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https://codeberg.org/unspeaker/tek.git
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add/remove tracks
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parent
685c49cfd9
commit
a4c3593840
2 changed files with 66 additions and 35 deletions
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@ -100,6 +100,9 @@ pub fn run (device: impl Device + Send + Sync + 'static) -> Result<(), Box<dyn E
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impl<T: Render + Handle + PortList + Send + Sync> Device for T {}
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pub trait Named {
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}
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pub trait Handle {
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// Handle an input event.
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// Returns Ok(true) if the device handled the event.
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@ -14,11 +14,11 @@ pub struct Launcher {
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show_help: bool,
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view: LauncherView,
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}
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#[derive(PartialEq)]
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pub enum LauncherView {
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Tracks,
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Sequencer,
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Chains
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Chains,
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Modal(Box<dyn Device>),
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}
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pub struct Scene {
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name: String,
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@ -226,17 +226,23 @@ pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect>
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vec![]
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};
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if state.view == LauncherView::Tracks {
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draw_box_styled(buf, track_area, style);
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}
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match state.view {
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LauncherView::Tracks => {
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draw_box_styled(buf, track_area, style);
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},
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_ => {},
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};
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draw_highlight(state, buf, &track_highlight, match state.view {
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LauncherView::Tracks => Style::default().green().not_dim(),
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_ => Style::default().green().dim()
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});
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if state.view == LauncherView::Chains {
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draw_box_styled(buf, Rect { height: 18, ..chain_area }, style);
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}
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match state.view {
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LauncherView::Chains => {
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draw_box_styled(buf, Rect { height: 18, ..chain_area }, style);
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},
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_ => {},
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};
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if let Some(chain) = &chain {
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if let Some(plugin) = plugins.get(chain.focus) {
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draw_highlight(state, buf, &Some(*plugin), match state.view {
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@ -246,14 +252,17 @@ pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect>
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}
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}
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if state.view == LauncherView::Sequencer {
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draw_box_styled(buf, seq_area, style);
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}
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match state.view {
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LauncherView::Sequencer => {
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draw_box_styled(buf, seq_area, style);
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},
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_ => {},
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};
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draw_sequencer(state, buf, seq_area.x, seq_area.y + 1, seq_area.width, seq_area.height - 2)?;
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if state.show_help {
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let style = Some(Style::default().bold().white().not_dim().on_black().italic());
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let hide = "[Left/Right] Track [Up/Down] Scene [,/.] Value [F1] Toggle help ";
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let hide = "[Left Right] Track [Up Down] Scene [, .] Value [F1] Toggle help ";
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hide.blit(buf, width - hide.len() as u16, height - 1, style);
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}
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Ok(area)
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@ -404,6 +413,9 @@ fn draw_highlight (
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pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
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Ok(handle_keymap(state, event, KEYMAP)? || match state.view {
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LauncherView::Modal(ref mut device) => {
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device.handle(event)?
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},
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LauncherView::Tracks => {
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handle_keymap(state, event, KEYMAP_TRACKS)?
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},
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@ -421,25 +433,39 @@ pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
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})
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}
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pub const KEYMAP: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
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[Char('n'), NONE, "rename", "rename current element", rename],
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[F(1), NONE, "toggle_help", "toggle help", toggle_help],
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[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
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[Tab, NONE, "focus_next", "focus next area", focus_next],
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[Char(' '), NONE, "play_toggle", "play or pause", play_toggle],
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[Char('r'), NONE, "record_toggle", "toggle recording", record_toggle],
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[Char('d'), NONE, "overdub_toggle", "toggle overdub", overdub_toggle],
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[Char('m'), NONE, "monitor_toggle", "toggle input monitoring", monitor_toggle],
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[F(1), NONE, "toggle_help", "toggle help", toggle_help],
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[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
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[Tab, NONE, "focus_next", "focus next area", focus_next],
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[Char(' '), NONE, "play_toggle", "play or pause", play_toggle],
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[Char('r'), NONE, "record_toggle", "toggle recording", record_toggle],
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[Char('d'), NONE, "overdub_toggle", "toggle overdub", overdub_toggle],
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[Char('m'), NONE, "monitor_toggle", "toggle input monitoring", monitor_toggle],
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[Char('r'), CONTROL, "rename", "rename current element", rename],
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[Char('t'), CONTROL, "add_track", "add a new track", add_track],
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//[Char(' '), SHIFT, "play_start", "play from start", play_start],
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});
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pub const KEYMAP_TRACKS: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
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[Up, NONE, "cursor_up", "move cursor up", cursor_up],
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[Down, NONE, "cursor_down", "move cursor down", cursor_down],
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[Left, NONE, "cursor_left", "move cursor left", cursor_left],
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[Right, NONE, "cursor_right", "move cursor right", cursor_right],
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[Char('.'), NONE, "clip_next", "set clip to next phrase", clip_next],
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[Char(','), NONE, "clip_next", "set clip to last phrase", clip_prev],
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[Up, NONE, "cursor_up", "move cursor up", cursor_up],
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[Down, NONE, "cursor_down", "move cursor down", cursor_down],
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[Left, NONE, "cursor_left", "move cursor left", cursor_left],
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[Right, NONE, "cursor_right", "move cursor right", cursor_right],
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[Char('.'), NONE, "clip_next", "set clip to next phrase", clip_next],
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[Char(','), NONE, "clip_prev", "set clip to last phrase", clip_prev],
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[Delete, CONTROL, "delete_track", "delete track", delete_track],
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});
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fn rename (_: &mut Launcher) -> Usually<bool> {
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fn rename (state: &mut Launcher) -> Usually<bool> {
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Ok(true)
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}
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fn add_track (state: &mut Launcher) -> Usually<bool> {
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state.tracks.push(Track::new("", &state.timebase, vec![])?);
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state.cursor.0 = state.tracks.len();
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Ok(true)
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}
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fn delete_track (state: &mut Launcher) -> Usually<bool> {
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if state.cursor.0 >= 1 {
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state.tracks.remove(state.cursor.0 - 1);
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state.cursor.0 = state.cursor.0.min(state.tracks.len());
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}
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Ok(true)
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}
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fn cursor_up (state: &mut Launcher) -> Usually<bool> {
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@ -463,18 +489,20 @@ fn toggle_help (state: &mut Launcher) -> Usually<bool> {
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Ok(true)
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}
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fn focus_next (state: &mut Launcher) -> Usually<bool> {
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state.view = match state.view {
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LauncherView::Tracks => LauncherView::Sequencer,
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LauncherView::Sequencer => LauncherView::Chains,
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LauncherView::Chains => LauncherView::Tracks,
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match state.view {
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LauncherView::Tracks => { state.view = LauncherView::Sequencer; },
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LauncherView::Sequencer => { state.view = LauncherView::Chains; },
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LauncherView::Chains => { state.view = LauncherView::Tracks; },
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_ => {},
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};
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Ok(true)
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}
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fn focus_prev (state: &mut Launcher) -> Usually<bool> {
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state.view = match state.view {
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LauncherView::Tracks => LauncherView::Chains,
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LauncherView::Chains => LauncherView::Sequencer,
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LauncherView::Sequencer => LauncherView::Tracks,
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match state.view {
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LauncherView::Tracks => { state.view = LauncherView::Chains; },
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LauncherView::Chains => { state.view = LauncherView::Sequencer; },
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LauncherView::Sequencer => { state.view = LauncherView::Tracks; },
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_ => {},
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};
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Ok(true)
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}
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