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https://codeberg.org/unspeaker/tek.git
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modularize keymaps
This commit is contained in:
parent
d8c9abf744
commit
876d26e287
8 changed files with 235 additions and 275 deletions
200
src/control.rs
200
src/control.rs
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@ -1,34 +1,33 @@
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pub mod mixer;
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pub mod plugin;
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pub mod sampler;
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use crate::{core::*, handle, App, AppSection};
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handle!(App |self, e| {
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if let Some(ref mut modal) = self.modal {
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if modal.handle(e)? {
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self.modal = None;
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return Ok(true)
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};
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pubmod!{ arranger chain mixer plugin sampler sequencer }
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handle!{
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App |self, e| {
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if let Some(ref mut modal) = self.modal {
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if modal.handle(e)? {
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self.modal = None;
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return Ok(true)
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};
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}
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let handle_focused = |state: &mut Self|handle_keymap(
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state, e, match state.section {
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AppSection::Arranger => self::arranger::KEYMAP_ARRANGER,
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AppSection::Sequencer => self::sequencer::KEYMAP_SEQUENCER,
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AppSection::Chain => self::chain::KEYMAP_CHAIN,
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}
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);
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Ok(if self.entered {
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handle_focused(self)?
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|| handle_keymap(self, e, KEYMAP)?
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|| handle_keymap(self, e, KEYMAP_FOCUS)?
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} else {
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handle_keymap(self, e, KEYMAP)?
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|| handle_keymap(self, e, KEYMAP_FOCUS)?
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|| handle_focused(self)?
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})
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}
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let handle_focused = |state: &mut Self|match state.section {
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AppSection::Arranger =>
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handle_keymap(state, e, KEYMAP_ARRANGER),
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AppSection::Sequencer =>
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handle_keymap(state, e, KEYMAP_SEQUENCER),
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AppSection::Chain =>
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handle_keymap(state, e, KEYMAP_CHAIN),
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};
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Ok(if self.entered {
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handle_focused(self)?
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|| handle_keymap(self, e, KEYMAP)?
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|| handle_keymap(self, e, KEYMAP_FOCUS)?
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} else {
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handle_keymap(self, e, KEYMAP)?
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|| handle_keymap(self, e, KEYMAP_FOCUS)?
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|| handle_focused(self)?
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})
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});
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}
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const KEYMAP_FOCUS: &'static [KeyBinding<App>] = keymap!(App {
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[Tab, NONE, "focus_next", "focus next area", focus_next],
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@ -142,151 +141,6 @@ const KEYMAP: &'static [KeyBinding<App>] = keymap!(App {
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// [Char('s'), NONE, "stop_and_rewind", "Stop and rewind", stop_and_rewind],
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});
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const KEYMAP_ARRANGER: &'static [KeyBinding<App>] = keymap!(App {
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[Up, NONE, "arranger_cursor_up", "move cursor up", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.scene_cursor = app.scene_cursor.saturating_sub(1); true},
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true => {app.track_cursor = app.track_cursor.saturating_sub(1); true},
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}
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)],
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[Down, NONE, "arranger_cursor_down", "move cursor down", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.scene_cursor = app.scenes.len().min(app.scene_cursor + 1); true},
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true => {app.track_cursor = app.tracks.len().min(app.track_cursor + 1); true},
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}
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)],
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[Left, NONE, "arranger_cursor_left", "move cursor left", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.track_cursor = app.track_cursor.saturating_sub(1); true},
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true => {app.scene_cursor = app.scene_cursor.saturating_sub(1); true},
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}
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)],
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[Right, NONE, "arranger_cursor_right", "move cursor right", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.track_cursor = app.tracks.len().min(app.track_cursor + 1); true},
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true => {app.scene_cursor = app.scenes.len().min(app.scene_cursor + 1); true},
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}
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)],
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[Enter, NONE, "arranger_activate", "activate item at cursor", |app: &mut App| Ok(
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if app.scene_cursor == 0 {
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false
