wip: refactor arranger to device

This commit is contained in:
🪞👃🪞 2025-05-14 00:46:33 +03:00
parent fa73821a0b
commit 89288f2920
40 changed files with 2015 additions and 1919 deletions

View file

@ -1,445 +1,95 @@
use crate::*;
mod dialog; pub use self::dialog::*;
mod pool; pub use self::pool::*;
mod selection; pub use self::selection::*;
mod track; pub use self::track::*;
mod scene; pub use self::scene::*;
#[derive(Default, Debug)]
pub struct App {
/// Must not be dropped for the duration of the process
pub jack: Jack,
pub jack: Jack,
/// Port handles
pub ports: std::collections::BTreeMap<u32, Port<Unowned>>,
/// Source of time
pub clock: Clock,
/// Theme
pub color: ItemTheme,
/// Contains all clips in the project
pub pool: Option<Pool>,
/// Contains the currently edited MIDI clip
pub editor: Option<MidiEditor>,
/// Contains a render of the project arrangement, redrawn on update.
pub arranger: Arc<RwLock<Buffer>>,
/// List of global midi inputs
pub midi_ins: Vec<JackMidiIn>,
/// List of global midi outputs
pub midi_outs: Vec<JackMidiOut>,
/// List of global audio inputs
pub audio_ins: Vec<JackAudioIn>,
/// List of global audio outputs
pub audio_outs: Vec<JackAudioOut>,
/// Buffer for writing a midi event
pub note_buf: Vec<u8>,
/// Buffer for writing a chunk of midi events
pub midi_buf: Vec<Vec<Vec<u8>>>,
/// Last track number (to avoid duplicate port names)
pub track_last: usize,
/// List of tracks
pub tracks: Vec<Track>,
/// Scroll offset of tracks
pub track_scroll: usize,
/// List of scenes
pub scenes: Vec<Scene>,
/// Scroll offset of scenes
pub scene_scroll: usize,
/// Selected UI element
pub selected: Selection,
/// Display size
pub size: Measure<TuiOut>,
/// Performance counter
pub perf: PerfModel,
/// Whether in edit mode
pub editing: AtomicBool,
// View and input definition
pub config: Configuration,
/// Undo history
pub history: Vec<AppCommand>,
/// Port handles
pub ports: std::collections::BTreeMap<u32, Port<Unowned>>,
pub history: Vec<AppCommand>,
// Dialog overlay
pub dialog: Option<Dialog>,
/// Browses external resources, such as directories
pub browser: Option<Browser>,
/// Contains the currently edited musical arrangement
pub arranger: Option<Arrangement>,
/// Contains all clips in the project
pub pool: Option<Pool>,
/// Contains the currently edited MIDI clip
pub editor: Option<MidiEditor>,
// Cache of formatted strings
pub view_cache: Arc<RwLock<ViewCache>>,
// Dialog overlay
pub dialog: Option<Dialog>,
// View and input definition
pub config: Configuration
/// Base color.
