looks like layout must return size only

This commit is contained in:
🪞👃🪞 2024-09-13 03:47:36 +03:00
parent 70cef99931
commit 4e0eb0c335
3 changed files with 195 additions and 230 deletions

View file

@ -303,155 +303,6 @@ impl Widget for Background {
}
}
pub const COLOR_BG0: Color = Color::Rgb(30, 33, 36);
pub const COLOR_BG1: Color = Color::Rgb(41, 46, 57);
pub const COLOR_BG2: Color = Color::Rgb(46, 52, 64);
pub const COLOR_BG3: Color = Color::Rgb(59, 66, 82);
pub const COLOR_BG4: Color = Color::Rgb(67, 76, 94);
pub const COLOR_BG5: Color = Color::Rgb(76, 86, 106);
pub trait Theme {
const BG0: Color;
const BG1: Color;
const BG2: Color;
const BG3: Color;
const BG4: Color;
const RED: Color;
const YELLOW: Color;
const GREEN: Color;
const PLAYING: Color;
const SEPARATOR: Color;
fn bg_hier (focused: bool, entered: bool) -> Color {
if focused && entered {
Self::BG3
} else if focused {
Self::BG2
} else {
Self::BG1
}
}
fn bg_hi (focused: bool, entered: bool) -> Color {
if focused && entered {
Self::BG2
} else if focused {
Self::BG1
} else {
Self::BG0
}
}
fn bg_lo (focused: bool, entered: bool) -> Color {
if focused && entered {
Self::BG1
} else if focused {
Self::BG0
} else {
Color::Reset
}
}
fn style_hi (focused: bool, highlight: bool) -> Style {
if highlight && focused {
Style::default().yellow().not_dim()
} else if highlight {
Style::default().yellow().dim()
} else {
Style::default()
}
}
}
pub struct Nord;
impl Theme for Nord {
const BG0: Color = Color::Rgb(41, 46, 57);
const BG1: Color = Color::Rgb(46, 52, 64);
const BG2: Color = Color::Rgb(59, 66, 82);
const BG3: Color = Color::Rgb(67, 76, 94);
const BG4: Color = Color::Rgb(76, 86, 106);
const RED: Color = Color::Rgb(191, 97, 106);
const YELLOW: Color = Color::Rgb(235, 203, 139);
const GREEN: Color = Color::Rgb(163, 190, 140);
const PLAYING: Color = Color::Rgb(60, 100, 50);
const SEPARATOR: Color = Color::Rgb(0, 0, 0);
}
pub const GRAY: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::empty(),
};
pub const GRAY_NOT_DIM: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const DIM: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::DIM,
sub_modifier: Modifier::empty(),
};
pub const GRAY_DIM: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::DIM,
sub_modifier: Modifier::empty(),
};
pub const WHITE_NOT_DIM_BOLD: Style = Style {
fg: Some(Color::White),
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
pub const GRAY_NOT_DIM_BOLD: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM_GREEN: Style = Style {
fg: Some(Color::Rgb(96, 255, 32)),
bg: Some(COLOR_BG1),
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM_BOLD: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
impl<T: Widget<Engine = Tui>> Widget for Fixed<u16, T> {
type Engine = Tui;
fn layout (&self, to: [u16;4]) -> Perhaps<[u16;4]> {
@ -578,30 +429,19 @@ impl<T: Widget<Engine = Tui>> Content for Inset<u16, T> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
match self {
Self::X(x, inner) =>
Plus::X(*x, Shrink::X(*x + *x, Align::X(inner as &dyn Widget<Engine = Tui>))),
Self::Y(y, inner) =>
Plus::Y(*y, Shrink::X(*y + *y, Align::Y(inner as &dyn Widget<Engine = Tui>))),
Self::XY(x, y, inner) =>
Plus::XY(*x, *y, Shrink::XY(*x, *y, Align::Center(inner as &dyn Widget<Engine = Tui>))),
Self::X(x, inner) => Plus::X(
*x, Shrink::X(*x + *x, Align::X(inner as &dyn Widget<Engine = Tui>))
),
Self::Y(y, inner) => Plus::Y(
*y, Shrink::X(*y + *y, Align::Y(inner as &dyn Widget<Engine = Tui>))
),
Self::XY(x, y, inner) => Plus::XY(
*x, *y, Shrink::XY(*x, *y, Align::Center(inner as &dyn Widget<Engine = Tui>))
),
}
}
}
//impl<T: Widget<Engine = Tui>> Widget for Inset<u16, T> {
//type Engine = Tui;
//fn layout (&self, to: [u16;4]) -> Perhaps<[u16;4]> {
//match self {
//Self::X(x, inner) => Shrink::X(*x + *x, Align::Center(inner as &dyn Widget<Engine = Tui>)),
//Self::Y(y, inner) => Shrink::X(*y + *y, Align::Center(inner as &dyn Widget<Engine = Tui>)),
//Self::XY(x, y, inner) => Shrink::XY(*x, *y, Align::Center(inner as &dyn Widget<Engine = Tui>)),
//}.layout(to)
//}
//fn render (&self, to: &mut Tui) -> Perhaps<[u16;4]> {
//Ok(self.layout(to.area())?.map(|a|to.render_in(a, self.inner())).transpose()?.flatten())
//}
//}
impl<T: Widget<Engine = Tui>> Widget for Outset<u16, T> {
type Engine = Tui;
fn layout (&self, to: [u16;4]) -> Perhaps<[u16;4]> {
@ -875,3 +715,152 @@ border! {
}
}
}
pub const COLOR_BG0: Color = Color::Rgb(30, 33, 36);
pub const COLOR_BG1: Color = Color::Rgb(41, 46, 57);
pub const COLOR_BG2: Color = Color::Rgb(46, 52, 64);
pub const COLOR_BG3: Color = Color::Rgb(59, 66, 82);
pub const COLOR_BG4: Color = Color::Rgb(67, 76, 94);
pub const COLOR_BG5: Color = Color::Rgb(76, 86, 106);
pub trait Theme {
const BG0: Color;
const BG1: Color;
const BG2: Color;
const BG3: Color;
const BG4: Color;
const RED: Color;
const YELLOW: Color;
const GREEN: Color;
const PLAYING: Color;
const SEPARATOR: Color;
fn bg_hier (focused: bool, entered: bool) -> Color {
if focused && entered {
Self::BG3
} else if focused {
Self::BG2
} else {
Self::BG1
}
}
fn bg_hi (focused: bool, entered: bool) -> Color {
if focused && entered {
Self::BG2
} else if focused {
Self::BG1
} else {
Self::BG0
}
}
fn bg_lo (focused: bool, entered: bool) -> Color {
if focused && entered {
Self::BG1
} else if focused {
Self::BG0
} else {
Color::Reset
}
}
fn style_hi (focused: bool, highlight: bool) -> Style {
if highlight && focused {
Style::default().yellow().not_dim()
} else if highlight {
Style::default().yellow().dim()
} else {
Style::default()
}
}
}
pub struct Nord;
impl Theme for Nord {
const BG0: Color = Color::Rgb(41, 46, 57);
const BG1: Color = Color::Rgb(46, 52, 64);
const BG2: Color = Color::Rgb(59, 66, 82);
const BG3: Color = Color::Rgb(67, 76, 94);
const BG4: Color = Color::Rgb(76, 86, 106);
const RED: Color = Color::Rgb(191, 97, 106);
const YELLOW: Color = Color::Rgb(235, 203, 139);
const GREEN: Color = Color::Rgb(163, 190, 140);
const PLAYING: Color = Color::Rgb(60, 100, 50);
const SEPARATOR: Color = Color::Rgb(0, 0, 0);
}
pub const GRAY: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::empty(),
};
pub const GRAY_NOT_DIM: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const DIM: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::DIM,
sub_modifier: Modifier::empty(),
};
pub const GRAY_DIM: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::DIM,
sub_modifier: Modifier::empty(),
};
pub const WHITE_NOT_DIM_BOLD: Style = Style {
fg: Some(Color::White),
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
pub const GRAY_NOT_DIM_BOLD: Style = Style {
fg: Some(Color::Gray),
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM_GREEN: Style = Style {
fg: Some(Color::Rgb(96, 255, 32)),
bg: Some(COLOR_BG1),
underline_color: None,
add_modifier: Modifier::empty(),
sub_modifier: Modifier::DIM,
};
pub const NOT_DIM_BOLD: Style = Style {
fg: None,
bg: None,
underline_color: None,
add_modifier: Modifier::BOLD,
sub_modifier: Modifier::DIM,
};