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remove old focus implementations
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1 changed files with 0 additions and 126 deletions
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@ -74,129 +74,3 @@ pub trait FocusGrid<T: Copy + PartialEq> {
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self.update_focus();
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self.update_focus();
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}
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}
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}
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}
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//pub struct FocusFrame<'a, E: Engine>(usize, Vec<FocusCell<'a, E>>);
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//pub struct FocusCell<'a, E: Engine> {
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//item: &'a dyn Handle<E>,
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//next: Option<&'a FocusCell<'a, E>>,
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//prev: Option<&'a FocusCell<'a, E>>,
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//up: Option<&'a FocusCell<'a, E>>,
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//down: Option<&'a FocusCell<'a, E>>,
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//left: Option<&'a FocusCell<'a, E>>,
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//right: Option<&'a FocusCell<'a, E>>,
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//}
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pub trait FocusContainer<E: Engine> {
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fn focused (&mut self) -> &mut dyn Handle<E>;
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fn handle_focus (&mut self, _: &E::Input) -> Perhaps<bool> {
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Ok(None)
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}
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}
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/// A component that may contain [Focusable] components.
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pub trait Focus <const N: usize, E: Engine>: Widget<Engine = E> + Handle<E> {
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fn focus (&self) -> usize;
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fn focus_mut (&mut self) -> &mut usize;
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fn focusable (&self) -> [&dyn Focusable<E>;N];
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fn focusable_mut (&mut self) -> [&mut dyn Focusable<E>;N];
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fn focused (&self) -> &dyn Focusable<E> {
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let focus = self.focus();
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self.focusable()[focus]
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}
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fn focused_mut (&mut self) -> &mut dyn Focusable<E> {
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let focus = self.focus();
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self.focusable_mut()[focus]
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}
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fn focus_prev (&mut self) {
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let focus = self.focus();
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self.focus_set(if focus > 0 { focus - 1 } else { N - 1 });
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}
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fn focus_next (&mut self) {
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let focus = self.focus();
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self.focus_set(if focus < N - 1 { focus + 1 } else { 0 });
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}
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fn focus_set (&mut self, focus: usize) {
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*self.focus_mut() = focus;
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let focusable = self.focusable_mut();
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for index in 0..N {
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focusable[index].set_focused(index == focus);
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}
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}
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}
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/// A component that may be focused.
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pub trait Focusable<E: Engine>: Widget<Engine = E> + Handle<E> {
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fn is_focused (&self) -> bool;
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fn set_focused (&mut self, focused: bool);
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}
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impl<F: Focusable<E>, E: Engine> Focusable<E> for Option<F>
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where Option<F>: Widget<Engine = E>
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{
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fn is_focused (&self) -> bool {
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match self {
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Some(focusable) => focusable.is_focused(),
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None => false
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}
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}
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fn set_focused (&mut self, focused: bool) {
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if let Some(focusable) = self {
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focusable.set_focused(focused)
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}
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}
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}
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impl<F: Focusable<E>, E: Engine> Focusable<E> for Arc<RwLock<F>> {
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fn is_focused (&self) -> bool {
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self.read().unwrap().is_focused()
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}
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fn set_focused (&mut self, focused: bool) {
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self.write().unwrap().set_focused(focused)
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}
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}
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/// Implement the [Focus] trait for a component.
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#[macro_export] macro_rules! focus {
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($struct:ident ($focus:ident) : $count:expr => [
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$($focusable:ident),*
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]) => {
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impl Focus<$count, E> for $struct {
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fn focus (&self) -> usize {
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self.$focus
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}
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fn focus_mut (&mut self) -> &mut usize {
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&mut self.$focus
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}
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fn focusable (&self) -> [&dyn Focusable<E>;$count] {
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[$(&self.$focusable as &dyn Focusable<E>,)*]
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}
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fn focusable_mut (&mut self) -> [&mut dyn Focusable<E>;$count] {
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[$(&mut self.$focusable as &mut dyn Focusable<E>,)*]
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}
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}
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}
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}
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/// Implement the [Focusable] trait for a component.
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#[macro_export] macro_rules! focusable {
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($struct:ident) => {
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focusable!($struct (focused));
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};
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($struct:ident ($focused:ident)) => {
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impl Focusable for $struct {
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fn is_focused (&self) -> bool { self.$focused }
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fn set_focused (&mut self, f: bool) { self.$focused = f }
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}
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}
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}
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#[macro_export] macro_rules! focusables {
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($($item:expr),* $(,)?) => { [$(&$item as &dyn Focusable<_>),+] }
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}
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#[macro_export] macro_rules! focusables_mut {
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($($item:expr),* $(,)?) => { [$(&mut $item as &mut dyn Focusable<_>),+] }
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}
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