mirror of
https://codeberg.org/unspeaker/tek.git
synced 2025-12-07 12:16:42 +01:00
return impl Render
This commit is contained in:
parent
88964e405e
commit
5d7347137b
2 changed files with 179 additions and 153 deletions
|
|
@ -75,7 +75,7 @@ pub struct Arranger {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Display mode of arranger
|
/// Display mode of arranger
|
||||||
enum ArrangerViewMode {
|
pub enum ArrangerViewMode {
|
||||||
Vertical,
|
Vertical,
|
||||||
VerticalCompact,
|
VerticalCompact,
|
||||||
Horizontal,
|
Horizontal,
|
||||||
|
|
@ -132,44 +132,86 @@ render!(Arranger |self, buf, area| match self.mode {
|
||||||
});
|
});
|
||||||
|
|
||||||
mod draw_vertical {
|
mod draw_vertical {
|
||||||
use crate::{core::*, view::*, model::Track};
|
use crate::{core::*, view::*};
|
||||||
use super::{Arranger, focus::ArrangerFocus, track::track_clip_name_lengths, scene::{Scene, scene_ppqs, scene_name_max_len}};
|
use super::{Arranger, focus::ArrangerFocus, track::track_clip_name_lengths, scene::{Scene, scene_ppqs, scene_name_max_len}};
|
||||||
|
|
||||||
pub fn draw_expanded (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
pub fn draw_expanded (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||||
|
let track_cols = track_clip_name_lengths(state.tracks.as_slice());
|
||||||
let scene_rows = scene_ppqs(state.tracks.as_slice(), state.scenes.as_slice());
|
let scene_rows = scene_ppqs(state.tracks.as_slice(), state.scenes.as_slice());
|
||||||
draw(state, buf, area, scene_rows.as_slice())
|
draw(state, buf, area, track_cols.as_slice(), scene_rows.as_slice())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn draw_compact (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
pub fn draw_compact (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||||
|
let track_cols = track_clip_name_lengths(state.tracks.as_slice());
|
||||||
let scene_rows = (0..=state.scenes.len()).map(|i|(96, 96*(i+1))).collect::<Vec<_>>();
|
let scene_rows = (0..=state.scenes.len()).map(|i|(96, 96*(i+1))).collect::<Vec<_>>();
|
||||||
draw(state, buf, area, scene_rows.as_slice())
|
draw(state, buf, area, track_cols.as_slice(), scene_rows.as_slice())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn draw (
|
pub fn draw (
|
||||||
state: &Arranger, buf: &mut Buffer, mut area: Rect, scene_rows: &[(usize, usize)]
|
state: &Arranger,
|
||||||
|
buf: &mut Buffer,
|
||||||
|
mut area: Rect,
|
||||||
|
cols: &[(usize, usize)],
|
||||||
|
rows: &[(usize, usize)],
|
||||||
) -> Usually<Rect> {
|
) -> Usually<Rect> {
|
||||||
let track_cols = track_clip_name_lengths(state.tracks.as_slice());
|
area.height = 2 + (rows[rows.len() - 1].1 / 96) as u16;
|
||||||
area.height = 2 + (scene_rows[scene_rows.len() - 1].1 / 96) as u16;
|
|
||||||
let offset = 3 + scene_name_max_len(state.scenes.as_ref()) as u16;
|
let offset = 3 + scene_name_max_len(state.scenes.as_ref()) as u16;
|
||||||
|
column_separators(buf, area, offset, cols)?;
|
||||||
|
fill_bg(buf, area, Nord::bg_lo(state.focused, state.entered));
|
||||||
|
cursor_focus(state, buf, area, offset, cols, rows)?;
|
||||||
|
Split::down([
|
||||||
|
&tracks_header(state, cols, offset),
|
||||||
|
&scene_rows(state, cols, rows, offset),
|
||||||
|
]).render(buf, area)?;
|
||||||
|
row_separators(buf, area, rows);
|
||||||
|
Ok(area)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn column_separators (
|
||||||
|
buf: &mut Buffer, area: Rect, offset: u16, cols: &[(usize, usize)]
|
||||||
|
) -> Usually<()> {
|
||||||
let style = Some(Style::default().fg(Color::Rgb(0,0,0)));
|
let style = Some(Style::default().fg(Color::Rgb(0,0,0)));
|
||||||
for (_, x) in track_cols.iter() {
|
for (_, x) in cols.iter() {
|
||||||
let x = offset + area.x + *x as u16 - 1;
|
let x = offset + area.x + *x as u16 - 1;
|
||||||
for y in area.y..area.height+area.y {
|
for y in area.y..area.height+area.y {
|
||||||
"▎".blit(buf, x, y, style)?;
|
"▎".blit(buf, x, y, style)?;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
fill_bg(buf, area, Nord::bg_lo(state.focused, state.entered));
|
fn row_separators (buf: &mut Buffer, area: Rect, rows: &[(usize, usize)]) {
|
||||||
|
for (_, y) in rows.iter() {
|
||||||
|
let y = area.y + (*y / 96) as u16 + 1;
|
||||||
|
for x in area.x..area.width+area.y-2 {
|
||||||
|
let cell = buf.get_mut(x, y);
|
||||||
|
cell.modifier = Modifier::UNDERLINED;
|
||||||
|
cell.underline_color = Color::Rgb(0, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn cursor_focus (
|
||||||
|
state: &Arranger,
|
||||||
|
buf: &mut Buffer,
|
||||||
|
area: Rect,
|
||||||
|
offset: u16,
|
||||||
|
cols: &[(usize, usize)],
|
||||||
|
rows: &[(usize, usize)],
|
||||||
|
) -> Usually<()> {
|
||||||
match state.selected {
|
match state.selected {
|
||||||
ArrangerFocus::Mix => if state.focused && state.entered && state.selected == ArrangerFocus::Mix {
|
ArrangerFocus::Mix => if state.focused
|
||||||
|
&& state.entered
|
||||||
|
&& state.selected == ArrangerFocus::Mix
|
||||||
|
{
|
||||||
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
||||||
Corners(Style::default().green().not_dim()).draw(buf, area)?;
|
Corners(Style::default().green().not_dim()).draw(buf, area)?;
|
||||||
},
|
},
|
||||||
ArrangerFocus::Track(t) => {
|
ArrangerFocus::Track(t) => {
|
||||||
let area = Rect {
|
let area = Rect {
|
||||||
x: offset + area.x + track_cols[t].1 as u16 - 1,
|
x: offset + area.x + cols[t].1 as u16 - 1,
|
||||||
y: area.y,
|
y: area.y,
|
||||||
width: track_cols[t].0 as u16,
|
width: cols[t].0 as u16,
|
||||||
height: area.height
|
height: area.height
|
||||||
};
|
};
|
||||||
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
||||||
|
|
@ -178,31 +220,31 @@ mod draw_vertical {
|
||||||
ArrangerFocus::Scene(s) => {
|
ArrangerFocus::Scene(s) => {
|
||||||
let area = Rect {
|
let area = Rect {
|
||||||
x: area.x,
|
x: area.x,
|
||||||
y: 2 + area.y + (scene_rows[s].1 / 96) as u16,
|
y: 2 + area.y + (rows[s].1 / 96) as u16,
|
||||||
width: area.width,
|
width: area.width,
|
||||||
height: (scene_rows[s].0 / 96) as u16
|
height: (rows[s].0 / 96) as u16
|
||||||
};
|
};
|
||||||
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
||||||
Corners(Style::default().green().not_dim()).draw(buf, area)?;
|
Corners(Style::default().green().not_dim()).draw(buf, area)?;
|
||||||
},
|
},
|
||||||
ArrangerFocus::Clip(t, s) => {
|
ArrangerFocus::Clip(t, s) => {
|
||||||
let track_area = Rect {
|
let track_area = Rect {
|
||||||
x: offset + area.x + track_cols[t].1 as u16 - 1,
|
x: offset + area.x + cols[t].1 as u16 - 1,
|
||||||
y: area.y,
|
y: area.y,
|
||||||
width: track_cols[t].0 as u16,
|
width: cols[t].0 as u16,
|
||||||
height: area.height
|
height: area.height
|
||||||
};
|
};
|
||||||
let scene_area = Rect {
|
let scene_area = Rect {
|
||||||
x: area.x,
|
x: area.x,
|
||||||
y: 2 + area.y + (scene_rows[s].1 / 96) as u16,
|
y: 2 + area.y + (rows[s].1 / 96) as u16,
|
||||||
width: area.width,
|
width: area.width,
|
||||||
height: (scene_rows[s].0 / 96) as u16
|
height: (rows[s].0 / 96) as u16
|
||||||
};
|
};
|
||||||
let area = Rect {
|
let area = Rect {
|
||||||
x: offset + area.x + track_cols[t].1 as u16 - 1,
|
x: offset + area.x + cols[t].1 as u16 - 1,
|
||||||
y: 2 + area.y + (scene_rows[s].1 / 96) as u16,