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} else {
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let scene = &app.scenes[app.scene_cursor - 1];
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if app.track_cursor == 0 {
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for (i, track) in app.tracks.iter_mut().enumerate() {
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track.sequence = scene.clips[i];
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track.reset = true;
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}
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} else {
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let track = &mut app.tracks[app.track_cursor - 1];
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track.sequence = scene.clips[app.track_cursor - 1];
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track.reset = true;
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};
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true
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}
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)],
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[Char('.'), NONE, "arranger_increment", "set next clip at cursor", |app: &mut App| {
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//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
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//let scene_id = state.cursor.1 - 1;
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//let clip_id = state.cursor.0 - 1;
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//let scene = &mut state.scenes[scene_id];
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//scene.clips[clip_id] = match scene.clips[clip_id] {
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//None => Some(0),
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//Some(i) => if i >= state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1) {
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//None
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//} else {
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//Some(i + 1)
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//}
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//};
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//}
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Ok(true)
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}],
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[Char(','), NONE, "arranger_decrement", "set previous clip at cursor", |app: &mut App| {
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//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
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//let scene_id = state.cursor.1 - 1;
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//let clip_id = state.cursor.0 - 1;
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//let scene = &mut state.scenes[scene_id];
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//scene.clips[clip_id] = match scene.clips[clip_id] {
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//None => Some(state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1)),
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//Some(i) => if i == 0 {
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//None
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//} else {
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//Some(i - 1)
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//}
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//};
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//}
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Ok(true)
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}],
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[Char('`'), NONE, "arranger_mode_switch", "switch the display mode", |app: &mut App| {
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app.arranger_mode = !app.seq_mode;
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Ok(true)
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}],
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});
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const KEYMAP_SEQUENCER: &'static [KeyBinding<App>] = keymap!(App {
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[Up, NONE, "seq_cursor_up", "move cursor up", |app: &mut App| {
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app.note_cursor = app.note_cursor.saturating_sub(1);
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Ok(true)
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}],
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[Down, NONE, "seq_cursor_down", "move cursor up", |app: &mut App| {
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app.note_cursor = app.note_cursor + 1;
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Ok(true)
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}],
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[Left, NONE, "seq_cursor_left", "move cursor up", |app: &mut App| {
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if app.entered {
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app.time_cursor = app.time_cursor.saturating_sub(1);
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} else {
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app.time_start = app.time_start.saturating_sub(1);
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}
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Ok(true)
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}],
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[Right, NONE, "seq_cursor_right", "move cursor up", |app: &mut App| {
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if app.entered {
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app.time_cursor = app.time_cursor + 1;
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} else {
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app.time_start = app.time_start + 1;
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}
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Ok(true)
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}],
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[Char('`'), NONE, "seq_mode_switch", "switch the display mode", |app: &mut App| {
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app.seq_mode = !app.seq_mode;
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Ok(true)
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}],
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// [Char('a'), NONE, "note_add", "Add note", note_add],
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// [Char('z'), NONE, "note_del", "Delete note", note_del],
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// [CapsLock, NONE, "advance", "Toggle auto advance", nop],
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// [Char('w'), NONE, "rest", "Advance by note duration", nop],
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});
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const KEYMAP_CHAIN: &'static [KeyBinding<App>] = keymap!(App {
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[Up, NONE, "chain_cursor_up", "move cursor up", |_: &mut App| {
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Ok(true)
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}],
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[Down, NONE, "chain_cursor_down", "move cursor down", |_: &mut App| {
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Ok(true)
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}],
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[Left, NONE, "chain_cursor_left", "move cursor left", |app: &mut App| {
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if let Some((_, track)) = app.track_mut() {
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track.device = track.device.saturating_sub(1);
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Ok(true)
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} else {
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Ok(false)
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}
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}],
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[Right, NONE, "chain_cursor_right", "move cursor right", |app: &mut App| {
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if let Some((_, track)) = app.track_mut() {
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track.device = (track.device + 1).min(track.devices.len().saturating_sub(1));
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Ok(true)
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} else {
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Ok(false)
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}
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}],
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[Char('`'), NONE, "chain_mode_switch", "switch the display mode", |app: &mut App| {
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app.chain_mode = !app.seq_mode;
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Ok(true)
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}],
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});
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fn focus_next (app: &mut App) -> Usually<bool> {
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app.section.next();
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Ok(true)
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82
src/control/arranger.rs
Normal file
82
src/control/arranger.rs
Normal file
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@ -0,0 +1,82 @@
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use crate::{core::*, model::App};
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pub const KEYMAP_ARRANGER: &'static [KeyBinding<App>] = keymap!(App {
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[Up, NONE, "arranger_cursor_up", "move cursor up", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.scene_cursor = app.scene_cursor.saturating_sub(1); true},
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true => {app.track_cursor = app.track_cursor.saturating_sub(1); true},
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}
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)],
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[Down, NONE, "arranger_cursor_down", "move cursor down", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.scene_cursor = app.scenes.len().min(app.scene_cursor + 1); true},
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true => {app.track_cursor = app.tracks.len().min(app.track_cursor + 1); true},
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}
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)],
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[Left, NONE, "arranger_cursor_left", "move cursor left", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.track_cursor = app.track_cursor.saturating_sub(1); true},
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true => {app.scene_cursor = app.scene_cursor.saturating_sub(1); true},
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}
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)],
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[Right, NONE, "arranger_cursor_right", "move cursor right", |app: &mut App| Ok(
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match app.arranger_mode {
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false => {app.track_cursor = app.tracks.len().min(app.track_cursor + 1); true},
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true => {app.scene_cursor = app.scenes.len().min(app.scene_cursor + 1); true},
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}
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)],
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[Enter, NONE, "arranger_activate", "activate item at cursor", |app: &mut App| Ok(
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if app.scene_cursor == 0 {
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false
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} else {
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let scene = &app.scenes[app.scene_cursor - 1];
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if app.track_cursor == 0 {
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for (i, track) in app.tracks.iter_mut().enumerate() {
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track.sequence = scene.clips[i];
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track.reset = true;
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}
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} else {
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let track = &mut app.tracks[app.track_cursor - 1];
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track.sequence = scene.clips[app.track_cursor - 1];
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track.reset = true;
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};
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true
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}
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)],
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[Char('.'), NONE, "arranger_increment", "set next clip at cursor", |app: &mut App| {
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//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
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//let scene_id = state.cursor.1 - 1;
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//let clip_id = state.cursor.0 - 1;
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//let scene = &mut state.scenes[scene_id];
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//scene.clips[clip_id] = match scene.clips[clip_id] {
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//None => Some(0),
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//Some(i) => if i >= state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1) {
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//None
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//} else {
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//Some(i + 1)
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//}
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//};
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//}
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Ok(true)
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}],
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[Char(','), NONE, "arranger_decrement", "set previous clip at cursor", |app: &mut App| {
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//if state.cursor.0 >= 1 && state.cursor.1 >= 1 {
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//let scene_id = state.cursor.1 - 1;
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//let clip_id = state.cursor.0 - 1;
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//let scene = &mut state.scenes[scene_id];
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//scene.clips[clip_id] = match scene.clips[clip_id] {
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//None => Some(state.tracks[clip_id].sequencer.phrases.len().saturating_sub(1)),
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//Some(i) => if i == 0 {
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//None
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//} else {
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//Some(i - 1)
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//}
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//};
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//}
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Ok(true)
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}],
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[Char('`'), NONE, "arranger_mode_switch", "switch the display mode", |app: &mut App| {
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app.arranger_mode = !app.seq_mode;
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Ok(true)
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}],
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});
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31
src/control/chain.rs
Normal file
31
src/control/chain.rs
Normal file
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@ -0,0 +1,31 @@
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use crate::{core::*, model::App};
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pub const KEYMAP_CHAIN: &'static [KeyBinding<App>] = keymap!(App {
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[Up, NONE, "chain_cursor_up", "move cursor up", |_: &mut App| {
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Ok(true)
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}],
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[Down, NONE, "chain_cursor_down", "move cursor down", |_: &mut App| {
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Ok(true)
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}],
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[Left, NONE, "chain_cursor_left", "move cursor left", |app: &mut App| {
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if let Some((_, track)) = app.track_mut() {
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track.device = track.device.saturating_sub(1);
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Ok(true)
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} else {
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Ok(false)
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}
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}],
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[Right, NONE, "chain_cursor_right", "move cursor right", |app: &mut App| {
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if let Some((_, track)) = app.track_mut() {
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track.device = (track.device + 1).min(track.devices.len().saturating_sub(1));
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Ok(true)
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} else {
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Ok(false)
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}
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}],
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[Char('`'), NONE, "chain_mode_switch", "switch the display mode", |app: &mut App| {
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app.chain_mode = !app.seq_mode;
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Ok(true)
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}],
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});
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37
src/control/sequencer.rs
Normal file
37
src/control/sequencer.rs
Normal file
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@ -0,0 +1,37 @@
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use crate::{core::*, model::App};
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pub const KEYMAP_SEQUENCER: &'static [KeyBinding<App>] = keymap!(App {
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[Up, NONE, "seq_cursor_up", "move cursor up", |app: &mut App| {
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app.note_cursor = app.note_cursor.saturating_sub(1);
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Ok(true)
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}],
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[Down, NONE, "seq_cursor_down", "move cursor up", |app: &mut App| {
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app.note_cursor = app.note_cursor + 1;
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Ok(true)
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}],
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[Left, NONE, "seq_cursor_left", "move cursor up", |app: &mut App| {
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if app.entered {
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app.time_cursor = app.time_cursor.saturating_sub(1);
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} else {
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app.time_start = app.time_start.saturating_sub(1);
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}
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Ok(true)
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}],
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[Right, NONE, "seq_cursor_right", "move cursor up", |app: &mut App| {
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if app.entered {
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app.time_cursor = app.time_cursor + 1;
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} else {
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app.time_start = app.time_start + 1;
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}
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Ok(true)
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}],
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[Char('`'), NONE, "seq_mode_switch", "switch the display mode", |app: &mut App| {
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app.seq_mode = !app.seq_mode;
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Ok(true)
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}],
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// [Char('a'), NONE, "note_add", "Add note", note_add],
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// [Char('z'), NONE, "note_del", "Delete note", note_del],
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// [CapsLock, NONE, "advance", "Toggle auto advance", nop],
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// [Char('w'), NONE, "rest", "Advance by note duration", nop],
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});
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@ -27,6 +27,11 @@ use crossterm::terminal::{
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($($name:ident)*) => { $(mod $name; pub use self::$name::*;)* };
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}
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/// Define and reexport public modules.
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#[macro_export] macro_rules! pubmod {
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($($name:ident)*) => { $(pub mod $name;)* };
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}
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submod!( handle midi render time );
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/// Standard result type.
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@ -55,7 +60,7 @@ pub trait Device: Render + Handle + Process + Send + Sync {
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impl<T: Render + Handle + Process + Send + Sync> Device for T {}
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// Reexport macros:
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pub use crate::{submod, render, handle, process, phrase, keymap, key, ports};
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pub use crate::{submod, pubmod, render, handle, process, phrase, keymap, key, ports};
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// Reexport JACK proto-lib:
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pub use crate::jack::*;
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|
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@ -166,8 +166,6 @@ pub struct Voice {
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pub velocity: f32,
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}
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const BUFFER: [f32;64] = [0.0f32;64];
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impl Iterator for Voice {
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type Item = [f32;2];
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fn next (&mut self) -> Option<Self::Item> {
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|
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99
src/view.rs
99
src/view.rs
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@ -6,17 +6,15 @@ pub mod sequencer;
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pub mod transport;
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pub mod plugin;
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pub mod border;
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pub mod split;
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||||
pub use self::border::*;
|
||||
pub use self::layout::*;
|
||||
pub use self::split::*;
|
||||
pub use self::transport::TransportView;
|
||||
pub use self::arranger::*;
|
||||
pub use self::chain::ChainView;
|
||||
pub use self::sequencer::SequencerView;
|
||||
|
||||
use crate::{render, App, AppSection, core::*};
|
||||
use crate::{render, App, core::*};
|
||||
|
||||
render!(App |self, buf, area| {
|
||||
let track = self.track_cursor;
|
||||
|
|
@ -34,48 +32,55 @@ render!(App |self, buf, area| {
|
|||
modal.render(buf, area)?;
|
||||
}
|
||||
Ok(area)
|
||||
|
||||
//let transport = transport.render(buf, area)?;
|
||||
//let y = y + transport.height;
|
||||
|
||||
//let arranger = arranger.render(buf, Rect { x, y, width, height })?;
|
||||
//let style_entered = if self.entered {
|
||||
//Style::default().green()
|
||||
//} else {
|
||||
//Style::default().green().dim()
|
||||
//};
|
||||
//if self.section == AppSection::Arranger {
|
||||
//QuarterV(style_entered).draw(buf, arranger)
|
||||
//}
|
||||
//let y = y + arranger.height;
|
||||
//if self.track_cursor > 0 {
|
||||
//let chain = ChainView::new(&self, false);
|
||||
//let phrase = SequencerView::new(&self);
|
||||
|
||||
//let chain = chain.render(buf, chain_area)?;
|
||||
//if self.section == AppSection::Chain {
|
||||
//QuarterV(style_entered).draw(buf, Rect { width, ..chain })
|
||||
//}
|
||||
//let phrase = phrase.render(buf, Rect {
|
||||
//x, y, width, height: height - height / 3
|
||||
//})?;
|
||||
//if self.section == AppSection::Sequencer {
|
||||
//QuarterV(style_entered).draw(buf, phrase)
|
||||
//}
|
||||
//} else {
|
||||
//let area = Rect { x, y, width, height };
|
||||
//let mut x = area.x;
|
||||
//for track in self.tracks.iter() {
|
||||
//let chain = ChainView {
|
||||
//focused: self.section == AppSection::Chain,
|
||||
//track: Some(track),
|
||||
//vertical: true,
|
||||
//};
|
||||
//track.name.blit(buf, x + 1, area.y, Some(Style::default().white().bold()));
|
||||
//let chain = chain.render(buf, Rect {
|
||||
//x, y: area.y + 1, width: width, height: height - y - 1
|
||||
//})?;
|
||||
//x = x + chain.width.max(track.name.len() as u16);
|
||||
//}
|
||||
//};
|
||||
});
|
||||
|
||||
pub struct If<'a>(pub bool, pub &'a (dyn Render + Sync));
|
||||
|
||||
impl<'a> Render for If<'a> {
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
if self.0 {
|
||||
self.1.render(buf, area)
|
||||
} else {
|
||||
().render(buf, area)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Direction {
|
||||
Down,
|
||||
Right,
|
||||
}
|
||||
|
||||
pub struct Split<'a, const N: usize>(pub Direction, pub [&'a (dyn Render + Sync);N]);
|
||||
|
||||
impl<'a, const N: usize> Split<'a, N> {
|
||||
pub fn down (items: [&'a (dyn Render + Sync);N]) -> Self {
|
||||
Self(Direction::Down, items)
|
||||
}
|
||||
pub fn right (items: [&'a (dyn Render + Sync);N]) -> Self {
|
||||
Self(Direction::Right, items)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, const N: usize> Render for Split<'a, N> {
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let Rect { mut x, mut y, mut width, mut height } = area;
|
||||
for item in self.1 {
|
||||
if width == 0 || height == 0 {
|
||||
break
|
||||
}
|
||||
let result = item.render(buf, Rect { x, y, width, height })?;
|
||||
match self.0 {
|
||||
Direction::Down => {
|
||||
y = y + result.height;
|
||||
height = height.saturating_sub(result.height);
|
||||
},
|
||||
Direction::Right => {
|
||||
x = x + result.width;
|
||||
width = width.saturating_sub(result.width);
|
||||
},
|
||||
}
|
||||
}
|
||||
Ok(area)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,52 +0,0 @@
|
|||
use crate::core::*;
|
||||
|
||||
pub struct If<'a>(pub bool, pub &'a (dyn Render + Sync));
|
||||
|
||||
impl<'a> Render for If<'a> {
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
if self.0 {
|
||||
self.1.render(buf, area)
|
||||
} else {
|
||||
().render(buf, area)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Direction {
|
||||
Down,
|
||||
Right,
|
||||
}
|
||||
|
||||
pub struct Split<'a, const N: usize>(pub Direction, pub [&'a (dyn Render + Sync);N]);
|
||||
|
||||
impl<'a, const N: usize> Split<'a, N> {
|
||||
pub fn down (items: [&'a (dyn Render + Sync);N]) -> Self {
|
||||
Self(Direction::Down, items)
|
||||
}
|
||||
pub fn right (items: [&'a (dyn Render + Sync);N]) -> Self {
|
||||
Self(Direction::Right, items)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, const N: usize> Render for Split<'a, N> {
|
||||
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let Rect { mut x, mut y, mut width, mut height } = area;
|
||||
for item in self.1 {
|
||||
if width == 0 || height == 0 {
|
||||
break
|
||||
}
|
||||
let result = item.render(buf, Rect { x, y, width, height })?;
|
||||
match self.0 {
|
||||
Direction::Down => {
|
||||
y = y + result.height;
|
||||
height = height.saturating_sub(result.height);
|
||||
},
|
||||
Direction::Right => {
|
||||
x = x + result.width;
|
||||
width = width.saturating_sub(result.width);
|
||||
},
|
||||
}
|
||||
}
|
||||
Ok(area)
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue