inverse dispatch: #[commands]
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i do not exist 2026-08-10 00:21:40 +03:00
parent ae496987c8
commit 7fcab73b04
12 changed files with 811 additions and 559 deletions

View file

@ -20,6 +20,32 @@ impl App {
}
}
def_command!(ClockCommand: |clock: Clock| {
SeekUsec { usec: f64 } => {
clock.playhead.update_from_usec(*usec); Ok(None) },
SeekSample { sample: f64 } => {
clock.playhead.update_from_sample(*sample); Ok(None) },
SeekPulse { pulse: f64 } => {
clock.playhead.update_from_pulse(*pulse); Ok(None) },
SetBpm { bpm: f64 } => Ok(Some(
Self::SetBpm { bpm: clock.timebase().bpm.set(*bpm) })),
SetQuant { quant: f64 } => Ok(Some(
Self::SetQuant { quant: clock.quant.set(*quant) })),
SetSync { sync: f64 } => Ok(Some(
Self::SetSync { sync: clock.sync.set(*sync) })),
Play { position: Option<u32> } => {
clock.play_from(*position)?; Ok(None) /* TODO Some(Pause(previousPosition)) */ },
Pause { position: Option<u32> } => {
clock.pause_at(*position)?; Ok(None) },
TogglePlayback { position: u32 } => Ok(if clock.is_rolling() {
clock.pause_at(Some(*position))?; None
} else {
clock.play_from(Some(*position))?; None
}),
});
impl <T: AsRef<Clock>+AsMut<Clock>> HasClock for T {}
pub trait HasClock: AsRef<Clock> + AsMut<Clock> {
fn clock (&self) -> &Clock { self.as_ref() }
@ -118,32 +144,6 @@ pub const NOTE_NAMES: [&str; 128] = [
"C10", "C#10", "D10", "D#10", "E10", "F10", "F#10", "G10",
];
def_command!(ClockCommand: |clock: Clock| {
SeekUsec { usec: f64 } => {
clock.playhead.update_from_usec(*usec); Ok(None) },
SeekSample { sample: f64 } => {
clock.playhead.update_from_sample(*sample); Ok(None) },
SeekPulse { pulse: f64 } => {
clock.playhead.update_from_pulse(*pulse); Ok(None) },
SetBpm { bpm: f64 } => Ok(Some(
Self::SetBpm { bpm: clock.timebase().bpm.set(*bpm) })),
SetQuant { quant: f64 } => Ok(Some(
Self::SetQuant { quant: clock.quant.set(*quant) })),
SetSync { sync: f64 } => Ok(Some(
Self::SetSync { sync: clock.sync.set(*sync) })),
Play { position: Option<u32> } => {
clock.play_from(*position)?; Ok(None) /* TODO Some(Pause(previousPosition)) */ },
Pause { position: Option<u32> } => {
clock.pause_at(*position)?; Ok(None) },
TogglePlayback { position: u32 } => Ok(if clock.is_rolling() {
clock.pause_at(Some(*position))?; None
} else {
clock.play_from(Some(*position))?; None
}),
});
impl LaunchSync {
pub fn next (&self) -> f64 {
note_duration_next(self.get() as usize) as f64