mirror of
https://codeberg.org/unspeaker/tek.git
synced 2025-12-07 12:16:42 +01:00
wip: refactor into crates
This commit is contained in:
parent
96e17e7f7c
commit
5ae99b4ada
87 changed files with 2281 additions and 2217 deletions
225
crates/tek_sequencer/src/arranger_view_v.rs
Normal file
225
crates/tek_sequencer/src/arranger_view_v.rs
Normal file
|
|
@ -0,0 +1,225 @@
|
|||
use crate::*;
|
||||
use super::{
|
||||
Arranger,
|
||||
arr_focus::ArrangerFocus,
|
||||
arr_track::track_clip_name_lengths,
|
||||
arr_scene::{Scene, scene_ppqs, scene_name_max_len}
|
||||
};
|
||||
|
||||
pub fn draw_expanded (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let track_cols = track_clip_name_lengths(state.tracks.as_slice());
|
||||
let scene_rows = scene_ppqs(state.tracks.as_slice(), state.scenes.as_slice());
|
||||
draw(state, buf, area, track_cols.as_slice(), scene_rows.as_slice())
|
||||
}
|
||||
|
||||
pub fn draw_compact (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
|
||||
let track_cols = track_clip_name_lengths(state.tracks.as_slice());
|
||||
let scene_rows = (0..=state.scenes.len()+3).map(|i|(96, 96*i)).collect::<Vec<_>>();
|
||||
draw(state, buf, area, track_cols.as_slice(), scene_rows.as_slice())
|
||||
}
|
||||
|
||||
pub fn draw (
|
||||
state: &Arranger,
|
||||
buf: &mut Buffer,
|
||||
mut area: Rect,
|
||||
cols: &[(usize, usize)],
|
||||
rows: &[(usize, usize)],
|
||||
) -> Usually<Rect> {
|
||||
area.height = 2 + (rows[rows.len() - 1].1 / 96) as u16;
|
||||
let offset = 3 + scene_name_max_len(state.scenes.as_ref()) as u16;
|
||||
Layered([
|
||||
&to_fill_bg(Nord::bg_lo(state.focused, state.entered)),
|
||||
&column_separators(offset, cols),
|
||||
&cursor_focus(state, offset, cols, rows),
|
||||
&Split::down([
|
||||
&tracks_header(state, cols, offset),
|
||||
&scene_rows(state, cols, rows, offset),
|
||||
]),
|
||||
&row_separators(rows),
|
||||
]).render(buf, area)
|
||||
}
|
||||
|
||||
fn column_separators <'a> (offset: u16, cols: &'a [(usize, usize)]) -> impl Render + 'a {
|
||||
move |buf: &mut Buffer, area: Rect|{
|
||||
let style = Some(Style::default().fg(Nord::SEPARATOR));
|
||||
for (_, x) in cols.iter() {
|
||||
let x = offset + area.x + *x as u16 - 1;
|
||||
for y in area.y..area.height+area.y {
|
||||
"▎".blit(buf, x, y, style)?;
|
||||
}
|
||||
}
|
||||
Ok(area)
|
||||
}
|
||||
}
|
||||
|
||||
fn row_separators <'a> (rows: &'a [(usize, usize)]) -> impl Render + 'a {
|
||||
move |buf: &mut Buffer, area: Rect| {
|
||||
for (_, y) in rows.iter() {
|
||||
let y = area.y + (*y / 96) as u16 + 1;
|
||||
if y >= buf.area.height {
|
||||
break
|
||||
}
|
||||
for x in area.x..area.width+area.y-2 {
|
||||
let cell = buf.get_mut(x, y);
|
||||
cell.modifier = Modifier::UNDERLINED;
|
||||
cell.underline_color = Nord::SEPARATOR;
|
||||
}
|
||||
}
|
||||
Ok(area)
|
||||
}
|
||||
}
|
||||
|
||||
fn cursor_focus <'a> (
|
||||
state: &'a Arranger, offset: u16, cols: &'a [(usize, usize)], rows: &'a [(usize, usize)],
|
||||
) -> impl Render + 'a {
|
||||
move |buf: &mut Buffer, area: Rect| {
|
||||
match state.selected {
|
||||
ArrangerFocus::Mix => if state.focused
|
||||
&& state.entered
|
||||
&& state.selected == ArrangerFocus::Mix
|
||||
{
|
||||
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
||||
Corners(Style::default().green().not_dim()).draw(buf, area)
|
||||
} else {
|
||||
Ok(area)
|
||||
},
|
||||
ArrangerFocus::Track(t) => {
|
||||
let area = Rect {
|
||||
x: offset + area.x + cols[t].1 as u16 - 1,
|
||||
y: area.y,
|
||||
width: cols[t].0 as u16,
|
||||
height: area.height
|
||||
};
|
||||
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
||||
Corners(Style::default().green().not_dim()).draw(buf, area)
|
||||
},
|
||||
ArrangerFocus::Scene(s) => {
|
||||
let area = Rect {
|
||||
x: area.x,
|
||||
y: 2 + area.y + (rows[s].1 / 96) as u16,
