add top-level transport UI to launcher

This commit is contained in:
🪞👃🪞 2024-06-25 23:52:08 +03:00
parent a4a2f645b1
commit 4c9eed6fce
3 changed files with 126 additions and 65 deletions

View file

@ -1,13 +1,18 @@
use crate::prelude::*;
pub struct Launcher {
name: String,
timebase: Arc<Timebase>,
cursor: (usize, usize),
tracks: Vec<DynamicDevice<Sequencer>>,
chains: Vec<DynamicDevice<Chain>>,
scenes: Vec<Scene>,
show_help: bool,
view: LauncherView,
name: String,
timebase: Arc<Timebase>,
transport: Transport,
playing: TransportState,
monitoring: bool,
recording: bool,
overdub: bool,
cursor: (usize, usize),
tracks: Vec<DynamicDevice<Sequencer>>,
chains: Vec<DynamicDevice<Chain>>,
scenes: Vec<Scene>,
show_help: bool,
view: LauncherView,
}
pub enum LauncherView {
Tracks,
@ -27,16 +32,24 @@ impl Scene {
}
}
impl Launcher {
pub fn new (
name: &str,
timebase: &Arc<Timebase>,
) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
Ok(DynamicDevice::new(render, handle, process, Self {
name: name.into(),
view: LauncherView::Tracks,
timebase: timebase.clone(),
cursor: (1, 2),
scenes: vec![
pub fn new (name: &str,) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
let (client, _) = Client::new(name, ClientOptions::NO_START_SERVER)?;
let transport = client.transport();
let timebase = Arc::new(Timebase {
rate: AtomicUsize::new(client.sample_rate()),
tempo: AtomicUsize::new(113000),
ppq: AtomicUsize::new(96),
});
DynamicDevice::new(render, handle, process, Self {
name: name.into(),
view: LauncherView::Tracks,
playing: transport.query_state()?,
monitoring: true,
recording: false,
overdub: true,
transport,
cursor: (1, 2),
scenes: vec![
Scene::new(&"Scene#01", &[Some(0), None, None, None]),
Scene::new(&"Scene#02", &[None, None, None, None]),
Scene::new(&"Scene#03", &[None, None, None, None]),
@ -46,13 +59,13 @@ impl Launcher {
Scene::new(&"Scene#07", &[None, None, None, None]),
Scene::new(&"Scene#08", &[None, None, None, None]),
],
tracks: vec![
Sequencer::new("Drum", timebase)?,
Sequencer::new("Bass", timebase)?,
Sequencer::new("Pads", timebase)?,
Sequencer::new("Lead", timebase)?,
tracks: vec![
Sequencer::new("Drum", &timebase)?,
Sequencer::new("Bass", &timebase)?,
Sequencer::new("Pads", &timebase)?,
Sequencer::new("Lead", &timebase)?,
],
chains: vec![
chains: vec![
Chain::new("Chain#0000", vec![
Box::new(Plugin::new("Plugin#000")?),
])?,
@ -66,8 +79,9 @@ impl Launcher {
Box::new(Plugin::new("Plugin#003")?),
])?,
],
timebase,
show_help: true
}))
}).activate(client)
}
fn cols (&self) -> usize {
(self.tracks.len() + 1) as usize
@ -111,26 +125,32 @@ impl Launcher {
}
}
impl DevicePorts for Launcher {}
pub fn process (_: &mut Launcher, _: &Client, _: &ProcessScope) -> Control {
pub fn process (state: &mut Launcher, _: &Client, _: &ProcessScope) -> Control {
state.playing = state.transport.query_state().unwrap();
Control::Continue
}
pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let Rect { x, y, width, height } = area;
let track_area = Rect { x: x, y: y, width, height: 22 };
let seq_area = Rect { x: x, y: y+21, width, height: 20 };
let chain_area = Rect { x: x, y: y+40, width, height: 22 };
crate::device::sequencer::draw_timer(buf, x + width - 1, y, 0, 0, 0, 0);
crate::device::sequencer::draw_play_stop(buf, x + 1, y, &state.playing);
crate::device::sequencer::draw_rec(buf, x + 12, y, state.recording);
crate::device::sequencer::draw_mon(buf, x + 19, y, state.monitoring);
crate::device::sequencer::draw_dub(buf, x + 26, y, state.overdub);
let track_area = Rect { x: x, y: y+1, width, height: 22 };
