wrapper impls for Render and Handle

This commit is contained in:
🪞👃🪞 2024-08-30 20:19:36 +03:00
parent 3a7aa9e9a3
commit 777904cb35
4 changed files with 118 additions and 120 deletions

View file

@ -28,7 +28,7 @@ pub fn input_thread (
}
/// Trait for things that handle input events.
pub trait Handle {
pub trait Handle: Send + Sync {
/// Handle an input event.
/// Returns Ok(true) if the device handled the event.
/// This is the mechanism which allows nesting of components;.
@ -37,6 +37,45 @@ pub trait Handle {
}
}
impl<T: Handle> Handle for &mut T {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
(*self).handle(e)
}
}
impl<T: Handle> Handle for Option<T> {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
match self {
Some(handle) => handle.handle(e),
None => Ok(false)
}
}
}
impl<T: Handle> Handle for Mutex<T> {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
self.lock().unwrap().handle(e)
}
}
impl<T: Handle> Handle for Arc<Mutex<T>> {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
self.lock().unwrap().handle(e)
}
}
impl<T: Handle> Handle for RwLock<T> {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
self.write().unwrap().handle(e)
}
}
impl<T: Handle> Handle for Arc<RwLock<T>> {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
self.write().unwrap().handle(e)
}
}
/// Implement the `Handle` trait.
#[macro_export] macro_rules! handle {
($T:ty) => {

View file

@ -1,51 +0,0 @@
use crate::*;
/// A collection of [Focusable] items.
pub struct Focus {
index: usize,
items: Vec<Focusable>
}
impl Focus {
pub fn new (items: Vec<Focusable>) -> Self {
Self {
index: 0,
items
}
}
pub fn item_mut (&mut self) -> &mut impl Handle {
&mut self.items[self.index]
}
/// Select next item.
pub fn next (&mut self) -> Usually<bool> {
self.index = (self.index + 1) % self.items.len();
Ok(true)
}
/// Select previous item.
pub fn prev (&mut self) -> Usually<bool> {
self.index = match self.index {
0 => self.items.len().saturating_sub(1),
_ => self.index - 1
};
Ok(true)
}
}
handle!(Focus |self, e| Ok(
handle_keymap(self, e, KEYMAP_FOCUS)? || self.item_mut().handle(e)?
));
pub const KEYMAP_FOCUS: &'static [KeyBinding<Focus>] = keymap!(Focus {
[Tab, NONE, "focus_next", "focus next item", Focus::next],
[Tab, SHIFT, "focus_prev", "focus previous item", Focus::prev],
});
/// A wrapper around items that can be focused.
pub enum Focusable {
/// A monolithic focus item.
Mono(Arc<dyn Handle + Send + Sync>),
/// A focus item that contains other focus items.
Poly(Box<Focusable>),
}
handle!(Focusable |self, e| { todo!("{e:?}"); Ok(false) });

View file

@ -46,7 +46,6 @@ use crossterm::terminal::{
submod! {
exit
handle
handle_focus
handle_keymap
jack_core
jack_device

