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add widget dynamic helper and Split::up
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parent
038451e2f4
commit
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4 changed files with 47 additions and 17 deletions
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@ -42,6 +42,10 @@ pub trait Output<E: Engine> {
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/// Render widget in area
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fn render_in (&mut self, area: E::Area, widget: &dyn Widget<Engine = E>) -> Usually<()>;
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}
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/// Cast to dynamic pointer
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pub fn widget <E: Engine, T: Widget<Engine = E>> (w: &T) -> &dyn Widget<Engine = E> {
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w as &dyn Widget<Engine = E>
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}
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/// A renderable component
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pub trait Widget: Send + Sync {
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/// Engine for which this component is implemented
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@ -94,6 +94,10 @@ pub trait Area<N: Number>: Copy {
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}
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#[inline] fn split_fixed (&self, direction: Direction, a: N) -> ([N;4],[N;4]) {
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match direction {
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Direction::Up => (
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[self.x(), self.y() + self.h() - a, self.w(), a],
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[self.x(), self.y(), self.w(), self.h() - a],
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),
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Direction::Down => (
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[self.x(), self.y(), self.w(), a],
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[self.x(), self.y() + a, self.w(), self.h() - a],
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@ -817,6 +821,18 @@ impl<E: Engine, A: Widget<Engine = E>, B: Widget<Engine = E>> Split<E, A, B> {
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pub fn new (direction: Direction, proportion: E::Unit, a: A, b: B) -> Self {
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Self(direction, proportion, a, b, Default::default())
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}
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pub fn up (proportion: E::Unit, a: A, b: B) -> Self {
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Self(Direction::Up, proportion, a, b, Default::default())
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}
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pub fn down (proportion: E::Unit, a: A, b: B) -> Self {
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Self(Direction::Down, proportion, a, b, Default::default())
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}
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pub fn left (proportion: E::Unit, a: A, b: B) -> Self {
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Self(Direction::Left, proportion, a, b, Default::default())
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}
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pub fn right (proportion: E::Unit, a: A, b: B) -> Self {
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Self(Direction::Right, proportion, a, b, Default::default())
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}
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}
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impl<E: Engine, A: Widget<Engine = E>, B: Widget<Engine = E>> Widget for Split<E, A, B> {
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