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wip: compiles and runs (not enabled yet)
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15 changed files with 440 additions and 357 deletions
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@ -2,7 +2,6 @@ use crate::*;
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use ClockCommand::{Play, Pause, SetBpm, SetQuant, SetSync};
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use FocusCommand::{Next, Prev};
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use KeyCode::{Enter, Left, Right, Char};
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/// Transport clock app.
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pub struct TransportTui {
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pub jack: Arc<RwLock<JackConnection>>,
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@ -10,48 +9,13 @@ pub struct TransportTui {
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}
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has_clock!(|self: TransportTui|&self.clock);
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audio!(|self: TransportTui, client, scope|ClockAudio(self).process(client, scope));
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handle!(<Tui>|self: TransportTui, input|ClockCommand::execute_with_state(self, input.event()));
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keymap!(TRANSPORT_KEYS = |state: TransportTui, input: Event| ClockCommand {
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key(Char(' ')) =>
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if state.clock().is_stopped() { Play(None) } else { Pause(None) },
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shift(key(Char(' '))) =>
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if state.clock().is_stopped() { Play(Some(0)) } else { Pause(Some(0)) }
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});
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// TODO:
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//keymap!(TRANSPORT_BPM_KEYS = |state: Clock, input: Event| ClockCommand {
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//key(Char(',')) => SetBpm(state.bpm().get() - 1.0),
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//key(Char('.')) => SetBpm(state.bpm().get() + 1.0),
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//key(Char('<')) => SetBpm(state.bpm().get() - 0.001),
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//key(Char('>')) => SetBpm(state.bpm().get() + 0.001),
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//});
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//keymap!(TRANSPORT_QUANT_KEYS = |state: Clock, input: Event| ClockCommand {
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//key(Char(',')) => SetQuant(state.quant.prev()),
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//key(Char('.')) => SetQuant(state.quant.next()),
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//key(Char('<')) => SetQuant(state.quant.prev()),
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//key(Char('>')) => SetQuant(state.quant.next()),
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//});
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//keymap!(TRANSPORT_SYNC_KEYS = |sync: Clock, input: Event | ClockCommand {
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//key(Char(',')) => SetSync(state.sync.prev()),
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//key(Char('.')) => SetSync(state.sync.next()),
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//key(Char('<')) => SetSync(state.sync.prev()),
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//key(Char('>')) => SetSync(state.sync.next()),
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//});
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//keymap!(TRANSPORT_SEEK_KEYS = |state: Clock, input: Event| ClockCommand {
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//key(Char(',')) => todo!("transport seek bar"),
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//key(Char('.')) => todo!("transport seek bar"),
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//key(Char('<')) => todo!("transport seek beat"),
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//key(Char('>')) => todo!("transport seek beat"),
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//});
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render!(Tui: (self: TransportTui) => TransportView {
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compact: false,
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clock: &self.clock
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});
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impl TransportTui {
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pub fn new (jack: &Arc<RwLock<JackConnection>>) -> Usually<Self> {
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Ok(Self {
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jack: jack.clone(),
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clock: Clock::from(jack),
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})
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Ok(Self { jack: jack.clone(), clock: Clock::from(jack) })
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}
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}
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@ -136,3 +100,35 @@ render!(Tui: (self: OutputStats) => Either(self.compact,
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Bsp::e(Tui::fg(TuiTheme::g(255), format!("{:.3}ms", self.latency)), " latency"),
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)));
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handle!(<Tui>|self: TransportTui, input|ClockCommand::execute_with_state(self, input.event()));
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keymap!(TRANSPORT_KEYS = |state: TransportTui, input: Event| ClockCommand {
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key(Char(' ')) =>
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if state.clock().is_stopped() { Play(None) } else { Pause(None) },
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shift(key(Char(' '))) =>
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if state.clock().is_stopped() { Play(Some(0)) } else { Pause(Some(0)) }
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});
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// TODO:
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//keymap!(TRANSPORT_BPM_KEYS = |state: Clock, input: Event| ClockCommand {
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//key(Char(',')) => SetBpm(state.bpm().get() - 1.0),
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//key(Char('.')) => SetBpm(state.bpm().get() + 1.0),
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//key(Char('<')) => SetBpm(state.bpm().get() - 0.001),
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//key(Char('>')) => SetBpm(state.bpm().get() + 0.001),
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//});
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//keymap!(TRANSPORT_QUANT_KEYS = |state: Clock, input: Event| ClockCommand {
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//key(Char(',')) => SetQuant(state.quant.prev()),
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//key(Char('.')) => SetQuant(state.quant.next()),
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//key(Char('<')) => SetQuant(state.quant.prev()),
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//key(Char('>')) => SetQuant(state.quant.next()),
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//});
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//keymap!(TRANSPORT_SYNC_KEYS = |sync: Clock, input: Event | ClockCommand {
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//key(Char(',')) => SetSync(state.sync.prev()),
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//key(Char('.')) => SetSync(state.sync.next()),
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//key(Char('<')) => SetSync(state.sync.prev()),
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//key(Char('>')) => SetSync(state.sync.next()),
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//});
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//keymap!(TRANSPORT_SEEK_KEYS = |state: Clock, input: Event| ClockCommand {
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//key(Char(',')) => todo!("transport seek bar"),
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//key(Char('.')) => todo!("transport seek bar"),
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//key(Char('<')) => todo!("transport seek beat"),
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//key(Char('>')) => todo!("transport seek beat"),
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//});
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