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wip: component playground; Align primitive
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12 changed files with 181 additions and 42 deletions
50
crates/tek_test/src/main.rs
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50
crates/tek_test/src/main.rs
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use tek_core::*;
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pub fn main () -> Usually<()> {
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Tui::run(Arc::new(RwLock::new(Demo::new())))?;
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Ok(())
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}
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pub struct Demo {
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index: usize,
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items: Vec<Box<dyn Component<Tui>>>
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}
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impl Demo {
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fn new () -> Self {
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let items = vec![];
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Self { index: 0, items }
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}
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}
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impl Handle<Tui> for Demo {
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fn handle (&mut self, from: &Tui) -> Perhaps<bool> {
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match from.event() {
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key!(KeyCode::PageUp) => {
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self.index = (self.index + 1) % self.items.len();
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Ok(Some(true))
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},
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key!(KeyCode::PageDown) => {
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self.index = if self.index > 1 {
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self.index - 1
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} else {
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self.items.len() - 1
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};
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Ok(Some(true))
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},
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_ => Ok(None)
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}
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}
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}
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impl Layout<Tui> for Demo {
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fn layout (&self, area: [u16;4]) -> Perhaps<[u16;4]> {
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Align::Center(self.items[self.index]).layout(area)
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}
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}
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impl Render<Tui> for Demo {
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fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
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Align::Center(self.items[self.index]).render(to)
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}
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}
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