refactor jack ports again

This commit is contained in:
🪞👃🪞 2025-01-21 19:13:21 +01:00
parent c13eff95ca
commit 6c8f85ab84
16 changed files with 558 additions and 609 deletions

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@ -1,24 +1,11 @@
use crate::*;
pub trait HasJack {
fn jack (&self) -> &Arc<RwLock<JackConnection>>;
}
/// Things that can provide a [JackClient] reference.
pub trait HasJack { fn jack (&self) -> &JackClient; }
/// Implement [HasJack].
#[macro_export] macro_rules! has_jack {
(|$self:ident:$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?|$cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? HasJack for $Struct $(<$($L),*$($T),*>)? {
fn jack (&$self) -> &Arc<RwLock<JackConnection>> { $cb }
}
};
}
/// Implement [TryFrom<&Arc<RwLock<JackConnection>>>]: create app state from wrapped JACK handle.
#[macro_export] macro_rules! from_jack {
(|$jack:ident|$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)? $cb:expr) => {
impl $(<$($L),*$($T $(: $U)?),*>)? TryFrom<&Arc<RwLock<JackConnection>>> for $Struct $(<$($L),*$($T),*>)? {
type Error = Box<dyn std::error::Error>;
fn try_from ($jack: &Arc<RwLock<JackConnection>>) -> Usually<Self> { Ok($cb) }
fn jack (&$self) -> &JackClient { $cb }
}
};
}

150
jack/src/jack_client.rs Normal file
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@ -0,0 +1,150 @@
use crate::*;
use self::JackClientState::*;
/// Wraps [JackClientState] and through it [jack::Client].
#[derive(Clone, Debug, Default)]
pub struct JackClient {
state: Arc<RwLock<JackClientState>>
}
impl JackClient {
pub fn new (name: &str) -> Usually<Self> {
let (client, _) = Client::new(name, ClientOptions::NO_START_SERVER)?;
Ok(Self { state: Arc::new(RwLock::new(Inactive(client))) })
}
/// Return the internal [Client] handle that lets you call the JACK API.
pub fn inner (&self) -> Client {
self.state.read().unwrap().inner()
}
/// Activate a connection with an application.
///
/// Consume a `JackClient::Inactive`, binding a process callback and returning a `JackClient::Active`.
///
/// * [ ] TODO: Needs work. Strange ownership situation between the callback and the host object.
fn activate <'a: 'static> (
&'a self, mut cb: impl FnMut(JackClient, &Client, &ProcessScope) -> Control + Send + 'a
) -> Usually<Self> where Self: Send + Sync + 'a {
let client = self.inner();
let state = Arc::new(RwLock::new(Activating));
let event = Box::new(move|_|{/*TODO*/}) as Box<dyn Fn(JackEvent) + Send + Sync>;
let events = Notifications(event);
let frame = Box::new(move|c: &_, s: &_|cb(self.clone(), c, s));
let frames = ClosureProcessHandler::new(frame as BoxedAudioHandler<'a>);
*state.write().unwrap() = Active(client.activate_async(events, frames)?);
Ok(Self { state })
}
/// Activate a connection with an application.
///
/// * Wrap a [JackClient::Inactive] into [Arc<RwLock<_>>].
/// * Pass it to the `init` callback
/// * This allows user code to connect to JACK
/// * While user code retains clone of the
/// [Arc<RwLock<JackClient>>] that is
/// passed to `init`, the audio engine is running.
pub fn activate_with <'a: 'static, T> (
&self, init: impl FnOnce(&JackClient)->Usually<T>
) -> Usually<Arc<RwLock<T>>> where T: Audio + 'a {
// Run init callback. Return value is target. Target must retain clone of `connection`.
let target = Arc::new(RwLock::new(init(&self)?));
// Swap the `client` from the `JackClient::Inactive`
// for a `JackClient::Activating`.
let mut client = Activating;
std::mem::swap(&mut*self.state.write().unwrap(), &mut client);
// Replace the `JackClient::Activating` with a
// `JackClient::Active` wrapping the [AsyncClient]
// returned by the activation.
*self.state.write().unwrap() = Active(client.inner().activate_async(
// This is the misc notifications handler. It's a struct that wraps a [Box]
// which performs type erasure on a callback that takes [JackEvent], which is
// one of the available misc notifications.
Notifications(Box::new(move|_|{/*TODO*/}) as BoxedJackEventHandler),
// This is the main processing handler. It's a struct that wraps a [Box]
// which performs type erasure on a callback that takes [Client] and [ProcessScope]
// and passes them down to the `target`'s `process` callback, which in turn
// implements audio and MIDI input and output on a realtime basis.
ClosureProcessHandler::new(Box::new({
let target = target.clone();
move|c: &_, s: &_|if let Ok(mut target) = target.write() {
target.process(c, s)
} else {
Control::Quit
}
}) as BoxedAudioHandler),
)?);
Ok(target)
}
pub fn port_by_name (&self, name: &str) -> Option<Port<Unowned>> {
self.inner().port_by_name(name)
}
pub fn register_port <PS: PortSpec> (&self, name: &str, spec: PS) -> Usually<Port<PS>> {
Ok(self.inner().register_port(name, spec)?)
}
}
/// This is a connection which may be [Inactive], [Activating], or [Active].
/// In the [Active] and [Inactive] states, [JackClientState::client] returns a
/// [jack::Client], which you can use to talk to the JACK API.
#[derive(Debug, Default)] enum JackClientState {
/// Unused
#[default] Inert,
/// Before activation.
Inactive(Client),
/// During activation.
Activating,
/// After activation. Must not be dropped for JACK thread to persist.
Active(DynamicAsyncClient<'static>),
}
impl JackClientState {
pub fn inner (&self) -> Client {
match self {
Inert => panic!("jack client not activated"),
Inactive(ref client) => unsafe { Client::from_raw(client.raw()) },
Activating => panic!("jack client has not finished activation"),
Active(ref client) => unsafe { Client::from_raw(client.as_client().raw()) },
}
}
}
/// This is a boxed realtime callback.
pub type BoxedAudioHandler<'j> =
Box<dyn FnMut(&Client, &ProcessScope) -> Control + Send + 'j>;
/// This is the notification handler wrapper for a boxed realtime callback.
pub type DynamicAudioHandler<'j> =
ClosureProcessHandler<(), BoxedAudioHandler<'j>>;
/// This is a boxed [JackEvent] callback.
pub type BoxedJackEventHandler<'j> =
Box<dyn Fn(JackEvent) + Send + Sync + 'j>;
/// This is the notification handler wrapper for a boxed [JackEvent] callback.
pub type DynamicNotifications<'j> =
Notifications<BoxedJackEventHandler<'j>>;
/// This is a running JACK [AsyncClient] with maximum type erasure.
/// It has one [Box] containing a function that handles [JackEvent]s,
/// and another [Box] containing a function that handles realtime IO,
/// and that's all it knows about them.
pub type DynamicAsyncClient<'j>
= AsyncClient<DynamicNotifications<'j>, DynamicAudioHandler<'j>>;
impl RegisterPort for JackClient {
fn midi_in (&self, name: impl AsRef<str>) -> Usually<Port<MidiIn>> {
Ok(self.inner().register_port(name.as_ref(), MidiIn::default())?)
}
fn midi_out (&self, name: impl AsRef<str>) -> Usually<Port<MidiOut>> {
Ok(self.inner().register_port(name.as_ref(), MidiOut::default())?)
}
fn audio_in (&self, name: impl AsRef<str>) -> Usually<Port<AudioIn>> {
Ok(self.inner().register_port(name.as_ref(), AudioIn::default())?)
}
fn audio_out (&self, name: impl AsRef<str>) -> Usually<Port<AudioOut>> {
Ok(self.inner().register_port(name.as_ref(), AudioOut::default())?)
}
}
impl ConnectPort for JackClient {
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String> {
self.inner().ports(re_name, re_type, flags)
}
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>> {
self.inner().port_by_name(name.as_ref())
}
fn connect_ports <A: PortSpec, B: PortSpec> (&self, source: &Port<A>, target: &Port<B>)
-> Usually<()>
{
Ok(self.inner().connect_ports(source, target)?)
}
}

