wip: big flat pt.2: extract engine crate

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🪞👃🪞 2024-12-30 17:54:30 +01:00
parent 4a3de618d0
commit a5628fb663
31 changed files with 1738 additions and 888 deletions

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@ -1,49 +1,5 @@
use crate::*;
/// Platform backend.
pub trait Engine: Send + Sync + Sized {
/// Input event type
type Input: Input<Self>;
/// Result of handling input
type Handled;
/// Render target
type Output: Output<Self>;
/// Unit of length
type Unit: Coordinate;
/// Rectangle without offset
type Size: Size<Self::Unit> + From<[Self::Unit;2]> + Debug + Copy;
/// Rectangle with offset
type Area: Area<Self::Unit> + From<[Self::Unit;4]> + Debug + Copy;
/// Prepare before run
fn setup (&mut self) -> Usually<()> { Ok(()) }
/// True if done
fn exited (&self) -> bool;
/// Clean up after run
fn teardown (&mut self) -> Usually<()> { Ok(()) }
}
/// A UI component that can render itself as a [Render], and [Handle] input.
pub trait Component<E: Engine>: Render<E> + Handle<E> {}
/// Everything that implements [Render] and [Handle] is a [Component].
impl<E: Engine, C: Render<E> + Handle<E>> Component<E> for C {}
/// A component that can exit.
pub trait Exit: Send {
fn exited (&self) -> bool;
fn exit (&mut self);
fn boxed (self) -> Box<dyn Exit> where Self: Sized + 'static {
Box::new(self)
}
}
/// Marker trait for [Component]s that can [Exit].
pub trait ExitableComponent<E>: Exit + Component<E> where E: Engine {
/// Perform type erasure for collecting heterogeneous components.
fn boxed (self) -> Box<dyn ExitableComponent<E>> where Self: Sized + 'static {
Box::new(self)
}
}
/// All [Components]s that implement [Exit] implement [ExitableComponent].
impl<E: Engine, C: Component<E> + Exit> ExitableComponent<E> for C {}
mod content; pub use self::content::*;
mod render; pub use self::render::*;
mod handle; pub use self::handle::*;