move port and midi to tengri

This commit is contained in:
i do not exist 2026-07-26 21:50:00 +03:00
parent 711e4fe6a9
commit 8144d75abe
26 changed files with 1520 additions and 1977 deletions

View file

@ -5,7 +5,8 @@ use crate::*;
/// ```
/// let arranger = tek::Arrangement::default();
/// ```
#[derive(Default, Debug)] pub struct Arrangement {
#[derive(Default, Debug)]
pub struct Arrangement {
/// Project name.
pub name: Arc<str>,
/// Base color.
@ -19,6 +20,8 @@ use crate::*;
pub size: Sizer,
/// Display size of clips area
pub size_inner: Sizer,
/// Selected UI element
pub selection: Selection,
/// Source of time
#[cfg(feature = "clock")] pub clock: Clock,
/// Allows one MIDI clip to be edited
@ -31,8 +34,6 @@ use crate::*;
#[cfg(feature = "port")] pub audio_ins: Vec<AudioInput>,
/// List of global audio outputs
#[cfg(feature = "port")] pub audio_outs: Vec<AudioOutput>,
/// Selected UI element
#[cfg(feature = "select")] pub selection: Selection,
/// Last track number (to avoid duplicate port names)
#[cfg(feature = "track")] pub track_last: usize,
/// List of tracks
@ -45,34 +46,58 @@ use crate::*;
#[cfg(feature = "scene")] pub scene_scroll: usize,
}
impl HasJack<'static> for Arrangement { fn jack (&self) -> &Jack<'static> { &self.jack } }
impl_has!(Jack<'static>: |self: Arrangement| self.jack);
impl_has!(Sizer: |self: Arrangement| self.size);
impl_has!(Vec<MidiInput>: |self: Arrangement| self.midi_ins);
impl_has!(Vec<MidiOutput>: |self: Arrangement| self.midi_outs);
impl_has!(Clock: |self: Arrangement| self.clock);
impl_has!(Selection: |self: Arrangement| self.selection);
impl_as_ref_opt!(MidiEditor: |self: Arrangement| self.editor.as_ref());
impl_as_mut_opt!(MidiEditor: |self: Arrangement| self.editor.as_mut());
/// Represents the current user selection in the arranger
#[derive(PartialEq, Clone, Copy, Debug, Default)]
pub enum Selection {
#[default]
/// Nothing is selected
Nothing,
/// The whole mix is selected
Mix,
/// A MIDI input is selected.
Input(usize),
/// A MIDI output is selected.
Output(usize),
/// A scene is selected.
#[cfg(feature = "scene")] Scene(usize),
/// A track is selected.
#[cfg(feature = "track")] Track(usize),
/// A clip (track × scene) is selected.
#[cfg(feature = "track")] TrackClip { track: usize, scene: usize },
/// A track's MIDI input connection is selected.
#[cfg(feature = "track")] TrackInput { track: usize, port: usize },
/// A track's MIDI output connection is selected.
#[cfg(feature = "track")] TrackOutput { track: usize, port: usize },
/// A track device slot is selected.
#[cfg(feature = "track")] TrackDevice { track: usize, device: usize },
}
impl Arrangement {
/// Create a new arrangement.
pub fn new (
jack: &Jack<'static>,
name: Option<Arc<str>>,
clock: Clock,
tracks: Vec<Track>,
scenes: Vec<Scene>,
midi_ins: Vec<MidiInput>,
midi_outs: Vec<MidiOutput>,
jack: &Jack<'static>,
name: Arc<str>,
clock: Clock,
tracks: impl Iterator<Item = Track>,
scenes: impl Iterator<Item = Scene>,
midi_ins: impl Iterator<Item = MidiInput>,
midi_outs: impl Iterator<Item = MidiOutput>,
audio_ins: impl Iterator<Item = AudioInput>,
audio_outs: impl Iterator<Item = AudioOutput>,
) -> Self {
Self {
clock, tracks, scenes, midi_ins, midi_outs,
jack: jack.clone(),
name: name.unwrap_or_default(),
color: ItemTheme::random(),
selection: Selection::TrackClip { track: 0, scene: 0 },
jack: jack.clone(),
color: ItemTheme::random(),
selection: Selection::TrackClip { track: 0, scene: 0 },
tracks: tracks.collect(),
scenes: scenes.collect(),
midi_ins: midi_ins.collect(),
midi_outs: midi_outs.collect(),
audio_ins: audio_ins.collect(),
audio_outs: audio_outs.collect(),
clock,
name,
..Default::default()
}
}
@ -117,7 +142,759 @@ impl Arrangement {
}
#[cfg(feature = "clip")] mod clip; #[cfg(feature = "clip")] pub use self::clip::*;
#[cfg(feature = "scene")] mod scene; #[cfg(feature = "scene")] pub use self::scene::*;
#[cfg(feature = "track")] mod track; #[cfg(feature = "track")] pub use self::track::*;
#[cfg(feature = "select")] mod select; #[cfg(feature = "select")] pub use self::select::*;
impl Selection {
pub fn describe (
&self,
#[cfg(feature = "track")] tracks: &[Track],
#[cfg(feature = "scene")] scenes: &[Scene],
) -> Arc<str> {
use Selection::*;
format!("{}", match self {
Mix => "Everything".to_string(),
#[cfg(feature = "scene")] Scene(s) =>
scenes.get(*s).map(|scene|format!("S{s}: {}", &scene.name)).unwrap_or_else(||"S??".into()),
#[cfg(feature = "track")] Track(t) =>
tracks.get(*t).map(|track|format!("T{t}: {}", &track.name)).unwrap_or_else(||"T??".into()),
TrackClip { track, scene } => match (tracks.get(*track), scenes.get(*scene)) {
(Some(_), Some(s)) => match s.clip(*track) {
Some(clip) => format!("T{track} S{scene} C{}", &clip.read().unwrap().name),
None => format!("T{track} S{scene}: Empty")
},
_ => format!("T{track} S{scene}: Empty"),
},
_ => todo!()
}).into()
}
#[cfg(feature = "scene")] pub fn scene (&self) -> Option<usize> {
use Selection::*;
match self { Scene(scene) | TrackClip { scene, .. } => Some(*scene), _ => None }
}
#[cfg(feature = "scene")] pub fn select_scene (&self, scene_count: usize) -> Self {
use Selection::*;
match self {
Mix | Track(_) => Scene(0),
Scene(s) => Scene((s + 1) % scene_count),
TrackClip { scene, .. } => Track(*scene),
_ => todo!(),
}
}
#[cfg(feature = "scene")] pub fn select_scene_next (&self, len: usize) -> Self {
use Selection::*;
match self {
Mix => Scene(0),
Track(t) => TrackClip { track: *t, scene: 0 },
Scene(s) => if s + 1 < len { Scene(s + 1) } else { Mix },
TrackClip { track, scene } => if scene + 1 < len { TrackClip { track: *track, scene: scene + 1 } } else { Track(*track) },
_ => todo!()
}
}
#[cfg(feature = "scene")] pub fn select_scene_prev (&self) -> Self {
use Selection::*;
match self {
Mix | Scene(0) => Mix,
Scene(s) => Scene(s - 1),
Track(t) => Track(*t),
TrackClip { track, scene: 0 } => Track(*track),
TrackClip { track, scene } => TrackClip { track: *track, scene: scene - 1 },
_ => todo!()
}
}
#[cfg(feature = "track")] pub fn track (&self) -> Option<usize> {
use Selection::*;
if let Track(track)|TrackClip{track,..}|TrackInput{track,..}|TrackOutput{track,..}|TrackDevice{track,..} = self {
Some(*track)
} else {
None
}
}
#[cfg(feature = "track")] pub fn select_track (&self, track_count: usize) -> Self {
use Selection::*;
match self {
Mix => Track(0),
Scene(_) => Mix,
Track(t) => Track((t + 1) % track_count),
TrackClip { track, .. } => Track(*track),
_ => todo!(),
}
}
#[cfg(feature = "track")] pub fn select_track_next (&self, len: usize) -> Self {
use Selection::*;
match self {
Mix => Track(0),
Scene(s) => TrackClip { track: 0, scene: *s },
Track(t) => if t + 1 < len { Track(t + 1) } else { Mix },
TrackClip {track, scene} => if track + 1 < len { TrackClip { track: track + 1, scene: *scene } } else { Scene(*scene) },
_ => todo!()
}
}
#[cfg(feature = "track")] pub fn select_track_prev (&self) -> Self {
use Selection::*;
match self {
Mix => Mix,
Scene(s) => Scene(*s),
Track(0) => Mix,
Track(t) => Track(t - 1),
TrackClip { track: 0, scene } => Scene(*scene),
TrackClip { track: t, scene } => TrackClip { track: t - 1, scene: *scene },
_ => todo!()
}
}
}
impl <T: AsRef<Selection>+AsMut<Selection>> HasSelection for T {}
pub trait HasSelection: AsRef<Selection> + AsMut<Selection> {
fn selection (&self) -> &Selection { self.as_ref() }
fn selection_mut (&mut self) -> &mut Selection { self.as_mut() }
/// Get the active track
#[cfg(feature = "track")]
fn selected_track (&self) -> Option<&Track> where Self: HasTracks {
let index = self.selection().track()?;
self.tracks().get(index)
}
/// Get a mutable reference to the active track
#[cfg(feature = "track")]
fn selected_track_mut (&mut self) -> Option<&mut Track> where Self: HasTracks {
let index = self.selection().track()?;
self.tracks_mut().get_mut(index)
}
/// Get the active scene
#[cfg(feature = "scene")]
fn selected_scene (&self) -> Option<&Scene> where Self: HasScenes {
let index = self.selection().scene()?;
self.scenes().get(index)
}
/// Get a mutable reference to the active scene
#[cfg(feature = "scene")]
fn selected_scene_mut (&mut self) -> Option<&mut Scene> where Self: HasScenes {
let index = self.selection().scene()?;
self.scenes_mut().get_mut(index)
}
/// Get the active clip
#[cfg(feature = "clip")]
fn selected_clip (&self) -> Option<Arc<RwLock<MidiClip>>> where Self: HasScenes + HasTracks {
self.selected_scene()?.clips.get(self.selection().track()?)?.clone()
}
}
impl HasJack<'static> for Arrangement { fn jack (&self) -> &Jack<'static> { &self.jack } }
impl_has!(Jack<'static>: |self: Arrangement| self.jack);
impl_has!(Sizer: |self: Arrangement| self.size);
impl_has!(Vec<MidiInput>: |self: Arrangement| self.midi_ins);
impl_has!(Vec<MidiOutput>: |self: Arrangement| self.midi_outs);
impl_has!(Clock: |self: Arrangement| self.clock);
impl_has!(Selection: |self: Arrangement| self.selection);
impl_as_ref_opt!(MidiEditor: |self: Arrangement| self.editor.as_ref());
impl_as_mut_opt!(MidiEditor: |self: Arrangement| self.editor.as_mut());
pub trait HasClipsSize {
fn clips_size (&self) -> &Sizer;
}
pub trait ClipsView: TracksView + ScenesView {
/// Draw clips per scene
fn view_scenes_clips <'a> (&'a self) -> impl Draw<Tui> + 'a {
view_scenes_clips(
||self.scenes_with_sizes(),
self.tracks_with_sizes(),
self.selection(),
self.editor(),
self.clips_size(),
self.is_editing(),
)
}
}
impl HasClipsSize for App {
fn clips_size (&self) -> &Sizer { &self.project.size_inner }
}
impl HasClipsSize for Arrangement {
fn clips_size (&self) -> &Sizer { &self.size_inner }
}
/// TODO: Preserve the generic passthru syntax;
/// remove this macro (only used twice) and potentially the trait.
#[macro_export] macro_rules! impl_has_clips {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasClips for $Struct $(<$($L),*$($T),*>)? {
fn clips <'a> (&'a $self) -> std::sync::RwLockReadGuard<'a, ClipPool> {
$cb.read().unwrap()
}
fn clips_mut <'a> (&'a $self) -> std::sync::RwLockWriteGuard<'a, ClipPool> {
$cb.write().unwrap()
}
}
}
}
#[macro_export] macro_rules! has_clip {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasMidiClip for $Struct $(<$($L),*$($T),*>)? {
fn clip (&$self) -> Option<Arc<RwLock<MidiClip>>> { $cb }
}
}
}
def_command!(ClipCommand: |clip: MidiClip| {
SetColor { color: Option<ItemTheme> } => {
//(SetColor [t: usize, s: usize, c: ItemTheme]
//clip.clip_set_color(t, s, c).map(|o|Self::SetColor(t, s, o)))));
//("color" [a: usize, b: usize] Some(Self::SetColor(a.unwrap(), b.unwrap(), ItemTheme::random())))
todo!()
},
SetLoop { looping: Option<bool> } => {
//(SetLoop [t: usize, s: usize, l: bool] cmd_todo!("\n\rtodo: {self:?}"))
//("loop" [a: usize, b: usize, c: bool] Some(Self::SetLoop(a.unwrap(), b.unwrap(), c.unwrap())))
todo!()
}
});
impl Arrangement {
/// Put a clip in a slot
pub fn clip_put (
&mut self, track: usize, scene: usize, clip: Option<Arc<RwLock<MidiClip>>>
) -> Option<Arc<RwLock<MidiClip>>> {
let old = self.scenes[scene].clips[track].clone();
self.scenes[scene].clips[track] = clip;
old
}
/// Change the color of a clip, returning the previous one
pub fn clip_set_color (
&self, track: usize, scene: usize, color: ItemTheme
) -> Option<ItemTheme> {
self.scenes[scene].clips[track].as_ref().map(|clip|{
let mut clip = clip.write().unwrap();
let old = clip.color.clone();
clip.color = color.clone();
panic!("{color:?} {old:?}");
//old
})
}
/// Toggle looping for the active clip
pub fn toggle_loop (&mut self) {
if let Some(clip) = self.selected_clip() {
clip.write().unwrap().toggle_loop()
}
}
}
/// Default scene height.
pub const H_SCENE: usize = 2;
/// Default editor height.
pub const H_EDITOR: usize = 15;
/// A scene consists of a set of clips to play together.
///
/// ```
/// let scene: tek::Scene = Default::default();
/// let _ = scene.pulses();
/// let _ = scene.is_playing(&[]);
/// ```
#[derive(Debug, Default)] pub struct Scene {
/// Name of scene
pub name: Arc<str>,
/// Identifying color of scene
pub color: ItemTheme,
/// Clips in scene, one per track
pub clips: Vec<Option<Arc<RwLock<MidiClip>>>>,
}
impl Scene {
/// Returns the pulse length of the longest clip in the scene
pub fn pulses (&self) -> usize {
self.clips.iter().fold(0, |a, p|{
a.max(p.as_ref().map(|q|q.read().unwrap().length).unwrap_or(0))
})
}
/// Returns true if all clips in the scene are
/// currently playing on the given collection of tracks.
pub fn is_playing (&self, tracks: &[Track]) -> bool {
self.clips.iter().any(|clip|clip.is_some()) && self.clips.iter().enumerate()
.all(|(track_index, clip)|match clip {
Some(c) => tracks
.get(track_index)
.map(|track|{
if let Some((_, Some(clip))) = track.sequencer().play_clip() {
*clip.read().unwrap() == *c.read().unwrap()
} else {
false
}
})
.unwrap_or(false),
None => true
})
}
pub fn clip (&self, index: usize) -> Option<&Arc<RwLock<MidiClip>>> {
match self.clips.get(index) { Some(Some(clip)) => Some(clip), _ => None }
}
fn _todo_opt_bool_stub_ (&self) -> Option<bool> { todo!() }
fn _todo_usize_stub_ (&self) -> usize { todo!() }
fn _todo_arc_str_stub_ (&self) -> Arc<str> { todo!() }
fn _todo_item_theme_stub (&self) -> ItemTheme { todo!() }
}
pub trait ScenesView: HasEditor + HasSelection + HasSceneScroll + HasClipsSize + Send + Sync {
fn h_scenes (&self) -> u16;
fn w_side (&self) -> u16;
fn w_mid (&self) -> u16;
fn view_scenes_names (&self) -> impl Draw<Tui> {
view_scenes_names(
self.scenes_with_sizes(), self.selection(), self.editor(), self.is_editing()
)
}
fn scenes_with_sizes (&self) -> impl ScenesSizes<'_> {
let mut y = 0;