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@ -1,136 +1,165 @@
use crate::*;
/// This is a boxed realtime callback.
pub type BoxedAudioHandler = Box<dyn FnMut(&Client, &ProcessScope) -> Control + Send>;
/// This is the notification handler wrapper for a boxed realtime callback.
pub type DynamicAudioHandler = ClosureProcessHandler<(), BoxedAudioHandler>;
/// This is a boxed [JackEvent] callback.
pub type BoxedJackEventHandler = Box<dyn Fn(JackEvent) + Send + Sync>;
/// This is the notification handler wrapper for a boxed [JackEvent] callback.
pub type DynamicNotifications = Notifications<BoxedJackEventHandler>;
/// This is a running JACK [AsyncClient] with maximum type erasure.
/// It has one [Box] containing a function that handles [JackEvent]s,
/// and another [Box] containing a function that handles realtime IO,
/// and that's all it knows about them.
pub type DynamicAsyncClient = AsyncClient<DynamicNotifications, DynamicAudioHandler>;
/// This is a connection which may be `Inactive`, `Activating`, or `Active`.
/// In the `Active` and `Inactive` states, its `client` method returns a
/// [Client] which you can use to talk to the JACK API.
#[derive(Debug, Default)]
pub enum JackConnection {
#[default]
Inert,
/// Before activation.
Inactive(Client),
/// During activation.
Activating,
/// After activation. Must not be dropped for JACK thread to persist.
Active(DynamicAsyncClient),
}
impl From<JackConnection> for Client {
fn from (jack: JackConnection) -> Self {
match jack {
JackConnection::Inactive(client) => client,
JackConnection::Inert => panic!("jack client not activated"),
JackConnection::Activating => panic!("jack client still activating"),
JackConnection::Active(_) => panic!("jack client already activated"),
}
}
}
impl JackConnection {
pub fn new (name: &str) -> Usually<Self> {
let (client, _) = Client::new(name, ClientOptions::NO_START_SERVER)?;
Ok(Self::Inactive(client))
}
/// Return the internal [Client] handle that lets you call the JACK API.
pub fn client (&self) -> &Client {
match self {
Self::Inert => panic!("jack client not activated"),
Self::Inactive(ref client) => client,
Self::Activating => panic!("jack client has not finished activation"),
Self::Active(ref client) => client.as_client(),
}
}
/// Activate a connection with an application.
///
/// Consume a `JackConnection::Inactive`,
/// binding a process callback and
/// returning a `JackConnection::Active`.
///
/// Needs work. Strange ownership situation between the callback
/// and the host object.
fn activate (
self,
mut cb: impl FnMut(&Arc<RwLock<Self>>, &Client, &ProcessScope) -> Control + Send + 'static,
) -> Usually<Arc<RwLock<Self>>>
where
Self: Send + Sync + 'static
{
let client = Client::from(self);
let state = Arc::new(RwLock::new(Self::Activating));
let event = Box::new(move|_|{/*TODO*/}) as Box<dyn Fn(JackEvent) + Send + Sync>;
let events = Notifications(event);
let frame = Box::new({let state = state.clone(); move|c: &_, s: &_|cb(&state, c, s)});
let frames = ClosureProcessHandler::new(frame as BoxedAudioHandler);
*state.write().unwrap() = Self::Active(client.activate_async(events, frames)?);
Ok(state)
}
/// Activate a connection with an application.
///
/// * Wrap a [JackConnection::Inactive] into [Arc<RwLock<_>>].
/// * Pass it to the `init` callback
/// * This allows user code to connect to JACK
/// * While user code retains clone of the
/// [Arc<RwLock<JackConnection>>] that is
/// passed to `init`, the audio engine is running.
pub fn activate_with <T: Audio + 'static> (
self,
init: impl FnOnce(&Arc<RwLock<JackConnection>>)->Usually<T>
)
-> Usually<Arc<RwLock<T>>>
{
// Wrap self for multiple ownership.
let connection = Arc::new(RwLock::new(self));
// Run init callback. Return value is target. Target must retain clone of `connection`.
let target = Arc::new(RwLock::new(init(&connection)?));
// Swap the `client` from the `JackConnection::Inactive`
// for a `JackConnection::Activating`.
let mut client = Self::Activating;
std::mem::swap(&mut*connection.write().unwrap(), &mut client);
// Replace the `JackConnection::Activating` with a
// `JackConnection::Active` wrapping the [AsyncClient]
// returned by the activation.
*connection.write().unwrap() = Self::Active(Client::from(client).activate_async(
// This is the misc notifications handler. It's a struct that wraps a [Box]
// which performs type erasure on a callback that takes [JackEvent], which is
// one of the available misc notifications.
Notifications(Box::new(move|_|{/*TODO*/}) as BoxedJackEventHandler),
// This is the main processing handler. It's a struct that wraps a [Box]
// which performs type erasure on a callback that takes [Client] and [ProcessScope]
// and passes them down to the `target`'s `process` callback, which in turn
// implements audio and MIDI input and output on a realtime basis.
ClosureProcessHandler::new(Box::new({
let target = target.clone();
move|c: &_, s: &_|if let Ok(mut target) = target.write() {
target.process(c, s)
} else {
Control::Quit
pub trait JackPortConnect<T: PortSpec> {
fn jack (&self) -> &JackClient;
fn port (&self) -> &Port<T>;
fn conn (&self) -> &[PortConnection];
fn connect_to_matching (&mut self) -> Usually<()> {
use PortConnectionName::*;
use PortConnectionScope::*;
use PortConnectionStatus::*;
let jack = self.jack();
for connect in self.conn().iter() {
let mut status = vec![];
match &connect.name {
Exact(name) => for port in jack.ports(None, None, PortFlags::empty()).iter() {
if port.as_str() == &**name {
if let Some(port) = jack.port_by_name(port.as_str()) {
let port_status = Self::try_both_ways(jack, &port, &self.port());
let name = port.name()?.into();
status.push((port, name, port_status));
if port_status == Connected {
break
}
}
}
},
RegExp(re) => for port in jack.ports(Some(&re), None, PortFlags::empty()).iter() {
if let Some(port) = jack.port_by_name(port.as_str()) {
let port_status = Self::try_both_ways(jack, &port, &self.port());
let name = port.name()?.into();
status.push((port, name, port_status));
if port_status == Connected && connect.scope == One {
break
}
}
}
}) as BoxedAudioHandler),
)?);
Ok(target)
}
*connect.status.write().unwrap() = status
}
Ok(())
}
pub fn port_by_name (&self, name: &str) -> Option<Port<Unowned>> {
self.client().port_by_name(name)
}
pub fn register_port <PS: PortSpec> (&self, name: &str, spec: PS) -> Usually<Port<PS>> {
Ok(self.client().register_port(name, spec)?)
fn try_both_ways <A, B> (
jack: &impl ConnectPort, port_a: &Port<A>, port_b: &Port<B>
) -> PortConnectionStatus where A: PortSpec, B: PortSpec {
if let Ok(_) = jack.connect_ports(port_a, port_b) {
PortConnectionStatus::Connected
} else if let Ok(_) = jack.connect_ports(port_b, port_a) {
PortConnectionStatus::Connected
} else {
PortConnectionStatus::Mismatch
}
}
}
#[derive(Clone, Debug)]
pub struct PortConnection {
pub name: PortConnectionName,
pub scope: PortConnectionScope,
pub status: Arc<RwLock<Vec<(Port<Unowned>, Arc<str>, PortConnectionStatus)>>>,
}
pub trait ConnectPort {
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String>;
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>>;
fn connect_ports <A: PortSpec, B: PortSpec> (&self, source: &Port<A>, target: &Port<B>)
-> Usually<()>;
fn connect_midi_from (&self, input: &Port<MidiIn>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(port, input)?;
} else {
panic!("Missing MIDI output: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
fn connect_midi_to (&self, output: &Port<MidiOut>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(output, port)?;
} else {
panic!("Missing MIDI input: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
fn connect_audio_from (&self, input: &Port<AudioIn>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(port, input)?;
} else {
panic!("Missing MIDI output: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
fn connect_audio_to (&self, output: &Port<AudioOut>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(output, port)?;
} else {
panic!("Missing MIDI input: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
}
impl<T: ConnectPort> ConnectPort for Arc<RwLock<T>> {
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String> {
self.read().unwrap().ports(re_name, re_type, flags)
}
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>> {
self.read().unwrap().port_by_name(name.as_ref())
}
fn connect_ports <A: PortSpec, B: PortSpec> (&self, source: &Port<A>, target: &Port<B>)
-> Usually<()>
{
Ok(self.read().unwrap().connect_ports(source, target)?)
}
}
impl PortConnection {
pub fn collect (exact: &[impl AsRef<str>], re: &[impl AsRef<str>], re_all: &[impl AsRef<str>])
-> Vec<Self>
{
let mut connections = vec![];
for port in exact.iter() { connections.push(Self::exact(port)) }
for port in re.iter() { connections.push(Self::regexp(port)) }
for port in re_all.iter() { connections.push(Self::regexp_all(port)) }
connections
}
/// Connect to this exact port
pub fn exact (name: impl AsRef<str>) -> Self {
let name = PortConnectionName::Exact(name.as_ref().into());
Self { name, scope: PortConnectionScope::One, status: Arc::new(RwLock::new(vec![])) }
}
pub fn regexp (name: impl AsRef<str>) -> Self {
let name = PortConnectionName::RegExp(name.as_ref().into());
Self { name, scope: PortConnectionScope::One, status: Arc::new(RwLock::new(vec![])) }
}
pub fn regexp_all (name: impl AsRef<str>) -> Self {
let name = PortConnectionName::RegExp(name.as_ref().into());
Self { name, scope: PortConnectionScope::All, status: Arc::new(RwLock::new(vec![])) }
}
pub fn info (&self) -> Arc<str> {
format!("{} {} {}", match self.scope {
PortConnectionScope::One => " ",
PortConnectionScope::All => "*",
}, match &self.name {
PortConnectionName::Exact(name) => format!("= {name}"),
PortConnectionName::RegExp(name) => format!("~ {name}"),
}, self.status.read().unwrap().len()).into()
}
}
#[derive(Clone, Debug, PartialEq)]
pub enum PortConnectionName {
/** Exact match */
Exact(Arc<str>),
/** Match regular expression */
RegExp(Arc<str>),
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PortConnectionScope { One, All }
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PortConnectionStatus { Missing, Disconnected, Connected, Mismatch, }