|
||||
width: area.width,
|
||||
height: (rows[s].0 / 96) as u16
|
||||
};
|
||||
fill_bg(buf, area, Nord::bg_hi(state.focused, state.entered));
|
||||
Corners(Style::default().green().not_dim()).draw(buf, area)
|
||||
},
|
||||
ArrangerFocus::Clip(t, s) => {
|
||||
let track_area = Rect {
|
||||
x: offset + area.x + cols[t].1 as u16 - 1,
|
||||
y: area.y,
|
||||
width: cols[t].0 as u16,
|
||||
height: area.height
|
||||
};
|
||||
let scene_area = Rect {
|
||||
x: area.x,
|
||||
y: 2 + area.y + (rows[s].1 / 96) as u16,
|
||||
width: area.width,
|
||||
height: (rows[s].0 / 96) as u16
|
||||
};
|
||||
let area = Rect {
|
||||
x: offset + area.x + cols[t].1 as u16 - 1,
|
||||
y: 2 + area.y + (rows[s].1 / 96) as u16,
|
||||
width: cols[t].0 as u16,
|
||||
height: (rows[s].0 / 96) as u16
|
||||
};
|
||||
let lo = Nord::bg_hi(state.focused, state.entered);
|
||||
let hi = Nord::bg_hier(state.focused, state.entered);
|
||||
fill_bg(buf, track_area, lo);
|
||||
fill_bg(buf, scene_area, lo);
|
||||
fill_bg(buf, area, hi);
|
||||
Corners(Style::default().green().not_dim()).draw(buf, area)
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn tracks_header <'a> (
|
||||
state: &'a Arranger,
|
||||
track_cols: &'a [(usize, usize)],
|
||||
offset: u16,
|
||||
) -> impl Render + 'a {
|
||||
move |buf: &mut Buffer, area: Rect| {
|
||||
let Rect { y, width, .. } = area;
|
||||
for (track, (_, x)) in state.tracks.iter().zip(track_cols) {
|
||||
let x = *x as u16;
|
||||
if x > width {
|
||||
break
|
||||
}
|
||||
track.name.blit(buf, offset + x, y, Some(Style::default()))?;
|
||||
}
|
||||
Ok(Rect { x: area.x, y, width, height: 2 })
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scene_rows <'a> (
|
||||
state: &'a Arranger,
|
||||
track_cols: &'a [(usize, usize)],
|
||||
scene_rows: &'a [(usize, usize)],
|
||||
offset: u16,
|
||||
) -> impl Render + 'a {
|
||||
move |buf: &mut Buffer, area: Rect| {
|
||||
let black = Some(Style::default().fg(Nord::SEPARATOR));
|
||||
let Rect { mut y, height, .. } = area;
|
||||
for (_, x) in track_cols.iter() {
|
||||
let x = *x as u16;
|
||||
if x > 0 {
|
||||
for y in area.y-2..y-2 {
|
||||
"▎".blit(buf, x - 1, y, black)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (scene, (pulses, _)) in state.scenes.iter().zip(scene_rows) {
|
||||
if y > height {
|
||||
break
|
||||
}
|
||||
let h = 1.max((pulses / 96) as u16);
|
||||
scene_row(state, buf, Rect {
|
||||
x: area.x,
|
||||
y,
|
||||
width: area.width,
|
||||
height: h,//.min(area.height - y)
|
||||
}, scene, track_cols, offset)?;
|
||||
y = y + h
|
||||
}
|
||||
Ok(area)
|
||||
}
|
||||
}
|
||||
|
||||
fn scene_row (
|
||||
state: &Arranger,
|
||||
buf: &mut Buffer,
|
||||
area: Rect,
|
||||
scene: &Scene,
|
||||
track_cols: &[(usize, usize)],
|
||||
offset: u16
|
||||
) -> Usually<u16> {
|
||||
let Rect { y, width, .. } = area;
|
||||
let tracks = state.tracks.as_ref();
|
||||
let playing = scene.is_playing(tracks);
|
||||
(if playing { "▶" } else { " " }).blit(buf, area.x, y, None)?;
|
||||
scene.name.blit(buf, area.x + 1, y, None)?;
|
||||
let style = Some(Style::default().white());
|
||||
for (track, (w, x)) in track_cols.iter().enumerate() {
|
||||
let x = *x as u16 + offset;
|
||||
if x > width {
|
||||
break
|
||||
}
|
||||
if let (Some(track), Some(Some(clip))) = (
|
||||
tracks.get(track), scene.clips.get(track)
|
||||
) {
|
||||
if let Some(phrase) = track.phrases.get(*clip) {
|
||||
let phrase = phrase.read().unwrap();
|
||||
phrase.name.blit(buf, x, y, style)?;
|
||||
if track.sequence == Some(*clip) {
|
||||
fill_bg(buf, Rect {
|
||||
x: x - 1,
|
||||
y,
|
||||
width: *w as u16,
|
||||
height: area.height,
|
||||
}, Nord::PLAYING);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok((scene.pulses(tracks) / 96) as u16)
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue