refactor: compact

This commit is contained in:
🪞👃🪞 2024-06-07 16:51:30 +03:00
parent abee6cc2c8
commit 60627ac3e5
43 changed files with 923 additions and 780 deletions

View file

@ -110,85 +110,6 @@ impl Exitable for Sequencer {
}
}
#[cfg(test)]
mod test {
#[test]
fn test_midi_frames () {
let beats = 4;
let steps = 16;
let bpm = 120;
let rate = 44100; // Hz
let frame = 1f64 / rate as f64; // msec
let buf = 512; // frames
let t_beat = 60.0 / bpm as f64; // msec
let t_loop = t_beat * beats as f64; // msec
let t_step = t_beat / steps as f64; // msec
let assign = |chunk: usize| {
let start = chunk * buf; // frames
let end = (chunk + 1) * buf; // frames
println!("{chunk}: {start} .. {end}");
let mut steps: Vec<(usize, usize, f64)> = vec![];
for frame_index in start..end {
let frame_msec = frame_index as f64 * frame;
let offset = (frame_msec * 1000.0) % (t_step * 1000.0);
if offset < 0.1 {
let time = frame_index - start;
let step_index = (frame_msec % t_loop / t_step) as usize;
println!("{chunk}: {frame_index} ({time}) -> {step_index} ({frame_msec} % {t_step} = {offset})");
steps.push((time, step_index, offset));
}
}
steps
};
for chunk in 0..10 {
let chunk = assign(chunk);
//println!("{chunk} {:#?}", assign(chunk));
}
}
#[test]
fn test_midi_frames_2 () {
let beats = 4;
let steps = 16;
let bpm = 120;
let rate = 44100; // Hz
let frame = 1f64 / rate as f64; // msec
let buf = 512; // frames
let t_beat = 60.0 / bpm as f64; // msec
let t_loop = t_beat * beats as f64; // msec
let t_step = t_beat / steps as f64; // msec
let mut step_frames = vec![];
for step in 0..beats*steps {
let step_index = (step as f64 * t_step / frame) as usize;
step_frames.push(step_index);
}
let loop_frames = (t_loop*rate as f64) as usize;
let mut frame_steps: Vec<Option<usize>> = vec![None;loop_frames];
for (index, frame) in step_frames.iter().enumerate() {
println!("{index} {frame}");
frame_steps[*frame] = Some(index);
}
let assign = |chunk: usize| {
let (start, end) = (chunk * buf, (chunk + 1) * buf); // frames
let (start_looped, end_looped) = (start % loop_frames, end % loop_frames);
println!("{chunk}: {start} .. {end} ({start_looped} .. {end_looped})");
let mut steps: Vec<Option<usize>> = vec![None;buf];
for frame in 0..buf {
let value = frame_steps[(start_looped + frame) as usize % loop_frames];
if value.is_some() { println!("{frame:03} = {value:?}, ") };
steps[frame as usize] = value;
}
steps
};
for chunk in 0..1000 {
let chunk = assign(chunk);
//println!("{chunk} {:#?}", assign(chunk));
}
}
}
impl HandleInput for Sequencer {
fn handle (&mut self, event: &crate::engine::Event) -> Result<(), Box<dyn Error>> {
handle(self, event)
@ -198,13 +119,7 @@ impl HandleInput for Sequencer {
fn handle (state: &mut Sequencer, event: &crate::engine::Event) -> Result<(), Box<dyn Error>> {
if let crate::engine::Event::Input(crossterm::event::Event::Key(event)) = event {
match event.code {
KeyCode::Char('c') => {
if event.modifiers == KeyModifiers::CONTROL {
state.exit();
}
},
KeyCode::Down => {
state.cursor.0 = if state.cursor.0 >= 23 {
0
@ -255,7 +170,6 @@ fn handle (state: &mut Sequencer, event: &crate::engine::Event) -> Result<(), Bo
println!("{event:?}");
}
}
}
Ok(())
}
@ -270,25 +184,28 @@ const KEYS: [&'static str; 6] = [
impl WidgetRef for Sequencer {
fn render_ref (&self, area: Rect, buf: &mut Buffer) {
draw_box(buf, area);
draw_leaf(buf, area, 1, 0, "Name: Melody#000");
draw_leaf(buf, area, 3, 0, "Output: None");
draw_leaf(buf, area, 5, 0, "Input: None");
draw_leaf(buf, area, 7, 0, "Channel: 01");
draw_leaf(buf, area, 9, 0, "Zoom: 1/64");
draw_leaf(buf, area, 11, 0, "Rate: 1/1");
let mut area = area.inner(&Margin { horizontal: 1, vertical: 3, });
