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check pass, test pass.. but does it run?
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10 changed files with 65 additions and 48 deletions
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@ -1,28 +1,47 @@
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//! Groupings of elements.
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mod split; pub use self::split::*;
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mod stack; pub use self::stack::*;
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//mod stack; pub use self::stack::*;
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use crate::*;
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use std::sync::RwLock;
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/// Conditional rendering, in unary and binary forms.
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pub struct Cond;
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impl<E: Engine> Layout<E> for E {}
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impl Cond {
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pub trait Layout<E: Engine> {
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/// Content `item` when `cond` is true.
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pub fn when <E: Engine, A: Content<E>> (cond: bool, item: A) -> When<E, A> {
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fn when <A: Content<E>> (cond: bool, item: A) -> When<E, A> {
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When(cond, item, Default::default())
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}
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/// Content `item` if `cond` is true, otherwise render `other`.
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pub fn either <E: Engine, A: Content<E>, B: Content<E>> (cond: bool, a: A, b: B) -> Either<E, A, B> {
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fn either <A: Content<E>, B: Content<E>> (cond: bool, a: A, b: B)
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-> Either<E, A, B>
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{
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Either(cond, a, b, Default::default())
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}
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pub fn opt <E: Engine, A, F: Fn(A)->R, R: Content<E>> (option: Option<A>, cb: F) -> Opt<E, A, F, R> {
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/// Maps an [Option<T>] through a callback `F`
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fn opt <A, F: Fn(A)->R, R: Content<E>> (option: Option<A>, cb: F)
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-> Opt<E, A, F, R>
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{
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Opt(option, cb, Default::default())
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}
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fn map <T, I, R, F>(iterator: I, callback: F) -> Map<E, T, I, R, F> where
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E: Engine,
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I: Iterator<Item = T> + Send + Sync,
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R: Content<E>,
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F: Fn(T, usize)->R + Send + Sync
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{
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Map(Default::default(), RwLock::new(iterator), callback)
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}
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//pub fn reduce <E, T, I, R, F>(iterator: I, callback: F) -> Reduce<E, T, I, R, F> where
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//E: Engine,
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//I: Iterator<Item = T> + Send + Sync,
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//R: Content<E>,
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//F: Fn(R, T, usize) -> R + Send + Sync
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//{
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//Reduce(Default::default(), iterator, callback)
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//}
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}
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pub struct Opt<E: Engine, A, F: Fn(A)->R, R: Content<E>>(Option<A>, F, PhantomData<E>);
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@ -63,33 +82,31 @@ impl<E: Engine, A: Content<E>, B: Content<E>> Content<E> for Either<E, A, B> {
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}
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}
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pub trait Render<E: Engine> {
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fn area (&self, to: E::Area) -> E::Area;
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fn render (&self, to: &mut E::Output);
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}
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impl<E: Engine, C: Content<E>> Render<E> for C {
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fn area (&self, to: E::Area) -> E::Area {
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Content::area(self, to)
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}
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fn render (&self, to: &mut E::Output) {
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Content::render(self, to)
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}
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}
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/// A function or closure that emits renderables.
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pub trait Collector<E: Engine>: Send + Sync + Fn(&mut dyn FnMut(&dyn Content<E>)) {}
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pub trait Collector<E: Engine>: Send + Sync + Fn(&mut dyn FnMut(&dyn Render<E>)) {}
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/// Any function or closure that emits renderables for the given engine matches [CollectCallback].
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impl<E, F> Collector<E> for F
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where E: Engine, F: Send + Sync + Fn(&mut dyn FnMut(&dyn Content<E>)) {}
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where E: Engine, F: Send + Sync + Fn(&mut dyn FnMut(&dyn Render<E>)) {}
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/// Rendering of iterable collections, one-to-one and many-to one.
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pub struct Coll;
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impl Coll {
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pub fn map <E, T, I, R, F>(iterator: I, callback: F) -> Map<E, T, I, R, F> where
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E: Engine,
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I: Iterator<Item = T> + Send + Sync,
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R: Content<E>,
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F: Fn(T, usize)->R + Send + Sync
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{
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Map(Default::default(), RwLock::new(iterator), callback)
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}
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//pub fn reduce <E, T, I, R, F>(iterator: I, callback: F) -> Reduce<E, T, I, R, F> where
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//E: Engine,
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//I: Iterator<Item = T> + Send + Sync,
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//R: Content<E>,
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//F: Fn(R, T, usize) -> R + Send + Sync
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//{
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//Reduce(Default::default(), iterator, callback)
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//}
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}
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pub struct Map<E, T, I, R, F>(PhantomData<E>, RwLock<I>, F) where
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@ -66,11 +66,11 @@ impl<E: Engine> Measure<E> {
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}
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}
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/// A scrollable area.
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pub struct Scroll<E, F>(pub F, pub Direction, pub u64, PhantomData<E>)
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where
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E: Engine,
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F: Send + Sync + Fn(&mut dyn FnMut(&dyn Content<E>)->Usually<()>)->Usually<()>;
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///// A scrollable area.
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//pub struct Scroll<E, F>(pub F, pub Direction, pub u64, PhantomData<E>)
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//where
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//E: Engine,
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//F: Send + Sync + Fn(&mut dyn FnMut(&dyn Content<E>)->Usually<()>)->Usually<()>;
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//pub trait ContentDebug<E: Engine> {
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//fn debug <W: Content<E>> (other: W) -> DebugOverlay<E, W> {
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@ -42,7 +42,7 @@ macro_rules! transform_xy {
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transform_xy!(self: Fill |to|{
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let [x0, y0, wmax, hmax] = to.xywh();
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let [x, y, w, h] = self.content().area(to).xywh();
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let [x, y, w, h] = Content::area(&self.content(), to).xywh();
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return match self {
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Self::X(_) => [x0, y, wmax, h],
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Self::Y(_) => [x, y0, w, hmax],
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@ -174,10 +174,10 @@ fn align<E: Engine, T: Content<E>, N: Coordinate, R: Area<N> + From<[N;4]>> (ali
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impl<E: Engine, T: Content<E>> Content<E> for Align<E, T> {
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fn render (&self, to: &mut E::Output) {
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let outer_area = to.area();
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let content = self.content();
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let inner_area = content.area(outer_area);
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if let Some(aligned) = align(&self, outer_area.into(), inner_area.into()) {
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let outer = to.area();
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let content = self.content();
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let inner = Content::area(&content, outer);
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if let Some(aligned) = align(&self, outer.into(), inner.into()) {
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to.place(aligned, &content)
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}
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}
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