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https://codeberg.org/unspeaker/tek.git
synced 2025-12-06 19:56:42 +01:00
relax Send + Sync constraint on Renderables; remove 3 format calls from render loop
maybe render should have mutable access after all?
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parent
209f35440a
commit
680a841e3f
5 changed files with 58 additions and 55 deletions
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@ -20,6 +20,15 @@ impl Content<TuiOut> for String {
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}
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}
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impl Content<TuiOut> for std::sync::RwLockReadGuard<'_, String> {
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fn layout (&self, to: [u16;4]) -> [u16;4] {
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Content::<TuiOut>::layout(&**self, to)
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}
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fn render (&self, to: &mut TuiOut) {
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Content::<TuiOut>::render(&**self, to)
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}
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}
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impl Content<TuiOut> for Arc<str> {
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fn layout (&self, to: [u16;4]) -> [u16;4] {
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to.center_xy([self.chars().count() as u16, 1])
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@ -29,43 +38,32 @@ impl Content<TuiOut> for Arc<str> {
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}
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}
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pub struct Field<T, U>(pub ItemPalette, pub T, pub U)
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where T: AsRef<str> + Send + Sync, U: AsRef<str> + Send + Sync;
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impl<T, U> Content<TuiOut> for Field<T, U>
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where T: AsRef<str> + Send + Sync, U: AsRef<str> + Send + Sync
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{
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pub struct FieldH<T, U>(pub ItemPalette, pub T, pub U);
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impl<T: Content<TuiOut>, U: Content<TuiOut>> Content<TuiOut> for FieldH<T, U> {
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fn content (&self) -> impl Render<TuiOut> {
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let ItemPalette { darkest, dark, lighter, lightest, .. } = self.0;
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let Self(ItemPalette { darkest, dark, lighter, lightest, .. }, title, value) = self;
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row!(
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Tui::fg_bg(dark.rgb, darkest.rgb, "▐"),
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Tui::fg_bg(lighter.rgb, dark.rgb, Tui::bold(true, format!("{}", self.1.as_ref()))),
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Tui::fg_bg(lighter.rgb, dark.rgb, Tui::bold(true, title)),
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Tui::fg_bg(dark.rgb, darkest.rgb, "▌"),
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Tui::fg_bg(lightest.rgb, darkest.rgb, format!("{} ", self.2.as_ref()))
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Tui::fg_bg(lightest.rgb, darkest.rgb, value),
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)
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}
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}
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pub struct FieldV<T, U>(pub ItemPalette, pub T, pub U)
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where T: AsRef<str> + Send + Sync, U: AsRef<str> + Send + Sync;
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impl<T, U> Content<TuiOut> for FieldV<T, U>
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where T: AsRef<str> + Send + Sync, U: AsRef<str> + Send + Sync
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{
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pub struct FieldV<T, U>(pub ItemPalette, pub T, pub U);
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impl<T: Content<TuiOut>, U: Content<TuiOut>> Content<TuiOut> for FieldV<T, U> {
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fn content (&self) -> impl Render<TuiOut> {
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let ItemPalette { darkest, dark, lighter, lightest, .. } = self.0;
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let sep1 = Tui::bg(darkest.rgb, Tui::fg(dark.rgb, "▐"));
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let sep2 = Tui::bg(darkest.rgb, Tui::fg(dark.rgb, "▌"));
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let name = Tui::bg(dark.rgb, Tui::fg(lighter.rgb,
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Tui::bold(true, format!("{}", self.1.as_ref()))));
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let value = Tui::bg(darkest.rgb, Tui::fg(lightest.rgb,
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format!(" {} ", self.2.as_ref())));
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Bsp::e(Bsp::s(row!(sep1, name, sep2), value), " ")
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let Self(ItemPalette { darkest, dark, lighter, lightest, .. }, title, value) = self;
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let sep1 = Tui::bg(darkest.rgb, Tui::fg(dark.rgb, "▐"));
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let sep2 = Tui::bg(darkest.rgb, Tui::fg(dark.rgb, "▌"));
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let title = Tui::bg(dark.rgb, Tui::fg(lighter.rgb, Tui::bold(true, title)));
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let value = Tui::bg(darkest.rgb, Tui::fg(lightest.rgb, value));
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Bsp::e(Bsp::s(row!(sep1, title, sep2), value), " ")
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}
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}
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pub struct Repeat<'a>(pub &'a str);
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impl Content<TuiOut> for Repeat<'_> {
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fn layout (&self, to: [u16;4]) -> [u16;4] {
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to
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@ -85,7 +83,6 @@ impl Content<TuiOut> for Repeat<'_> {
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}
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pub struct RepeatV<'a>(pub &'a str);
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impl Content<TuiOut> for RepeatV<'_> {
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fn layout (&self, to: [u16;4]) -> [u16;4] {
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to
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@ -101,7 +98,6 @@ impl Content<TuiOut> for RepeatV<'_> {
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}
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pub struct RepeatH<'a>(pub &'a str);
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impl Content<TuiOut> for RepeatH<'_> {
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fn layout (&self, to: [u16;4]) -> [u16;4] {
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to
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@ -21,7 +21,7 @@ impl Output for TuiOut {
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}
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impl TuiOut {
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/// Spawn the output thread.
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pub fn run_output <T: Render<TuiOut> + 'static> (
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pub fn run_output <T: Render<TuiOut> + Send + Sync + 'static> (
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engine: &Arc<RwLock<Tui>>,
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state: &Arc<RwLock<T>>,
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timer: Duration
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