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refactor sequencer processing
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parent
2b4f28ae36
commit
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4 changed files with 187 additions and 130 deletions
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@ -184,7 +184,7 @@ pub fn render (state: &Launcher, buf: &mut Buffer, mut area: Rect) -> Usually<Re
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let mut y = y + 1;
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y = y + LauncherGridView::new(
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state, buf, Rect { x, y, width, height: 8 }, state.view.is_tracks()
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).draw()?.height;
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).draw()?.height - 1;
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y = y + draw_section_sequencer(state, buf, Rect { x, y, width, height: 8 })?.height;
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y = y + draw_section_chains(state, buf, Rect { x, y, width, height: 8 })?.height;
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area.height = y;
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