self.scenes().iter().enumerate().skip(self.scene_scroll()).map_while(move|(s, scene)|{
let height = if self.selection().scene() == Some(s) && self.editor().is_some() {
8
} else {
H_SCENE
};
if y + height <= self.clips_size().h() as usize {
let data = (s, scene, y, y + height);
y += height;
Some(data)
} else {
None
}
})
}
}
pub trait HasSceneScroll: HasScenes {
fn scene_scroll (&self) -> usize;
}
pub trait HasScene: AsRefOpt<Scene> + AsMutOpt<Scene> {
fn scene_mut (&mut self) -> Option<&mut Scene> { self.as_mut_opt() }
fn scene (&self) -> Option<&Scene> { self.as_ref_opt() }
}
pub trait HasScenes: AsRef<Vec<Scene>> + AsMut<Vec<Scene>> {
fn scenes (&self) -> &Vec<Scene> { self.as_ref() }
fn scenes_mut (&mut self) -> &mut Vec<Scene> { self.as_mut() }
/// Generate the default name for a new scene
fn scene_default_name (&self) -> Arc<str> { format!("s{:3>}", self.scenes().len() + 1).into() }
fn scene_longest_name (&self) -> usize { self.scenes().iter().map(|s|s.name.len()).fold(0, usize::max) }
/// Add multiple scenes
fn scenes_add (&mut self, n: usize) -> Usually<()> where Self: HasTracks {
let scene_color_1 = ItemColor::random();
let scene_color_2 = ItemColor::random();
for i in 0..n {
let _ = self.scene_add(None, Some(
scene_color_1.mix(scene_color_2, i as f32 / n as f32).into()
))?;
}
Ok(())
}
/// Add a scene
fn scene_add (&mut self, name: Option<&str>, color: Option<ItemTheme>)
-> Usually<(usize, &mut Scene)> where Self: HasTracks
{
let scene = Scene {
name: name.map_or_else(||self.scene_default_name(), |x|x.to_string().into()),
clips: vec![None;self.tracks().len()],
color: color.unwrap_or_else(ItemTheme::random),
};
self.scenes_mut().push(scene);
let index = self.scenes().len() - 1;
Ok((index, &mut self.scenes_mut()[index]))
}
}
impl HasSceneScroll for Arrangement {
fn scene_scroll (&self) -> usize { self.scene_scroll }
}
impl HasSceneScroll for App {
fn scene_scroll (&self) -> usize { self.project.scene_scroll() }
}
impl ScenesView for Arrangement {
fn h_scenes (&self) -> u16 { (self.size.h() as u16).saturating_sub(20) }
fn w_side (&self) -> u16 { (self.size.w() as u16 * 2 / 10).max(20) }
fn w_mid (&self) -> u16 { (self.size.w() as u16).saturating_sub(2 * self.w_side()).max(40) }
}
pub type SceneWith<'a, T> =
(usize, &'a Scene, usize, usize, T);
def_command!(SceneCommand: |scene: Scene| {
SetSize { size: usize } => { todo!() },
SetZoom { size: usize } => { todo!() },
SetName { name: Arc<str> } =>
swap_value(&mut scene.name, name, |name|Self::SetName{name}),
SetColor { color: ItemTheme } =>
swap_value(&mut scene.color, color, |color|Self::SetColor{color}),
});
#[cfg(all(feature = "select"))] impl_as_ref_opt!(Scene: |self: App| self.project.as_ref_opt());
#[cfg(all(feature = "select"))] impl_as_mut_opt!(Scene: |self: App| self.project.as_mut_opt());
#[cfg(all(feature = "select"))] impl_as_ref_opt!(Scene: |self: Arrangement| self.selected_scene());
#[cfg(all(feature = "select"))] impl_as_mut_opt!(Scene: |self: Arrangement| self.selected_scene_mut());
impl_has!(Vec<Scene>: |self: Arrangement| self.scenes);
impl<T: TracksView+ScenesView+Send+Sync> ClipsView for T {}
impl<T: AsRef<Vec<Scene>>+AsMut<Vec<Scene>>> HasScenes for T {}
impl<T: AsRefOpt<Scene>+AsMutOpt<Scene>+Send+Sync> HasScene for T {}
impl ScenesView for App {
fn w_mid (&self) -> u16 {
(self.size.w() as u16).saturating_sub(self.w_side())
}
fn w_side (&self) -> u16 {
20
}
fn h_scenes (&self) -> u16 {
(self.size.h() as u16).saturating_sub(20)
}
}
/// A track consists of a sequencer and zero or more devices chained after it.
///
/// ```
/// let track: tek::Track = Default::default();
/// ```
#[derive(Debug, Default)] pub struct Track {
/// Name of track
pub name: Arc<str>,
/// Identifying color of track
pub color: ItemTheme,
/// Preferred width of track column
pub width: usize,
/// MIDI sequencer state
pub sequencer: Sequencer,
/// Device chain
pub devices: Vec<Device>,
}
impl Track {
/// Create a new track with only the default [Sequencer].
pub fn new (
name: &impl AsRef<str>,
color: Option<ItemTheme>,
jack: &Jack<'static>,
clock: Option<&Clock>,
clip: Option<&Arc<RwLock<MidiClip>>>,
midi_from: &[Connect],
midi_to: &[Connect],
) -> Usually<Self> {
Ok(Self {
name: name.as_ref().into(),
color: color.unwrap_or_default(),
sequencer: Sequencer::new(
format!("{}/sequencer", name.as_ref()), jack, clock, clip, midi_from, midi_to
)?,
..Default::default()
})
}
pub fn audio_ins (&self) -> &[AudioInput] {
self.devices.first().map(|x|x.audio_ins()).unwrap_or_default()
}
pub fn audio_outs (&self) -> &[AudioOutput] {
self.devices.last().map(|x|x.audio_outs()).unwrap_or_default()
}
fn _todo_opt_bool_stub_ (&self) -> Option<bool> { todo!() }
fn _todo_usize_stub_ (&self) -> usize { todo!() }
fn _todo_arc_str_stub_ (&self) -> Arc<str> { todo!() }
fn _todo_item_theme_stub (&self) -> ItemTheme { todo!() }
pub fn per <'a, T: Draw<Tui> + 'a, U: TracksSizes<'a>> (
tracks: impl Fn() -> U + Send + Sync + 'a,
callback: impl Fn(usize, &'a Track)->T + Send + Sync + 'a
) -> impl Draw<Tui> + 'a {
view_track_per(tracks, callback)
}
}
#[cfg(feature = "sampler")]
impl Track {
/// Create a new track connecting the [Sequencer] to a [Sampler].
pub fn new_with_sampler (
name: &impl AsRef<str>,
color: Option<ItemTheme>,
jack: &Jack<'static>,
clock: Option<&Clock>,
clip: Option<&Arc<RwLock<MidiClip>>>,
midi_from: &[Connect],
midi_to: &[Connect],
audio_from: &[&[Connect];2],
audio_to: &[&[Connect];2],
) -> Usually<Self> {
let mut track = Self::new(name, color, jack, clock, clip, midi_from, midi_to)?;
let client_name = jack.with_client(|c|c.name().to_string());
let port_name = track.sequencer.midi_outs[0].port_name();
let connect = [Connect::exact(format!("{client_name}:{}", port_name))];
track.devices.push(Device::Sampler(Sampler::new(
jack, &format!("{}/sampler", name.as_ref()), &connect, audio_from, audio_to
)?));
Ok(track)
}
pub fn sampler (&self, mut nth: usize) -> Option<&Sampler> {
for device in self.devices.iter() {
match device {
Device::Sampler(s) => if nth == 0 { return Some(s); } else { nth -= 1; },
_ => {}
}
}
None
}
pub fn sampler_mut (&mut self, mut nth: usize) -> Option<&mut Sampler> {
for device in self.devices.iter_mut() {
match device {
Device::Sampler(s) => if nth == 0 { return Some(s); } else { nth -= 1; },
_ => {}
}
}
None
}
}
impl HasWidth for Track {
const MIN_WIDTH: usize = 9;
fn width_inc (&mut self) { self.width += 1; }
fn width_dec (&mut self) { if self.width > Track::MIN_WIDTH { self.width -= 1; } }
}
pub trait HasTracks: AsRef<Vec<Track>> + AsMut<Vec<Track>> {
fn tracks (&self) -> &Vec<Track> { self.as_ref() }
fn tracks_mut (&mut self) -> &mut Vec<Track> { self.as_mut() }
/// Run audio callbacks for every track and every device
fn process_tracks (&mut self, client: &Client, scope: &ProcessScope) -> Control {
for track in self.tracks_mut().iter_mut() {
if Control::Quit == Audio::process(&mut track.sequencer, client, scope) {
return Control::Quit
}
for device in track.devices.iter_mut() {
if Control::Quit == DeviceAudio(device).process(client, scope) {
return Control::Quit
}
}
}
Control::Continue
}
fn track_longest_name (&self) -> usize {
self.tracks().iter().map(|s|s.name.len()).fold(0, usize::max)
}
/// Stop all playing clips
fn tracks_stop_all (&mut self) {
for track in self.tracks_mut().iter_mut() {
track.sequencer.enqueue_next(None);
}
}
/// Stop all playing clips
fn tracks_launch (&mut self, clips: Option<Vec<Option<Arc<RwLock<MidiClip>>>>>) {
if let Some(clips) = clips {
for (clip, track) in clips.iter().zip(self.tracks_mut()) {
track.sequencer.enqueue_next(clip.as_ref());
}
} else {
for track in self.tracks_mut().iter_mut() {
track.sequencer.enqueue_next(None);
}
}
}
/// Spacing between tracks.
const TRACK_SPACING: usize = 0;
}
pub trait HasTrack: AsRefOpt<Track> + AsMutOpt<Track> {
fn track (&self) -> Option<&Track> { self.as_ref_opt() }
fn track_mut (&mut self) -> Option<&mut Track> { self.as_mut_opt() }
#[cfg(feature = "port")]
fn view_midi_ins_status <'a> (&'a self, theme: ItemTheme) -> impl Draw<Tui> + 'a {
view_midi_ins_status(theme, self.track())
}
#[cfg(feature = "port")]
fn view_midi_outs_status (&self, theme: ItemTheme) -> impl Draw<Tui> + '_ {
view_midi_outs_status(theme, self.track())
}
#[cfg(feature = "port")]
fn view_audio_ins_status (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_audio_ins_status(theme, self.track())
}
#[cfg(feature = "port")]
fn view_audio_outs_status (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_audio_outs_status(theme, self.track())
}
}
pub trait HasTrackScroll: HasTracks {
fn track_scroll (&self) -> usize;
}
pub trait TracksView: ScenesView + HasMidiIns + HasMidiOuts + HasTrackScroll {
/// Draw name of each track
fn view_track_names (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_track_names(
theme, self.tracks_with_sizes(), self.tracks().len(), self.scenes().len(), self.selection()
)
}
/// Draw outputs per track
fn view_track_outputs <'a> (&'a self, theme: ItemTheme, _h: u16) -> impl Draw<Tui> {
view_track_outputs(
theme, self.tracks_with_sizes(), self.midi_outs().iter()
)
}
/// Draw inputs per track
fn view_track_inputs <'a> (&'a self, theme: ItemTheme) -> impl Draw<Tui> {
let mut h = 0u16;
for track in self.tracks().iter() {
h = h.max(track.sequencer.midi_ins.len() as u16);
}
view_track_inputs(theme, self.tracks_with_sizes(), h)
}
/// Iterate over tracks with their corresponding sizes.
fn tracks_with_sizes (&self) -> impl TracksSizes<'_> {
let _editor_width = self.editor().map(|e|e.size.w());
let _active_track = self.selection().track();
let mut x = 0;
let w = self.clips_size().w() as usize;
self.tracks().iter().enumerate().map_while(move |(index, track)|{
let width = track.width.max(8);
if x + width < w {
let data = (index, track, x, x + width);
x += width + Self::TRACK_SPACING;
Some(data)
} else {
None
}
})
}
}
impl HasTrackScroll for Arrangement {
fn track_scroll (&self) -> usize { self.track_scroll }
}
def_command!(TrackCommand: |track: Track| {
Stop => { track.sequencer.enqueue_next(None); Ok(None) },
SetRec { rec: Option<bool> } => toggle_bool(&mut track.sequencer.recording, rec, |rec|Self::SetRec { rec }),
SetMon { mon: Option<bool> } => toggle_bool(&mut track.sequencer.monitoring, mon, |mon|Self::SetMon { mon }),
SetMute { mute: Option<bool> } => todo!(),
SetSolo { solo: Option<bool> } => todo!(),
SetSize { size: usize } => todo!(),
SetZoom { zoom: usize } => todo!(),
SetName { name: Arc<str> } => swap_value(&mut track.name, name, |name|Self::SetName { name }),
SetColor { color: ItemTheme } => swap_value(&mut track.color, color, |color|Self::SetColor { color }),
});
impl<T: AsRef<Vec<Track>>+AsMut<Vec<Track>>> HasTracks for T {}
impl<T: AsRefOpt<Track>+AsMutOpt<Track>+Send+Sync> HasTrack for T {}
impl<T: ScenesView+HasMidiIns+HasMidiOuts+HasTrackScroll> TracksView for T {}
impl_has!(Vec<Track>: |self: Arrangement| self.tracks);
impl_as_ref_opt!(Track: |self: Arrangement| self.selected_track());
impl_as_mut_opt!(Track: |self: Arrangement| self.selected_track_mut());
impl_as_ref!(Vec<Track>: |self: App| self.project.as_ref());
impl_as_mut!(Vec<Track>: |self: App| self.project.as_mut());
#[cfg(feature = "select")] impl_as_ref_opt!(Track: |self: App| self.project.as_ref_opt());
#[cfg(feature = "select")] impl_as_mut_opt!(Track: |self: App| self.project.as_mut_opt());
impl Arrangement {
pub fn view_inputs (&self, _theme: ItemTheme) -> impl Draw<Tui> + '_ {
view_inputs(
self.tracks_with_sizes(), self.midi_ins().as_slice()
)
}
pub fn view_outputs (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_outputs(
theme, self.tracks_with_sizes(), self.midi_outs(), self.outputs_height()
)
}
pub fn view_track_devices (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_track_devices(
theme, self.tracks_with_sizes(), self.track(), self.devices_height()
)
}
fn devices_height (&self) -> u16 {
let mut h = 2;
for track in self.tracks().iter() {
h = h.max(track.devices.len() * 2);
}
h as u16
}
fn outputs_height (&self) -> u16 {
let mut h = 1;
for output in self.midi_outs().iter() {
h += 1 + output.connections.len();
}
h as u16
}
/// Add multiple tracks
pub fn tracks_add (
&mut self, count: usize, width: Option<usize>, mins: &[Connect], mouts: &[Connect],
) -> Usually<()> {
let track_color_1 = ItemColor::random();
let track_color_2 = ItemColor::random();
for i in 0..count {
let color = track_color_1.mix(track_color_2, i as f32 / count as f32).into();
let track = self.track_add(None, Some(color), mins, mouts)?.1;
if let Some(width) = width {
track.width = width;
}
}
Ok(())
}
/// Add a track
pub fn track_add (
&mut self,
name: Option<&str>,
color: Option<ItemTheme>,
mins: &[Connect],
mouts: &[Connect],
) -> Usually<(usize, &mut Track)> {
let name: Arc<str> = name.map_or_else(
||format!("trk{:02}", self.track_last).into(),
|x|x.to_string().into()
);
self.track_last += 1;
let track = Track {
width: (name.len() + 2).max(12),
color: color.unwrap_or_else(ItemTheme::random),
sequencer: Sequencer::new(
&format!("{name}"),
self.jack(),
Some(self.clock()),
None,
mins,
mouts
)?,
name,
..Default::default()
};
self.tracks_mut().push(track);
let len = self.tracks().len();
let index = len - 1;
for scene in self.scenes_mut().iter_mut() {
while scene.clips.len() < len {
scene.clips.push(None);
}
}
Ok((index, &mut self.tracks_mut()[index]))
}
}
impl HasTrackScroll for App {
fn track_scroll (&self) -> usize {
self.project.track_scroll()
}
}
pub(crate) fn track_width (_index: usize, track: &Track) -> u16 {
track.width as u16
}