|
y: 2 + area.y + (rows[s].1 / 96) as u16,
|
||||||
width: track_cols[t].0 as u16,
|
width: cols[t].0 as u16,
|
||||||
height: (scene_rows[s].0 / 96) as u16
|
height: (rows[s].0 / 96) as u16
|
||||||
};
|
};
|
||||||
let lo = Nord::bg_hi(state.focused, state.entered);
|
let lo = Nord::bg_hi(state.focused, state.entered);
|
||||||
let hi = Nord::bg_hier(state.focused, state.entered);
|
let hi = Nord::bg_hier(state.focused, state.entered);
|
||||||
|
|
@ -211,37 +253,18 @@ mod draw_vertical {
|
||||||
fill_bg(buf, area, hi);
|
fill_bg(buf, area, hi);
|
||||||
Corners(Style::default().green().not_dim()).draw(buf, area)?;
|
Corners(Style::default().green().not_dim()).draw(buf, area)?;
|
||||||
},
|
},
|
||||||
}
|
};
|
||||||
|
Ok(())
|
||||||
Split::down([
|
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_tracks_header(
|
|
||||||
buf, area, track_cols.as_slice(), offset),
|
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_scene_rows(
|
|
||||||
buf, area, track_cols.as_slice(), scene_rows, offset),
|
|
||||||
]).render(buf, area)?;
|
|
||||||
for (_, y) in scene_rows.iter() {
|
|
||||||
let y = area.y + (*y / 96) as u16 + 1;
|
|
||||||
for x in area.x..area.width+area.y-2 {
|
|
||||||
let cell = buf.get_mut(x, y);
|
|
||||||
cell.modifier = Modifier::UNDERLINED;
|
|
||||||
cell.underline_color = Color::Rgb(0, 0, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Ok(area)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Rendering with vertical time
|
pub fn tracks_header <'a> (
|
||||||
impl Arranger {
|
state: &'a Arranger,
|
||||||
|
track_cols: &'a [(usize, usize)],
|
||||||
pub fn draw_tracks_header (
|
offset: u16,
|
||||||
&self,
|
) -> impl Render + 'a {
|
||||||
buf: &mut Buffer,
|
move |buf: &mut Buffer, area: Rect| {
|
||||||
area: Rect,
|
|
||||||
track_cols: &[(usize, usize)],
|
|
||||||
offset: u16,
|
|
||||||
) -> Usually<Rect> {
|
|
||||||
let Rect { y, width, .. } = area;
|
let Rect { y, width, .. } = area;
|
||||||
for (track, (_, x)) in self.tracks.iter().zip(track_cols) {
|
for (track, (_, x)) in state.tracks.iter().zip(track_cols) {
|
||||||
let x = *x as u16;
|
let x = *x as u16;
|
||||||
if x > width {
|
if x > width {
|
||||||
break
|
break
|
||||||
|
|
@ -250,15 +273,15 @@ mod draw_vertical {
|
||||||
}
|
}
|
||||||
Ok(Rect { x: area.x, y, width, height: 2 })
|
Ok(Rect { x: area.x, y, width, height: 2 })
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_scene_rows (
|
pub fn scene_rows <'a> (
|
||||||
&self,
|
state: &'a Arranger,
|
||||||
buf: &mut Buffer,
|
track_cols: &'a [(usize, usize)],
|
||||||
area: Rect,
|
scene_rows: &'a [(usize, usize)],
|
||||||
track_cols: &[(usize, usize)],
|
offset: u16,
|
||||||
scene_rows: &[(usize, usize)],
|
) -> impl Render + 'a {
|
||||||
offset: u16,
|
move |buf: &mut Buffer, area: Rect| {
|
||||||
) -> Usually<Rect> {
|
|
||||||
let black = Some(Style::default().fg(Color::Rgb(0, 0, 0)));
|
let black = Some(Style::default().fg(Color::Rgb(0, 0, 0)));
|
||||||
let Rect { mut y, height, .. } = area;
|
let Rect { mut y, height, .. } = area;
|
||||||
for (_, x) in track_cols.iter() {
|
for (_, x) in track_cols.iter() {
|
||||||
|
|
@ -269,58 +292,56 @@ mod draw_vertical {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (scene, (pulses, _)) in self.scenes.iter().zip(scene_rows) {
|
for (scene, (pulses, _)) in state.scenes.iter().zip(scene_rows) {
|
||||||
if y > height {
|
if y > height {
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
let h = (pulses / 96) as u16;
|
let h = (pulses / 96) as u16;
|
||||||
let area = Rect { x: area.x, y, width: area.width, height: h.min(area.height - y) };
|
let area = Rect { x: area.x, y, width: area.width, height: h.min(area.height - y) };
|
||||||
self.draw_scene_row(buf, area, scene, track_cols, offset)?;
|
scene_row(state, buf, area, scene, track_cols, offset)?;
|
||||||
y = y + h
|
y = y + h
|
||||||
}
|
}
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fn draw_scene_row (
|
fn scene_row (
|
||||||
&self,
|
state: &Arranger,
|
||||||
buf: &mut Buffer,
|
buf: &mut Buffer,
|
||||||
area: Rect,
|
area: Rect,
|
||||||
scene: &Scene,
|
scene: &Scene,
|
||||||
track_cols: &[(usize, usize)],
|
track_cols: &[(usize, usize)],
|
||||||
offset: u16
|
offset: u16
|
||||||
) -> Usually<u16> {
|
) -> Usually<u16> {
|
||||||
let Rect { y, width, .. } = area;
|
let Rect { y, width, .. } = area;
|
||||||
let tracks = self.tracks.as_ref();
|
let tracks = state.tracks.as_ref();
|
||||||
let playing = scene.is_playing(self.tracks.as_ref());
|
let playing = scene.is_playing(tracks);
|
||||||
(if playing { "▶" } else { " " }).blit(buf, area.x, y, None)?;
|
(if playing { "▶" } else { " " }).blit(buf, area.x, y, None)?;
|
||||||
scene.name.blit(buf, area.x + 1, y, None)?;
|
scene.name.blit(buf, area.x + 1, y, None)?;
|
||||||
let style = Some(Style::default().white());
|
let style = Some(Style::default().white());
|
||||||
for (track, (w, x)) in track_cols.iter().enumerate() {
|
for (track, (w, x)) in track_cols.iter().enumerate() {
|
||||||
let x = *x as u16 + offset;
|
let x = *x as u16 + offset;
|
||||||
if x > width {
|
if x > width {
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
let tracks: &[Track] = self.tracks.as_ref();
|
if let (Some(track), Some(Some(clip))) = (
|
||||||
if let (Some(track), Some(Some(clip))) = (
|
tracks.get(track), scene.clips.get(track)
|
||||||
tracks.get(track), scene.clips.get(track)
|
) {
|
||||||
) {
|
if let Some(phrase) = track.phrases.get(*clip) {
|
||||||
if let Some(phrase) = track.phrases.get(*clip) {
|
let phrase = phrase.read().unwrap();
|
||||||
let phrase = phrase.read().unwrap();
|
phrase.name.blit(buf, x, y, style)?;
|
||||||
phrase.name.blit(buf, x, y, style)?;
|
if track.sequence == Some(*clip) {
|
||||||
if track.sequence == Some(*clip) {
|
fill_bg(buf, Rect {
|
||||||
fill_bg(buf, Rect {
|
x: x - 1,
|
||||||
x: x - 1,
|
y,
|
||||||
y,
|
width: *w as u16,
|
||||||
width: *w as u16,
|
height: area.height,
|
||||||
height: area.height,
|
}, Color::Rgb(40,80,50));
|
||||||
}, Color::Rgb(40,80,50));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Ok((scene.pulses(tracks) / 96) as u16)
|
|
||||||
}
|
}
|
||||||
|
Ok((scene.pulses(tracks) / 96) as u16)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -328,40 +349,36 @@ mod draw_horizontal {
|
||||||
use crate::{core::*, view::*};
|
use crate::{core::*, view::*};
|
||||||
use super::{Arranger, track::*};
|
use super::{Arranger, track::*};
|
||||||
|
|
||||||
pub fn draw (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
pub fn draw (state: &Arranger, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
||||||
|
area.height = area.height.min((2 + state.tracks.len() * 2) as u16);
|
||||||
let area = Split::right([
|
let area = Split::right([
|
||||||
// Track name
|
&track_name_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_name_column(buf, area),
|
&track_mon_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_mon_column(buf, area),
|
&track_rec_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_rec_column(buf, area),
|
&track_ovr_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_ovr_column(buf, area),
|
&track_del_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_del_column(buf, area),
|
&track_gain_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_gain_column(buf, area),
|
&track_scenes_column(state),
|
||||||
&|buf: &mut Buffer, area: Rect|state.draw_track_scenes_column(buf, area),
|
|
||||||
]).render(buf, area)?;
|
]).render(buf, area)?;
|
||||||
fill_bg(buf, area, Nord::bg_lo(state.focused, state.entered));
|
fill_bg(buf, area, Nord::bg_lo(state.focused, state.entered));
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Rendering with horizontal time
|
fn track_name_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
impl Arranger {
|
let dim = Some(Style::default().dim());
|
||||||
pub fn draw_track_name_column (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
let yellow = Some(Style::default().yellow().bold().not_dim());
|
||||||
area.width = 3 + 5.max(track_name_max_len(self.tracks.as_slice())) as u16;
|
let white = Some(Style::default().white().bold().not_dim());
|
||||||
let dim = Some(Style::default().dim());
|
move |buf: &mut Buffer, mut area: Rect| {
|
||||||
let yellow = Some(Style::default().yellow().bold().not_dim());
|
area.width = 3 + 5.max(track_name_max_len(state.tracks.as_slice())) as u16;
|
||||||
let white = Some(Style::default().white().bold().not_dim());
|
|
||||||
let offset = 0; // track scroll offset
|
let offset = 0; // track scroll offset
|
||||||
for y in 0..area.height {
|
for y in 0..area.height {
|
||||||
if y == 0 {
|
if y == 0 {
|
||||||
"Mixer".blit(buf, area.x + 1, area.y + y, dim)?;
|
"Mixer".blit(buf, area.x + 1, area.y + y, dim)?;
|
||||||
} else if y % 2 == 0 {
|
} else if y % 2 == 0 {
|
||||||
let index = (y as usize - 2) / 2 + offset;
|
let index = (y as usize - 2) / 2 + offset;
|
||||||
if let Some(track) = self.tracks.get(index) {
|
if let Some(track) = state.tracks.get(index) {
|
||||||
let style = if self.selected.track() == Some(index) {
|
let selected = state.selected.track() == Some(index);
|
||||||
yellow
|
let style = if selected { yellow } else { white };
|
||||||
} else {
|
|
||||||
white
|
|
||||||
};
|
|
||||||
format!(" {index:>02} ").blit(buf, area.x, area.y + y, style)?;
|
format!(" {index:>02} ").blit(buf, area.x, area.y + y, style)?;
|
||||||
track.name.blit(buf, area.x + 4, area.y + y, style)?;
|
track.name.blit(buf, area.x + 4, area.y + y, style)?;
|
||||||
}
|
}
|
||||||
|
|
@ -369,21 +386,21 @@ mod draw_horizontal {
|
||||||
}
|
}
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_track_mon_column (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
fn track_mon_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
let style4 = Some(Style::default().dim());
|
let on = Some(Style::default().not_dim().green().bold());
|
||||||
|
let off = Some(Style::default().dim());
|
||||||
|
move |buf: &mut Buffer, mut area: Rect| {
|
||||||
area.x = area.x + 1;
|
area.x = area.x + 1;
|
||||||
for y in 0..area.height {
|
for y in 0..area.height {
|
||||||
if y == 0 {
|
if y == 0 {
|
||||||
//" MON ".blit(buf, area.x, area.y + y, style2)?;
|
//" MON ".blit(buf, area.x, area.y + y, style2)?;
|
||||||
} else if y % 2 == 0 {
|
} else if y % 2 == 0 {
|
||||||
let index = (y as usize - 2) / 2;
|
let index = (y as usize - 2) / 2;
|
||||||
if let Some(track) = self.tracks.get(index) {
|
if let Some(track) = state.tracks.get(index) {
|
||||||
" MON ".blit(buf, area.x, area.y + y, if track.monitoring {
|
let style = if track.monitoring { on } else { off };
|
||||||
Some(Style::default().not_dim().green().bold())
|
" MON ".blit(buf, area.x, area.y + y, style)?;
|
||||||
} else {
|
|
||||||
style4
|
|
||||||
})?;
|
|
||||||
} else {
|
} else {
|
||||||
area.height = y;
|