area.x = area.x + 14;
draw_sequence_keys(area, buf, &self.jack_client.as_client().transport().query().unwrap(), &self.sequence);
draw_sequence_header(area, buf);
draw_sequence_cursor(area, buf, self.cursor);
//╭{}╮
//faul
//ring
//rea.
//╰{}╯
let cursor = self.cursor;
{
let mut area = area.clone();
area.height = 18;
draw_box(buf, area);
}
draw_leaf(buf, area, 3, 0, "Channel: 01");
draw_leaf(buf, area, 5, 0, "Zoom: 1/64");
draw_leaf(buf, area, 7, 0, "Rate: 1/1");
{
let title = "(no inputs) -> Melody#000 -> (no outputs)";
let mut area = area.clone();
area.x = (area.width - title.len() as u16) / 2;
area.width = title.len() as u16;
draw_leaf(buf, area, 1, 0, title);
}
{
let mut area = area.inner(&Margin { horizontal: 1, vertical: 3, });
area.x = area.x + 14;
draw_sequence_keys(area, buf, &self.jack_client.as_client().transport().query().unwrap(), &self.sequence);
draw_sequence_header(area, buf);
draw_sequence_cursor(area, buf, self.cursor);
}
}
}
@ -322,9 +239,7 @@ fn draw_sequence_keys (
let bars = beats as u32 / div as u32;
let beat = beats as u32 % div as u32 + 1;
let beat_sub = beats % 1.0;
let sequence = sequence.lock().unwrap();
for key in 0..12 {
buf.set_string(area.x, area.y + 1 + key, KEYS[(key % 6) as usize],
Style::default().black());
@ -424,3 +339,82 @@ impl NotificationHandler for Notifications {
Control::Continue
}
}
#[cfg(test)]
mod test {
#[test]
fn test_midi_frames () {
let beats = 4;
let steps = 16;
let bpm = 120;
let rate = 44100; // Hz
let frame = 1f64 / rate as f64; // msec
let buf = 512; // frames
let t_beat = 60.0 / bpm as f64; // msec
let t_loop = t_beat * beats as f64; // msec
let t_step = t_beat / steps as f64; // msec
let assign = |chunk: usize| {
let start = chunk * buf; // frames
let end = (chunk + 1) * buf; // frames
println!("{chunk}: {start} .. {end}");
let mut steps: Vec<(usize, usize, f64)> = vec![];
for frame_index in start..end {
let frame_msec = frame_index as f64 * frame;
let offset = (frame_msec * 1000.0) % (t_step * 1000.0);
if offset < 0.1 {
let time = frame_index - start;
let step_index = (frame_msec % t_loop / t_step) as usize;
println!("{chunk}: {frame_index} ({time}) -> {step_index} ({frame_msec} % {t_step} = {offset})");
steps.push((time, step_index, offset));
}
}
steps
};
for chunk in 0..10 {
let chunk = assign(chunk);
//println!("{chunk} {:#?}", assign(chunk));
}
}
#[test]
fn test_midi_frames_2 () {
let beats = 4;
let steps = 16;
let bpm = 120;
let rate = 44100; // Hz
let frame = 1f64 / rate as f64; // msec
let buf = 512; // frames
let t_beat = 60.0 / bpm as f64; // msec
let t_loop = t_beat * beats as f64; // msec
let t_step = t_beat / steps as f64; // msec
let mut step_frames = vec![];
for step in 0..beats*steps {
let step_index = (step as f64 * t_step / frame) as usize;
step_frames.push(step_index);
}
let loop_frames = (t_loop*rate as f64) as usize;
let mut frame_steps: Vec<Option<usize>> = vec![None;loop_frames];
for (index, frame) in step_frames.iter().enumerate() {
println!("{index} {frame}");
frame_steps[*frame] = Some(index);
}
let assign = |chunk: usize| {
let (start, end) = (chunk * buf, (chunk + 1) * buf); // frames
let (start_looped, end_looped) = (start % loop_frames, end % loop_frames);
println!("{chunk}: {start} .. {end} ({start_looped} .. {end_looped})");
let mut steps: Vec<Option<usize>> = vec![None;buf];
for frame in 0..buf {
let value = frame_steps[(start_looped + frame) as usize % loop_frames];
if value.is_some() { println!("{frame:03} = {value:?}, ") };
steps[frame as usize] = value;
}
steps
};
for chunk in 0..1000 {
let chunk = assign(chunk);
//println!("{chunk} {:#?}", assign(chunk));
}
}
}