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https://codeberg.org/unspeaker/tek.git
synced 2025-12-07 12:16:42 +01:00
remove vec allocation from plugin callback
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parent
828436745c
commit
672d81f353
5 changed files with 150 additions and 116 deletions
191
src/view/grid.rs
191
src/view/grid.rs
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@ -1,25 +1,22 @@
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use crate::core::*;
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use crate::model::*;
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use crate::view::*;
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pub struct SceneGridView<'a> {
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pub struct SceneGridViewHorizontal<'a> {
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pub buf: &'a mut Buffer,
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pub area: Rect,
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pub name: &'a str,
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pub focused: bool,
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pub scenes: &'a[Scene],
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pub tracks: &'a[Track],
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pub cursor: &'a(usize, usize),
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pub mode: bool,
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pub focused: bool
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}
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impl<'a> SceneGridView<'a> {
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fn longest_scene_name (&self) -> u16 {
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let mut w = 3u16;
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for scene in self.scenes.iter() {
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w = w.max(scene.name.len() as u16);
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}
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w
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impl<'a> SceneGridViewHorizontal<'a> {
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pub fn size (&self) -> (u16, u16) {
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let (mut w, mut h) = (4, 2);
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w = w + self.longest_track_name();
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w = w + self.scenes.len() as u16 * 10;
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h = h + self.tracks.len();
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(w as u16, h as u16)
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}
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fn longest_track_name (&self) -> u16 {
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let mut w = 3u16;
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for track in self.tracks.iter() {
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@ -27,75 +24,72 @@ impl<'a> SceneGridView<'a> {
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}
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w
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}
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pub fn size_horizontal (&mut self) -> (u16, u16) {
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let (mut w, mut h) = (4, 2);
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w = w + self.longest_track_name();
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w = w + self.scenes.len() as u16 * 10;
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h = h + self.tracks.len();
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(w as u16, h as u16)
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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match self.mode {
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true => self.draw_horizontal(),
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false => self.draw_vertical(),
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}
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}
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pub fn draw_horizontal (&mut self) -> Usually<Rect> {
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//let (w, h) = self.size_horizontal();
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//self.area.x = self.area.x + self.area.width.saturating_sub(w) / 2;
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self.area.height = self.tracks.len() as u16 + 2;
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//self.area.width = w;
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let style = Some(Style::default().green().dim());
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let Rect { x, y, width, height } = self.area;
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if self.focused {
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let Rect { x, y, width, height } = self.area;
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lozenge_left(self.buf, x, y, height, style);
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lozenge_right(self.buf, x + width - 1, y, height, style);
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}
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" Mix ".blit(self.buf,self.area.x+1,self.area.y,Some(Style::default().bold().not_dim().white()));
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let style = Some(Style::default().bold().not_dim().white());
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"Mix".blit(self.buf, x + 1, y, style);
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let mut x2 = 0;
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let style = Some(Style::default().bold());
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for (i, track) in self.tracks.iter().enumerate() {
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let label = format!(" {} ", &track.name);
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label.blit(self.buf, self.area.x+1, self.area.y+1+i as u16, Some(Style::default().bold()));
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let label = format!(" {:8} [R] [D] [M] ", &track.name);
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label.blit(self.buf, x + 1, y + 1 + i as u16, style);
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x2 = x2.max(label.len() as u16 + 1);
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}
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"╷".blit(self.buf, self.area.x + x2, self.area.y, style);
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for y in self.area.y+1..self.area.y+self.area.height-1 {
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"│".blit(self.buf, self.area.x + x2, y, style);
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"╷".blit(self.buf, x + x2, y, style);
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for y in y+1..y+height-1 {
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"│".blit(self.buf, x + x2, y, style);
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}
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//"╵".blit(self.buf, self.area.x + x2, self.area.y+self.area.height-1, style);
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//"╵".blit(self.buf, x + x2, y+height-1, style);
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x2 = x2 + 1;
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for scene in self.scenes.iter() {
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let label = format!("{}", &scene.name);
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let mut x3 = label.len() as u16;
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label.blit(self.buf, self.area.x + x2, self.area.y, Some(Style::default().bold()));
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let mut x3 = 10.max(scene.name.len() as u16);
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scene.name.blit(self.buf, x + x2, y, Some(Style::default().bold()));
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for (i, clip) in scene.clips.iter().enumerate() {
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if let Some(clip) = clip {
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if let Some(phrase) = self.tracks[i].phrases.get(*clip) {
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let label = format!("{}", &phrase.name);
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label.blit(self.buf, self.area.x + x2, self.area.y + 1 + i as u16, None);
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label.blit(self.buf, x + x2, y + 1 + i as u16, None);
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x3 = x3.max(label.len() as u16)
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}
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}
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}
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x2 = x2 + x3;
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"╷".blit(self.buf, self.area.x + x2, self.area.y, style);
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for y in self.area.y+1..self.area.y+self.area.height-1 {
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"┊".blit(self.buf, self.area.x + x2, y, style);
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"╷".blit(self.buf, x + x2, y, style);
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for y in y+1..y+height-1 {
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"┊".blit(self.buf, x + x2, y, style);
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}
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//"╵".blit(self.buf, self.area.x + x2, self.area.y+self.area.height-1, style);
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//"╵".blit(self.buf, x + x2, y+height-1, style);
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x2 = x2 + 1;
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}
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if self.focused {
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HELP.blit(self.buf, self.area.x + 2, self.area.y + self.area.height - 1, Some(Style::default().dim()));
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HELP.blit(self.buf, x + 2, y + height - 1, Some(Style::default().dim()));
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}
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Ok(self.area)
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}
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pub fn draw_vertical (&mut self) -> Usually<Rect> {
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}
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pub struct SceneGridViewVertical<'a> {
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pub buf: &'a mut Buffer,
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pub area: Rect,
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pub scenes: &'a[Scene],
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pub tracks: &'a[Track],
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pub cursor: &'a(usize, usize),
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pub focused: bool
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}
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impl<'a> SceneGridViewVertical<'a> {
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pub fn size (&self) -> (u16, u16) {
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unimplemented!();
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}
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pub fn draw (&mut self) -> Usually<Rect> {
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let width = self.area.width.min(4 + HELP.len() as u16);