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@ -1,279 +1,56 @@
use crate::*;
#[derive(Debug)]
pub struct JackPort<T: PortSpec> {
/// Handle to JACK client, for receiving reconnect events.
pub jack: Arc<RwLock<JackConnection>>,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<T>,
/// List of ports to connect to.
pub connect: Vec<PortConnection>
}
impl<T: PortSpec> JackPort<T> {
pub fn connect_to_matching (&mut self) -> Usually<()> {
use PortConnectionName::*;
use PortConnectionScope::*;
use PortConnectionStatus::*;
for connect in self.connect.iter_mut() {
let mut status = vec![];
match &connect.name {
Exact(name) => for port in self.jack.ports(None, None, PortFlags::empty()).iter() {
if port.as_str() == &**name {
if let Some(port) = self.jack.port_by_name(port.as_str()) {
let port_status = Self::try_both_ways(&self.jack, &port, &self.port);
let name = port.name()?.into();
status.push((port, name, port_status));
if port_status == Connected {
break
}
}
}
},
RegExp(re) => for port in self.jack.ports(Some(&re), None, PortFlags::empty()).iter() {
if let Some(port) = self.jack.port_by_name(port.as_str()) {
let port_status = Self::try_both_ways(&self.jack, &port, &self.port);
let name = port.name()?.into();
status.push((port, name, port_status));
if port_status == Connected && connect.scope == One {
break
}
}
}
macro_rules! impl_port {
($Name:ident $Spec:ident |$jack:ident, $name:ident|$port:expr) => {
#[derive(Debug)] pub struct $Name {
/// Handle to JACK client, for receiving reconnect events.
pub jack: JackClient,
/// Port name
pub name: Arc<str>,
/// Port handle.
pub port: Port<$Spec>,
/// List of ports to connect to.
pub conn: Vec<PortConnection>
}
impl AsRef<Port<$Spec>> for $Name { fn as_ref (&self) -> &Port<$Spec> { &self.port } }
impl $Name {
pub fn new ($jack: &JackClient, name: impl AsRef<str>, connect: &[PortConnection])
-> Usually<Self>
{
let $name = name.as_ref();
let mut port = Self {
jack: $jack.clone(),
port: $port?,
name: $name.into(),
conn: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
connect.status = status
}
Ok(())
}
fn try_both_ways <A: PortSpec, B: PortSpec> (
jack: &impl ConnectPort, port_a: &Port<A>, port_b: &Port<B>
)
-> PortConnectionStatus
{
if let Ok(_) = jack.connect_ports(port_a, port_b) {
PortConnectionStatus::Connected
} else if let Ok(_) = jack.connect_ports(port_b, port_a) {
PortConnectionStatus::Connected
} else {
PortConnectionStatus::Mismatch
impl JackPortConnect<$Spec> for $Name {
fn jack (&self) -> &JackClient { &self.jack }
fn port (&self) -> &Port<$Spec> { &self.port }
fn conn (&self) -> &[PortConnection] { self.conn.as_slice() }
}
}
};
}
#[derive(Clone, Debug, PartialEq)]
pub struct PortConnection {
pub name: PortConnectionName,
pub scope: PortConnectionScope,
pub status: Vec<(Port<Unowned>, Arc<str>, PortConnectionStatus)>,
}
impl PortConnection {
pub fn collect (exact: &[impl AsRef<str>], re: &[impl AsRef<str>], re_all: &[impl AsRef<str>])
-> Vec<Self>
{
let mut connections = vec![];
for port in exact.iter() { connections.push(Self::exact(port)) }
for port in re.iter() { connections.push(Self::regexp(port)) }
for port in re_all.iter() { connections.push(Self::regexp_all(port)) }
connections
}
/// Connect to this exact port
pub fn exact (name: impl AsRef<str>) -> Self {
let name = PortConnectionName::Exact(name.as_ref().into());
Self { name, scope: PortConnectionScope::One, status: vec![] }
}
pub fn regexp (name: impl AsRef<str>) -> Self {
let name = PortConnectionName::RegExp(name.as_ref().into());
Self { name, scope: PortConnectionScope::One, status: vec![] }
}
pub fn regexp_all (name: impl AsRef<str>) -> Self {
let name = PortConnectionName::RegExp(name.as_ref().into());
Self { name, scope: PortConnectionScope::All, status: vec![] }
}
pub fn info (&self) -> Arc<str> {
format!("{} {} {}", match self.scope {
PortConnectionScope::One => " ",
PortConnectionScope::All => "*",
}, match &self.name {
PortConnectionName::Exact(name) => format!("= {name}"),
PortConnectionName::RegExp(name) => format!("~ {name}"),
}, self.status.len()).into()
}
}
#[derive(Clone, Debug, PartialEq)]
pub enum PortConnectionName {
/** Exact match */
Exact(Arc<str>),
/** Match regular expression */
RegExp(Arc<str>),
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PortConnectionScope { One, All }
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PortConnectionStatus { Missing, Disconnected, Connected, Mismatch, }
impl_port! { JackAudioIn AudioIn |jack, name|jack.audio_in(name) }
impl_port! { JackAudioOut AudioOut |jack, name|jack.audio_out(name) }
impl_port! { JackMidiIn MidiIn |jack, name|jack.midi_in(name) }
impl_port! { JackMidiOut MidiOut |jack, name|jack.midi_out(name) }
impl<T: PortSpec> AsRef<Port<T>> for JackPort<T> {
fn as_ref (&self) -> &Port<T> {
&self.port
}
}
impl JackPort<MidiIn> {
pub fn new (
jack: &Arc<RwLock<JackConnection>>, name: impl AsRef<str>, connect: &[PortConnection]
) -> Usually<Self> {
let mut port = JackPort {
jack: jack.clone(),
port: jack.midi_in(name.as_ref())?,
name: name.as_ref().into(),
connect: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
}
impl JackPort<MidiOut> {
pub fn new (
jack: &Arc<RwLock<JackConnection>>, name: impl AsRef<str>, connect: &[PortConnection]
) -> Usually<Self> {
let mut port = Self {
jack: jack.clone(),
port: jack.midi_out(name.as_ref())?,
name: name.as_ref().into(),
connect: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
}
impl JackPort<AudioIn> {
pub fn new (
jack: &Arc<RwLock<JackConnection>>, name: impl AsRef<str>, connect: &[PortConnection]
) -> Usually<Self> {
let mut port = Self {
jack: jack.clone(),
port: jack.audio_in(name.as_ref())?,
name: name.as_ref().into(),
connect: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
}
impl JackPort<AudioOut> {
pub fn new (
jack: &Arc<RwLock<JackConnection>>, name: impl AsRef<str>, connect: &[PortConnection]
) -> Usually<Self> {
let mut port = Self {
jack: jack.clone(),
port: jack.audio_out(name.as_ref())?,
name: name.as_ref().into(),
connect: connect.to_vec()
};
port.connect_to_matching()?;
Ok(port)
}
}
pub trait ConnectPort {
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String>;
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>>;
fn connect_ports <A: PortSpec, B: PortSpec> (&self, source: &Port<A>, target: &Port<B>)
-> Usually<()>;
fn connect_midi_from (&self, input: &Port<MidiIn>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(port, input)?;
} else {
panic!("Missing MIDI output: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
fn connect_midi_to (&self, output: &Port<MidiOut>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(output, port)?;
} else {
panic!("Missing MIDI input: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
fn connect_audio_from (&self, input: &Port<AudioIn>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(port, input)?;
} else {
panic!("Missing MIDI output: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
fn connect_audio_to (&self, output: &Port<AudioOut>, ports: &[impl AsRef<str>]) -> Usually<()> {
for port in ports.iter() {
let port = port.as_ref();
if let Some(port) = self.port_by_name(port).as_ref() {
self.connect_ports(output, port)?;
} else {
panic!("Missing MIDI input: {port}. Use jack_lsp to list all port names.");
}
}
Ok(())
}
}
impl ConnectPort for JackConnection {
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String> {
self.client().ports(re_name, re_type, flags)
}
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>> {
self.client().port_by_name(name.as_ref())
}
fn connect_ports <A: PortSpec, B: PortSpec> (&self, source: &Port<A>, target: &Port<B>)
-> Usually<()>
{
Ok(self.client().connect_ports(source, target)?)
}
}
impl<T: ConnectPort> ConnectPort for Arc<RwLock<T>> {
fn ports (&self, re_name: Option<&str>, re_type: Option<&str>, flags: PortFlags) -> Vec<String> {
self.read().unwrap().ports(re_name, re_type, flags)
}
fn port_by_name (&self, name: impl AsRef<str>) -> Option<Port<Unowned>> {
self.read().unwrap().port_by_name(name.as_ref())
}
fn connect_ports <A: PortSpec, B: PortSpec> (&self, source: &Port<A>, target: &Port<B>)
-> Usually<()>
{
Ok(self.read().unwrap().connect_ports(source, target)?)
}
}
/// This is a utility trait for things that may register or connect [Port]s.
/// It contains shorthand methods to this purpose. It's implemented for
/// `Arc<RwLock<JackConnection>>` for terse port registration in the
/// `init` callback of [JackClient::activate_with].
/// `Arc<RwLock<JackClient>>` for terse port registration in the
/// `init` callback of [jack::Client::activate_with].
pub trait RegisterPort {
fn midi_in (&self, name: impl AsRef<str>) -> Usually<Port<MidiIn>>;
fn midi_out (&self, name: impl AsRef<str>) -> Usually<Port<MidiOut>>;
fn audio_in (&self, name: impl AsRef<str>) -> Usually<Port<AudioIn>>;
fn audio_out (&self, name: impl AsRef<str>) -> Usually<Port<AudioOut>>;
}
impl RegisterPort for JackConnection {
fn midi_in (&self, name: impl AsRef<str>) -> Usually<Port<MidiIn>> {
Ok(self.client().register_port(name.as_ref(), MidiIn::default())?)
}
fn midi_out (&self, name: impl AsRef<str>) -> Usually<Port<MidiOut>> {
Ok(self.client().register_port(name.as_ref(), MidiOut::default())?)
}
fn audio_in (&self, name: impl AsRef<str>) -> Usually<Port<AudioIn>> {
Ok(self.client().register_port(name.as_ref(), AudioIn::default())?)
}
fn audio_out (&self, name: impl AsRef<str>) -> Usually<Port<AudioOut>> {
Ok(self.client().register_port(name.as_ref(), AudioOut::default())?)
}
}
impl<T: RegisterPort> RegisterPort for Arc<RwLock<T>> {
fn midi_in (&self, name: impl AsRef<str>) -> Usually<Port<MidiIn>> {
self.read().unwrap().midi_in(name)

20
jack/src/jack_sync.rs Normal file
View file

@ -0,0 +1,20 @@
use crate::*;
use jack::contrib::*;
pub trait SyncToTransport {
fn client (&self) -> Client;
fn sync_lead (&self, enable: bool, cb: impl Fn(TimebaseInfo)->Position) -> Usually<()> {
if enable {
self.client().register_timebase_callback(false, cb)?;
}
Ok(())
}
fn sync_follow (&self, enable: bool) -> Usually<()> {
// TODO: sync follow
Ok(())
}
}
impl SyncToTransport for JackClient {
fn client (&self) -> Client { self.inner() }
}

View file

@ -1,8 +1,16 @@
#![feature(type_alias_impl_trait)]
mod has_jack; pub use self::has_jack::*;
mod jack_audio; pub use self::jack_audio::*;
mod jack_connect; pub use self::jack_connect::*;
mod jack_client; pub use self::jack_client::*;
mod jack_event; pub use self::jack_event::*;
mod jack_port; pub use self::jack_port::*;
mod jack_sync; pub use self::jack_sync::*;
pub(crate) use std::sync::{Arc, RwLock};
pub(crate) use std::collections::BTreeMap;
pub use ::jack;
pub(crate) use ::jack::{
pub use ::jack; pub(crate) use ::jack::{
contrib::ClosureProcessHandler, NotificationHandler,
Client, AsyncClient, ClientOptions, ClientStatus,
ProcessScope, Control, Frames,
@ -10,12 +18,6 @@ pub(crate) use ::jack::{
Unowned, MidiIn, MidiOut, AudioIn, AudioOut,
};
mod has_jack; pub use self::has_jack::*;
mod jack_audio; pub use self::jack_audio::*;
mod jack_connect; pub use self::jack_connect::*;
mod jack_event; pub use self::jack_event::*;
mod jack_port; pub use self::jack_port::*;
pub(crate) type Usually<T> = Result<T, Box<dyn std::error::Error>>;
////////////////////////////////////////////////////////////////////////////////////

View file

@ -2,8 +2,8 @@ use crate::*;
/// Trait for thing that may receive MIDI.
pub trait HasMidiIns {
fn midi_ins (&self) -> &Vec<JackPort<MidiIn>>;
fn midi_ins_mut (&mut self) -> &mut Vec<JackPort<MidiIn>>;
fn midi_ins (&self) -> &Vec<JackMidiIn>;
fn midi_ins_mut (&mut self) -> &mut Vec<JackMidiIn>;
fn has_midi_ins (&self) -> bool {
!self.midi_ins().is_empty()
}

