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refactor engine and layout into input and output
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parent
f052891473
commit
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40 changed files with 104 additions and 109 deletions
28
output/src/coordinate.rs
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28
output/src/coordinate.rs
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use std::fmt::{Debug, Display};
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use std::ops::{Add, Sub, Mul, Div};
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impl Coordinate for u16 {}
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/// A linear coordinate.
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pub trait Coordinate: Send + Sync + Copy
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+ Add<Self, Output=Self>
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+ Sub<Self, Output=Self>
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+ Mul<Self, Output=Self>
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+ Div<Self, Output=Self>
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+ Ord + PartialEq + Eq
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+ Debug + Display + Default
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+ From<u16> + Into<u16>
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+ Into<usize>
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+ Into<f64>
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{
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#[inline] fn minus (self, other: Self) -> Self {
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if self >= other {
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self - other
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} else {
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0.into()
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}
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}
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#[inline] fn zero () -> Self {
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0.into()
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}
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}
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