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https://codeberg.org/unspeaker/tek.git
synced 2026-03-13 11:50:44 +01:00
move the jack stuff into tengri
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parent
9ae35830c3
commit
6295f2e601
12 changed files with 107 additions and 440 deletions
123
app/tek_trait.rs
123
app/tek_trait.rs
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@ -1,125 +1,6 @@
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use crate::*;
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use std::sync::atomic::Ordering;
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/// Things that can provide a [jack::Client] reference.
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///
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/// ```
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/// use tek::{Jack, HasJack};
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///
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/// let jack: &Jack = Jacked::default().jack();
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///
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/// #[derive(Default)] struct Jacked<'j>(Jack<'j>);
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///
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/// impl<'j> tek::HasJack<'j> for Jacked<'j> {
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/// fn jack (&self) -> &Jack<'j> { &self.0 }
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/// }
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/// ```
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pub trait HasJack<'j>: Send + Sync {
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/// Return the internal [jack::Client] handle
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/// that lets you call the JACK API.
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fn jack (&self) -> &Jack<'j>;
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fn with_client <T> (&self, op: impl FnOnce(&Client)->T) -> T {
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self.jack().with_client(op)
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}
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fn port_by_name (&self, name: &str) -> Option<Port<Unowned>> {
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self.with_client(|client|client.port_by_name(name))
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}
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fn port_by_id (&self, id: u32) -> Option<Port<Unowned>> {
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self.with_client(|c|c.port_by_id(id))
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}
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fn register_port <PS: PortSpec + Default> (&self, name: impl AsRef<str>) -> Usually<Port<PS>> {
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self.with_client(|client|Ok(client.register_port(name.as_ref(), PS::default())?))
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}
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fn sync_lead (&self, enable: bool, callback: impl Fn(TimebaseInfo)->Position) -> Usually<()> {
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if enable {
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self.with_client(|client|match client.register_timebase_callback(false, callback) {
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Ok(_) => Ok(()),
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Err(e) => Err(e)
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})?
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}
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Ok(())
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}
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fn sync_follow (&self, _enable: bool) -> Usually<()> {
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// TODO: sync follow
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Ok(())
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}
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}
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/// Trait for thing that has a JACK process callback.
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pub trait Audio {
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/// Handle a JACK event.
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fn handle (&mut self, _event: JackEvent) {}
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/// Projecss a JACK chunk.
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fn process (&mut self, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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/// The JACK process callback function passed to the server.
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fn callback (
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state: &Arc<RwLock<Self>>, client: &Client, scope: &ProcessScope
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) -> Control where Self: Sized {
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if let Ok(mut state) = state.write() {
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state.process(client, scope)
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} else {
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Control::Quit
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}
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}
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}
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/// Implement [Audio]: provide JACK callbacks.
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#[macro_export] macro_rules! audio {
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(|
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$self1:ident:
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$Struct:ident$(<$($L:lifetime),*$($T:ident$(:$U:path)?),*>)?,$c:ident,$s:ident
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|$cb:expr$(;|$self2:ident,$e:ident|$cb2:expr)?) => {
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impl $(<$($L),*$($T $(: $U)?),*>)? Audio for $Struct $(<$($L),*$($T),*>)? {
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#[inline] fn process (&mut $self1, $c: &Client, $s: &ProcessScope) -> Control { $cb }
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$(#[inline] fn handle (&mut $self2, $e: JackEvent) { $cb2 })?
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}
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};
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($Struct:ident: $process:ident, $handle:ident) => {
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impl Audio for $Struct {
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#[inline] fn process (&mut self, c: &Client, s: &ProcessScope) -> Control {
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$process(self, c, s)
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}
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#[inline] fn handle (&mut self, e: JackEvent) {
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$handle(self, e)
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}
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}
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};
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($Struct:ident: $process:ident) => {
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impl Audio for $Struct {
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#[inline] fn process (&mut self, c: &Client, s: &ProcessScope) -> Control {
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$process(self, c, s)
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}
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}
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};
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}
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pub trait JackPerfModel {
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fn update_from_jack_scope (&self, t0: Option<u64>, scope: &ProcessScope);
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}
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pub trait HasN<T>: Send + Sync {
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fn get_nth (&self, key: usize) -> &T;
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fn get_nth_mut (&mut self, key: usize) -> &mut T;
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}
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pub trait Gettable<T> {
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/// Returns current value
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fn get (&self) -> T;
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@ -249,7 +130,7 @@ pub trait HasClock: AsRef<Clock> + AsMut<Clock> {
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}
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pub trait HasDevices: AsRef<Vec<Device>> + AsMut<Vec<Device>> {
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fn devices_mut (&mut self) -> &mut Vec<Device> { self.as_mut() }
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fn devices (&self) -> &Vec<Device> { self.as_reF() }
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fn devices (&self) -> &Vec<Device> { self.as_ref() }
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}
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pub trait HasSelection: AsRef<Selection> + AsMut<Selection> {
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fn selection_mut (&mut self) -> &mut Selection { self.as_mut() }
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@ -264,7 +145,7 @@ pub trait HasScene: AsRef<Option<Scene>> + AsMut<Option<Scene>> {
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fn scene (&self) -> Option<&Scene> { self.as_ref() }
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}
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pub trait HasScenes: AsRef<Vec<Scene>> + AsMut<Vec<Scene>> {
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fn scenes (&self) -> &Vec<Scene> { self.as_reF() }
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fn scenes (&self) -> &Vec<Scene> { self.as_ref() }
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fn scenes_mut (&mut self) -> &mut Vec<Scene> { self.as_mut() }
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/// Generate the default name for a new scene
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fn scene_default_name (&self) -> Arc<str> { format!("s{:3>}", self.scenes().len() + 1).into() }
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