add/remove tracks

This commit is contained in:
🪞👃🪞 2024-06-28 00:33:35 +03:00
parent 685c49cfd9
commit a4c3593840
2 changed files with 66 additions and 35 deletions

View file

@ -100,6 +100,9 @@ pub fn run (device: impl Device + Send + Sync + 'static) -> Result<(), Box<dyn E
impl<T: Render + Handle + PortList + Send + Sync> Device for T {}
pub trait Named {
}
pub trait Handle {
// Handle an input event.
// Returns Ok(true) if the device handled the event.

View file

@ -14,11 +14,11 @@ pub struct Launcher {
show_help: bool,
view: LauncherView,
}
#[derive(PartialEq)]
pub enum LauncherView {
Tracks,
Sequencer,
Chains
Chains,
Modal(Box<dyn Device>),
}
pub struct Scene {
name: String,
@ -226,17 +226,23 @@ pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect>
vec![]
};
if state.view == LauncherView::Tracks {
draw_box_styled(buf, track_area, style);
}
match state.view {
LauncherView::Tracks => {
draw_box_styled(buf, track_area, style);
},
_ => {},
};
draw_highlight(state, buf, &track_highlight, match state.view {
LauncherView::Tracks => Style::default().green().not_dim(),
_ => Style::default().green().dim()
});
if state.view == LauncherView::Chains {
draw_box_styled(buf, Rect { height: 18, ..chain_area }, style);
}
match state.view {
LauncherView::Chains => {
draw_box_styled(buf, Rect { height: 18, ..chain_area }, style);
},
_ => {},
};
if let Some(chain) = &chain {
if let Some(plugin) = plugins.get(chain.focus) {
draw_highlight(state, buf, &Some(*plugin), match state.view {
@ -246,14 +252,17 @@ pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect>
}
}
if state.view == LauncherView::Sequencer {
draw_box_styled(buf, seq_area, style);
}
match state.view {
LauncherView::Sequencer => {
draw_box_styled(buf, seq_area, style);
},
_ => {},
};
draw_sequencer(state, buf, seq_area.x, seq_area.y + 1, seq_area.width, seq_area.height - 2)?;
if state.show_help {
let style = Some(Style::default().bold().white().not_dim().on_black().italic());
let hide = "[Left/Right] Track [Up/Down] Scene [,/.] Value [F1] Toggle help ";
let hide = "[Left Right] Track [Up Down] Scene [, .] Value [F1] Toggle help ";
hide.blit(buf, width - hide.len() as u16, height - 1, style);
}
Ok(area)
@ -404,6 +413,9 @@ fn draw_highlight (
pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
Ok(handle_keymap(state, event, KEYMAP)? || match state.view {
LauncherView::Modal(ref mut device) => {
device.handle(event)?
},
LauncherView::Tracks => {
handle_keymap(state, event, KEYMAP_TRACKS)?
},
@ -421,25 +433,39 @@ pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
})
}
pub const KEYMAP: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
[Char('n'), NONE, "rename", "rename current element", rename],
[F(1), NONE, "toggle_help", "toggle help", toggle_help],
[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
[Tab, NONE, "focus_next", "focus next area", focus_next],
[Char(' '), NONE, "play_toggle", "play or pause", play_toggle],
[Char('r'), NONE, "record_toggle", "toggle recording", record_toggle],
[Char('d'), NONE, "overdub_toggle", "toggle overdub", overdub_toggle],
[Char('m'), NONE, "monitor_toggle", "toggle input monitoring", monitor_toggle],
[F(1), NONE, "toggle_help", "toggle help", toggle_help],
[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
[Tab, NONE, "focus_next", "focus next area", focus_next],
[Char(' '), NONE, "play_toggle", "play or pause", play_toggle],
[Char('r'), NONE, "record_toggle", "toggle recording", record_toggle],
[Char('d'), NONE, "overdub_toggle", "toggle overdub", overdub_toggle],
[Char('m'), NONE, "monitor_toggle", "toggle input monitoring", monitor_toggle],
[Char('r'), CONTROL, "rename", "rename current element", rename],
[Char('t'), CONTROL, "add_track", "add a new track", add_track],
//[Char(' '), SHIFT, "play_start", "play from start", play_start],
});
pub const KEYMAP_TRACKS: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
[Up, NONE, "cursor_up", "move cursor up", cursor_up],
[Down, NONE, "cursor_down", "move cursor down", cursor_down],
[Left, NONE, "cursor_left", "move cursor left", cursor_left],
[Right, NONE, "cursor_right", "move cursor right", cursor_right],
[Char('.'), NONE, "clip_next", "set clip to next phrase", clip_next],
[Char(','), NONE, "clip_next", "set clip to last phrase", clip_prev],
[Up, NONE, "cursor_up", "move cursor up", cursor_up],
[Down, NONE, "cursor_down", "move cursor down", cursor_down],
[Left, NONE, "cursor_left", "move cursor left", cursor_left],
[Right, NONE, "cursor_right", "move cursor right", cursor_right],
[Char('.'), NONE, "clip_next", "set clip to next phrase", clip_next],
[Char(','), NONE, "clip_prev", "set clip to last phrase", clip_prev],
[Delete, CONTROL, "delete_track", "delete track", delete_track],
});
fn rename (_: &mut Launcher) -> Usually<bool> {
fn rename (state: &mut Launcher) -> Usually<bool> {
Ok(true)
}
fn add_track (state: &mut Launcher) -> Usually<bool> {
state.tracks.push(Track::new("", &state.timebase, vec![])?);
state.cursor.0 = state.tracks.len();
Ok(true)
}
fn delete_track (state: &mut Launcher) -> Usually<bool> {
if state.cursor.0 >= 1 {
state.tracks.remove(state.cursor.0 - 1);
state.cursor.0 = state.cursor.0.min(state.tracks.len());
}
Ok(true)
}
fn cursor_up (state: &mut Launcher) -> Usually<bool> {
@ -463,18 +489,20 @@ fn toggle_help (state: &mut Launcher) -> Usually<bool> {
Ok(true)
}
fn focus_next (state: &mut Launcher) -> Usually<bool> {
state.view = match state.view {
LauncherView::Tracks => LauncherView::Sequencer,
LauncherView::Sequencer => LauncherView::Chains,
LauncherView::Chains => LauncherView::Tracks,
match state.view {
LauncherView::Tracks => { state.view = LauncherView::Sequencer; },
LauncherView::Sequencer => { state.view = LauncherView::Chains; },
LauncherView::Chains => { state.view = LauncherView::Tracks; },
_ => {},
};
Ok(true)
}
fn focus_prev (state: &mut Launcher) -> Usually<bool> {
state.view = match state.view {
LauncherView::Tracks => LauncherView::Chains,
LauncherView::Chains => LauncherView::Sequencer,
LauncherView::Sequencer => LauncherView::Tracks,
match state.view {
LauncherView::Tracks => { state.view = LauncherView::Chains; },
LauncherView::Chains => { state.view = LauncherView::Sequencer; },
LauncherView::Sequencer => { state.view = LauncherView::Tracks; },
_ => {},
};
Ok(true)
}