area.height = y;
|
||||||
break
|
break
|
||||||
|
|
@ -393,21 +410,21 @@ mod draw_horizontal {
|
||||||
area.width = 4;
|
area.width = 4;
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_track_rec_column (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
fn track_rec_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
let style4 = Some(Style::default().dim());
|
let on = Some(Style::default().not_dim().red().bold());
|
||||||
|
let off = Some(Style::default().dim());
|
||||||
|
move |buf: &mut Buffer, mut area: Rect| {
|
||||||
area.x = area.x + 1;
|
area.x = area.x + 1;
|
||||||
for y in 0..area.height {
|
for y in 0..area.height {
|
||||||
if y == 0 {
|
if y == 0 {
|
||||||
//" REC ".blit(buf, area.x, area.y + y, style2)?;
|
//" REC ".blit(buf, area.x, area.y + y, style2)?;
|
||||||
} else if y % 2 == 0 {
|
} else if y % 2 == 0 {
|
||||||
let index = (y as usize - 2) / 2;
|
let index = (y as usize - 2) / 2;
|
||||||
if let Some(track) = self.tracks.get(index) {
|
if let Some(track) = state.tracks.get(index) {
|
||||||
" REC ".blit(buf, area.x, area.y + y, if track.recording {
|
let style = if track.recording { on } else { off };
|
||||||
Some(Style::default().not_dim().red().bold())
|
" REC ".blit(buf, area.x, area.y + y, style)?;
|
||||||
} else {
|
|
||||||
style4
|
|
||||||
})?;
|
|
||||||
} else {
|
} else {
|
||||||
area.height = y;
|
area.height = y;
|
||||||
break
|
break
|
||||||
|
|
@ -417,20 +434,23 @@ mod draw_horizontal {
|
||||||
area.width = 4;
|
area.width = 4;
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_track_ovr_column (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
fn track_ovr_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
let style4 = Some(Style::default().dim());
|
let on = Some(Style::default().not_dim().yellow().bold());
|
||||||
|
let off = Some(Style::default().dim());
|
||||||
|
move |buf: &mut Buffer, mut area: Rect| {
|
||||||
area.x = area.x + 1;
|
area.x = area.x + 1;
|
||||||
for y in 0..area.height {
|
for y in 0..area.height {
|
||||||
if y == 0 {
|
if y == 0 {
|
||||||
//" OVR ".blit(buf, area.x, area.y + y, style2)?;
|
//" OVR ".blit(buf, area.x, area.y + y, style2)?;
|
||||||
} else if y % 2 == 0 {
|
} else if y % 2 == 0 {
|
||||||
let index = (y as usize - 2) / 2;
|
let index = (y as usize - 2) / 2;
|
||||||
if let Some(track) = self.tracks.get(index) {
|
if let Some(track) = state.tracks.get(index) {
|
||||||
" OVR ".blit(buf, area.x, area.y + y, if track.overdub {
|
" OVR ".blit(buf, area.x, area.y + y, if track.overdub {
|
||||||
Some(Style::default().not_dim().yellow().bold())
|
on
|
||||||
} else {
|
} else {
|
||||||
style4
|
off
|
||||||
})?;
|
})?;
|
||||||
} else {
|
} else {
|
||||||
area.height = y;
|
area.height = y;
|
||||||
|
|
@ -441,17 +461,19 @@ mod draw_horizontal {
|
||||||
area.width = 4;
|
area.width = 4;
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_track_del_column (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
fn track_del_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
let style4 = Some(Style::default().dim());
|
let off = Some(Style::default().dim());
|
||||||
|
move |buf: &mut Buffer, mut area: Rect| {
|
||||||
area.x = area.x + 1;
|
area.x = area.x + 1;
|
||||||
for y in 0..area.height {
|
for y in 0..area.height {
|
||||||
if y == 0 {
|
if y == 0 {
|
||||||
//" DEL ".blit(buf, area.x, area.y + y, style2)?;
|
//" DEL ".blit(buf, area.x, area.y + y, style2)?;
|
||||||
} else if y % 2 == 0 {
|
} else if y % 2 == 0 {
|
||||||
let index = (y as usize - 2) / 2;
|
let index = (y as usize - 2) / 2;
|
||||||
if let Some(_) = self.tracks.get(index) {
|
