trying to get new Bsp to work; update docs

This commit is contained in:
🪞👃🪞 2024-12-31 19:21:48 +01:00
parent c9b81edb45
commit 62ce1776c0
11 changed files with 301 additions and 157 deletions

View file

@ -89,28 +89,28 @@ impl Direction {
pub enum Bsp<E: Engine, X: Content<E>, Y: Content<E>> {
/// X is north of Y
N(Option<f64>, Option<X>, Option<Y>),
North(Option<f64>, Option<X>, Option<Y>),
/// X is south of Y
S(Option<f64>, Option<X>, Option<Y>),
South(Option<f64>, Option<X>, Option<Y>),
/// X is east of Y
E(Option<f64>, Option<X>, Option<Y>),
East(Option<f64>, Option<X>, Option<Y>),
/// X is west of Y
W(Option<f64>, Option<X>, Option<Y>),
West(Option<f64>, Option<X>, Option<Y>),
/// X is above Y
A(Option<X>, Option<Y>),
Above(Option<X>, Option<Y>),
/// X is below Y
B(Option<X>, Option<Y>),
Below(Option<X>, Option<Y>),
/// Should be avoided.
Null(PhantomData<E>),
}
impl<E: Engine, X: Content<E>, Y: Content<E>> Bsp<E, X, Y> {
pub fn n (x: X, y: Y) -> Self { Self::N(None, Some(x), Some(y)) }
pub fn s (x: X, y: Y) -> Self { Self::S(None, Some(x), Some(y)) }
pub fn e (x: X, y: Y) -> Self { Self::E(None, Some(x), Some(y)) }
pub fn w (x: X, y: Y) -> Self { Self::W(None, Some(x), Some(y)) }
pub fn a (x: X, y: Y) -> Self { Self::A(Some(x), Some(y)) }
pub fn b (x: X, y: Y) -> Self { Self::B(Some(x), Some(y)) }
pub fn n (x: X, y: Y) -> Self { Self::North(None, Some(x), Some(y)) }
pub fn s (x: X, y: Y) -> Self { Self::South(None, Some(x), Some(y)) }
pub fn e (x: X, y: Y) -> Self { Self::East(None, Some(x), Some(y)) }
pub fn w (x: X, y: Y) -> Self { Self::West(None, Some(x), Some(y)) }
pub fn a (x: X, y: Y) -> Self { Self::Above(Some(x), Some(y)) }
pub fn b (x: X, y: Y) -> Self { Self::Below(Some(x), Some(y)) }
}
impl<E: Engine, X: Content<E>, Y: Content<E>> Default for Bsp<E, X, Y> {
@ -123,17 +123,27 @@ impl<E: Engine, X: Content<E>, Y: Content<E>> Content<E> for Bsp<E, X, Y> {
fn area (&self, outer: E::Area) -> E::Area {
match self {
Self::Null(_) => [0.into(), 0.into(), 0.into(), 0.into()].into(),
Self::N(_, a, b) | Self::S(_, a, b) => {
Self::North(_, a, b) => {
let a = a.area(outer);
let b = b.area(outer);
let b = b.area(North.split_fixed(outer, a.y() + a.h()).1.into());
[a.x().min(b.x()), a.y().min(b.y()), a.w().max(b.w()), a.h() + b.h()].into()
}
Self::South(_, a, b) => {
let a = a.area(outer);
let b = b.area(South.split_fixed(outer, a.y() + a.h()).1.into());
[a.x().min(b.x()), a.y().min(b.y()), a.w().max(b.w()), a.h() + b.h()].into()
},
Self::E(_, a, b) | Self::W(_, a, b) => {
Self::East(_, a, b) => {
let a = a.area(outer);
let b = b.area(outer);
let b = b.area(East.split_fixed(outer, a.x() + a.w()).1.into());
[a.x().min(b.x()), a.y().min(b.y()), a.w() + b.w(), a.h().max(b.h())].into()
},
Self::A(a, b) | Self::B(a, b) => {
Self::West(_, a, b) => {
let a = a.area(outer);
let b = b.area(West.split_fixed(outer, a.x() + a.w()).1.into());
[a.x().min(b.x()), a.y().min(b.y()), a.w() + b.w(), a.h().max(b.h())].into()
},
Self::Above(a, b) | Self::Below(a, b) => {
let a = a.area(outer);
let b = b.area(outer);
[a.x().min(b.x()), a.y().min(b.y()), a.w().max(b.w()), a.h().max(b.h())].into()
@ -141,38 +151,45 @@ impl<E: Engine, X: Content<E>, Y: Content<E>> Content<E> for Bsp<E, X, Y> {
}
}
fn render (&self, to: &mut E::Output) {
let n = E::Area::zero();
let area = to.area();
let area = to.area().clone();
match self {
Self::S(p, a, b) => {
let s_a = a.area(area);
let _ = b.area(area);
let h = s_a.h().into();
to.place(to.area().clip_h(h).into(), a);
to.place(to.area().shrink_y(h).push_y(h).into(), b);
Self::North(_, a, b) => {
let area_a = a.area(area);
let area_b = b.area(North.split_fixed(area, area_a.y() + area_a.h()).1.into());
to.place(area_a, a);
to.place(area_b, b);
},
Self::E(p, a, b) => {
let s_a = a.area(area);
let _ = b.area(area);
let w = s_a.w().into();
to.place(to.area().clip_w(w).into(), a);
to.place(to.area().push_x(w).shrink_x(w).into(), b);
Self::South(_, a, b) => {
let area_a = a.area(area).clone();
let area_b = b.area(South.split_fixed(area, area_a.y() + area_a.h()).1.into()).clone();
to.place(area_a, a);
to.place(area_b, b);
},
Self::W(p, a, b) => {
let s_a = a.area(area);
let _ = b.area(area);
let w = (to.area().w() - s_a.w()).into();
to.place(to.area().push_x(w).into(), a);
to.place(to.area().shrink_x(w).into(), b);
Self::East(_, a, b) => {
let area_a = a.area(area);
let area_b = b.area(East.split_fixed(area, area_a.x() + area_a.w()).1.into());
to.place(area_a, a);
to.place(area_b, b);
},
Self::N(p, a, b) => {
let s_a = a.area(area);
let _ = b.area(area);
let h = to.area().h() - s_a.h();
to.place(to.area().push_y(h).into(), a);
to.place(to.area().shrink_y(h).into(), b);
Self::West(_, a, b) => {
let area_a = a.area(area);
let area_b = b.area(West.split_fixed(area, area_a.x() + area_a.w()).1.into());
to.place(area_a, a);
to.place(area_b, b);
},
_ => todo!()
Self::Above(a, b) => {
let area_a = a.area(area);
let area_b = b.area(area);
to.place(area_b, b);
to.place(area_a, a);
},
Self::Below(a, b) => {
let area_a = a.area(area);
let area_b = b.area(area);
to.place(area_a, a);
to.place(area_b, b);
},
Self::Null(_) => {}
}
}
}