pub color: ItemTheme,
}
impl App {
/// Add multiple tracks
pub fn tracks_add (
&mut self,
count: usize,
width: Option<usize>,
mins: &[PortConnect],
mouts: &[PortConnect],
) -> Usually<()> {
let jack = self.jack().clone();
let track_color_1 = ItemColor::random();
let track_color_2 = ItemColor::random();
for i in 0..count {
let color = track_color_1.mix(track_color_2, i as f32 / count as f32).into();
let mut track = self.track_add(None, Some(color), mins, mouts)?.1;
if let Some(width) = width {
track.width = width;
}
}
Ok(())
}
/// Add a track
pub fn track_add (
&mut self,
name: Option<&str>,
color: Option<ItemTheme>,
mins: &[PortConnect],
mouts: &[PortConnect],
) -> Usually<(usize, &mut Track)> {
self.track_last += 1;
let name: Arc<str> = name.map_or_else(
||format!("Track{:02}", self.track_last).into(),
|x|x.to_string().into()
);
let mut track = Track {
width: (name.len() + 2).max(12),
color: color.unwrap_or_else(ItemTheme::random),
sequencer: Sequencer::new(
&format!("{name}"),
self.jack(),
Some(self.clock()),
None,
mins,
mouts
)?,
name,
..Default::default()
};
self.tracks_mut().push(track);
let len = self.tracks().len();
let index = len - 1;
for scene in self.scenes_mut().iter_mut() {
while scene.clips.len() < len {
scene.clips.push(None);
}
}
Ok((index, &mut self.tracks_mut()[index]))
}
/// Add and focus a track
pub(crate) fn track_add_focus (&mut self) -> Usually<usize> {
use Selection::*;
let index = self.track_add(None, None, &[], &[])?.0;
self.selected = match self.selected {
Track(_) => Track(index),
TrackClip { track, scene } => TrackClip { track: index, scene },
_ => self.selected
};
Ok(index)
}
/// Delete a track
pub fn track_del (&mut self, index: usize) -> Usually<()> {
let exists = self.tracks().get(index).is_some();
if exists {
let track = self.tracks_mut().remove(index);
let Track { sequencer: Sequencer { midi_ins, midi_outs, .. }, .. } = track;
for port in midi_ins.into_iter() {
port.close()?;
}
for port in midi_outs.into_iter() {
port.close()?;
}
for scene in self.scenes_mut().iter_mut() {
scene.clips.remove(index);
}
}
Ok(())
}
/// Add multiple scenes
pub fn scenes_add (&mut self, n: usize) -> Usually<()> {
let scene_color_1 = ItemColor::random();
let scene_color_2 = ItemColor::random();
for i in 0..n {
let _ = self.scene_add(None, Some(
scene_color_1.mix(scene_color_2, i as f32 / n as f32).into()
))?;
}
Ok(())
}
/// Add a scene
pub fn scene_add (&mut self, name: Option<&str>, color: Option<ItemTheme>)
-> Usually<(usize, &mut Scene)>
{
let scene = Scene {
name: name.map_or_else(||self.scene_default_name(), |x|x.to_string().into()),
clips: vec![None;self.tracks().len()],
color: color.unwrap_or_else(ItemTheme::random),
};
self.scenes_mut().push(scene);
let index = self.scenes().len() - 1;
Ok((index, &mut self.scenes_mut()[index]))
}
/// Add and focus an empty scene
pub fn scene_add_focus (&mut self) -> Usually<usize> {
use Selection::*;
let index = self.scene_add(None, None)?.0;
self.selected = match self.selected {
Scene(_) => Scene(index),
TrackClip { track, scene } => TrackClip { track, scene: index },
_ => self.selected
};
Ok(index)
}
/// Enqueue clips from a scene across all tracks
pub fn scene_enqueue (&mut self, scene: usize) {
for track in 0..self.tracks.len() {
self.tracks[track].sequencer.enqueue_next(self.scenes[scene].clips[track].as_ref());
}
}
pub fn toggle_editor (&mut self, value: Option<bool>) {
let editing = self.is_editing();
let value = value.unwrap_or_else(||!self.is_editing());
self.editing.store(value, Relaxed);
if value {
self.clip_auto_create();
pub fn toggle_dialog (&mut self, dialog: Option<Dialog>) {
self.dialog = if self.dialog == dialog {
None
} else {
self.clip_auto_remove();
dialog