if let Some(_) = state.tracks.get(index) {
|
||||||
" DEL ".blit(buf, area.x, area.y + y, style4)?;
|
" DEL ".blit(buf, area.x, area.y + y, off)?;
|
||||||
} else {
|
} else {
|
||||||
area.height = y;
|
area.height = y;
|
||||||
break
|
break
|
||||||
|
|
@ -461,17 +483,19 @@ mod draw_horizontal {
|
||||||
area.width = 4;
|
area.width = 4;
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_track_gain_column (&self, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
|
fn track_gain_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
let style4 = Some(Style::default().dim());
|
let off = Some(Style::default().dim());
|
||||||
|
move |buf: &mut Buffer, mut area: Rect| {
|
||||||
area.x = area.x + 1;
|
area.x = area.x + 1;
|
||||||
for y in 0..area.height {
|
for y in 0..area.height {
|
||||||
if y == 0 {
|
if y == 0 {
|
||||||
//" GAIN ".blit(buf, area.x, area.y + y, style2)?;
|
//" GAIN ".blit(buf, area.x, area.y + y, style2)?;
|
||||||
} else if y % 2 == 0 {
|
} else if y % 2 == 0 {
|
||||||
let index = (y as usize - 2) / 2;
|
let index = (y as usize - 2) / 2;
|
||||||
if let Some(_) = self.tracks.get(index) {
|
if let Some(_) = state.tracks.get(index) {
|
||||||
" +0.0 ".blit(buf, area.x, area.y + y, style4)?;
|
" +0.0 ".blit(buf, area.x, area.y + y, off)?;
|
||||||
} else {
|
} else {
|
||||||
area.height = y;
|
area.height = y;
|
||||||
break
|
break
|
||||||
|
|
@ -481,12 +505,14 @@ mod draw_horizontal {
|
||||||
area.width = 7;
|
area.width = 7;
|
||||||
Ok(area)
|
Ok(area)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn draw_track_scenes_column (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
fn track_scenes_column <'a> (state: &'a Arranger) -> impl Render + 'a {
|
||||||
|
|buf: &mut Buffer, area: Rect| {
|
||||||
let mut x2 = 0;
|
let mut x2 = 0;
|
||||||
let Rect { x, y, height, .. } = area;
|
let Rect { x, y, height, .. } = area;
|
||||||
for (scene_index, scene) in self.scenes.iter().enumerate() {
|
for (scene_index, scene) in state.scenes.iter().enumerate() {
|
||||||
let active_scene = self.selected.scene() == Some(scene_index);
|
let active_scene = state.selected.scene() == Some(scene_index);
|
||||||
let sep = Some(if active_scene {
|
let sep = Some(if active_scene {
|
||||||
Style::default().yellow().not_dim()
|
Style::default().yellow().not_dim()
|
||||||
} else {
|
} else {
|
||||||
|
|
@ -498,10 +524,10 @@ mod draw_horizontal {
|
||||||
let mut x3 = scene.name.len() as u16;
|
let mut x3 = scene.name.len() as u16;
|
||||||
scene.name.blit(buf, x + x2, y, sep)?;
|
scene.name.blit(buf, x + x2, y, sep)?;
|
||||||
for (i, clip) in scene.clips.iter().enumerate() {
|
for (i, clip) in scene.clips.iter().enumerate() {
|
||||||
let active_track = self.selected.track() == Some(i);
|
let active_track = state.selected.track() == Some(i);
|
||||||
if let Some(clip) = clip {
|
if let Some(clip) = clip {
|
||||||
let y2 = y + 2 + i as u16 * 2;
|
let y2 = y + 2 + i as u16 * 2;
|
||||||
let label = match self.tracks[i].phrases.get(*clip) {
|
let label = match state.tracks[i].phrases.get(*clip) {
|
||||||
Some(phrase) => &format!("{}", phrase.read().unwrap().name),
|
Some(phrase) => &format!("{}", phrase.read().unwrap().name),
|
||||||
None => "...."
|
None => "...."
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -151,7 +151,7 @@ border! {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
Corners {
|
Corners {
|
||||||
"🬆" "" "🬊"
|
"🬆" "" "🬊" // 🬴 🬸
|
||||||
"" ""
|
"" ""
|
||||||
"🬱" "" "🬵"
|
"🬱" "" "🬵"
|
||||||
fn style (&self) -> Option<Style> {
|
fn style (&self) -> Option<Style> {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue