semblance of groovebox launches from edn layout!

This commit is contained in:
🪞👃🪞 2025-01-05 23:28:04 +01:00
parent a702170d16
commit 7b3de1e68d
7 changed files with 209 additions and 152 deletions

16
layout/src/either.rs Normal file
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use crate::*;
/// Show one item if a condition is true and another if the condition is false
pub struct Either<A, B>(pub bool, pub A, pub B);
impl<E: Output, A: Render<E>, B: Render<E>> Content<E> for Either<A, B> {
fn layout (&self, to: E::Area) -> E::Area {
let Self(cond, a, b) = self;
if *cond { a.layout(to) } else { b.layout(to) }
}
fn render (&self, to: &mut E) {
let Self(cond, a, b) = self;
if *cond { a.render(to) } else { b.render(to) }
}
}

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#![feature(type_alias_impl_trait)]
#![feature(impl_trait_in_assoc_type)]
mod when; pub use self::when::*;
mod either; pub use self::either::*;
mod map; pub use self::map::*;
mod reduce; pub use self::reduce::*;
mod align; pub use self::align::*;
mod direction; pub use self::direction::*;
mod measure; pub use self::measure::*;
mod ops; pub use self::ops::*;
mod transform_xy; pub use self::transform_xy::*;
mod transform_xy_unit; pub use self::transform_xy_unit::*;

55
layout/src/map.rs Normal file
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use crate::*;
pub fn map_south<O: Output>(
item_offset: O::Unit,
item_height: O::Unit,
item: impl Content<O>
) -> impl Content<O> {
Push::y(item_offset,
Align::n(Fixed::y(item_height,
Fill::x(item))))
}
pub struct Map<A, B, I, F, G>(pub F, pub G) where
I: Iterator<Item = A> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, usize)->B + Send + Sync;
impl<E, A, B, I, F, G> Content<E> for Map<A, B, I, F, G> where
E: Output,
B: Render<E>,
I: Iterator<Item = A> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, usize)->B + Send + Sync
{
fn layout (&self, area: E::Area) -> E::Area {
let Self(get_iterator, callback) = self;
let mut index = 0;
let [mut min_x, mut min_y] = area.center();
let [mut max_x, mut max_y] = area.center();
for item in get_iterator() {
let area = callback(item, index).layout(area).xywh();
let [x,y,w,h] = area.xywh();
min_x = min_x.min(x.into());
min_y = min_y.min(y.into());
max_x = max_x.max((x + w).into());
max_y = max_y.max((y + h).into());
index += 1;
}
let w = max_x - min_x;
let h = max_y - min_y;
//[min_x.into(), min_y.into(), w.into(), h.into()].into()
area.center_xy([w.into(), h.into()].into()).into()
}
fn render (&self, to: &mut E) {
let Self(get_iterator, callback) = self;
let mut index = 0;
//let area = self.layout(to.area());
for item in get_iterator() {
let item = callback(item, index);
//to.place(area.into(), &item);
to.place(to.area().into(), &item);
index += 1;
}
}
}

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use crate::*;
/// Show an item only when a condition is true.
pub struct When<A>(pub bool, pub A);
impl<E: Output, A: Render<E>> Content<E> for When<A> {
fn layout (&self, to: E::Area) -> E::Area {
let Self(cond, item) = self;
let mut area = E::Area::zero();
if *cond {
let item_area = item.layout(to);
area[0] = item_area.x();
area[1] = item_area.y();
area[2] = item_area.w();
area[3] = item_area.h();
}
area.into()
}
fn render (&self, to: &mut E) {
let Self(cond, item) = self;
if *cond { item.render(to) }
}
}
/// Show one item if a condition is true and another if the condition is false
pub struct Either<A, B>(pub bool, pub A, pub B);
impl<E: Output, A: Render<E>, B: Render<E>> Content<E> for Either<A, B> {
fn layout (&self, to: E::Area) -> E::Area {
let Self(cond, a, b) = self;
if *cond { a.layout(to) } else { b.layout(to) }
}
fn render (&self, to: &mut E) {
let Self(cond, a, b) = self;
if *cond { a.render(to) } else { b.render(to) }
}
}
pub struct Map<A, B, I, F, G>(pub F, pub G) where
I: Iterator<Item = A> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, usize)->B + Send + Sync;
impl<E, A, B, I, F, G> Content<E> for Map<A, B, I, F, G> where
E: Output,
B: Render<E>,
I: Iterator<Item = A> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, usize)->B + Send + Sync
{
fn layout (&self, area: E::Area) -> E::Area {
let Self(get_iterator, callback) = self;
let mut index = 0;
let [mut min_x, mut min_y] = area.center();
let [mut max_x, mut max_y] = area.center();
for item in get_iterator() {
let area = callback(item, index).layout(area).xywh();
let [x,y,w,h] = area.xywh();
min_x = min_x.min(x.into());
min_y = min_y.min(y.into());
max_x = max_x.max((x + w).into());
max_y = max_y.max((y + h).into());
index += 1;
}
let w = max_x - min_x;
let h = max_y - min_y;
//[min_x.into(), min_y.into(), w.into(), h.into()].into()
area.center_xy([w.into(), h.into()].into()).into()
}
fn render (&self, to: &mut E) {
let Self(get_iterator, callback) = self;
let mut index = 0;
//let area = self.layout(to.area());
for item in get_iterator() {
let item = callback(item, index);
//to.place(area.into(), &item);
to.place(to.area().into(), &item);
index += 1;
}
}
}
/*
//pub fn reduce <E, T, I, R, F>(iterator: I, callback: F) -> Reduce<E, T, I, R, F> where
//E: Output,
//I: Iterator<Item = T> + Send + Sync,
//R: Render<E>,
//F: Fn(R, T, usize) -> R + Send + Sync
//{
//Reduce(Default::default(), iterator, callback)
//}
pub struct Reduce<E, T, I, R, F>(PhantomData<(E, R)>, I, F) where
E: Output,
I: Iterator<Item = T> + Send + Sync,
R: Render<E>,
F: Fn(R, T, usize) -> R + Send + Sync;
impl<E, T, I, R, F> Content<E> for Reduce<E, T, I, R, F> where
E: Output,
I: Iterator<Item = T> + Send + Sync,
R: Render<E>,
F: Fn(R, T, usize) -> R + Send + Sync
{
fn render (&self, to: &mut E) {
todo!()
}
}
*/
//macro_rules! define_ops {
//($Trait:ident<$E:ident:$Output:path> { $(
//$(#[$attr:meta $($attr_args:tt)*])*
//(
//$fn:ident
//$(<$($G:ident$(:$Gen:path)?, )+>)?
//$Op:ident
//($($arg:ident:$Arg:ty),*)
//)
//)* }) => {
//impl<$E: $Output> $Trait<E> for E {}
//pub trait $Trait<$E: $Output> {
//$(
//$(#[$attr $($attr_args)*])*
//fn $fn $(<$($G),+>)?
//($($arg:$Arg),*)-> $Op<$($(, $G)+)?>
//$(where $($G: $($Gen + Send + Sync)?),+)?
//{ $Op($($arg),*) }
//)*
//}
//}
//}
//define_ops! {
//Layout<E: Output> {
//(when <A: Render<E>,>
//When(cond: bool, item: A))
///// When `cond` is `true`, render `a`, otherwise render `b`.
//(either <A: Render<E>, B: Render<E>,>
//Either(cond: bool, a: A, b: B))
///// If `opt` is `Some(T)` renders `cb(t)`, otherwise nothing.
//(opt <A, F: Fn(A) -> B, B: Render<E>,>
//Opt(option: Option<A>, cb: F))
///// Maps items of iterator through callback.
//(map <A, B: Render<E>, I: Iterator<Item = A>, F: Fn() -> I, G: Fn(A, usize)->B,>
//Map(get_iterator: F, callback: G))
//}
//}

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layout/src/reduce.rs Normal file
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use crate::*;
pub struct Reduce<A, B, I, F, G>(pub PhantomData<A>, pub F, pub G) where
A: Send + Sync, B: Send + Sync,
I: Iterator<Item = B> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, B, usize)->A + Send + Sync;
impl<A, B, I, F, G> Reduce<A, B, I, F, G> where
A: Send + Sync, B: Send + Sync,
I: Iterator<Item = B> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, B, usize)->A + Send + Sync
{
pub fn new (f: F, g: G) -> Self { Self(Default::default(), f, g) }
}
impl<E: Output, A, B, I, F, G> Content<E> for Reduce<A, B, I, F, G> where
A: Send + Sync, B: Send + Sync,
I: Iterator<Item = B> + Send + Sync,
F: Fn() -> I + Send + Sync,
G: Fn(A, B, usize)->A + Send + Sync
{
fn content (&self) -> impl Render<E> {
}
}
/*
//pub fn reduce <E, T, I, R, F>(iterator: I, callback: F) -> Reduce<E, T, I, R, F> where
//E: Output,
//I: Iterator<Item = T> + Send + Sync,
//R: Render<E>,
//F: Fn(R, T, usize) -> R + Send + Sync
//{
//Reduce(Default::default(), iterator, callback)
//}
pub struct Reduce<E, T, I, R, F>(PhantomData<(E, R)>, I, F) where
E: Output,
I: Iterator<Item = T> + Send + Sync,
R: Render<E>,
F: Fn(R, T, usize) -> R + Send + Sync;
impl<E, T, I, R, F> Content<E> for Reduce<E, T, I, R, F> where
E: Output,
I: Iterator<Item = T> + Send + Sync,
R: Render<E>,
F: Fn(R, T, usize) -> R + Send + Sync
{
fn render (&self, to: &mut E) {
todo!()
}
}
*/
//macro_rules! define_ops {
//($Trait:ident<$E:ident:$Output:path> { $(
//$(#[$attr:meta $($attr_args:tt)*])*
//(
//$fn:ident
//$(<$($G:ident$(:$Gen:path)?, )+>)?
//$Op:ident
//($($arg:ident:$Arg:ty),*)
//)
//)* }) => {
//impl<$E: $Output> $Trait<E> for E {}
//pub trait $Trait<$E: $Output> {
//$(
//$(#[$attr $($attr_args)*])*
//fn $fn $(<$($G),+>)?
//($($arg:$Arg),*)-> $Op<$($(, $G)+)?>
//$(where $($G: $($Gen + Send + Sync)?),+)?
//{ $Op($($arg),*) }
//)*
//}
//}
//}
//define_ops! {
//Layout<E: Output> {
//(when <A: Render<E>,>
//When(cond: bool, item: A))
///// When `cond` is `true`, render `a`, otherwise render `b`.
//(either <A: Render<E>, B: Render<E>,>
//Either(cond: bool, a: A, b: B))
///// If `opt` is `Some(T)` renders `cb(t)`, otherwise nothing.
//(opt <A, F: Fn(A) -> B, B: Render<E>,>
//Opt(option: Option<A>, cb: F))
///// Maps items of iterator through callback.
//(map <A, B: Render<E>, I: Iterator<Item = A>, F: Fn() -> I, G: Fn(A, usize)->B,>
//Map(get_iterator: F, callback: G))
//}
//}

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layout/src/when.rs Normal file
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use crate::*;
/// Show an item only when a condition is true.
pub struct When<A>(pub bool, pub A);
impl<E: Output, A: Render<E>> Content<E> for When<A> {
fn layout (&self, to: E::Area) -> E::Area {
let Self(cond, item) = self;
let mut area = E::Area::zero();
if *cond {
let item_area = item.layout(to);
area[0] = item_area.x();
area[1] = item_area.y();
area[2] = item_area.w();
area[3] = item_area.h();
}
area.into()
}
fn render (&self, to: &mut E) {
let Self(cond, item) = self;
if *cond { item.render(to) }
}
}