big ass refactor (rip client)

This commit is contained in:
🪞👃🪞 2024-07-03 14:51:48 +03:00
parent 94c1f83ef2
commit 8c3cf53c67
56 changed files with 2232 additions and 1891 deletions

194
src/view/chain.rs Normal file
View file

@ -0,0 +1,194 @@
use crate::core::*;
use crate::view::*;
use crate::model::*;
pub enum ChainViewMode {
Hidden,
Compact,
Row,
Column,
}
pub struct ChainView<'a> {
pub focused: bool,
pub chain: Option<&'a Chain>,
}
impl<'a> Render for ChainView<'a> {
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let style = Some(Style::default().green().dim());
if self.focused {
let Rect { x, y, width, height} = area;
lozenge_left(buf, x, y, height, style);
lozenge_right(buf, x + width - 1, y, height, style);
};
let (area, _plugins) = if let Some(ref chain) = self.chain {
draw_as_row(&*chain, buf, area, style)?
} else {
(area, vec![])
};
Ok(area)
}
}
pub fn render (state: &Chain, buf: &mut Buffer, area: Rect)
-> Usually<Rect>
{
let Rect { x, y, .. } = area;
let selected = Some(if state.focused {
Style::default().green().not_dim()
} else {
Style::default().green().dim()
});
let result = match state.view {
ChainViewMode::Hidden => Rect { x, y, width: 0, height: 0 },
ChainViewMode::Compact => {
let area = Rect { x, y, width: (state.name.len() + 4) as u16, height: 3 };
buf.set_string(area.x + 2, area.y + 1, &state.name, Style::default());
draw_box_styled(buf, area, selected)
},
ChainViewMode::Row => {
draw_box_styled(buf, area, selected);
let (area, _) = Row::draw(buf, area, &state.items, 0)?;
area
},
ChainViewMode::Column => {
draw_as_column(state, buf, area, selected)?
},
};
Ok(result)
}
pub fn draw_as_row (
state: &Chain, buf: &mut Buffer, area: Rect, _: Option<Style>
) -> Usually<(Rect, Vec<Rect>)> {
let Rect { mut x, y, width, height } = area;
let mut h = 0u16;
let mut frames = vec![];
for (i, device) in state.items.iter().enumerate() {
let x2 = 0u16;
let _y2 = 1u16;
//for port in device.midi_ins()?.iter() {
//port.blit(buf, x, y + y2, Some(Style::default()));
//x2 = x2.max(port.len() as u16);
//y2 = y2 + 1;
//}
//for port in device.audio_ins()?.iter() {
//port.blit(buf, x, y + y2, Some(Style::default()));
//x2 = x2.max(port.len() as u16);
//y2 = y2 + 1;
//}
let width = width.saturating_sub(x).saturating_sub(x2);
let style = Some(if i == state.focus {
if state.focused {
Style::default().green().not_dim()
} else {
Style::default().green().dim()
}
} else {
Style::default().dim()
});
lozenge_left(buf, x + x2, y, height, style);
let frame = device.render(buf, Rect { x: x + x2, y, width, height })?;
lozenge_right(buf, x + x2 + frame.width - 1, y, height, style);
//let mut y2 = 1u16;
//for port in device.midi_outs()?.iter() {
//port.blit(buf, x + x2 + frame.width, y + y2, Some(Style::default()));
//x2 = x2.max(port.len() as u16);
//y2 = y2 + 1;
//}
//for port in device.audio_outs()?.iter() {
//port.blit(buf, x + x2 + frame.width, y + y2, Some(Style::default()));
//x2 = x2.max(port.len() as u16);
//y2 = y2 + 1;
//}
frames.push(frame);
h = h.max(frame.height);
x = x + frame.width;
}
Ok((Rect { x: area.x, y: area.y, width, height: h }, frames))
}
pub fn draw_as_column (
state: &Chain, buf: &mut Buffer, area: Rect, selected: Option<Style>
) -> Usually<Rect> {
//let area = Rect { x, y, width: 40, height: 30 };
//let mut y = area.y;
//buf.set_string(area.x, y, "│", Style::default().black());
//buf.set_string(area.x + area.width - 1, y, "│", Style::default().black());
//buf.set_string(area.x + 2, y, "Input...", Style::default().dim());
//let mut x = 0u16;
//for (i, device) in state.items.iter().enumerate() {
//let result = device.render(buf, Rect {
//x: area.x,
//y,
//width: area.width,
//height: 21//area.height.saturating_sub(y)
//})?;
//if i == state.focus {
//if state.focused {
//draw_box_styled(buf, result, Some(Style::default().green().not_dim()))
//} else {
//draw_box_styled_dotted(buf, result, Some(Style::default().green().dim()))
//};
//};
////let result = Rect { x: 0, y: 0, width: result.width, height: 21 };
//x = x.max(result.width);
//y = y + result.height;
////y = y + 1;
//buf.set_string(area.x, y, "│", Style::default().black());
//buf.set_string(area.x + area.width - 1, y, "│", Style::default().black());
//buf.set_string(area.x + 2, y, " Patch in ┐ │ └ Patch out", Style::default().dim());
//y = y + 1;
////buf.set_string(area.x, y, format!("{y}---BOT---"), Style::default().red());
////buf.set_string(area.x + area.width - 1, area.y + 1, "│", Style::default().black());
////buf.set_string(area.x + 2, y, "Patch...", Style::default().dim());
//}
//Ok(draw_box(buf, Rect {
//x: area.x,
//y: area.y,
//width: area.width,
//height: y - area.y,
//}))
let Rect { x, mut y, width, height } = area;
//let (area, areas) = Column::draw(buf, area, &state.items, 0)?;
let mut w = 0u16;
let mut frames = vec![];
for device in state.items.iter() {
let style_midi = Style::default().black().bold().on_green();
let style_audio = Style::default().black().bold().on_red();
let midi_ins = device.midi_ins()?;
let midi_outs = device.midi_outs()?;
let audio_ins = device.audio_ins()?;
let audio_outs = device.audio_outs()?;
y = y + midi_ins.len() as u16;
let frame = device.render(buf, Rect {
x, y, width, height: height.saturating_sub(y)
})?;
frames.push(frame);
w = w.max(frame.width);
y = y - midi_ins.len() as u16;
for port in midi_ins.iter() {
buf.set_string(x + frame.width - 10, y, &format!(" <i> MIDI {port} "), style_midi);
y = y + 1;
}
y = y - audio_ins.len() as u16;
for port in audio_ins.iter() {
buf.set_string(x + frame.width - 10, y, &format!(" <i> MIDI {port} "), style_audio);
y = y + 1;
}
y = y + frame.height - 1;
y = y + midi_outs.len() as u16;
for port in midi_outs.iter() {
buf.set_string(x + 2, y, &format!(" <o> MIDI {port} "), style_midi);
y = y + 1;
}
y = y + audio_outs.len() as u16;
for port in audio_outs.iter() {
buf.set_string(x + 2, y, &format!(" <o> Audio {port} "), style_audio);
y = y + 1;
}
}
draw_box_styled(buf, frames[state.focus], selected);
Ok(area)
}