}
}
// Create new clip in pool when entering empty cell
pub fn clip_auto_create (&mut self) {
if let Some(ref pool) = self.pool
&& let Selection::TrackClip { track, scene } = self.selected
&& let Some(scene) = self.scenes.get_mut(scene)
&& let Some(slot) = scene.clips.get_mut(track)
&& slot.is_none()
{
let (index, mut clip) = pool.add_new_clip();
// autocolor: new clip colors from scene and track color
clip.write().unwrap().color = ItemColor::random_near(
self.tracks[track].color.base.mix(
scene.color.base,
0.5
),
0.2
).into();
if let Some(ref mut editor) = self.editor {
editor.set_clip(Some(&clip));
}
*slot = Some(clip);
}
pub fn toggle_editor (&mut self, value: Option<bool>) {
self.editing.store(value.unwrap_or_else(||!self.is_editing()), Relaxed);
self.arranger.map(|arranger|if value {
arranger.clip_auto_create();
} else {
arranger.clip_auto_remove();
});
}
// Remove clip from arrangement when exiting empty clip editor
pub fn clip_auto_remove (&mut self) {
if let Some(ref mut pool) = self.pool
&& let Selection::TrackClip { track, scene } = self.selected
&& let Some(scene) = self.scenes.get_mut(scene)
&& let Some(slot) = scene.clips.get_mut(track)
&& let Some(clip) = slot.as_mut()
{
let mut swapped = None;
if clip.read().unwrap().count_midi_messages() == 0 {
std::mem::swap(&mut swapped, slot);
}
if let Some(clip) = swapped {
pool.delete_clip(&clip.read().unwrap());
}
}
pub(crate) fn device_pick (&mut self, index: usize) {
self.dialog = Some(Dialog::Device(index));
}
/// Put a clip in a slot
pub(crate) fn clip_put (
&mut self, track: usize, scene: usize, clip: Option<Arc<RwLock<MidiClip>>>
) -> Option<Arc<RwLock<MidiClip>>> {
let old = self.scenes[scene].clips[track].clone();
self.scenes[scene].clips[track] = clip;
old
}
/// Change the color of a clip, returning the previous one
pub(crate) fn clip_set_color (
&self, track: usize, scene: usize, color: ItemTheme
) -> Option<ItemTheme> {
self.scenes[scene].clips[track].as_ref().map(|clip|{
let mut clip = clip.write().unwrap();
let old = clip.color.clone();
clip.color = color.clone();
panic!("{color:?} {old:?}");
old
})
}
/// Get the clip pool, if present
pub(crate) fn pool (&self) -> Option<&Pool> {
self.pool.as_ref()
}
/// Get the active clip
pub(crate) fn clip (&self) -> Option<Arc<RwLock<MidiClip>>> {
self.scene()?.clips.get(self.selected().track()?)?.clone()
}
/// Get the active editor
pub(crate) fn editor (&self) -> Option<&MidiEditor> {
self.editor.as_ref()
}
/// Toggle looping for the active clip
pub(crate) fn toggle_loop (&mut self) {
if let Some(clip) = self.clip() {
clip.write().unwrap().toggle_loop()
}
}
/// Set the selection
pub(crate) fn select (&mut self, s: Selection) {
self.selected = s;
// autoedit: load focused clip in editor.
if let Some(ref mut editor) = self.editor {
editor.set_clip(match self.selected {
Selection::TrackClip { track, scene }
if let Some(Some(Some(clip))) = self
.scenes.get(scene)
.map(|s|s.clips.get(track)) => Some(clip),
_ => None
});
}
}
/// Stop all playing clips
pub(crate) fn stop_all (&mut self) {
for track in 0..self.tracks.len() {
self.tracks[track].sequencer.enqueue_next(None);
}
}
/// Launch a clip or scene
pub(crate) fn launch (&mut self) {
use Selection::*;
match self.selected {
Track(t) => {
self.tracks[t].sequencer.enqueue_next(None)
},
TrackClip { track, scene } => {
self.tracks[track].sequencer.enqueue_next(self.scenes[scene].clips[track].as_ref())
},
Scene(s) => {
for t in 0..self.tracks.len() {
self.tracks[t].sequencer.enqueue_next(self.scenes[s].clips[t].as_ref())
}
},
_ => {}
};
}
/// Get the first sampler of the active track
pub fn sampler (&self) -> Option<&Sampler> {
self.track().map(|t|t.sampler(0)).flatten()
}
/// Get the first sampler of the active track
pub fn sampler_mut (&mut self) -> Option<&mut Sampler> {
self.track_mut().map(|t|t.sampler_mut(0)).flatten()
}
/// Set the color of the selected entity
pub fn set_color (&mut self, palette: Option<ItemTheme>) -> Option<ItemTheme> {
use Selection::*;
let palette = palette.unwrap_or_else(||ItemTheme::random());
Some(match self.selected {
Mix => {
let old = self.color;
self.color = palette;
old
},
Scene(s) => {
let old = self.scenes[s].color;
self.scenes[s].color = palette;
old
}
Track(t) => {
let old = self.tracks[t].color;
self.tracks[t].color = palette;
old
}
TrackClip { track, scene } => {
if let Some(ref clip) = self.scenes[scene].clips[track] {
let mut clip = clip.write().unwrap();
let old = clip.color;
clip.color = palette;
old
} else {
return None
}
},
_ => todo!()
})
}
pub(crate) fn midi_in_add (&mut self) -> Usually<()> {
self.midi_ins.push(JackMidiIn::new(&self.jack, &format!("M/{}", self.midi_ins.len()), &[])?);
Ok(())
}
pub(crate) fn midi_out_add (&mut self) -> Usually<()> {
self.midi_outs.push(JackMidiOut::new(&self.jack, &format!("{}/M", self.midi_outs.len()), &[])?);
Ok(())
}
pub(crate) fn device_kinds (&self) -> &'static [&'static str] {
&[
"Sampler",
"Plugin (LV2)",
]
}
pub(crate) fn device_picker_show (&mut self) {
self.dialog = Some(Dialog::Device(0));
}
pub(crate) fn device_pick (&mut self, index: usize) {
self.dialog = Some(Dialog::Device(index));
}
pub(crate) fn device_add (&mut self, index: usize) -> Usually<()> {
match index {
0 => self.device_add_sampler(),
1 => self.device_add_lv2(),
0 => self.arrangement.device_add_sampler(),
1 => self.arrangement.device_add_lv2(),
_ => unreachable!(),
}
}
fn device_add_sampler (&mut self) -> Usually<()> {
let name = self.jack.with_client(|c|c.name().to_string());
let midi = self.track().expect("no active track").sequencer.midi_outs[0].name();
let sampler = if let Ok(sampler) = Sampler::new(
&self.jack,
&format!("{}/Sampler", &self.track().expect("no active track").name),
&[PortConnect::exact(format!("{name}:{midi}"))],
&[&[], &[]],
&[&[], &[]]
) {
self.dialog = None;
Device::Sampler(sampler)
} else {
self.dialog = Some(Dialog::Message(Message::FailedToAddDevice));
return Err("failed to add device".into())
};
self.track_mut().expect("no active track").devices.push(sampler);
Ok(())
}
fn device_add_lv2 (&mut self) -> Usually<()> {
todo!();
Ok(())
}
}
/// Various possible dialog overlays
#[derive(PartialEq, Clone, Copy, Debug)]
pub enum Dialog {
Help,
Menu,
Device(usize),
Message(Message),
Save,
Load,
Options,
}
/// Various possible messages
#[derive(PartialEq, Clone, Copy, Debug)]
pub enum Message {
FailedToAddDevice,
}
content!(TuiOut: |self: Message| match self {
Self::FailedToAddDevice => "Failed to add device."
});
has_size!(<TuiOut>|self: App|&self.size);
has_clock!(|self: App|self.clock);
@ -458,3 +108,154 @@ has_editor!(|self: App|{
editor_h = 15;
is_editing = self.editing.load(Relaxed);
});
impl HasTracks for App {
fn midi_ins (&self) -> &Vec<JackMidiIn> {
&self.arranger.midi_ins
}
fn midi_outs (&self) -> &Vec<JackMidiOut> {
&self.arranger.midi_outs
}
fn tracks (&self) -> &Vec<Track> {
&self.arranger.tracks
}
fn tracks_mut (&mut self) -> &mut Vec<Track> {
&mut self.arranger.tracks
}
}
impl HasScenes for Arrangement {
fn scenes (&self) -> &Vec<Scene> {
&self.arranger.scenes
}
fn scenes_mut (&mut self) -> &mut Vec<Scene> {
&mut self.arranger.scenes
}
}if
#[tengri_proc::expose]
impl App {
fn _todo_isize_stub (&self) -> isize {
todo!()
}
fn _todo_item_theme_stub (&self) -> ItemTheme {
todo!()
}
fn focus_editor (&self) -> bool {
self.is_editing()
}
fn focus_message (&self) -> bool {
matches!(self.dialog, Some(Dialog::Message(..)))
