fix arrow keys fallthrough in arranger

This commit is contained in:
🪞👃🪞 2024-12-25 05:19:48 +01:00
parent 6319c0db2d
commit 7186ec3979
2 changed files with 95 additions and 7 deletions

View file

@ -3,6 +3,9 @@ name = "tek"
edition = "2021"
version = "0.2.0"
[profile.release]
lto = true
[dependencies]
#no_deadlocks = "1.3.2"
#vst3 = "0.1.0"

View file

@ -66,14 +66,99 @@ input_to_command!(ArrangerCommand: <Tui>|state: ArrangerTui, input|match input.e
// Tab: Toggle visibility of phrase pool column
key_pat!(Tab) =>
Self::Phrases(PhrasesCommand::Show(!state.phrases.visible)),
_ => to_arrangement_command(state, input).or_else(||{
if let Some(command) = PhraseCommand::input_to_command(&state.editor, input) {
Some(Self::Editor(command))
} else if let Some(command) = PhrasesCommand::input_to_command(&state.phrases, input) {
Some(Self::Phrases(command))
} else {
None
_ => {
use ArrangerCommand as Cmd;
use ArrangerSelection as Selected;
use ArrangerSceneCommand as Scene;
use ArrangerTrackCommand as Track;
use ArrangerClipCommand as Clip;
let t_len = state.tracks.len();
let s_len = state.scenes.len();
match state.selected() {
Selected::Clip(t, s) => match input.event() {
key_pat!(Char('g')) => Some(Cmd::Phrases(PhrasesCommand::Select(0))),
key_pat!(Char('q')) => Some(Cmd::Clip(Clip::Enqueue(t, s))),
key_pat!(Char(',')) => Some(Cmd::Clip(Clip::Put(t, s, None))),
key_pat!(Char('.')) => Some(Cmd::Clip(Clip::Put(t, s, None))),
key_pat!(Char('<')) => Some(Cmd::Clip(Clip::Put(t, s, None))),
key_pat!(Char('>')) => Some(Cmd::Clip(Clip::Put(t, s, None))),
key_pat!(Char('p')) => Some(Cmd::Clip(Clip::Put(t, s, Some(state.phrases.phrase().clone())))),
key_pat!(Char('l')) => Some(Cmd::Clip(ArrangerClipCommand::SetLoop(t, s, false))),
key_pat!(Delete) => Some(Cmd::Clip(Clip::Put(t, s, None))),
key_pat!(Up) => Some(Cmd::Select(
if s > 0 { Selected::Clip(t, s - 1) } else { Selected::Track(t) })),
key_pat!(Down) => Some(Cmd::Select(
Selected::Clip(t, (s + 1).min(s_len.saturating_sub(1))))),
key_pat!(Left) => Some(Cmd::Select(
if t > 0 { Selected::Clip(t - 1, s) } else { Selected::Scene(s) })),
key_pat!(Right) => Some(Cmd::Select(
Selected::Clip((t + 1).min(t_len.saturating_sub(1)), s))),
_ => None
},
Selected::Scene(s) => match input.event() {
key_pat!(Char(',')) => Some(Cmd::Scene(Scene::Swap(s, s - 1))),
key_pat!(Char('.')) => Some(Cmd::Scene(Scene::Swap(s, s + 1))),
key_pat!(Char('<')) => Some(Cmd::Scene(Scene::Swap(s, s - 1))),
key_pat!(Char('>')) => Some(Cmd::Scene(Scene::Swap(s, s + 1))),
key_pat!(Char('q')) => Some(Cmd::Scene(Scene::Enqueue(s))),
key_pat!(Delete) => Some(Cmd::Scene(Scene::Delete(s))),
key_pat!(Char('c')) => Some(Cmd::Scene(Scene::SetColor(s, ItemPalette::random()))),
key_pat!(Up) => Some(
Cmd::Select(if s > 0 { Selected::Scene(s - 1) } else { Selected::Mix })),
key_pat!(Down) => Some(
Cmd::Select(Selected::Scene((s + 1).min(s_len.saturating_sub(1))))),
key_pat!(Left) =>
return None,
key_pat!(Right) => Some(
Cmd::Select(Selected::Clip(0, s))),
_ => None
},
Selected::Track(t) => match input.event() {
key_pat!(Char(',')) => Some(Cmd::Track(Track::Swap(t, t - 1))),
key_pat!(Char('.')) => Some(Cmd::Track(Track::Swap(t, t + 1))),
key_pat!(Char('<')) => Some(Cmd::Track(Track::Swap(t, t - 1))),
key_pat!(Char('>')) => Some(Cmd::Track(Track::Swap(t, t + 1))),
key_pat!(Delete) => Some(Cmd::Track(Track::Delete(t))),
key_pat!(Char('c')) => Some(Cmd::Track(Track::SetColor(t, ItemPalette::random()))),
key_pat!(Up) =>
return None,
key_pat!(Down) => Some(
Cmd::Select(Selected::Clip(t, 0))),
key_pat!(Left) => Some(
Cmd::Select(if t > 0 { Selected::Track(t - 1) } else { Selected::Mix })),
key_pat!(Right) => Some(
Cmd::Select(Selected::Track((t + 1).min(t_len.saturating_sub(1))))),
_ => None
},
Selected::Mix => match input.event() {
key_pat!(Delete) => Some(Cmd::Clear),
key_pat!(Char('0')) => Some(Cmd::StopAll),
key_pat!(Char('c')) => Some(Cmd::Color(ItemPalette::random())),
key_pat!(Up) =>
return None,
key_pat!(Down) => Some(
Cmd::Select(Selected::Scene(0))),
key_pat!(Left) =>
return None,
key_pat!(Right) => Some(
Cmd::Select(Selected::Track(0))),
_ => None
},
}
}.or_else(||if let Some(command) = PhraseCommand::input_to_command(&state.editor, input) {
Some(Self::Editor(command))
} else if let Some(command) = PhrasesCommand::input_to_command(&state.phrases, input) {
Some(Self::Phrases(command))
} else {
None
})?
});
fn to_arrangement_command (state: &ArrangerTui, input: &TuiInput) -> Option<ArrangerCommand> {