View file

@ -2,8 +2,8 @@ use crate::*;
/// Trait for thing that may output MIDI.
pub trait HasMidiOuts {
fn midi_outs (&self) -> &Vec<JackPort<MidiOut>>;
fn midi_outs_mut (&mut self) -> &mut Vec<JackPort<MidiOut>>;
fn midi_outs (&self) -> &Vec<JackMidiOut>;
fn midi_outs_mut (&mut self) -> &mut Vec<JackMidiOut>;
fn has_midi_outs (&self) -> bool {
!self.midi_outs().is_empty()
}

View file

@ -30,9 +30,9 @@ pub struct MidiPlayer {
/// Send all notes off
pub reset: bool, // TODO?: after Some(nframes)
/// Record from MIDI ports to current sequence.
pub midi_ins: Vec<JackPort<MidiIn>>,
pub midi_ins: Vec<JackMidiIn>,
/// Play from current sequence to MIDI ports
pub midi_outs: Vec<JackPort<MidiOut>>,
pub midi_outs: Vec<JackMidiOut>,
/// Notes currently held at input
pub notes_in: Arc<RwLock<[bool; 128]>>,
/// Notes currently held at output
@ -62,7 +62,7 @@ impl Default for MidiPlayer {
}
impl MidiPlayer {
pub fn new (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
name: impl AsRef<str>,
clip: Option<&Arc<RwLock<MidiClip>>>,
midi_from: &[PortConnection],
@ -71,8 +71,8 @@ impl MidiPlayer {
let name = name.as_ref();
let clock = Clock::from(jack);
Ok(Self {
midi_ins: vec![JackPort::<MidiIn>::new(jack, format!("M/{name}"), midi_from)?,],
midi_outs: vec![JackPort::<MidiOut>::new(jack, format!("{name}/M"), midi_to)?, ],
midi_ins: vec![JackMidiIn::new(jack, format!("M/{name}"), midi_from)?,],
midi_outs: vec![JackMidiOut::new(jack, format!("{name}/M"), midi_to)?, ],
play_clip: Some((Moment::zero(&clock.timebase), clip.cloned())),
clock,
..Default::default()
@ -89,18 +89,18 @@ impl std::fmt::Debug for MidiPlayer {
}
}
from!(|clock: &Clock| MidiPlayer = Self {
clock: clock.clone(),
midi_ins: vec![],
midi_outs: vec![],
note_buf: vec![0;8],
reset: true,
recording: false,
monitoring: false,
overdub: false,
play_clip: None,
next_clip: None,
notes_in: RwLock::new([false;128]).into(),
notes_out: RwLock::new([false;128]).into(),
clock: clock.clone(),
midi_ins: vec![],
midi_outs: vec![],
note_buf: vec![0;8],
reset: true,
recording: false,
monitoring: false,
overdub: false,
play_clip: None,
next_clip: None,
notes_in: RwLock::new([false;128]).into(),
notes_out: RwLock::new([false;128]).into(),
});
from!(|state: (&Clock, &Arc<RwLock<MidiClip>>)|MidiPlayer = {
let (clock, clip) = state;
@ -110,12 +110,12 @@ from!(|state: (&Clock, &Arc<RwLock<MidiClip>>)|MidiPlayer = {
});
has_clock!(|self: MidiPlayer|self.clock);
impl HasMidiIns for MidiPlayer {
fn midi_ins (&self) -> &Vec<JackPort<MidiIn>> { &self.midi_ins }
fn midi_ins_mut (&mut self) -> &mut Vec<JackPort<MidiIn>> { &mut self.midi_ins }
fn midi_ins (&self) -> &Vec<JackMidiIn> { &self.midi_ins }
fn midi_ins_mut (&mut self) -> &mut Vec<JackMidiIn> { &mut self.midi_ins }
}
impl HasMidiOuts for MidiPlayer {
fn midi_outs (&self) -> &Vec<JackPort<MidiOut>> { &self.midi_outs }
fn midi_outs_mut (&mut self) -> &mut Vec<JackPort<MidiOut>> { &mut self.midi_outs }
fn midi_outs (&self) -> &Vec<JackMidiOut> { &self.midi_outs }
fn midi_outs_mut (&mut self) -> &mut Vec<JackMidiOut> { &mut self.midi_outs }
fn midi_note (&mut self) -> &mut Vec<u8> { &mut self.note_buf }
}
/// Hosts the JACK callback for a single MIDI player

View file

@ -4,7 +4,7 @@ use crate::*;
#[derive(Debug)]
pub struct Plugin {
/// JACK client handle (needs to not be dropped for standalone mode to work).
pub jack: Arc<RwLock<JackConnection>>,
pub jack: JackClient,
pub name: Arc<str>,
pub path: Option<Arc<str>>,
pub plugin: Option<PluginKind>,
@ -37,7 +37,7 @@ impl Debug for PluginKind {
}
impl Plugin {
pub fn new_lv2 (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
name: &str,
path: &str,
) -> Usually<Self> {
@ -128,7 +128,7 @@ audio!(|self: PluginAudio, client, scope|{
impl Plugin {
/// Create a plugin host device.
pub fn new (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
name: &str,
) -> Usually<Self> {
Ok(Self {
@ -257,7 +257,7 @@ fn draw_header (state: &Plugin, to: &mut TuiOut, x: u16, y: u16, w: u16) {
//}
//});
//from_atom!("plugin/lv2" => |jack: &Arc<RwLock<JackConnection>>, args| -> Plugin {
//from_atom!("plugin/lv2" => |jack: &JackClient, args| -> Plugin {
//let mut name = String::new();
//let mut path = String::new();
//atom!(atom in args {

View file

@ -30,16 +30,16 @@ pub trait HasSampler {
}
/// The sampler device plays sounds in response to MIDI notes.
#[derive(Debug)] pub struct Sampler {
pub jack: Arc<RwLock<JackConnection>>,
pub jack: JackClient,
pub name: String,
pub mapped: [Option<Arc<RwLock<Sample>>>;128],
pub recording: Option<(usize, Arc<RwLock<Sample>>)>,
pub unmapped: Vec<Arc<RwLock<Sample>>>,
pub voices: Arc<RwLock<Vec<Voice>>>,
pub midi_in: Option<JackPort<MidiIn>>,
pub audio_ins: Vec<JackPort<AudioIn>>,
pub midi_in: Option<JackMidiIn>,
pub audio_ins: Vec<JackAudioIn>,
pub input_meter: Vec<f32>,
pub audio_outs: Vec<JackPort<AudioOut>>,
pub audio_outs: Vec<JackAudioOut>,
pub buffer: Vec<Vec<f32>>,
pub output_gain: f32
}
@ -89,7 +89,7 @@ impl Default for Sampler {
}
impl Sampler {
pub fn new (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
name: impl AsRef<str>,
midi_from: &[PortConnection],
audio_from: &[&[PortConnection];2],
@ -97,14 +97,14 @@ impl Sampler {
) -> Usually<Self> {
let name = name.as_ref();
Ok(Self {
midi_in: Some(JackPort::<MidiIn>::new(jack, format!("M/{name}"), midi_from)?),
midi_in: Some(JackMidiIn::new(jack, format!("M/{name}"), midi_from)?),
audio_ins: vec![
JackPort::<AudioIn>::new(jack, &format!("L/{name}"), audio_from[0])?,
JackPort::<AudioIn>::new(jack, &format!("R/{name}"), audio_from[1])?,
JackAudioIn::new(jack, &format!("L/{name}"), audio_from[0])?,
JackAudioIn::new(jack, &format!("R/{name}"), audio_from[1])?,
],
audio_outs: vec![
JackPort::<AudioOut>::new(jack, &format!("{name}/L"), audio_to[0])?,
JackPort::<AudioOut>::new(jack, &format!("{name}/R"), audio_to[1])?,
JackAudioOut::new(jack, &format!("{name}/L"), audio_to[0])?,
JackAudioOut::new(jack, &format!("{name}/R"), audio_to[1])?,
],
..Default::default()
})
@ -349,7 +349,7 @@ impl Sampler {
}
///////////////////////////////////////////////////////////////////////////////////////////////////
type MidiSample = (Option<u7>, Arc<RwLock<crate::Sample>>);
//from_atom!("sampler" => |jack: &Arc<RwLock<JackConnection>>, args| -> crate::Sampler {
//from_atom!("sampler" => |jack: &JackClient, args| -> crate::Sampler {
//let mut name = String::new();
//let mut dir = String::new();
//let mut samples = BTreeMap::new();
@ -377,7 +377,7 @@ type MidiSample = (Option<u7>, Arc<RwLock<crate::Sample>>);
//});
//Self::new(jack, &name)
//});
//from_atom!("sample" => |(_jack, dir): (&Arc<RwLock<JackConnection>>, &str), args| -> MidiSample {
//from_atom!("sample" => |(_jack, dir): (&JackClient, &str), args| -> MidiSample {
//let mut name = String::new();
//let mut file = String::new();
//let mut midi = None;

View file

@ -61,7 +61,7 @@ impl TekCli {
pub fn run (&self) -> Usually<()> {
let name = self.name.as_ref().map_or("tek", |x|x.as_str());
//let color = ItemPalette::random();
let jack = JackConnection::new(name)?;
let jack = JackClient::new(name)?;
let engine = Tui::new()?;
let empty = &[] as &[&str];
let midi_froms = PortConnection::collect(&self.midi_from, &self.midi_from_re, empty);
@ -94,7 +94,7 @@ impl TekCli {
}
impl Tek {
pub fn new_clock (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
bpm: Option<f64>, sync_lead: bool, sync_follow: bool,
midi_froms: &[PortConnection], midi_tos: &[PortConnection],
) -> Usually<Self> {
@ -103,8 +103,8 @@ impl Tek {
jack: jack.clone(),
color: ItemPalette::random(),
clock: Clock::new(jack, bpm),
midi_ins: vec![JackPort::<MidiIn>::new(jack, "GlobalI", midi_froms)?],
midi_outs: vec![JackPort::<MidiOut>::new(jack, "GlobalO", midi_tos)?],
midi_ins: vec![JackMidiIn::new(jack, "GlobalI", midi_froms)?],
midi_outs: vec![JackMidiOut::new(jack, "GlobalO", midi_tos)?],
keys: SourceIter(KEYS_APP),
keys_clip: SourceIter(KEYS_CLIP),
keys_track: SourceIter(KEYS_TRACK),
@ -112,12 +112,17 @@ impl Tek {
keys_mix: SourceIter(KEYS_MIX),
..Default::default()
};
tek.sync_lead(sync_lead);
tek.sync_follow(sync_follow);
jack.sync_lead(sync_lead, |mut state|{
let clock = tek.clock();
clock.playhead.update_from_sample(state.position.frame() as f64);
state.position.bbt = Some(clock.bbt());
state.position
});
jack.sync_follow(sync_follow);
Ok(tek)
}
pub fn new_sequencer (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
bpm: Option<f64>, sync_lead: bool, sync_follow: bool,
midi_froms: &[PortConnection], midi_tos: &[PortConnection],
) -> Usually<Self> {
@ -134,7 +139,7 @@ impl Tek {
})
}
pub fn new_groovebox (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
bpm: Option<f64>, sync_lead: bool, sync_follow: bool,
midi_froms: &[PortConnection], midi_tos: &[PortConnection],
audio_froms: &[&[PortConnection];2], audio_tos: &[&[PortConnection];2],
@ -150,7 +155,7 @@ impl Tek {
Ok(app)
}
pub fn new_arranger (
jack: &Arc<RwLock<JackConnection>>,
jack: &JackClient,
bpm: Option<f64>, sync_lead: bool, sync_follow: bool,
midi_froms: &[PortConnection], midi_tos: &[PortConnection],
audio_froms: &[&[PortConnection];2], audio_tos: &[&[PortConnection];2],

View file

@ -1,7 +1,7 @@
use crate::*;
#[derive(Default, Debug)] pub struct Tek {
/// Must not be dropped for the duration of the process
pub jack: Arc<RwLock<JackConnection>>,
pub jack: JackClient,
/// Source of time
pub clock: Clock,
/// Theme
@ -11,10 +11,10 @@ use crate::*;
pub player: Option<MidiPlayer>,
pub sampler: Option<Sampler>,
pub midi_buf: Vec<Vec<Vec<u8>>>,
pub midi_ins: Vec<JackPort<MidiIn>>,
pub midi_outs: Vec<JackPort<MidiOut>>,
pub audio_ins: Vec<JackPort<AudioIn>>,
pub audio_outs: Vec<JackPort<AudioOut>>,
pub midi_ins: Vec<JackMidiIn>,
pub midi_outs: Vec<JackMidiOut>,
pub audio_ins: Vec<JackAudioIn>,
pub audio_outs: Vec<JackAudioOut>,
pub note_buf: Vec<u8>,
pub tracks: Vec<Track>,
pub scenes: Vec<Scene>,
@ -118,10 +118,10 @@ impl Tek {
name,
..Default::default()
};
track.player.midi_ins.push(JackPort::<MidiIn>::new(
track.player.midi_ins.push(JackMidiIn::new(
&self.jack, &format!("{}I", &track.name), midi_from
)?);
track.player.midi_outs.push(JackPort::<MidiOut>::new(
track.player.midi_outs.push(JackMidiOut::new(
&self.jack, &format!("{}O", &track.name), midi_to
)?);
self.tracks_mut().push(track);
@ -134,21 +134,6 @@ impl Tek {
}
Ok((index, &mut self.tracks_mut()[index]))
}
pub fn sync_lead (&self, enable: bool) -> Usually<()> {
if enable {
self.jack.read().unwrap().client().register_timebase_callback(false, |mut state|{
let clock = self.clock();
clock.playhead.update_from_sample(state.position.frame() as f64);
state.position.bbt = Some(clock.bbt());
state.position
})?;
}
Ok(())
}
pub fn sync_follow (&self, enable: bool) -> Usually<()> {
// TODO: sync follow
Ok(())
}
fn clip (&self) -> Option<Arc<RwLock<MidiClip>>> {
self.scene()?.clips.get(self.selected().track()?)?.clone()
}
@ -254,9 +239,9 @@ pub trait HasSelection {
/// Device chain
pub devices: Vec<Box<dyn Device>>,
/// Inputs of 1st device
pub audio_ins: Vec<JackPort<AudioIn>>,
pub audio_ins: Vec<JackAudioIn>,
/// Outputs of last device
pub audio_outs: Vec<JackPort<AudioOut>>,
pub audio_outs: Vec<JackAudioOut>,
}
has_clock!(|self: Track|self.player.clock);
has_player!(|self: Track|self.player);
@ -266,14 +251,14 @@ impl Track {
fn width_dec (&mut self) { if self.width > Track::MIN_WIDTH { self.width -= 1; } }
}
impl HasTracks for Tek {
fn midi_ins (&self) -> &Vec<JackPort<MidiIn>> { &self.midi_ins }
fn midi_outs (&self) -> &Vec<JackPort<MidiOut>> { &self.midi_outs }
fn midi_ins (&self) -> &Vec<JackMidiIn> { &self.midi_ins }
fn midi_outs (&self) -> &Vec<JackMidiOut> { &self.midi_outs }
fn tracks (&self) -> &Vec<Track> { &self.tracks }
fn tracks_mut (&mut self) -> &mut Vec<Track> { &mut self.tracks }
}
pub trait HasTracks: HasSelection + HasClock + HasJack + HasEditor + Send + Sync {
fn midi_ins (&self) -> &Vec<JackPort<MidiIn>>;
fn midi_outs (&self) -> &Vec<JackPort<MidiOut>>;
fn midi_ins (&self) -> &Vec<JackMidiIn>;
fn midi_outs (&self) -> &Vec<JackMidiOut>;
fn tracks (&self) -> &Vec<Track>;
fn tracks_mut (&mut self) -> &mut Vec<Track>;
fn track_longest (&self) -> usize {

