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bye DynamicDevice; now to reenable playback...
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4 changed files with 40 additions and 125 deletions
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@ -1,77 +0,0 @@
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use crate::core::*;
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pub trait Component: Render + Handle {}
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impl<T: Render + Handle> Component for T {}
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/// A UI component that may have presence on the JACK grap.
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pub trait Device: Render + Handle + Ports + Send + Sync {
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fn boxed (self) -> Box<dyn Device> where Self: Sized + 'static {
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Box::new(self)
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}
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}
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/// All things that implement the required traits can be treated as `Device`.
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impl<T: Render + Handle + Ports + Send + Sync> Device for T {}
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/// A device dynamicammy composed of state and handlers.
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pub struct DynamicDevice<T> {
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pub state: Arc<Mutex<T>>,
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pub render: Mutex<Box<dyn FnMut(&T, &mut Buffer, Rect)->Usually<Rect> + Send>>,
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pub handle: Arc<Mutex<Box<dyn FnMut(&mut T, &AppEvent)->Usually<bool> + Send>>>,
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pub process: Arc<Mutex<Box<dyn FnMut(&mut T, &Client, &ProcessScope)->Control + Send>>>,
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pub client: Option<DynamicAsyncClient>
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}
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impl<T> Handle for DynamicDevice<T> {
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fn handle (&mut self, event: &AppEvent) -> Usually<bool> {
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self.handle.lock().unwrap()(&mut *self.state.lock().unwrap(), event)
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}
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}
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impl<T: Send> Render for DynamicDevice<T> {
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fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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self.render.lock().unwrap()(&*self.state.lock().unwrap(), buf, area)
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}
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}
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impl<T: Ports + Send + Sync + 'static> Ports for DynamicDevice<T> {}
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impl<T: Send + Sync + 'static> DynamicDevice<T> {
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pub fn new <'a, R, H, P> (render: R, handle: H, process: P, state: T) -> Self where
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R: FnMut(&T, &mut Buffer, Rect) -> Usually<Rect> + Send + 'static,
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H: FnMut(&mut T, &AppEvent) -> Usually<bool> + Send + 'static,
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P: FnMut(&mut T, &Client, &ProcessScope) -> Control + Send + 'static,
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{
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Self {
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state: Arc::new(Mutex::new(state)),
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render: Mutex::new(Box::new(render)),
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handle: Arc::new(Mutex::new(Box::new(handle))),
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process: Arc::new(Mutex::new(Box::new(process))),
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client: None,
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}
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}
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pub fn state (&self) -> std::sync::MutexGuard<'_, T> {
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self.state.lock().unwrap()
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}
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pub fn activate (mut self, client: Client) -> Usually<Self> {
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self.client = Some(client.activate_async(Notifications(Box::new({
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let state = self.state.clone();
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let handle = self.handle.clone();
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move|event|{
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let mut state = state.lock().unwrap();
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let mut handle = handle.lock().unwrap();
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handle(&mut state, &event).unwrap();
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}
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}) as Box<dyn Fn(AppEvent) + Send + Sync>), ClosureProcessHandler::new(Box::new({
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let state = self.state.clone();
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let process = self.process.clone();
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move|client: &Client, scope: &ProcessScope|{
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let mut state = state.lock().unwrap();
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let mut process = process.lock().unwrap();
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(process)(&mut state, client, scope)
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}
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}) as BoxedProcessHandler))?);
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Ok(self)
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}
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}
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