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self.area.height = self.scenes.len() as u16 + 2;
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//self.area.x = self.area.x + self.area.width.saturating_sub(width) / 2;
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@ -120,9 +114,8 @@ impl<'a> SceneGridView<'a> {
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if x >= self.area.x + self.area.width {
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break
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}
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title.blit(
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self.buf, x+1, y, Some(self.highlight(i == self.cursor.0).bold())
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);
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let style = Some(highlight(self.focused, i == self.cursor.0).bold());
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title.blit(self.buf, x+1, y, style);
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if i == 0 {
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self.scenes(x+1, y + 1);
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} else if i < columns.len() {
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@ -136,7 +129,6 @@ impl<'a> SceneGridView<'a> {
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}
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Ok(self.area)
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}
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fn track_names (&self) -> Vec<&'a str> {
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let mut track_names = vec!["Mix"];
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for track in self.tracks.iter() {
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@ -146,7 +138,10 @@ impl<'a> SceneGridView<'a> {
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}
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fn track_widths (&self) -> Vec<u16> {
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self.track_names().iter().map(|name|(name.len() as u16).max(10) + 3).collect()
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self.track_names()
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.iter()
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.map(|name|(name.len() as u16).max(10) + 3)
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.collect()
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}
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fn scenes (&mut self, x: u16, y: u16) -> u16 {
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@ -158,18 +153,23 @@ impl<'a> SceneGridView<'a> {
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if y + index as u16 >= self.area.height {
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break
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}
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if let Some(scene) = self.scenes.get(index) {
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let style = Some(self.highlight(
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(0 == self.cursor.0) && (index + 1 == self.cursor.1)
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).bold());
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"⯈".blit(self.buf, x, y + index as u16, style);
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scene.name.blit(self.buf, x+1, y + index as u16, style);
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}
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self.scene(x, y + index as u16, index);
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index = index + 1;
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}
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index as u16
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}
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fn scene (&mut self, x: u16, y: u16, index: usize) {
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if let Some(scene) = self.scenes.get(index) {
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let style = Some(highlight(
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self.focused,
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(0 == self.cursor.0) && (index + 1 == self.cursor.1)
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).bold());
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"⯈".blit(self.buf, x, y, style);
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scene.name.blit(self.buf, x + 1, y, style);
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}
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}
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fn clips (&mut self, x: u16, y: u16, track: usize) -> u16 {
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let mut index = 0;
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loop {
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@ -179,53 +179,58 @@ impl<'a> SceneGridView<'a> {
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if y + index as u16 >= self.area.height {
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break
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}
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if let Some(scene) = self.scenes.get(index) {
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let hi = (track + 1 == self.cursor.0) &&
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(index + 1 == self.cursor.1);
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let style = Some(self.highlight(hi));
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let clip = scene.clips.get(track);
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let index = index as u16;
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let label = if let Some(Some(clip)) = clip {
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if let Some(phrase) = self.tracks[track].phrases.get(*clip) {
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format!("⯈{}", phrase.name)
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} else {
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format!("????")
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}
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} else {
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format!(" ·········")
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};
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label.blit(self.buf, x, y + index, style);
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}
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self.clip(x, y, track, index);
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index = index + 1;
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}
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//let hi = (track + 1 == self.cursor.0) &&
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//(self.scenes.len() + 1 == self.cursor.1);
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//"[Add clip…]".blit(self.buf, x, y + index as u16, Some(if hi {
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//self.highlight(true)
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//} else {
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//Style::default().dim()
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//}));
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index as u16
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}
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fn highlight (&self, highlight: bool) -> Style {
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if highlight {
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if self.focused {
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Style::default().green().not_dim()
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fn clip (&mut self, x: u16, y: u16, track: usize, index: usize) {
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if let Some(scene) = self.scenes.get(index) {
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let hi = (track + 1 == self.cursor.0) &&
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(index + 1 == self.cursor.1);
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let style = Some(highlight(self.focused, hi));
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let clip = scene.clips.get(track);
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let index = index as u16;
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let label = if let Some(Some(clip)) = clip {
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if let Some(phrase) = self.tracks[track].phrases.get(*clip) {
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format!("⯈{}", phrase.name)
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} else {
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format!("????")
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}
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} else {
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Style::default().green().dim()
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}
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} else {
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Style::default()
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format!(" ·········")
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};
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label.blit(self.buf, x, y + index, style);
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}
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}
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fn separator_v (&mut self, x: u16, highlight: bool) {
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let style = Some(self.highlight(highlight));
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fn separator_v (&mut self, x: u16, hi: bool) {
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let style = Some(highlight(self.focused, hi));
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for y in self.area.y+1..self.area.y+self.area.height-1 {
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"┊".blit(self.buf, x, y, style);
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}
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}
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fn longest_scene_name (&self) -> u16 {
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let mut w = 3u16;
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for scene in self.scenes.iter() {
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w = w.max(scene.name.len() as u16);
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}
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w
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}
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}
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const HELP: &'static str = "[C-t] Add track [C-a] Add scene [v] Show/hide track";
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fn highlight (focused: bool, highlight: bool) -> Style {
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if highlight {
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if focused {
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Style::default().green().not_dim()
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} else {
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Style::default().green().dim()
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}
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} else {
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Style::default()
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}
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}
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