View file

@ -30,6 +30,8 @@ impl<T: PartialEq, U> ViewMemo<T, U> {
scns: ViewMemo<Option<(usize, usize)>, String>,
trks: ViewMemo<Option<(usize, usize)>, String>,
stop: Arc<str>,
edit: Arc<str>,
last_color: Arc<RwLock<ItemPalette>>
}
impl Default for ViewCache {
fn default () -> Self {
@ -43,6 +45,8 @@ impl Default for ViewCache {
scns: ViewMemo::new(None, String::with_capacity(16)),
trks: ViewMemo::new(None, String::with_capacity(16)),
stop: "".into(),
edit: "edit".into(),
last_color: Arc::new(RwLock::new(ItemPalette::G[0]))
}
}
}
@ -65,17 +69,16 @@ provide_num!(u16: |self: Tek| {
":sample-h" => if self.is_editing() { 0 } else { 5 },
":samples-w" => if self.is_editing() { 4 } else { 11 },
":samples-y" => if self.is_editing() { 1 } else { 0 },
":pool-w" => if self.is_editing() { 5 } else {
let w = self.size.w();
if w > 60 { 20 } else if w > 40 { 15 } else { 10 } } });
});
macro_rules! per_track {
(|$self:ident,$track:ident,$index:ident|$content:expr) => {{
($area:expr;|$self:ident,$track:ident,$index:ident|$content:expr) => {{
let tracks = ||$self.tracks_sizes($self.is_editing(), $self.editor_w());
Box::new(move||Align::x(Map::new(tracks, move|(_, $track, x1, x2), $index| {
let width = (x2 - x1) as u16;
let content = Fixed::y(1, $content);
let styled = Tui::fg_bg($track.color.lightest.rgb, $track.color.base.rgb, content);
map_east(x1 as u16, width, Fixed::x(width, styled)) }))).into() }} }
Either(x2 >= $area, (),
map_east(x1 as u16, width, Fixed::x(width, styled))) }))).into() }} }
macro_rules! io_header {
($self:ident, $key:expr, $label:expr, $count:expr, $content:expr) => {
(move||{
@ -204,13 +207,13 @@ impl Tek {
" midi ins",
self.midi_ins.len(),
self.midi_ins().get(0).map(
move|input: &JackPort<MidiIn>|Bsp::s(
move|input: &JackMidiIn|Bsp::s(
Fill::x(Tui::bold(true, Tui::fg_bg(fg, bg, Align::w(input.name.clone())))),
input.connect.get(0).map(|connect|Fill::x(Align::w(Tui::bold(false,
input.conn().get(0).map(|connect|Fill::x(Align::w(Tui::bold(false,
Tui::fg_bg(fg, bg, connect.info()))))))));
let rec = false;
let mon = false;
let cells: ThunkBox<_> = per_track!(|self, track, _t|Bsp::s(Tui::bold(true, row!(
let cells: ThunkBox<_> = per_track!(self.size.w();|self, track, _t|Bsp::s(Tui::bold(true, row!(
Tui::fg_bg(if rec { White } else { track.color.light.rgb }, track.color.dark.rgb, "Rcrd"),
Tui::fg_bg(if rec { White } else { track.color.dark.rgb }, track.color.dark.rgb, ""),
Tui::fg_bg(if mon { White } else { track.color.light.rgb }, track.color.dark.rgb, "Mntr"),
@ -226,13 +229,13 @@ impl Tek {
let bg = Tui::g(64);
let h = 1 + self.midi_outs.len() as u16;
let header: ThunkBox<_> = io_header!(self, " O ", " midi outs", self.midi_outs.len(), self.midi_outs().get(0).map(
move|output: &JackPort<MidiOut>|Bsp::s(
move|output: &JackMidiOut|Bsp::s(
Fill::x(Tui::bold(true, Tui::fg_bg(fg, bg, Align::w(output.name.clone())))),
output.connect.get(0).map(|connect|Fill::x(Align::w(Tui::bold(false,
output.conn().get(0).map(|connect|Fill::x(Align::w(Tui::bold(false,
Tui::fg_bg(fg, bg, connect.info()))))))));
let mute = false;
let solo = false;
let cells: ThunkBox<_> = per_track!(|self, track, _t|Bsp::s(Tui::bold(true, row!(
let cells: ThunkBox<_> = per_track!(self.size.w();|self, track, _t|Bsp::s(Tui::bold(true, row!(
Tui::fg_bg(if mute { White } else { track.color.light.rgb }, track.color.dark.rgb, "Mute"),
Tui::fg_bg(if mute { White } else { track.color.dark.rgb }, track.color.dark.rgb, ""),
Tui::fg_bg(if solo { White } else { track.color.light.rgb }, track.color.dark.rgb, "Solo"),
@ -247,7 +250,7 @@ impl Tek {
let h = 1;
let header: ThunkBox<_> =
(move||Tui::bg(Tui::g(32), Fill::x(Align::w(self.view_track_add()))).boxed()).into();
let cells: ThunkBox<_> = per_track!(|self, track, t|{
let cells: ThunkBox<_> = per_track!(self.size.w();|self, track, t|{
let active = self.selected().track() == Some(t+1);
let name = &track.name;
let fg = track.color.lightest.rgb;
@ -277,110 +280,101 @@ impl Tek {
self.fmtd.read().unwrap().scns.view.clone()))
}
fn view_scenes (&self) -> impl Content<TuiOut> + use<'_> {
let header: ThunkBox<_> = (move||{
let bstyle = Style::default().fg(Tui::g(0));
let size_w = self.size.w();
let size_h = self.size.h();
let editing = self.is_editing();
let tracks = move||self.tracks_sizes(editing, self.editor_w());
let scenes = move||self.scenes_sizes(editing, 2, 15);
let selected_track = self.selected().track();
let selected_scene = self.selected().scene();
let border = move|h, cell|Push::y(1, Fixed::y(h, Outer(false, bstyle).enclose(cell)));
let header = move||{
let last_color = Arc::new(RwLock::new(ItemPalette::G[0]));
let iter = ||self.scenes_sizes(self.is_editing(), 2, 15);
Map::new(iter, move|(_, scene, y1, y2), i| {
let cell = phat_sel_3(
let iter = ||self.scenes_sizes(self.is_editing(), 2, 15);
let cell = {
let last_color = last_color.clone();
move|i, color: &ItemPalette, name: Arc<str>|phat_sel_3(
self.selected().scene() == Some(i),
Tui::bold(true, Bsp::e("🭬", &scene.name)),
Tui::bold(true, Bsp::e("🭬", &scene.name)),
Tui::bold(true, Bsp::e("🭬", name.clone())),
Tui::bold(true, Bsp::e("🭬", name)),
if i == 0 { Some(Reset) }
else if self.selected().scene() == Some(i) { None }
else { Some(last_color.read().unwrap().base.rgb) },
if self.selected().scene() == Some(i+1) { scene.color.light } else { scene.color.base }.rgb,
if self.selected().scene() == Some(i+1) { color.light } else { color.base }.rgb,
Some(Reset)
);
let h = (1 + y2 - y1) as u16;
)
};
Map::new(iter, move|(_, scene, y1, y2), s| {
let cell = cell(s, &scene.color, scene.name.clone());
let height = (1 + y2 - y1) as u16;
*last_color.write().unwrap() = scene.color;
map_south(y1 as u16, h, Push::y(1, Fixed::y(h,
Outer(false, Style::default().fg(Tui::g(0))).enclose(cell))))
map_south(y1 as u16, height, border(height, cell))
}).boxed()
}).into();
let editing = self.is_editing();
let tracks = move||self.tracks_sizes(editing, self.editor_w());
let scenes = move||self.scenes_sizes(editing, 2, 15);
let selected_track = self.selected().track();
let selected_scene = self.selected().scene();
let border = |x|Outer(false, Style::default().fg(Tui::g(0))).enclose(x);
let d = 6 + self.midi_ins.len() + self.midi_outs.len();
let cells: ThunkBox<_> = (move||Align::c(Map::new(tracks, {
let last_color = Arc::new(RwLock::new(ItemPalette::default()));
let area = self.size.w().saturating_sub(self.w_sidebar() as usize * 2);
move|(_, track, x1, x2), t| {
};
let border = move|x|Outer(false, bstyle).enclose_bg(x);
let content: ThunkBox<_> = per_track!(size_w; |self, track, t|{
let last_color = self.fmtd.read().unwrap().last_color.clone();
let same_track = selected_track == Some(t+1);
border(Map::new(scenes, move|(_, scene, y1, y2), s|{
let last_color = last_color.clone();
let same_track = selected_track == Some(t+1);
let w = (x2 - x1) as u16;
map_east(x1 as u16, w, border(Map::new(scenes, move|(_, scene, y1, y2), s|{
Thunk::new(move||{
let last_color = last_color.clone();
Either(x2 >= area, (), Thunk::new(move||{
let last_color = last_color.clone();
let mut fg = Tui::g(64);
let mut bg = ItemPalette::G[32];
if let Some(clip) = &scene.clips[t] {
let clip = clip.read().unwrap();
fg = clip.color.lightest.rgb;
bg = clip.color
};
// weird offsetting:
let selected = same_track && selected_scene == Some(s+1);
let neighbor = same_track && selected_scene == Some(s);
let active = editing && selected;
//let top = if neighbor { None } else { Some(last_color.read().unwrap().base.rgb) };
let top = if s == 0 {
Some(Reset)
} else if neighbor {
Some(last_color.read().unwrap().light.rgb)
} else {
Some(last_color.read().unwrap().base.rgb)
};
let mid = if selected { bg.light } else { bg.base }.rgb;
let low = Some(Reset);
let h = (1 + y2 - y1) as u16;
*last_color.write().unwrap() = bg;
let tab = " Tab ";
let name = if active {
self.editor.as_ref()
.map(|e|e.clip().as_ref().map(|c|c.clone()))
.flatten()
.map(|c|c.read().unwrap().name.clone())
.unwrap_or_else(||"".into())
} else {
"edit".into()
};
let label = move||{
let clip = scene.clips[t].clone();
let icon = "";
let name = clip.map(|c|c.read().unwrap().name.clone());
Align::nw(Tui::fg(fg, Bsp::e(icon, Bsp::e(Tui::bold(true, name), " "))))
};
let area = self.size.h().saturating_sub(d);//self.w_sidebar() as usize * 2);
Either(y2 > area, (), map_south(y1 as u16, h, Push::y(1, Fixed::y(h, Either::new(active,
Thunk::new(move||Bsp::a(
Fill::xy(Align::nw(button(tab, label()))),
&self.editor)),
Thunk::new(move||Bsp::a(
When::new(selected, Fill::y(Align::n(button(tab, "edit")))),
phat_sel_3(
selected,
Fill::xy(label()),
Fill::xy(label()),
top, mid, low
)
)),
)))))
}))
}))).boxed()
}
})).boxed()).into();
Outer(false, Style::default().fg(Tui::g(0))).enclose_bg({
let w = self.w();
let d = 6 + self.midi_ins.len() + self.midi_outs.len();
let h = self.size.h().saturating_sub(d) as u16;
self.view_row(w, h, header, cells)})
let mut fg = Tui::g(64);
let mut bg = ItemPalette::G[32];
if let Some(clip) = &scene.clips[t] {
let clip = clip.read().unwrap();
fg = clip.color.lightest.rgb;
bg = clip.color
};
// weird offsetting:
let selected = same_track && selected_scene == Some(s+1);
let neighbor = same_track && selected_scene == Some(s);
let active = editing && selected;
let top = if s == 0 {
Some(Reset)
} else if neighbor {
Some(last_color.read().unwrap().light.rgb)
} else {
Some(last_color.read().unwrap().base.rgb)
};
let mid = if selected { bg.light } else { bg.base }.rgb;
let low = Some(Reset);
let h = (1 + y2 - y1) as u16;
*last_color.write().unwrap() = bg;
let tab = " Tab ";
let name = if active {
self.editor.as_ref()
.map(|e|e.clip().as_ref().map(|c|c.clone()))
.flatten()
.map(|c|c.read().unwrap().name.clone())
.unwrap_or_else(||"".into())
} else {
self.fmtd.read().unwrap().edit.clone()
};
let label = move||{
let clip = scene.clips[t].clone();
let icon = "";
let name = clip.map(|c|c.read().unwrap().name.clone());
Align::nw(Tui::fg(fg, Bsp::e(icon, Bsp::e(Tui::bold(true, name), " "))))};
let editor = Thunk::new(move||Bsp::a(
Fill::xy(Align::nw(button(tab, label()))),
&self.editor));
let cell = Thunk::new(move||Bsp::a(
When::new(selected, Fill::y(Align::n(button(tab, "edit")))),
phat_sel_3(selected, Fill::xy(label()), Fill::xy(label()), top, mid, low)));
let cell = Either::new(active, editor, cell);
Either(y2 > size_h, (), map_south(y1 as u16, h, Push::y(1, Fixed::y(h, cell))))
})
}))
});
let border = move|x|Outer(false, bstyle).enclose_bg(x);
border(self.view_row(
size_w as u16,
size_h as u16,
<_ as Into<ThunkBox<_>>>::into(header),
<_ as Into<ThunkBox<_>>>::into(content),
))
}
fn w (&self) -> u16 {
self.tracks_sizes(self.is_editing(), self.editor_w())
@ -390,8 +384,9 @@ impl Tek {
}
fn w_sidebar (&self) -> u16 {
let w = self.size.w();
let w = if w > 60 { 20 } else if w > 40 { 15 } else { 10 };
let w = if self.is_editing() { 8 } else { w };
let w = if w > 80 { 20 } else if w > 70 { 18 } else if w > 60 { 16 }
else if w > 50 { 14 } else if w > 40 { 12 } else { 10 };
let w = if self.is_editing() { w / 2 } else { w };
w
}
fn button <'a> (

View file

@ -1,5 +1,5 @@
(bsp/a (fill/xy (align/n (max/y 1 :toolbar)))
(fill/x (align/c (bsp/a (fill/xy (align/e (fixed/x :pool-w :pool)))
(fill/x (align/c (bsp/a (fill/xy (align/e (fixed/x :sidebar-w :pool)))
(bsp/a
(fill/xy (align/s (bsp/s :scene-add (bsp/s :tracks (bsp/n :inputs :outputs)))))
(fill/xy :scenes))))))

View file

@ -81,11 +81,10 @@ pub struct Clock {
/// Size of buffer in samples
pub chunk: Arc<AtomicUsize>,
}
impl From<&Arc<RwLock<JackConnection>>> for Clock {
fn from (jack: &Arc<RwLock<JackConnection>>) -> Self {
let jack = jack.read().unwrap();
let chunk = jack.client().buffer_size();
let transport = jack.client().transport();
impl From<&JackClient> for Clock {
fn from (jack: &JackClient) -> Self {
let chunk = jack.inner().buffer_size();
let transport = jack.inner().transport();
let timebase = Arc::new(Timebase::default());
Self {
quant: Arc::new(24.into()),
@ -114,7 +113,7 @@ impl std::fmt::Debug for Clock {
}
}
impl Clock {
pub fn new (jack: &Arc<RwLock<JackConnection>>, bpm: Option<f64>) -> Self {
pub fn new (jack: &JackClient, bpm: Option<f64>) -> Self {
let clock = Self::from(jack);
if let Some(bpm) = bpm {
clock.timebase.bpm.set(bpm);