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https://codeberg.org/unspeaker/tek.git
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wip: refactor: cli, snd, tui
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parent
70fc3c97d1
commit
84aacfea82
58 changed files with 416 additions and 191 deletions
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@ -6,3 +6,6 @@ version = "0.1.0"
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[dependencies]
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tek_core = { path = "../tek_core" }
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uuid = { version = "1.10.0", features = [ "v4" ] }
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vst = "0.4.0"
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livi = "0.7.4"
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symphonia = { version = "0.5.4", features = [ "all" ] }
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@ -1,4 +1,5 @@
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use crate::*;
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use crate::midly::num::u7;
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impl Scene {
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pub fn from_edn <'a, 'e> (args: &[Edn<'e>]) -> Usually<Self> {
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@ -26,29 +27,29 @@ impl Scene {
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}
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}
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const SYM_NAME: &'static str = ":name";
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const SYM_GAIN: &'static str = ":gain";
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const SYM_SAMPLER: &'static str = "sampler";
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const SYM_LV2: &'static str = "lv2";
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impl<E: Engine> Track<E> {
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impl MixerTrack {
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const SYM_NAME: &'static str = ":name";
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const SYM_GAIN: &'static str = ":gain";
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const SYM_SAMPLER: &'static str = "sampler";
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const SYM_LV2: &'static str = "lv2";
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pub fn from_edn <'a, 'e> (jack: &Arc<RwLock<JackClient>>, args: &[Edn<'e>]) -> Usually<Self> {
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let mut _gain = 0.0f64;
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let mut track = Self::new("")?;
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#[allow(unused_mut)]
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let mut devices: Vec<JackDevice<E>> = vec![];
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let mut devices: Vec<JackDevice> = vec![];
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edn!(edn in args {
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Edn::Map(map) => {
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if let Some(Edn::Str(n)) = map.get(&Edn::Key(SYM_NAME)) {
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if let Some(Edn::Str(n)) = map.get(&Edn::Key(Self::SYM_NAME)) {
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track.name = n.to_string();
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}
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if let Some(Edn::Double(g)) = map.get(&Edn::Key(SYM_GAIN)) {
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if let Some(Edn::Double(g)) = map.get(&Edn::Key(Self::SYM_GAIN)) {
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_gain = f64::from(*g);
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}
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},
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Edn::List(args) => match args.get(0) {
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// Add a sampler device to the track
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Some(Edn::Symbol(SYM_SAMPLER)) => {
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Some(Edn::Symbol(Self::SYM_SAMPLER)) => {
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devices.push(Sampler::from_edn(jack, &args[1..])?);
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panic!(
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"unsupported in track {}: {:?}; tek_mixer not compiled with feature \"sampler\"",
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@ -57,7 +58,7 @@ impl<E: Engine> Track<E> {
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)
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},
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// Add a LV2 plugin to the track.
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Some(Edn::Symbol(SYM_LV2)) => {
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Some(Edn::Symbol(Self::SYM_LV2)) => {
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devices.push(LV2Plugin::from_edn(jack, &args[1..])?);
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panic!(
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"unsupported in track {}: {:?}; tek_mixer not compiled with feature \"plugin\"",
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@ -80,7 +81,7 @@ impl<E: Engine> Track<E> {
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}
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impl LV2Plugin {
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pub fn from_edn <'e, E: Engine> (jack: &Arc<RwLock<JackClient>>, args: &[Edn<'e>]) -> Usually<JackDevice<E>> {
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pub fn from_edn <'e> (jack: &Arc<RwLock<JackClient>>, args: &[Edn<'e>]) -> Usually<JackDevice> {
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let mut name = String::new();
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let mut path = String::new();
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edn!(edn in args {
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@ -98,8 +99,8 @@ impl LV2Plugin {
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}
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}
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impl<E: Engine> Sampler<E> {
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pub fn from_edn <'e> (jack: &Arc<RwLock<JackClient>>, args: &[Edn<'e>]) -> Usually<JackDevice<E>> {
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impl Sampler {
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pub fn from_edn <'e> (jack: &Arc<RwLock<JackClient>>, args: &[Edn<'e>]) -> Usually<JackDevice> {
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let mut name = String::new();
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let mut dir = String::new();
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let mut samples = BTreeMap::new();
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@ -1,28 +0,0 @@
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use crate::*;
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pub(crate) use tek_core::midly::MidiMessage;
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/// MIDI message structural
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pub type PhraseData = Vec<Vec<MidiMessage>>;
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/// A MIDI sequence.
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#[derive(Debug, Clone)] pub struct Phrase {
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pub uuid: uuid::Uuid,
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/// Name of phrase
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pub name: String,
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/// Temporal resolution in pulses per quarter note
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pub ppq: usize,
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/// Length of phrase in pulses
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pub length: usize,
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/// Notes in phrase
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pub notes: PhraseData,
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/// Whether to loop the phrase or play it once
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pub loop_on: bool,
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/// Start of loop
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pub loop_start: usize,
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/// Length of loop
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pub loop_length: usize,
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/// All notes are displayed with minimum length
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pub percussive: bool,
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/// Identifying color of phrase
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pub color: ItemColorTriplet,
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}
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@ -1,6 +1,242 @@
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pub(crate) use tek_core::*;
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pub(crate) use tek_core::jack::{TransportState, Port, MidiIn, MidiOut};
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pub(crate) use tek_core::midly::{MidiMessage, num::u7};
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pub(crate) use std::thread::JoinHandle;
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submod! {
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api_cmd
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api_edn
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api_midi
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}
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/// A timer with starting point, current time, and quantization
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#[derive(Default, Debug)]
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pub struct Clock {
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/// Playback state
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pub playing: RwLock<Option<TransportState>>,
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/// Global sample and usec at which playback started
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pub started: RwLock<Option<(usize, usize)>>,
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/// Current moment in time
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pub current: Instant,
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/// Note quantization factor
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pub quant: Quantize,
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/// Launch quantization factor
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pub sync: LaunchSync,
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}
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impl Clock {
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#[inline] pub fn timebase (&self) -> &Arc<Timebase> {
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&self.current.timebase
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}
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#[inline] pub fn pulse (&self) -> f64 {
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self.current.pulse.get()
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}
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#[inline] pub fn quant (&self) -> f64 {
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self.quant.get()
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}
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#[inline] pub fn sync (&self) -> f64 {
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self.sync.get()
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}
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#[inline] pub fn next_launch_pulse (&self) -> usize {
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let sync = self.sync.get() as usize;
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let pulse = self.current.pulse.get() as usize;
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if pulse % sync == 0 { pulse } else { (pulse / sync + 1) * sync }
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}
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}
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pub struct TransportToolbar {
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pub jack: Arc<RwLock<JackClient>>,
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/// JACK transport handle.
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pub transport: jack::Transport,
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/// Current sample rate, tempo, and PPQ.
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pub clock: Arc<Clock>,
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/// Enable metronome?
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pub metronome: bool,
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}
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pub struct Arrangement {
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/// JACK client handle (needs to not be dropped for standalone mode to work).
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pub jack: Arc<RwLock<JackClient>>,
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/// Global timebase
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pub clock: Arc<Clock>,
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/// Name of arranger
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pub name: Arc<RwLock<String>>,
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/// Collection of phrases.
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pub phrases: Arc<RwLock<Vec<Phrase>>>,
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/// Collection of tracks.
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pub tracks: Vec<Sequencer>,
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/// Collection of scenes.
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pub scenes: Vec<Scene>,
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}
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#[derive(Debug)]
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pub struct Sequencer {
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/// Name of track
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pub name: Arc<RwLock<String>>,
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/// Preferred width of track column
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pub width: usize,
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/// Identifying color of track
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pub color: ItemColor,
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/// MIDI player/recorder
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pub player: PhrasePlayer,
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}
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/// Phrase player.
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#[derive(Debug)]
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pub struct PhrasePlayer {
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/// Global timebase
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pub clock: Arc<Clock>,
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/// Start time and phrase being played
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pub phrase: Option<(Instant, Option<Arc<RwLock<Phrase>>>)>,
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/// Start time and next phrase
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pub next_phrase: Option<(Instant, Option<Arc<RwLock<Phrase>>>)>,
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/// Play input through output.
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pub monitoring: bool,
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/// Write input to sequence.
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pub recording: bool,
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/// Overdub input to sequence.
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pub overdub: bool,
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/// Send all notes off
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pub reset: bool, // TODO?: after Some(nframes)
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/// Record from MIDI ports to current sequence.
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pub midi_inputs: Vec<Port<MidiIn>>,
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/// Play from current sequence to MIDI ports
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pub midi_outputs: Vec<Port<MidiOut>>,
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/// MIDI output buffer
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pub midi_note: Vec<u8>,
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/// MIDI output buffer
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pub midi_chunk: Vec<Vec<Vec<u8>>>,
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/// Notes currently held at input
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pub notes_in: Arc<RwLock<[bool; 128]>>,
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/// Notes currently held at output
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pub notes_out: Arc<RwLock<[bool; 128]>>,
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}
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#[derive(Default, Debug, Clone)]
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pub struct Scene {
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/// Name of scene
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pub name: Arc<RwLock<String>>,
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/// Clips in scene, one per track
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pub clips: Vec<Option<Arc<RwLock<Phrase>>>>,
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/// Identifying color of scene
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pub color: ItemColor,
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}
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/// A MIDI sequence.
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#[derive(Debug, Clone, Default)]
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pub struct Phrase {
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pub uuid: uuid::Uuid,
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/// Name of phrase
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pub name: String,
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/// Temporal resolution in pulses per quarter note
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pub ppq: usize,
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/// Length of phrase in pulses
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pub length: usize,
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/// Notes in phrase
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pub notes: PhraseData,
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/// Whether to loop the phrase or play it once
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pub loop_on: bool,
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/// Start of loop
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pub loop_start: usize,
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/// Length of loop
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pub loop_length: usize,
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/// All notes are displayed with minimum length
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pub percussive: bool,
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/// Identifying color of phrase
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pub color: ItemColorTriplet,
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}
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/// MIDI message structural
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pub type PhraseData = Vec<Vec<MidiMessage>>;
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#[derive(Default, Debug, Clone)]
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pub struct Mixer {
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/// JACK client handle (needs to not be dropped for standalone mode to work).
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pub jack: Arc<RwLock<JackClient>>,
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pub name: String,
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pub tracks: Vec<MixerTrack>,
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pub selected_track: usize,
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pub selected_column: usize,
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}
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/// A mixer track.
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#[derive(Default, Debug, Clone)]
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pub struct MixerTrack {
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pub name: String,
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/// Inputs and outputs of 1st and last device
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pub ports: JackPorts,
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/// Device chain
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pub devices: Vec<JackDevice>,
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/// Device selector
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pub device: usize,
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}
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/// The sampler plugin plays sounds.
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#[derive(Default, Debug, Clone)]
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pub struct Sampler {
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pub jack: Arc<RwLock<JackClient>>,
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pub name: String,
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pub cursor: (usize, usize),
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pub editing: Option<Arc<RwLock<Sample>>>,
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pub mapped: BTreeMap<u7, Arc<RwLock<Sample>>>,
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pub unmapped: Vec<Arc<RwLock<Sample>>>,
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pub voices: Arc<RwLock<Vec<Voice>>>,
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pub ports: JackPorts,
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pub buffer: Vec<Vec<f32>>,
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pub modal: Arc<Mutex<Option<Box<dyn Exit + Send>>>>,
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pub output_gain: f32
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}
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/// A sound sample.
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#[derive(Default, Debug)]
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pub struct Sample {
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pub name: String,
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pub start: usize,
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pub end: usize,
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pub channels: Vec<Vec<f32>>,
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pub rate: Option<usize>,
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}
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/// A currently playing instance of a sample.
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#[derive(Default, Debug, Clone)]
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pub struct Voice {
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pub sample: Arc<RwLock<Sample>>,
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pub after: usize,
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pub position: usize,
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pub velocity: f32,
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}
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/// A plugin device.
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#[derive(Debug)]
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pub struct Plugin {
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/// JACK client handle (needs to not be dropped for standalone mode to work).
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pub jack: Arc<RwLock<JackClient>>,
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pub name: String,
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pub path: Option<String>,
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pub plugin: Option<PluginKind>,
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pub selected: usize,
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pub mapping: bool,
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pub ports: JackPorts,
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}
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/// Supported plugin formats.
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#[derive(Default, Debug)]
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pub enum PluginKind {
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#[default] None,
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LV2(LV2Plugin),
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VST2 {
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instance: ::vst::host::PluginInstance
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},
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VST3,
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}
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/// A LV2 plugin.
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#[derive(Debug)]
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pub struct LV2Plugin {
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pub world: livi::World,
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pub instance: livi::Instance,
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pub plugin: livi::LiviPlugin,
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pub features: Arc<livi::Features>,
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pub port_list: Vec<livi::Port>,
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pub input_buffer: Vec<livi::event::LV2AtomSequence>,
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pub ui_thread: Option<JoinHandle<()>>,
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}
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