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@ -1,95 +0,0 @@
use crate::*;
/// TODO: Preserve the generic passthru syntax;
/// remove this macro (only used twice) and potentially the trait.
#[macro_export] macro_rules! impl_has_clips {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasClips for $Struct $(<$($L),*$($T),*>)? {
fn clips <'a> (&'a $self) -> std::sync::RwLockReadGuard<'a, ClipPool> {
$cb.read().unwrap()
}
fn clips_mut <'a> (&'a $self) -> std::sync::RwLockWriteGuard<'a, ClipPool> {
$cb.write().unwrap()
}
}
}
}
#[macro_export] macro_rules! has_clip {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasMidiClip for $Struct $(<$($L),*$($T),*>)? {
fn clip (&$self) -> Option<Arc<RwLock<MidiClip>>> { $cb }
}
}
}
pub trait ClipsView: TracksView + ScenesView {
/// Draw clips per scene
fn view_scenes_clips <'a> (&'a self) -> impl Draw<Tui> + 'a {
view_scenes_clips(
||self.scenes_with_sizes(),
self.tracks_with_sizes(),
self.selection(),
self.editor(),
self.clips_size(),
self.is_editing(),
)
}
}
def_command!(ClipCommand: |clip: MidiClip| {
SetColor { color: Option<ItemTheme> } => {
//(SetColor [t: usize, s: usize, c: ItemTheme]
//clip.clip_set_color(t, s, c).map(|o|Self::SetColor(t, s, o)))));
//("color" [a: usize, b: usize] Some(Self::SetColor(a.unwrap(), b.unwrap(), ItemTheme::random())))
todo!()
},
SetLoop { looping: Option<bool> } => {
//(SetLoop [t: usize, s: usize, l: bool] cmd_todo!("\n\rtodo: {self:?}"))
//("loop" [a: usize, b: usize, c: bool] Some(Self::SetLoop(a.unwrap(), b.unwrap(), c.unwrap())))
todo!()
}
});
impl Arrangement {
/// Put a clip in a slot
pub fn clip_put (
&mut self, track: usize, scene: usize, clip: Option<Arc<RwLock<MidiClip>>>
) -> Option<Arc<RwLock<MidiClip>>> {
let old = self.scenes[scene].clips[track].clone();
self.scenes[scene].clips[track] = clip;
old
}
/// Change the color of a clip, returning the previous one
pub fn clip_set_color (
&self, track: usize, scene: usize, color: ItemTheme
) -> Option<ItemTheme> {
self.scenes[scene].clips[track].as_ref().map(|clip|{
let mut clip = clip.write().unwrap();
let old = clip.color.clone();
clip.color = color.clone();
panic!("{color:?} {old:?}");
//old
})
}
/// Toggle looping for the active clip
pub fn toggle_loop (&mut self) {
if let Some(clip) = self.selected_clip() {
clip.write().unwrap().toggle_loop()
}
}
}
pub trait HasClipsSize {
fn clips_size (&self) -> &Sizer;
}
impl HasClipsSize for App {
fn clips_size (&self) -> &Sizer { &self.project.size_inner }
}
impl HasClipsSize for Arrangement {
fn clips_size (&self) -> &Sizer { &self.size_inner }
}

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@ -1,174 +0,0 @@
use crate::*;
/// Default scene height.
pub const H_SCENE: usize = 2;
/// Default editor height.
pub const H_EDITOR: usize = 15;
/// A scene consists of a set of clips to play together.
///
/// ```
/// let scene: tek::Scene = Default::default();
/// let _ = scene.pulses();
/// let _ = scene.is_playing(&[]);
/// ```
#[derive(Debug, Default)] pub struct Scene {
/// Name of scene
pub name: Arc<str>,
/// Identifying color of scene
pub color: ItemTheme,
/// Clips in scene, one per track
pub clips: Vec<Option<Arc<RwLock<MidiClip>>>>,
}
impl Scene {
/// Returns the pulse length of the longest clip in the scene
pub fn pulses (&self) -> usize {
self.clips.iter().fold(0, |a, p|{
a.max(p.as_ref().map(|q|q.read().unwrap().length).unwrap_or(0))
})
}
/// Returns true if all clips in the scene are
/// currently playing on the given collection of tracks.
pub fn is_playing (&self, tracks: &[Track]) -> bool {
self.clips.iter().any(|clip|clip.is_some()) && self.clips.iter().enumerate()
.all(|(track_index, clip)|match clip {
Some(c) => tracks
.get(track_index)
.map(|track|{
if let Some((_, Some(clip))) = track.sequencer().play_clip() {
*clip.read().unwrap() == *c.read().unwrap()
} else {
false
}
})
.unwrap_or(false),
None => true
})
}
pub fn clip (&self, index: usize) -> Option<&Arc<RwLock<MidiClip>>> {
match self.clips.get(index) { Some(Some(clip)) => Some(clip), _ => None }
}
fn _todo_opt_bool_stub_ (&self) -> Option<bool> { todo!() }
fn _todo_usize_stub_ (&self) -> usize { todo!() }
fn _todo_arc_str_stub_ (&self) -> Arc<str> { todo!() }
fn _todo_item_theme_stub (&self) -> ItemTheme { todo!() }
}
pub trait ScenesView: HasEditor + HasSelection + HasSceneScroll + HasClipsSize + Send + Sync {
fn h_scenes (&self) -> u16;
fn w_side (&self) -> u16;
fn w_mid (&self) -> u16;
fn view_scenes_names (&self) -> impl Draw<Tui> {
view_scenes_names(
self.scenes_with_sizes(), self.selection(), self.editor(), self.is_editing()
)
}
fn scenes_with_sizes (&self) -> impl ScenesSizes<'_> {
let mut y = 0;
self.scenes().iter().enumerate().skip(self.scene_scroll()).map_while(move|(s, scene)|{
let height = if self.selection().scene() == Some(s) && self.editor().is_some() {
8
} else {
H_SCENE
};
if y + height <= self.clips_size().h() as usize {
let data = (s, scene, y, y + height);
y += height;
Some(data)
} else {
None
}
})
}
}
pub trait HasSceneScroll: HasScenes {
fn scene_scroll (&self) -> usize;
}
pub trait HasScene: AsRefOpt<Scene> + AsMutOpt<Scene> {
fn scene_mut (&mut self) -> Option<&mut Scene> { self.as_mut_opt() }
fn scene (&self) -> Option<&Scene> { self.as_ref_opt() }
}
pub trait HasScenes: AsRef<Vec<Scene>> + AsMut<Vec<Scene>> {
fn scenes (&self) -> &Vec<Scene> { self.as_ref() }
fn scenes_mut (&mut self) -> &mut Vec<Scene> { self.as_mut() }
/// Generate the default name for a new scene
fn scene_default_name (&self) -> Arc<str> { format!("s{:3>}", self.scenes().len() + 1).into() }
fn scene_longest_name (&self) -> usize { self.scenes().iter().map(|s|s.name.len()).fold(0, usize::max) }
/// Add multiple scenes
fn scenes_add (&mut self, n: usize) -> Usually<()> where Self: HasTracks {
let scene_color_1 = ItemColor::random();
let scene_color_2 = ItemColor::random();
for i in 0..n {
let _ = self.scene_add(None, Some(
scene_color_1.mix(scene_color_2, i as f32 / n as f32).into()
))?;
}
Ok(())
}
/// Add a scene
fn scene_add (&mut self, name: Option<&str>, color: Option<ItemTheme>)
-> Usually<(usize, &mut Scene)> where Self: HasTracks
{
let scene = Scene {
name: name.map_or_else(||self.scene_default_name(), |x|x.to_string().into()),
clips: vec![None;self.tracks().len()],
color: color.unwrap_or_else(ItemTheme::random),
};
self.scenes_mut().push(scene);
let index = self.scenes().len() - 1;
Ok((index, &mut self.scenes_mut()[index]))
}
}
impl HasSceneScroll for Arrangement {
fn scene_scroll (&self) -> usize { self.scene_scroll }
}
impl HasSceneScroll for App {
fn scene_scroll (&self) -> usize { self.project.scene_scroll() }
}
impl ScenesView for Arrangement {
fn h_scenes (&self) -> u16 { (self.size.h() as u16).saturating_sub(20) }
fn w_side (&self) -> u16 { (self.size.w() as u16 * 2 / 10).max(20) }
fn w_mid (&self) -> u16 { (self.size.w() as u16).saturating_sub(2 * self.w_side()).max(40) }
}
pub type SceneWith<'a, T> =
(usize, &'a Scene, usize, usize, T);
def_command!(SceneCommand: |scene: Scene| {
SetSize { size: usize } => { todo!() },
SetZoom { size: usize } => { todo!() },
SetName { name: Arc<str> } =>
swap_value(&mut scene.name, name, |name|Self::SetName{name}),
SetColor { color: ItemTheme } =>
swap_value(&mut scene.color, color, |color|Self::SetColor{color}),
});
#[cfg(all(feature = "select"))] impl_as_ref_opt!(Scene: |self: App| self.project.as_ref_opt());
#[cfg(all(feature = "select"))] impl_as_mut_opt!(Scene: |self: App| self.project.as_mut_opt());
#[cfg(all(feature = "select"))] impl_as_ref_opt!(Scene: |self: Arrangement| self.selected_scene());
#[cfg(all(feature = "select"))] impl_as_mut_opt!(Scene: |self: Arrangement| self.selected_scene_mut());
impl_has!(Vec<Scene>: |self: Arrangement| self.scenes);
impl<T: TracksView+ScenesView+Send+Sync> ClipsView for T {}
impl<T: AsRef<Vec<Scene>>+AsMut<Vec<Scene>>> HasScenes for T {}
impl<T: AsRefOpt<Scene>+AsMutOpt<Scene>+Send+Sync> HasScene for T {}
impl ScenesView for App {
fn w_mid (&self) -> u16 {
(self.size.w() as u16).saturating_sub(self.w_side())
}
fn w_side (&self) -> u16 {
20
}
fn h_scenes (&self) -> u16 {
(self.size.h() as u16).saturating_sub(20)
}
}

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@ -1,161 +0,0 @@
use crate::*;
/// Represents the current user selection in the arranger
#[derive(PartialEq, Clone, Copy, Debug, Default)] pub enum Selection {
#[default]
/// Nothing is selected
Nothing,
/// The whole mix is selected
Mix,
/// A MIDI input is selected.
Input(usize),
/// A MIDI output is selected.
Output(usize),
/// A scene is selected.
#[cfg(feature = "scene")] Scene(usize),
/// A track is selected.
#[cfg(feature = "track")] Track(usize),
/// A clip (track × scene) is selected.
#[cfg(feature = "track")] TrackClip { track: usize, scene: usize },
/// A track's MIDI input connection is selected.
#[cfg(feature = "track")] TrackInput { track: usize, port: usize },
/// A track's MIDI output connection is selected.
#[cfg(feature = "track")] TrackOutput { track: usize, port: usize },
/// A track device slot is selected.
#[cfg(feature = "track")] TrackDevice { track: usize, device: usize },
}
impl Selection {
pub fn describe (
&self,
#[cfg(feature = "track")] tracks: &[Track],
#[cfg(feature = "scene")] scenes: &[Scene],
) -> Arc<str> {
use Selection::*;
format!("{}", match self {
Mix => "Everything".to_string(),
#[cfg(feature = "scene")] Scene(s) =>
scenes.get(*s).map(|scene|format!("S{s}: {}", &scene.name)).unwrap_or_else(||"S??".into()),
#[cfg(feature = "track")] Track(t) =>
tracks.get(*t).map(|track|format!("T{t}: {}", &track.name)).unwrap_or_else(||"T??".into()),
TrackClip { track, scene } => match (tracks.get(*track), scenes.get(*scene)) {
(Some(_), Some(s)) => match s.clip(*track) {
Some(clip) => format!("T{track} S{scene} C{}", &clip.read().unwrap().name),
None => format!("T{track} S{scene}: Empty")
},
_ => format!("T{track} S{scene}: Empty"),
},
_ => todo!()
}).into()
}
#[cfg(feature = "scene")] pub fn scene (&self) -> Option<usize> {
use Selection::*;
match self { Scene(scene) | TrackClip { scene, .. } => Some(*scene), _ => None }
}
#[cfg(feature = "scene")] pub fn select_scene (&self, scene_count: usize) -> Self {
use Selection::*;
match self {
Mix | Track(_) => Scene(0),
Scene(s) => Scene((s + 1) % scene_count),
TrackClip { scene, .. } => Track(*scene),
_ => todo!(),
}
}
#[cfg(feature = "scene")] pub fn select_scene_next (&self, len: usize) -> Self {
use Selection::*;
match self {
Mix => Scene(0),
Track(t) => TrackClip { track: *t, scene: 0 },
Scene(s) => if s + 1 < len { Scene(s + 1) } else { Mix },
TrackClip { track, scene } => if scene + 1 < len { TrackClip { track: *track, scene: scene + 1 } } else { Track(*track) },
_ => todo!()
}
}
#[cfg(feature = "scene")] pub fn select_scene_prev (&self) -> Self {
use Selection::*;
match self {
Mix | Scene(0) => Mix,
Scene(s) => Scene(s - 1),
Track(t) => Track(*t),
TrackClip { track, scene: 0 } => Track(*track),
TrackClip { track, scene } => TrackClip { track: *track, scene: scene - 1 },
_ => todo!()
}
}
#[cfg(feature = "track")] pub fn track (&self) -> Option<usize> {
use Selection::*;
if let Track(track)|TrackClip{track,..}|TrackInput{track,..}|TrackOutput{track,..}|TrackDevice{track,..} = self {
Some(*track)
} else {
None
}
}
#[cfg(feature = "track")] pub fn select_track (&self, track_count: usize) -> Self {
use Selection::*;
match self {
Mix => Track(0),
Scene(_) => Mix,
Track(t) => Track((t + 1) % track_count),
TrackClip { track, .. } => Track(*track),
_ => todo!(),
}
}
#[cfg(feature = "track")] pub fn select_track_next (&self, len: usize) -> Self {
use Selection::*;
match self {
Mix => Track(0),
Scene(s) => TrackClip { track: 0, scene: *s },
Track(t) => if t + 1 < len { Track(t + 1) } else { Mix },
TrackClip {track, scene} => if track + 1 < len { TrackClip { track: track + 1, scene: *scene } } else { Scene(*scene) },
_ => todo!()
}
}
#[cfg(feature = "track")] pub fn select_track_prev (&self) -> Self {
use Selection::*;
match self {
Mix => Mix,
Scene(s) => Scene(*s),
Track(0) => Mix,
Track(t) => Track(t - 1),
TrackClip { track: 0, scene } => Scene(*scene),
TrackClip { track: t, scene } => TrackClip { track: t - 1, scene: *scene },
_ => todo!()
}
}
}
impl <T: AsRef<Selection>+AsMut<Selection>> HasSelection for T {}
pub trait HasSelection: AsRef<Selection> + AsMut<Selection> {
fn selection (&self) -> &Selection { self.as_ref() }
fn selection_mut (&mut self) -> &mut Selection { self.as_mut() }
/// Get the active track
#[cfg(feature = "track")]
fn selected_track (&self) -> Option<&Track> where Self: HasTracks {
let index = self.selection().track()?;
self.tracks().get(index)
}
/// Get a mutable reference to the active track
#[cfg(feature = "track")]
fn selected_track_mut (&mut self) -> Option<&mut Track> where Self: HasTracks {
let index = self.selection().track()?;
self.tracks_mut().get_mut(index)
}
/// Get the active scene
#[cfg(feature = "scene")]
fn selected_scene (&self) -> Option<&Scene> where Self: HasScenes {
let index = self.selection().scene()?;
self.scenes().get(index)
}
/// Get a mutable reference to the active scene
#[cfg(feature = "scene")]
fn selected_scene_mut (&mut self) -> Option<&mut Scene> where Self: HasScenes {
let index = self.selection().scene()?;
self.scenes_mut().get_mut(index)
}
/// Get the active clip
#[cfg(feature = "clip")]
fn selected_clip (&self) -> Option<Arc<RwLock<MidiClip>>> where Self: HasScenes + HasTracks {
self.selected_scene()?.clips.get(self.selection().track()?)?.clone()
}
}