}
fn focus_device_add (&self) -> bool {
matches!(self.dialog, Some(Dialog::Device(..)))
}
fn focus_browser (&self) -> bool {
self.browser.is_visible
}
fn focus_clip (&self) -> bool {
!self.is_editing() && self.selected.is_clip()
}
fn focus_track (&self) -> bool {
!self.is_editing() && self.selected.is_track()
}
fn focus_scene (&self) -> bool {
!self.is_editing() && self.selected.is_scene()
}
fn focus_mix (&self) -> bool {
!self.is_editing() && self.selected.is_mix()
}
fn focus_pool_import (&self) -> bool {
matches!(self.pool.as_ref().map(|p|p.mode.as_ref()).flatten(), Some(PoolMode::Import(..)))
}
fn focus_pool_export (&self) -> bool {
matches!(self.pool.as_ref().map(|p|p.mode.as_ref()).flatten(), Some(PoolMode::Export(..)))
}
fn focus_pool_rename (&self) -> bool {
matches!(self.pool.as_ref().map(|p|p.mode.as_ref()).flatten(), Some(PoolMode::Rename(..)))
}
fn focus_pool_length (&self) -> bool {
matches!(self.pool.as_ref().map(|p|p.mode.as_ref()).flatten(), Some(PoolMode::Length(..)))
}
fn dialog_device (&self) -> Dialog {
Dialog::Device(0) // TODO
}
fn dialog_device_prev (&self) -> Dialog {
Dialog::Device(0) // TODO
}
fn dialog_device_next (&self) -> Dialog {
Dialog::Device(0) // TODO
}
fn dialog_help (&self) -> Dialog {
Dialog::Help
}
fn dialog_menu (&self) -> Dialog {
Dialog::Menu
}
fn dialog_save (&self) -> Dialog {
Dialog::Save
}
fn dialog_load (&self) -> Dialog {
Dialog::Load
}
fn dialog_options (&self) -> Dialog {
Dialog::Options
}
fn editor_pitch (&self) -> Option<u7> {
Some((self.editor().map(|e|e.get_note_pos()).unwrap() as u8).into())
}
fn scene_count (&self) -> usize {
self.scenes.len()
}
fn scene_selected (&self) -> Option<usize> {
self.selected.scene()
}
fn track_count (&self) -> usize {
self.tracks.len()
}
fn track_selected (&self) -> Option<usize> {
self.selected.track()
}
fn select_scene_next (&self) -> Selection {
self.selected.scene_next(self.scenes.len())
}
fn select_scene_prev (&self) -> Selection {
self.selected.scene_prev()
}
fn select_track_header (&self) -> Selection {
self.selected.track_header(self.tracks.len())
}
fn select_track_next (&self) -> Selection {
self.selected.track_next(self.tracks.len())
}
fn select_track_prev (&self) -> Selection {
self.selected.track_prev()
}
fn clip_selected (&self) -> Option<Arc<RwLock<MidiClip>>> {
match self.selected {
Selection::TrackClip { track, scene } => self.scenes[scene].clips[track].clone(),
_ => None
}
}
fn device_kind (&self) -> usize {
if let Some(Dialog::Device(index)) = self.dialog {
index
} else {
0
}
}
fn device_kind_prev (&self) -> usize {
if let Some(Dialog::Device(index)) = self.dialog {
index.overflowing_sub(1).0.min(self.device_kinds().len().saturating_sub(1))
} else {
0
}
}
fn device_kind_next (&self) -> usize {
if let Some(Dialog::Device(index)) = self.dialog {
(index + 1) % self.device_kinds().len()
} else {
0
}
}
}