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trying to get new Bsp to work; update docs
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11 changed files with 301 additions and 157 deletions
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@ -31,17 +31,39 @@ pub trait Content<E: Engine>: Send + Sync {
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}
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impl<E: Engine> Content<E> for () {
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fn area (&self, area: E::Area) -> E::Area {
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fn area (&self, _: E::Area) -> E::Area {
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[0.into(), 0.into(), 0.into(), 0.into()].into()
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}
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fn render (&self, output: &mut E::Output) {}
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fn render (&self, _: &mut E::Output) {}
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}
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impl<E: Engine, T: Content<E>> Content<E> for &T {}
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impl<E: Engine, T: Content<E>> Content<E> for &T {
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fn content (&self) -> impl Content<E> {
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(*self).content()
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}
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fn area (&self, area: E::Area) -> E::Area {
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(*self).area(area)
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}
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fn render (&self, output: &mut E::Output) {
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(*self).render(output)
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}
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}
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impl<E: Engine, T: Content<E>> Content<E> for Option<T> {}
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impl<E: Engine, T: Content<E>> Content<E> for Vec<T> {}
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impl<E: Engine, T: Content<E>> Content<E> for Option<T> {
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fn content (&self) -> impl Content<E> {
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self.as_ref()
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.map(|content|content.content())
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}
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fn area (&self, area: E::Area) -> E::Area {
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self.as_ref()
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.map(|content|content.area(area))
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.unwrap_or([0.into(), 0.into(), 0.into(), 0.into(),].into())
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}
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fn render (&self, output: &mut E::Output) {
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self.as_ref()
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.map(|content|content.render(output));
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}
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}
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pub struct Thunk<E: Engine, T: Content<E>, F: Fn()->T + Send + Sync>(F, PhantomData<E>);
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