View file

@ -9,59 +9,76 @@ pub fn main () -> Usually<()> {
struct ArrangerStandalone {
/// Contains all the sequencers.
arranger: Arc<Arranger>,
arranger: Arranger,
/// Controls the JACK transport.
transport: Option<Arc<RwLock<TransportToolbar>>>,
transport: Option<TransportToolbar>,
/// This allows the sequencer view to be moved or hidden.
show_sequencer: Option<tek_core::Direction>,
/// Proxies input events to the currently active sequencer.
sequencer_proxy: SequencerProxy,
///
focus_order: Vec<FocusItem>,
focus: usize,
}
struct SequencerProxy;
impl Focus for SequencerProxy {}
impl ArrangerStandalone {
fn focus_prev (&mut self) {
self.focus = if self.focus > 0 { 1 } else { self.focus - 1 };
}
fn focus_next (&mut self) {
self.focus = if self.focus < 2 { self.focus + 1 } else { 0 };
}
fn focused (&self) -> &dyn Render {
self.focusable()[self.focus]
}
fn focusable (&self) -> [&dyn Render;2] {
[
&self.transport as &dyn Render,
&self.arranger as &dyn Render,
]
}
fn focused_mut (&mut self) -> &mut dyn Handle {
let focus = self.focus;
self.focusable_mut()[focus]
}
fn focusable_mut (&mut self) -> [&mut dyn Handle;2] {
[
&mut self.transport as &mut dyn Handle,
&mut self.arranger as &mut dyn Handle
]
}
}
#[derive(Debug, Parser)]
#[command(version, about, long_about = None)]
pub struct ArrangerCli {
/// Name of JACK client
#[arg(short, long)] name: Option<String>,
#[arg(short, long)]
name: Option<String>,
/// Pulses per quarter note (arruencer resolution; default: 96)
#[arg(short, long)] ppq: Option<usize>,
#[arg(short, long)]
ppq: Option<usize>,
/// Whether to include a transport toolbar (default: true)
#[arg(short, long)] transport: Option<bool>,
#[arg(short, long)]
transport: Option<bool>,
/// Number of tracks
#[arg(short = 'x', long, default_value_t = 8)] tracks: usize,
#[arg(short = 'x', long, default_value_t = 8)]
tracks: usize,
/// Number of scenes
#[arg(short, long, default_value_t = 8)] scenes: usize,
#[arg(short, long, default_value_t = 8)]
scenes: usize,
}
impl<'a> ArrangerStandalone<'a> {
impl ArrangerStandalone {
pub fn from_args () -> Usually<Self> {
let args = ArrangerCli::parse();
let arranger = Arranger::new("");
let mut arranger = Arranger::new("");
let transport = match args.transport {
Some(true) => Some(Arc::new(RwLock::new(TransportToolbar::new(None)))),
Some(true) => Some(TransportToolbar::new(None)),
_ => None
};
let sequencer_proxy = SequencerProxy;
let mut app = ArrangerStandalone {
transport,
show_sequencer: Some(tek_core::Direction::Down),
arranger,
sequencer_proxy,
focus_order: vec![],
};
app.focus_order.push(FocusItem::Mono(&app.arranger));
app.focus_order.push(FocusItem::Poly(&app.sequencer_proxy));
if let Some(name) = args.name {
*app.arranger.name.write().unwrap() = name.clone();
*arranger.name.write().unwrap() = name.clone();
}
for _ in 0..args.tracks {
let track = app.arranger.track_add(None)?;
let track = arranger.track_add(None)?;
for _ in 0..args.scenes {
track.phrases.push(
Arc::new(RwLock::new(Phrase::new("", 96 * 4, None)))
@ -69,30 +86,28 @@ impl<'a> ArrangerStandalone<'a> {
}
}
for _ in 0..args.scenes {
let scene = app.arranger.scene_add(None)?;
let _scene = arranger.scene_add(None)?;
//for i in 0..args.tracks {
//scene.clips[i] = Some(i);
//}
}
Ok(app)
Ok(ArrangerStandalone {
transport,
show_sequencer: Some(tek_core::Direction::Down),
arranger,
focus: 0
})
}
}
impl Render for ArrangerStandalone {
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let mut layout = Split::down();
if let Some(transport) = &self.transport {
layout = layout.add_ref(transport);
}
let sequencer = self.arranger.sequencer();
if let Some(direction) = self.show_sequencer {
layout = layout.add(Split::new(direction)
.add_ref(&self.arranger)
.add(sequencer))
} else {
layout = layout.add_ref(&self.arranger)
}
let result = layout.render(buf, area)?;
let result = Split::down()
.add_ref(&self.transport)
.add_ref(&self.arranger)
.add_ref(&sequencer)
.render(buf, area)?;
if let Some(ref modal) = self.arranger.modal {
fill_bg(buf, area, Nord::bg_lo(false, false));
fill_fg(buf, area, Nord::bg_hi(false, false));
@ -104,31 +119,27 @@ impl Render for ArrangerStandalone {
impl Handle for ArrangerStandalone {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
if let Some(modal) = self.arranger.modal.as_mut() {
let result = modal.handle(e)?;
if modal.exited() {
self.arranger.modal = None;
}
Ok(result)
} else {
match e {
AppEvent::Input(Event::Key(k)) => {
Ok(false)
//if k.code == KeyCode::Tab {
//self.arranger.focus_sequencer = !self.arranger.focus_sequencer;
//Ok(true)
//} else if self.arranger.focus_sequencer {
//if let Some(sequencer) = self.arranger.sequencer_mut() {
//handle_keymap(sequencer, e, KEYMAP_SEQUENCER)
//} else {
//Ok(false)
//}
//} else {
//handle_keymap(&mut self.arranger, e, KEYMAP_ARRANGER)
//}
},
_ => Ok(false),
}
match e {
AppEvent::Input(Event::Key(KeyEvent { code: KeyCode::Tab, .. })) => {
self.focus_next();
Ok(true)
},
AppEvent::Input(Event::Key(KeyEvent { code: KeyCode::BackTab, .. })) => {
self.focus_prev();
Ok(true)
},
_ => self.focused_mut().handle(e)
}
}
}
struct SequencerProxy(Arc<RwLock<Arranger>>);
impl Handle for SequencerProxy {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
match self.0.write().unwrap().sequencer_mut() {
Some(sequencer) => sequencer.handle(e),
None => Ok(false)
}
}
}