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@ -1,350 +0,0 @@
use crate::*;
/// A track consists of a sequencer and zero or more devices chained after it.
///
/// ```
/// let track: tek::Track = Default::default();
/// ```
#[derive(Debug, Default)] pub struct Track {
/// Name of track
pub name: Arc<str>,
/// Identifying color of track
pub color: ItemTheme,
/// Preferred width of track column
pub width: usize,
/// MIDI sequencer state
pub sequencer: Sequencer,
/// Device chain
pub devices: Vec<Device>,
}
impl Track {
/// Create a new track with only the default [Sequencer].
pub fn new (
name: &impl AsRef<str>,
color: Option<ItemTheme>,
jack: &Jack<'static>,
clock: Option<&Clock>,
clip: Option<&Arc<RwLock<MidiClip>>>,
midi_from: &[Connect],
midi_to: &[Connect],
) -> Usually<Self> {
Ok(Self {
name: name.as_ref().into(),
color: color.unwrap_or_default(),
sequencer: Sequencer::new(
format!("{}/sequencer", name.as_ref()), jack, clock, clip, midi_from, midi_to
)?,
..Default::default()
})
}
pub fn audio_ins (&self) -> &[AudioInput] {
self.devices.first().map(|x|x.audio_ins()).unwrap_or_default()
}
pub fn audio_outs (&self) -> &[AudioOutput] {
self.devices.last().map(|x|x.audio_outs()).unwrap_or_default()
}
fn _todo_opt_bool_stub_ (&self) -> Option<bool> { todo!() }
fn _todo_usize_stub_ (&self) -> usize { todo!() }
fn _todo_arc_str_stub_ (&self) -> Arc<str> { todo!() }
fn _todo_item_theme_stub (&self) -> ItemTheme { todo!() }
pub fn per <'a, T: Draw<Tui> + 'a, U: TracksSizes<'a>> (
tracks: impl Fn() -> U + Send + Sync + 'a,
callback: impl Fn(usize, &'a Track)->T + Send + Sync + 'a
) -> impl Draw<Tui> + 'a {
view_track_per(tracks, callback)
}
}
#[cfg(feature = "sampler")]
impl Track {
/// Create a new track connecting the [Sequencer] to a [Sampler].
pub fn new_with_sampler (
name: &impl AsRef<str>,
color: Option<ItemTheme>,
jack: &Jack<'static>,
clock: Option<&Clock>,
clip: Option<&Arc<RwLock<MidiClip>>>,
midi_from: &[Connect],
midi_to: &[Connect],
audio_from: &[&[Connect];2],
audio_to: &[&[Connect];2],
) -> Usually<Self> {
let mut track = Self::new(name, color, jack, clock, clip, midi_from, midi_to)?;
let client_name = jack.with_client(|c|c.name().to_string());
let port_name = track.sequencer.midi_outs[0].port_name();
let connect = [Connect::exact(format!("{client_name}:{}", port_name))];
track.devices.push(Device::Sampler(Sampler::new(
jack, &format!("{}/sampler", name.as_ref()), &connect, audio_from, audio_to
)?));
Ok(track)
}
pub fn sampler (&self, mut nth: usize) -> Option<&Sampler> {
for device in self.devices.iter() {
match device {
Device::Sampler(s) => if nth == 0 { return Some(s); } else { nth -= 1; },
_ => {}
}
}
None
}
pub fn sampler_mut (&mut self, mut nth: usize) -> Option<&mut Sampler> {
for device in self.devices.iter_mut() {
match device {
Device::Sampler(s) => if nth == 0 { return Some(s); } else { nth -= 1; },
_ => {}
}
}
None
}
}
impl HasWidth for Track {
const MIN_WIDTH: usize = 9;
fn width_inc (&mut self) { self.width += 1; }
fn width_dec (&mut self) { if self.width > Track::MIN_WIDTH { self.width -= 1; } }
}
pub trait HasTracks: AsRef<Vec<Track>> + AsMut<Vec<Track>> {
fn tracks (&self) -> &Vec<Track> { self.as_ref() }
fn tracks_mut (&mut self) -> &mut Vec<Track> { self.as_mut() }
/// Run audio callbacks for every track and every device
fn process_tracks (&mut self, client: &Client, scope: &ProcessScope) -> Control {
for track in self.tracks_mut().iter_mut() {
if Control::Quit == Audio::process(&mut track.sequencer, client, scope) {
return Control::Quit
}
for device in track.devices.iter_mut() {
if Control::Quit == DeviceAudio(device).process(client, scope) {
return Control::Quit
}
}
}
Control::Continue
}
fn track_longest_name (&self) -> usize {
self.tracks().iter().map(|s|s.name.len()).fold(0, usize::max)
}
/// Stop all playing clips
fn tracks_stop_all (&mut self) {
for track in self.tracks_mut().iter_mut() {
track.sequencer.enqueue_next(None);
}
}
/// Stop all playing clips
fn tracks_launch (&mut self, clips: Option<Vec<Option<Arc<RwLock<MidiClip>>>>>) {
if let Some(clips) = clips {
for (clip, track) in clips.iter().zip(self.tracks_mut()) {
track.sequencer.enqueue_next(clip.as_ref());
}
} else {
for track in self.tracks_mut().iter_mut() {
track.sequencer.enqueue_next(None);
}
}
}
/// Spacing between tracks.
const TRACK_SPACING: usize = 0;
}
pub trait HasTrack: AsRefOpt<Track> + AsMutOpt<Track> {
fn track (&self) -> Option<&Track> { self.as_ref_opt() }
fn track_mut (&mut self) -> Option<&mut Track> { self.as_mut_opt() }
#[cfg(feature = "port")]
fn view_midi_ins_status <'a> (&'a self, theme: ItemTheme) -> impl Draw<Tui> + 'a {
view_midi_ins_status(theme, self.track())
}
#[cfg(feature = "port")]
fn view_midi_outs_status (&self, theme: ItemTheme) -> impl Draw<Tui> + '_ {
view_midi_outs_status(theme, self.track())
}
#[cfg(feature = "port")]
fn view_audio_ins_status (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_audio_ins_status(theme, self.track())
}
#[cfg(feature = "port")]
fn view_audio_outs_status (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_audio_outs_status(theme, self.track())
}
}
pub trait HasTrackScroll: HasTracks {
fn track_scroll (&self) -> usize;
}
pub trait TracksView: ScenesView + HasMidiIns + HasMidiOuts + HasTrackScroll {
/// Draw name of each track
fn view_track_names (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_track_names(
theme, self.tracks_with_sizes(), self.tracks().len(), self.scenes().len(), self.selection()
)
}
/// Draw outputs per track
fn view_track_outputs <'a> (&'a self, theme: ItemTheme, _h: u16) -> impl Draw<Tui> {
view_track_outputs(
theme, self.tracks_with_sizes(), self.midi_outs().iter()
)
}
/// Draw inputs per track
fn view_track_inputs <'a> (&'a self, theme: ItemTheme) -> impl Draw<Tui> {
let mut h = 0u16;
for track in self.tracks().iter() {
h = h.max(track.sequencer.midi_ins.len() as u16);
}
view_track_inputs(theme, self.tracks_with_sizes(), h)
}
/// Iterate over tracks with their corresponding sizes.
fn tracks_with_sizes (&self) -> impl TracksSizes<'_> {
let _editor_width = self.editor().map(|e|e.size.w());
let _active_track = self.selection().track();
let mut x = 0;
let w = self.clips_size().w() as usize;
self.tracks().iter().enumerate().map_while(move |(index, track)|{
let width = track.width.max(8);
if x + width < w {
let data = (index, track, x, x + width);
x += width + Self::TRACK_SPACING;
Some(data)
} else {
None
}
})
}
}
impl HasTrackScroll for Arrangement {
fn track_scroll (&self) -> usize { self.track_scroll }
}
def_command!(TrackCommand: |track: Track| {
Stop => { track.sequencer.enqueue_next(None); Ok(None) },
SetRec { rec: Option<bool> } => toggle_bool(&mut track.sequencer.recording, rec, |rec|Self::SetRec { rec }),
SetMon { mon: Option<bool> } => toggle_bool(&mut track.sequencer.monitoring, mon, |mon|Self::SetMon { mon }),
SetMute { mute: Option<bool> } => todo!(),
SetSolo { solo: Option<bool> } => todo!(),
SetSize { size: usize } => todo!(),
SetZoom { zoom: usize } => todo!(),
SetName { name: Arc<str> } => swap_value(&mut track.name, name, |name|Self::SetName { name }),
SetColor { color: ItemTheme } => swap_value(&mut track.color, color, |color|Self::SetColor { color }),
});
impl<T: AsRef<Vec<Track>>+AsMut<Vec<Track>>> HasTracks for T {}
impl<T: AsRefOpt<Track>+AsMutOpt<Track>+Send+Sync> HasTrack for T {}
impl<T: ScenesView+HasMidiIns+HasMidiOuts+HasTrackScroll> TracksView for T {}
impl_has!(Vec<Track>: |self: Arrangement| self.tracks);
impl_as_ref_opt!(Track: |self: Arrangement| self.selected_track());
impl_as_mut_opt!(Track: |self: Arrangement| self.selected_track_mut());
impl_as_ref!(Vec<Track>: |self: App| self.project.as_ref());
impl_as_mut!(Vec<Track>: |self: App| self.project.as_mut());
#[cfg(feature = "select")] impl_as_ref_opt!(Track: |self: App| self.project.as_ref_opt());
#[cfg(feature = "select")] impl_as_mut_opt!(Track: |self: App| self.project.as_mut_opt());
impl Arrangement {
pub fn view_inputs (&self, _theme: ItemTheme) -> impl Draw<Tui> + '_ {
view_inputs(
self.tracks_with_sizes(), self.midi_ins().as_slice()
)
}
pub fn view_outputs (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_outputs(
theme, self.tracks_with_sizes(), self.midi_outs(), self.outputs_height()
)
}
pub fn view_track_devices (&self, theme: ItemTheme) -> impl Draw<Tui> {
view_track_devices(
theme, self.tracks_with_sizes(), self.track(), self.devices_height()
)
}
fn devices_height (&self) -> u16 {
let mut h = 2;
for track in self.tracks().iter() {
h = h.max(track.devices.len() * 2);
}
h as u16
}
fn outputs_height (&self) -> u16 {
let mut h = 1;
for output in self.midi_outs().iter() {
h += 1 + output.connections.len();
}
h as u16
}
/// Add multiple tracks
pub fn tracks_add (
&mut self, count: usize, width: Option<usize>, mins: &[Connect], mouts: &[Connect],
) -> Usually<()> {
let track_color_1 = ItemColor::random();
let track_color_2 = ItemColor::random();
for i in 0..count {
let color = track_color_1.mix(track_color_2, i as f32 / count as f32).into();
let track = self.track_add(None, Some(color), mins, mouts)?.1;
if let Some(width) = width {
track.width = width;
}
}
Ok(())
}
/// Add a track
pub fn track_add (
&mut self,
name: Option<&str>,
color: Option<ItemTheme>,
mins: &[Connect],
mouts: &[Connect],
) -> Usually<(usize, &mut Track)> {
let name: Arc<str> = name.map_or_else(
||format!("trk{:02}", self.track_last).into(),
|x|x.to_string().into()
);
self.track_last += 1;
let track = Track {
width: (name.len() + 2).max(12),
color: color.unwrap_or_else(ItemTheme::random),
sequencer: Sequencer::new(
&format!("{name}"),
self.jack(),
Some(self.clock()),
None,
mins,
mouts
)?,
name,
..Default::default()
};
self.tracks_mut().push(track);
let len = self.tracks().len();
let index = len - 1;
for scene in self.scenes_mut().iter_mut() {
while scene.clips.len() < len {
scene.clips.push(None);
}
}
Ok((index, &mut self.tracks_mut()[index]))
}
}
impl HasTrackScroll for App {
fn track_scroll (&self) -> usize {
self.project.track_scroll()
}
}
pub(crate) fn track_width (_index: usize, track: &Track) -> u16 {
track.width as u16
}

View file

@ -55,12 +55,15 @@ impl Dialog {
/// ```
pub fn welcome () -> Self {
Self::Menu(1, MenuItems([
MenuItem("Resume session".into(), Arc::new(Box::new(|_|Ok(())))),
MenuItem("Create new session".into(), Arc::new(Box::new(|app|Ok({
MenuItem("Resume session".into(), Arc::new(Box::new(|_|Ok(())))),
MenuItem("New session".into(), Arc::new(Box::new(|app|Ok({
app.dialog = Dialog::None;
app.mode = app.config.modes.get(":arranger").unwrap();
})))),
MenuItem("Load old session".into(), Arc::new(Box::new(|_|Ok(())))),
MenuItem("Load session".into(), Arc::new(Box::new(|_|Ok(())))),
MenuItem("Exit".into(), Arc::new(Box::new(|_|Ok({
()
})))),
].into()))
}
/// FIXME: generalize

View file

View file

@ -1,136 +0,0 @@
use crate::*;
use ConnectName::*;
use ConnectScope::*;
use ConnectStatus::*;
mod audio; pub use self::audio::*;
mod midi; pub use self::midi::*;
mod connect; pub use self::connect::*;
mod register; pub use self::register::*;
pub trait JackPort: HasJack<'static> {
type Port: PortSpec + Default;
type Pair: PortSpec + Default;
fn new (jack: &Jack<'static>, name: &impl AsRef<str>, connect: &[Connect])
-> Usually<Self> where Self: Sized;
fn register (jack: &Jack<'static>, name: &impl AsRef<str>) -> Usually<Port<Self::Port>> {
jack.with_client(|c|c.register_port::<Self::Port>(name.as_ref(), Default::default()))
.map_err(|e|e.into())
}
fn port_name (&self) -> &Arc<str>;
fn connections (&self) -> &[Connect];
fn port (&self) -> &Port<Self::Port>;
fn port_mut (&mut self) -> &mut Port<Self::Port>;
fn into_port (self) -> Port<Self::Port> where Self: Sized;
fn close (self) -> Usually<()> where Self: Sized {
let jack = self.jack().clone();
Ok(jack.with_client(|c|c.unregister_port(self.into_port()))?)
}
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String> {
self.with_client(|c|c.ports(re_name, re_type, flags))
}
fn port_by_id (&self, id: u32) -> Option<Port<Unowned>> {
self.with_client(|c|c.port_by_id(id))
}
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>> {
self.with_client(|c|c.port_by_name(name.as_ref()))
}
fn connect_to_matching <'k> (&'k self) -> Usually<()> {
for connect in self.connections().iter() {
match &connect.name {
Some(Exact(name)) => {
*connect.status.write().unwrap() = self.connect_exact(name)?;
},
Some(RegExp(re)) => {
*connect.status.write().unwrap() = self.connect_regexp(re, connect.scope)?;
},
_ => {},
};
}
Ok(())
}
fn connect_exact <'k> (&'k self, name: &str) ->
Usually<Vec<(Port<Unowned>, Arc<str>, ConnectStatus)>>
{
self.with_client(move|c|{
let mut status = vec![];
for port in c.ports(None, None, PortFlags::empty()).iter() {
if port.as_str() == &*name {
if let Some(port) = c.port_by_name(port.as_str()) {
let port_status = self.connect_to_unowned(&port)?;
let name = port.name()?.into();
status.push((port, name, port_status));
if port_status == Connected {
break
}
}
}
}
Ok(status)
})
}
fn connect_regexp <'k> (
&'k self, re: &str, scope: Option<ConnectScope>
) -> Usually<Vec<(Port<Unowned>, Arc<str>, ConnectStatus)>> {
self.with_client(move|c|{
let mut status = vec![];
let ports = c.ports(Some(&re), None, PortFlags::empty());
for port in ports.iter() {
if let Some(port) = c.port_by_name(port.as_str()) {
let port_status = self.connect_to_unowned(&port)?;
let name = port.name()?.into();
status.push((port, name, port_status));
if port_status == Connected && scope == Some(One) {
break
}
}
}
Ok(status)
})
}
/** Connect to a matching port by name. */
fn connect_to_name (&self, name: impl AsRef<str>) -> Usually<ConnectStatus> {
self.with_client(|c|if let Some(ref port) = c.port_by_name(name.as_ref()) {
self.connect_to_unowned(port)
} else {
Ok(Missing)
})
}
/** Connect to a matching port by reference. */
fn connect_to_unowned (&self, port: &Port<Unowned>) -> Usually<ConnectStatus> {
self.with_client(|c|Ok(if let Ok(_) = c.connect_ports(self.port(), port) {
Connected
} else if let Ok(_) = c.connect_ports(port, self.port()) {
Connected
} else {
Mismatch
}))
}
/** Connect to an owned matching port by reference. */
fn connect_to_owned (&self, port: &Port<Self::Pair>) -> Usually<ConnectStatus> {
self.with_client(|c|Ok(if let Ok(_) = c.connect_ports(self.port(), port) {
Connected
} else if let Ok(_) = c.connect_ports(port, self.port()) {
Connected
} else {
Mismatch
}))
}
}

View file

@ -1,103 +0,0 @@
use crate::*;
def_command!(AudioInputCommand: |port: AudioInput| {
Close => todo!(),
Connect { audio_out: Arc<str> } => todo!(),
});
def_command!(AudioOutputCommand: |port: AudioOutput| {
Close => todo!(),
Connect { audio_in: Arc<str> } => todo!(),
});
impl HasJack<'static> for AudioInput { fn jack (&self) -> &Jack<'static> { &self.jack } }
impl HasJack<'static> for AudioOutput { fn jack (&self) -> &Jack<'static> { &self.jack } }
/// Audio input port.
#[derive(Debug)] pub struct AudioInput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<AudioIn>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
}
/// Audio output port.
#[derive(Debug)] pub struct AudioOutput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<AudioOut>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
}
impl JackPort for AudioInput {
type Port = AudioIn;
type Pair = AudioOut;
fn port_name (&self) -> &Arc<str> {
&self.name
}
fn port (&self) -> &Port<Self::Port> {
&self.port
}
fn port_mut (&mut self) -> &mut Port<Self::Port> {
&mut self.port
}
fn into_port (self) -> Port<Self::Port> {
self.port
}
fn connections (&self) -> &[Connect] {
self.connections.as_slice()
}
fn new (jack: &Jack<'static>, name: &impl AsRef<str>, connect: &[Connect])
-> Usually<Self> where Self: Sized
{
let port = Self {
port: Self::register(jack, name)?,
jack: jack.clone(),
name: name.as_ref().into(),
connections: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
}
impl JackPort for AudioOutput {
type Port = AudioOut;
type Pair = AudioIn;
fn port_name (&self) -> &Arc<str> {
&self.name
}
fn port (&self) -> &Port<Self::Port> {
&self.port
}
fn port_mut (&mut self) -> &mut Port<Self::Port> {
&mut self.port
}
fn into_port (self) -> Port<Self::Port> {
self.port
}
fn connections (&self) -> &[Connect] {
self.connections.as_slice()
}
fn new (jack: &Jack<'static>, name: &impl AsRef<str>, connect: &[Connect])
-> Usually<Self> where Self: Sized
{
let port = Self {
port: Self::register(jack, name)?,
jack: jack.clone(),
name: name.as_ref().into(),
connections: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
}

View file

@ -1,83 +0,0 @@
use crate::*;
use ConnectName::*;
use ConnectScope::*;
use ConnectStatus::*;
#[derive(Clone, Debug, PartialEq)] pub enum ConnectName {
/** Exact match */
Exact(Arc<str>),
/** Match regular expression */
RegExp(Arc<str>),
}
#[derive(Clone, Copy, Debug, PartialEq)] pub enum ConnectScope {
One,
All
}
#[derive(Clone, Copy, Debug, PartialEq)] pub enum ConnectStatus {
Missing,
Disconnected,
Connected,
Mismatch,
}
/// Port connection manager.
///
/// ```
/// let connect = tek::Connect::default();
/// ```
#[derive(Clone, Debug, Default)] pub struct Connect {
pub name: Option<ConnectName>,
pub scope: Option<ConnectScope>,
pub status: Arc<RwLock<Vec<(Port<Unowned>, Arc<str>, ConnectStatus)>>>,
pub info: Arc<str>,
}
impl Connect {
pub fn collect (exact: &[impl AsRef<str>], re: &[impl AsRef<str>], re_all: &[impl AsRef<str>])
-> Vec<Self>
{
let mut connections = vec![];
for port in exact.iter() { connections.push(Self::exact(port)) }
for port in re.iter() { connections.push(Self::regexp(port)) }
for port in re_all.iter() { connections.push(Self::regexp_all(port)) }
connections
}
/// Connect to this exact port
pub fn exact (name: impl AsRef<str>) -> Self {
let info = format!("=:{}", name.as_ref()).into();
let name = Some(Exact(name.as_ref().into()));
Self { name, scope: Some(One), status: Arc::new(RwLock::new(vec![])), info }
}
pub fn regexp (name: impl AsRef<str>) -> Self {
let info = format!("~:{}", name.as_ref()).into();
let name = Some(RegExp(name.as_ref().into()));
Self { name, scope: Some(One), status: Arc::new(RwLock::new(vec![])), info }
}
pub fn regexp_all (name: impl AsRef<str>) -> Self {
let info = format!("+:{}", name.as_ref()).into();
let name = Some(RegExp(name.as_ref().into()));
Self { name, scope: Some(All), status: Arc::new(RwLock::new(vec![])), info }
}
pub fn info (&self) -> Arc<str> {
format!(" ({}) {} {}", {
let status = self.status.read().unwrap();
let mut ok = 0;
for (_, _, state) in status.iter() {
if *state == Connected {
ok += 1
}
}
format!("{ok}/{}", status.len())
}, match self.scope {
None => "x",
Some(One) => " ",
Some(All) => "*",
}, match &self.name {
None => format!("x"),
Some(Exact(name)) => format!("= {name}"),
Some(RegExp(name)) => format!("~ {name}"),
}).into()
}
}

View file

@ -1,256 +0,0 @@
use crate::*;
impl HasJack<'static> for MidiInput { fn jack (&self) -> &Jack<'static> { &self.jack } }
impl HasJack<'static> for MidiOutput { fn jack (&self) -> &Jack<'static> { &self.jack } }
/// MIDI input port.
#[derive(Debug)] pub struct MidiInput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<MidiIn>,
/// List of currently held notes.
pub held: Arc<RwLock<[bool;128]>>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
}
/// MIDI output port.
#[derive(Debug)] pub struct MidiOutput {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Jack<'static>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<MidiOut>,
/// List of ports to connect to.
pub connections: Vec<Connect>,
/// List of currently held notes.
pub held: Arc<RwLock<[bool;128]>>,
/// Buffer
pub note_buffer: Vec<u8>,
/// Buffer
pub output_buffer: Vec<Vec<Vec<u8>>>,
}
def_command!(MidiInputCommand: |port: MidiInput| {
Close => todo!(),
Connect { midi_out: Arc<str> } => todo!(),
});
def_command!(MidiOutputCommand: |port: MidiOutput| {
Close => todo!(),
Connect { midi_in: Arc<str> } => todo!(),
});
/// Trait for thing that may receive MIDI.
pub trait HasMidiIns {
fn midi_ins (&self) -> &Vec<MidiInput>;
fn midi_ins_mut (&mut self) -> &mut Vec<MidiInput>;
/// Collect MIDI input from app ports (TODO preallocate large buffers)
fn midi_input_collect <'a> (&'a self, scope: &'a ProcessScope) -> CollectedMidiInput<'a> {
self.midi_ins().iter()
.map(|port|port.port().iter(scope)
.map(|RawMidi { time, bytes }|(time, LiveEvent::parse(bytes)))
.collect::<Vec<_>>())
.collect::<Vec<_>>()
}
fn midi_ins_with_sizes <'a> (&'a self) ->
impl Iterator<Item=(usize, &'a Arc<str>, &'a [Connect], usize, usize)> + Send + Sync + 'a
{
let mut y = 0;
self.midi_ins().iter().enumerate().map(move|(i, input)|{
let height = 1 + input.connections().len();
let data = (i, input.port_name(), input.connections(), y, y + height);
y += height;
data
})
}
}
/// Trait for thing that may output MIDI.
pub trait HasMidiOuts {
fn midi_outs (&self) -> &Vec<MidiOutput>;
fn midi_outs_mut (&mut self) -> &mut Vec<MidiOutput>;
fn midi_outs_with_sizes <'a> (&'a self) ->
impl Iterator<Item=(usize, &'a Arc<str>, &'a [Connect], usize, usize)> + Send + Sync + 'a
{
let mut y = 0;
self.midi_outs().iter().enumerate().map(move|(i, output)|{
let height = 1 + output.connections().len();
let data = (i, output.port_name(), output.connections(), y, y + height);
y += height;
data
})
}
fn midi_outs_emit (&mut self, scope: &ProcessScope) {
for port in self.midi_outs_mut().iter_mut() {
port.buffer_emit(scope)
}
}
}
impl JackPort for MidiInput {
type Port = MidiIn;
type Pair = MidiOut;
fn port_name (&self) -> &Arc<str> {
&self.name
}
fn port (&self) -> &Port<Self::Port> {
&self.port
}
fn port_mut (&mut self) -> &mut Port<Self::Port> {
&mut self.port
}
fn into_port (self) -> Port<Self::Port> {
self.port
}
fn connections (&self) -> &[Connect] {
self.connections.as_slice()
}
fn new (jack: &Jack<'static>, name: &impl AsRef<str>, connect: &[Connect])
-> Usually<Self> where Self: Sized
{
let port = Self {
port: Self::register(jack, name)?,
jack: jack.clone(),
name: name.as_ref().into(),
connections: connect.to_vec(),
held: Arc::new(RwLock::new([false;128]))
};
port.connect_to_matching()?;
Ok(port)
}
}
impl JackPort for MidiOutput {
type Port = MidiOut;
type Pair = MidiIn;
fn port_name (&self) -> &Arc<str> {
&self.name
}
fn port (&self) -> &Port<Self::Port> {
&self.port
}
fn port_mut (&mut self) -> &mut Port<Self::Port> {
&mut self.port
}
fn into_port (self) -> Port<Self::Port> {
self.port
}
fn connections (&self) -> &[Connect] {
self.connections.as_slice()
}
fn new (jack: &Jack<'static>, name: &impl AsRef<str>, connect: &[Connect])
-> Usually<Self> where Self: Sized
{
let port = Self::register(jack, name)?;
let jack = jack.clone();
let name = name.as_ref().into();
let connections = connect.to_vec();
let port = Self {
jack,
port,
name,
connections,
held: Arc::new([false;128].into()),
note_buffer: vec![0;8],
output_buffer: vec![vec![];65536],
};
port.connect_to_matching()?;
Ok(port)
}
}
impl View<Tui> for MidiInput {
fn view (&self) -> impl Draw<Tui> {
"TODO: MIDI IN"
}
}
impl View<Tui> for MidiOutput {
fn view (&self) -> impl Draw<Tui> {
"TODO: MIDI OUT"
}
}
impl MidiOutput {
/// Clear the section of the output buffer that we will be using,
/// emitting "all notes off" at start of buffer if requested.
pub fn buffer_clear (&mut self, scope: &ProcessScope, reset: bool) {
let n_frames = (scope.n_frames() as usize).min(self.output_buffer.len());
for frame in &mut self.output_buffer[0..n_frames] {
frame.clear();
}
if reset {
all_notes_off(&mut self.output_buffer);
}
}
/// Write a note to the output buffer
pub fn buffer_write <'a> (
&'a mut self,
sample: usize,
event: LiveEvent,
) {
self.note_buffer.fill(0);
event.write(&mut self.note_buffer).expect("failed to serialize MIDI event");
self.output_buffer[sample].push(self.note_buffer.clone());
// Update the list of currently held notes.
if let LiveEvent::Midi { ref message, .. } = event {
update_keys(&mut*self.held.write().unwrap(), message);
}
}
/// Write a chunk of MIDI data from the output buffer to the output port.
pub fn buffer_emit (&mut self, scope: &ProcessScope) {
let samples = scope.n_frames() as usize;
let mut writer = self.port.writer(scope);
for (time, events) in self.output_buffer.iter().enumerate().take(samples) {
for bytes in events.iter() {
writer.write(&RawMidi { time: time as u32, bytes }).unwrap_or_else(|_|{
panic!("Failed to write MIDI data: {bytes:?}");
});
}
}
}
}
impl MidiInput {
pub fn parsed <'a> (&'a self, scope: &'a ProcessScope) -> impl Iterator<Item=(usize, LiveEvent<'a>, &'a [u8])> {
parse_midi_input(self.port().iter(scope))
}
}
impl<T: AsRef<Vec<MidiInput>> + AsMut<Vec<MidiInput>>> HasMidiIns for T {
fn midi_ins (&self) -> &Vec<MidiInput> { self.as_ref() }
fn midi_ins_mut (&mut self) -> &mut Vec<MidiInput> { self.as_mut() }
}
impl<T: AsRef<Vec<MidiOutput>> + AsMut<Vec<MidiOutput>>> HasMidiOuts for T {
fn midi_outs (&self) -> &Vec<MidiOutput> { self.as_ref() }
fn midi_outs_mut (&mut self) -> &mut Vec<MidiOutput> { self.as_mut() }
}
impl<T: HasMidiIns + HasJack<'static>> AddMidiIn for T {
fn midi_in_add (&mut self) -> Usually<()> {
let index = self.midi_ins().len();
let port = MidiInput::new(self.jack(), &format!("M/{index}"), &[])?;
self.midi_ins_mut().push(port);
Ok(())
}
}
/// Trail for thing that may gain new MIDI ports.
impl<T: HasMidiOuts + HasJack<'static>> AddMidiOut for T {
fn midi_out_add (&mut self) -> Usually<()> {
let index = self.midi_outs().len();
let port = MidiOutput::new(self.jack(), &format!("{index}/M"), &[])?;
self.midi_outs_mut().push(port);
Ok(())
}
}
/// May create new MIDI input ports.
pub trait AddMidiIn {
fn midi_in_add (&mut self) -> Usually<()>;
}
/// May create new MIDI output ports.
pub trait AddMidiOut {
fn midi_out_add (&mut self) -> Usually<()>;
}

View file

@ -1,27 +0,0 @@
use crate::*;
pub trait RegisterPorts: HasJack<'static> {
/// Register a MIDI input port.
fn midi_in (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<MidiInput>;
/// Register a MIDI output port.
fn midi_out (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<MidiOutput>;
/// Register an audio input port.
fn audio_in (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<AudioInput>;
/// Register an audio output port.
fn audio_out (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<AudioOutput>;
}
impl<J: HasJack<'static>> RegisterPorts for J {
fn midi_in (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<MidiInput> {
MidiInput::new(self.jack(), name, connect)
}
fn midi_out (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<MidiOutput> {
MidiOutput::new(self.jack(), name, connect)
}
fn audio_in (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<AudioInput> {
AudioInput::new(self.jack(), name, connect)
}
fn audio_out (&self, name: &impl AsRef<str>, connect: &[Connect]) -> Usually<AudioOutput> {
AudioOutput::new(self.jack(), name, connect)
}
}

View file

@ -1,5 +1,6 @@
use crate::{*, clock::*, device::*};
impl <T: AsRef<Sequencer>+AsMut<Sequencer>> HasSequencer for T {}
/// A MIDI sequence.
@ -229,7 +230,6 @@ pub trait MidiRecord: MidiMonitor + HasClock + HasPlayClip {
pub type MidiData = Vec<Vec<MidiMessage>>;
pub type ClipPool = Vec<Arc<RwLock<MidiClip>>>;
pub type CollectedMidiInput<'a> = Vec<Vec<(u32, Result<LiveEvent<'a>, MidiError>)>>;
pub trait HasClips {
fn clips <'a> (&'a self) -> std::sync::RwLockReadGuard<'a, ClipPool>;
@ -592,35 +592,6 @@ pub(crate) fn note_y_iter (note_lo: usize, note_hi: usize, y0: u16)
(note_lo..=note_hi).rev().enumerate().map(move|(y, n)|(y, y0 + y as u16, n))
}
/// Return boxed iterator of MIDI events
pub fn parse_midi_input <'a> (input: ::tengri::jack::MidiIter<'a>)
-> Box<dyn Iterator<Item=(usize, LiveEvent<'a>, &'a [u8])> + 'a>
{
Box::new(input.map(|::tengri::jack::RawMidi { time, bytes }|(
time as usize,
LiveEvent::parse(bytes).unwrap(),
bytes
)))
}
/// Add "all notes off" to the start of a buffer.
pub fn all_notes_off (output: &mut [Vec<Vec<u8>>]) {
let mut buf = vec![];
let msg = MidiMessage::Controller { controller: 123.into(), value: 0.into() };
let evt = LiveEvent::Midi { channel: 0.into(), message: msg };
evt.write(&mut buf).unwrap();
output[0].push(buf);
}
/// Update notes_in array
pub fn update_keys (keys: &mut[bool;128], message: &MidiMessage) {
match message {
MidiMessage::NoteOn { key, .. } => { keys[key.as_int() as usize] = true; }
MidiMessage::NoteOff { key, .. } => { keys[key.as_int() as usize] = false; },
_ => {}
}
}
/// Returns the next shorter length
pub fn note_duration_prev (pulses: usize) -> usize {
for (length, _) in NOTE_DURATIONS.iter().rev() { if *length < pulses { return *length } }