let seq_area = Rect { x: x, y: y+22, width, height: 20 };
let chain_area = Rect { x: x, y: y+41, width, height: 21 };
let separator = format!("{}", "-".repeat((width - 2).into()));
let scenes = draw_scenes(state, buf, x, y);
separator.blit(buf, x, y + 2, Some(Style::default().dim()));
separator.blit(buf, x, y + 4, Some(Style::default().dim()));
separator.blit(buf, x, y + 21, Some(Style::default().dim()));
separator.blit(buf, x, y + 40, Some(Style::default().dim()));
let (w, mut highlight) = draw_tracks(state, buf, x, y);
let scenes = draw_scenes(state, buf, x, y + 1);
separator.blit(buf, x, y + 3, Some(Style::default().dim()));
separator.blit(buf, x, y + 5, Some(Style::default().dim()));
separator.blit(buf, x, y + 22, Some(Style::default().dim()));
separator.blit(buf, x, y + 41, Some(Style::default().dim()));
let (w, mut highlight) = draw_tracks(state, buf, track_area.x, track_area.y);
if state.col() == 0 {
highlight = Some(scenes);
}
draw_crossings(state, buf, x + w - 2, y);
draw_box(buf, area);
draw_crossings(state, buf, x + w - 2, y + 1);
draw_box(buf, Rect { x, y: y + 1, width, height: height - 1 });
let style = Some(Style::default().green().dim());
crate::device::chain::draw_as_row(
&*state.chains[0].state(), buf, chain_area, style
@ -138,7 +158,7 @@ pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect>
match state.view {
LauncherView::Tracks => draw_box_styled(buf, track_area, style),
LauncherView::Sequencer => draw_box_styled(buf, seq_area, style),
LauncherView::Chains => draw_box_styled(buf, Rect { height: 19, ..chain_area }, style),
LauncherView::Chains => draw_box_styled(buf, Rect { height: 18, ..chain_area }, style),
};
draw_highlight(state, buf, &highlight);
draw_sequencer(state, buf, seq_area.x, seq_area.y + 1, seq_area.width, seq_area.height - 2)?;
@ -305,10 +325,15 @@ pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
})
}
pub const KEYMAP: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
[Char('r'), NONE, "rename", "rename current element", rename],
[F(1), NONE, "toggle_help", "toggle help", toggle_help],
[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
[Tab, NONE, "focus_next", "focus next area", focus_next],
[Char('n'), NONE, "rename", "rename current element", rename],
[F(1), NONE, "toggle_help", "toggle help", toggle_help],
[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
[Tab, NONE, "focus_next", "focus next area", focus_next],
[Char(' '), NONE, "play_toggle", "play or pause", play_toggle],
[Char('r'), NONE, "record_toggle", "toggle recording", record_toggle],
[Char('d'), NONE, "overdub_toggle", "toggle overdub", overdub_toggle],
[Char('m'), NONE, "monitor_toggle", "toggle input monitoring", monitor_toggle],
//[Char(' '), SHIFT, "play_start", "play from start", play_start],
});
pub const KEYMAP_TRACKS: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
[Up, NONE, "cursor_up", "move cursor up", cursor_up],
@ -389,3 +414,32 @@ fn clip_prev (state: &mut Launcher) -> Usually<bool> {
}
Ok(true)
}
fn play_toggle (s: &mut Launcher) -> Usually<bool> {
s.playing = match s.playing {
TransportState::Stopped => {
s.transport.start()?;
TransportState::Starting
},
_ => {
s.transport.stop()?;
s.transport.locate(0)?;
TransportState::Stopped
},
};
Ok(true)
}
fn play_start (s: &mut Launcher) -> Usually<bool> {
unimplemented!()
}
fn record_toggle (s: &mut Launcher) -> Usually<bool> {
s.recording = !s.recording;
Ok(true)
}
fn overdub_toggle (s: &mut Launcher) -> Usually<bool> {
s.overdub = !s.overdub;
Ok(true)
}
fn monitor_toggle (s: &mut Launcher) -> Usually<bool> {
s.monitoring = !s.monitoring;
Ok(true)
}

View file

@ -112,7 +112,7 @@ impl Sequencer {
}).activate(client)
}
fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
pub fn process (&mut self, _: &Client, scope: &ProcessScope) -> Control {
// Update time
let mut sequence = &mut self.sequences[self.sequence].notes;
@ -267,24 +267,15 @@ fn render (s: &Sequencer, buf: &mut Buffer, mut area: Rect) -> Usually<Rect> {
}))
}
fn draw_header (s: &Sequencer, buf: &mut Buffer, area: Rect, beat: usize) -> Usually<Rect> {
pub fn draw_header (s: &Sequencer, buf: &mut Buffer, area: Rect, beat: usize) -> Usually<Rect> {
let Rect { x, y, width, .. } = area;
let rep = beat / s.steps;
let step = beat % s.steps;
let reps = s.steps / s.resolution;
let steps = s.steps % s.resolution;
let Rect { x, y, width, .. } = area;
draw_timer(buf, x + width - 2, y + 1, rep, step, reps, steps);
let style = Style::default().gray();
let timer = format!("{rep}.{step:02} / {reps}.{steps}");
timer.blit(buf, x + width - 2 - timer.len() as u16, y + 1, Some(style.bold().not_dim()));
match s.playing {
TransportState::Rolling => "▶ PLAYING",
TransportState::Starting => "READY ...",
TransportState::Stopped => "⏹ STOPPED",
}.blit(buf, x + 2, y + 1, Some(match s.playing {
TransportState::Stopped => style.dim().bold(),
TransportState::Starting => style.not_dim().bold(),
TransportState::Rolling => style.not_dim().white().bold()
}));
draw_play_stop(buf, x + 2, y + 1, &s.playing);
let separator = format!("{}", "-".repeat((area.width - 2).into()));
separator.blit(buf, x, y + 2, Some(style.dim()));
draw_rec(buf, x + 13, y + 1, s.recording);
@ -293,23 +284,41 @@ fn draw_header (s: &Sequencer, buf: &mut Buffer, area: Rect, beat: usize) -> Usu
let clips = draw_clips(s, buf, area)?;
Ok(Rect { x, y, width: area.width, height: 3 })
}
fn draw_rec (buf: &mut Buffer, x: u16, y: u16, on: bool) {
pub fn draw_timer (
buf: &mut Buffer, x: u16, y: u16, rep: usize, step: usize, reps: usize, steps: usize
) {
let style = Style::default().gray();
let timer = format!("{rep}.{step:02} / {reps}.{steps}");
timer.blit(buf, x - timer.len() as u16, y, Some(style.bold().not_dim()));
}
pub fn draw_play_stop (buf: &mut Buffer, x: u16, y: u16, state: &TransportState) {
let style = Style::default().gray();
match state {
TransportState::Rolling => "▶ PLAYING",
TransportState::Starting => "READY ...",
TransportState::Stopped => "⏹ STOPPED",
}.blit(buf, x, y, Some(match state {
TransportState::Stopped => style.dim().bold(),
TransportState::Starting => style.not_dim().bold(),
TransportState::Rolling => style.not_dim().white().bold()
}));
}
pub fn draw_rec (buf: &mut Buffer, x: u16, y: u16, on: bool) {
"⏺ REC".blit(buf, x, y, Some(if on {
Style::default().bold().red()
} else {
Style::default().bold().dim()
}))
}
fn draw_dub (buf: &mut Buffer, x: u16, y: u16, on: bool) {
"⏺ DUB".blit(buf, x + 20, y + 1, Some(if on {
pub fn draw_dub (buf: &mut Buffer, x: u16, y: u16, on: bool) {
"⏺ DUB".blit(buf, x, y, Some(if on {
Style::default().bold().yellow()
} else {
Style::default().bold().dim()
}))
}
fn draw_mon (buf: &mut Buffer, x: u16, y: u16, on: bool) {
"⏺ MON".blit(buf, x + 27, y + 1, Some(if on {
pub fn draw_mon (buf: &mut Buffer, x: u16, y: u16, on: bool) {
"⏺ MON".blit(buf, x, y, Some(if on {
Style::default().bold().green()
} else {
Style::default().bold().dim()

View file

@ -19,7 +19,5 @@ fn main () -> Result<(), Box<dyn Error>> {
let _cli = cli::Cli::parse();
let xdg = microxdg::XdgApp::new("dawdle")?;
crate::config::create_dirs(&xdg)?;
let transport = crate::device::Transport::new("Transport")?;
let timebase = transport.state.lock().unwrap().timebase();
run(Launcher::new("Launcher#0", &timebase)?)
run(Launcher::new("Launcher#0")?)
}