wip: unified focus system

This commit is contained in:
🪞👃🪞 2024-08-24 00:27:24 +03:00
parent 8b59658015
commit 3a7aa9e9a3
10 changed files with 194 additions and 123 deletions

View file

@ -15,25 +15,19 @@ pub struct Arranger {
pub selected: ArrangerFocus,
/// Display mode of arranger
pub mode: ArrangerViewMode,
pub focused: bool,
pub entered: bool,
pub focus_sequencer: bool,
/// Slot for modal dialog displayed on top of app.
pub modal: Option<Box<dyn ExitableComponent>>,
}
impl Arranger {
pub fn new (name: &str) -> Self {
Self {
name: Arc::new(RwLock::new(name.into())),
mode: ArrangerViewMode::VerticalCompact2,
selected: ArrangerFocus::Clip(0, 0),
scenes: vec![],
tracks: vec![],
entered: true,
focused: true,
focus_sequencer: false,
modal: None
name: Arc::new(RwLock::new(name.into())),
mode: ArrangerViewMode::VerticalCompact2,
selected: ArrangerFocus::Clip(0, 0),
scenes: vec![],
tracks: vec![],
modal: None
}
}
pub fn activate (&mut self) {

View file

@ -8,11 +8,22 @@ pub fn main () -> Usually<()> {
}
struct ArrangerStandalone {
arranger: Arranger,
transport: Option<Arc<RwLock<TransportToolbar>>>,
show_sequencer: Option<tek_core::Direction>,
/// Contains all the sequencers.
arranger: Arc<Arranger>,
/// Controls the JACK transport.
transport: Option<Arc<RwLock<TransportToolbar>>>,
/// This allows the sequencer view to be moved or hidden.
show_sequencer: Option<tek_core::Direction>,
/// Proxies input events to the currently active sequencer.
sequencer_proxy: SequencerProxy,
///
focus_order: Vec<FocusItem>,
}
struct SequencerProxy;
impl Focus for SequencerProxy {}
#[derive(Debug, Parser)]
#[command(version, about, long_about = None)]
pub struct ArrangerCli {
@ -28,17 +39,24 @@ pub struct ArrangerCli {
#[arg(short, long, default_value_t = 8)] scenes: usize,
}
impl ArrangerStandalone {
impl<'a> ArrangerStandalone<'a> {
pub fn from_args () -> Usually<Self> {
let args = ArrangerCli::parse();
let mut app = ArrangerStandalone {
arranger: Arranger::new(""),
transport: match args.transport {
Some(true) => Some(Arc::new(RwLock::new(TransportToolbar::new(None)))),
_ => None
},
show_sequencer: Some(tek_core::Direction::Down),
let arranger = Arranger::new("");
let transport = match args.transport {
Some(true) => Some(Arc::new(RwLock::new(TransportToolbar::new(None)))),
_ => None
};
let sequencer_proxy = SequencerProxy;
let mut app = ArrangerStandalone {
transport,
show_sequencer: Some(tek_core::Direction::Down),
arranger,
sequencer_proxy,
focus_order: vec![],
};
app.focus_order.push(FocusItem::Mono(&app.arranger));
app.focus_order.push(FocusItem::Poly(&app.sequencer_proxy));
if let Some(name) = args.name {
*app.arranger.name.write().unwrap() = name.clone();
}
@ -60,52 +78,57 @@ impl ArrangerStandalone {
}
}
render!(ArrangerStandalone |self, buf, area| {
let mut layout = Split::down();
if let Some(transport) = &self.transport {
layout = layout.add_ref(transport);
}
let sequencer = self.arranger.sequencer();
if let Some(direction) = self.show_sequencer {
layout = layout.add(Split::new(direction)
.add_ref(&self.arranger)
.add(sequencer))
} else {
layout = layout.add_ref(&self.arranger)
}
let result = layout.render(buf, area)?;
if let Some(ref modal) = self.arranger.modal {
fill_bg(buf, area, Nord::bg_lo(false, false));
fill_fg(buf, area, Nord::bg_hi(false, false));
modal.render(buf, area)?;
}
Ok(result)
});
handle!(ArrangerStandalone |self, e| {
if let Some(modal) = self.arranger.modal.as_mut() {
let result = modal.handle(e)?;
if modal.exited() {
self.arranger.modal = None;
impl Render for ArrangerStandalone {
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let mut layout = Split::down();
if let Some(transport) = &self.transport {
layout = layout.add_ref(transport);
}
let sequencer = self.arranger.sequencer();
if let Some(direction) = self.show_sequencer {
layout = layout.add(Split::new(direction)
.add_ref(&self.arranger)
.add(sequencer))
} else {
layout = layout.add_ref(&self.arranger)
}
let result = layout.render(buf, area)?;
if let Some(ref modal) = self.arranger.modal {
fill_bg(buf, area, Nord::bg_lo(false, false));
fill_fg(buf, area, Nord::bg_hi(false, false));
modal.render(buf, area)?;
}
Ok(result)
} else {
match e {
AppEvent::Input(Event::Key(k)) => {
if k.code == KeyCode::Tab {
self.arranger.focus_sequencer = !self.arranger.focus_sequencer;
Ok(true)
} else if self.arranger.focus_sequencer {
if let Some(sequencer) = self.arranger.sequencer_mut() {
handle_keymap(sequencer, e, KEYMAP_SEQUENCER)
} else {
Ok(false)
}
} else {
handle_keymap(&mut self.arranger, e, KEYMAP_ARRANGER)
}
},
_ => Ok(false),
}
}
impl Handle for ArrangerStandalone {
fn handle (&mut self, e: &AppEvent) -> Usually<bool> {
if let Some(modal) = self.arranger.modal.as_mut() {
let result = modal.handle(e)?;
if modal.exited() {
self.arranger.modal = None;
}
Ok(result)
} else {
match e {
AppEvent::Input(Event::Key(k)) => {
Ok(false)
//if k.code == KeyCode::Tab {
//self.arranger.focus_sequencer = !self.arranger.focus_sequencer;
//Ok(true)
//} else if self.arranger.focus_sequencer {
//if let Some(sequencer) = self.arranger.sequencer_mut() {
//handle_keymap(sequencer, e, KEYMAP_SEQUENCER)
//} else {
//Ok(false)
//}
//} else {
//handle_keymap(&mut self.arranger, e, KEYMAP_ARRANGER)
//}
},
_ => Ok(false),
}
}
}
});
}

View file

@ -4,7 +4,7 @@ pub fn draw (state: &Arranger, buf: &mut Buffer, mut area: Rect) -> Usually<Rect
area.height = area.height.min((2 + state.tracks.len() * 2) as u16);
let tracks = state.tracks.as_slice();
Layered::new()
.add(FillBg(Nord::bg_lo(state.focused, state.entered)))
//.add(FillBg(Nord::bg_lo(state.focused, state.entered)))
.add(Split::right()
.add(TrackNameColumn(tracks, state.selected))
.add(TrackMonitorColumn(tracks))

View file

@ -14,7 +14,7 @@ pub fn draw_compact_2 (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usuall
draw(state, buf, area, track_cols.as_slice(), scene_rows.as_slice())
}
/// Draw arranger with number of rows per scene corresponding to duration of scene.
/// Draw arranger with number of rows per scene proportional to duration of scene.
pub fn draw_expanded (state: &Arranger, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let track_cols = track_clip_name_lengths(state.tracks.as_slice());
let scene_rows = scene_ppqs(state.tracks.as_slice(), state.scenes.as_slice());
@ -30,14 +30,13 @@ pub fn draw (
) -> Usually<Rect> {
area.height = 2 + (rows[rows.len() - 1].1 / 96) as u16;
let offset = 3 + scene_name_max_len(state.scenes.as_ref()) as u16;
let Arranger { focus_sequencer, focused, entered, selected, .. } = *state;
let tracks = state.tracks.as_ref();
let scenes = state.scenes.as_ref();
Layered::new()
//.add_ref(&FillBg(Color::Rgb(30, 33, 36)))//COLOR_BG1))//bg_lo(state.focused, state.entered)))
.add_ref(&ColumnSeparators(offset, cols))
.add_ref(&RowSeparators(rows))
.add_ref(&CursorFocus(focus_sequencer, focused, entered, selected, offset, cols, rows))
.add_ref(&CursorFocus(state.selected, offset, cols, rows))
.add_ref(&Split::down()
.add_ref(&TracksHeader(offset, cols, tracks))
.add_ref(&SceneRows(offset, cols, rows, tracks, scenes)))
@ -81,12 +80,12 @@ impl<'a> Render for RowSeparators<'a> {
}
struct CursorFocus<'a>(
bool, bool, bool, ArrangerFocus, u16, &'a [(usize, usize)], &'a [(usize, usize)]
ArrangerFocus, u16, &'a [(usize, usize)], &'a [(usize, usize)]
);
impl<'a> Render for CursorFocus<'a> {
fn render (&self, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let Self(focus_sequencer, focused, entered, selected, offset, cols, rows) = *self;
let Self(selected, offset, cols, rows) = *self;
let get_track_area = |t: usize| Rect {
x: offset + area.x + cols[t].1 as u16 - 1,
y: area.y,
@ -109,11 +108,9 @@ impl<'a> Render for CursorFocus<'a> {
let mut scene_area: Option<Rect> = None;
let mut clip_area: Option<Rect> = None;
let area = match selected {
ArrangerFocus::Mix => if focused && entered && selected == ArrangerFocus::Mix {
ArrangerFocus::Mix => {
fill_bg(buf, area, COLOR_BG0);
area
} else {
area
},
ArrangerFocus::Track(t) => {
track_area = Some(get_track_area(t));
@ -145,9 +142,6 @@ impl<'a> Render for CursorFocus<'a> {
} else if let Some(scene_area) = scene_area {
fill_bg(buf, scene_area, COLOR_BG0);
}
if !focus_sequencer {
Corners(Style::default().green().not_dim()).draw(buf, area)?;
}
Ok(area)
}
}
@ -212,7 +206,7 @@ impl<'a> Render for SceneRow<'a> {
let playing = scene.is_playing(tracks);
(if playing { "" } else { " " }).blit(buf, x, y, None)?;
scene.name.read().unwrap().blit(buf, x + 1, y, Some(Style::default().white()))?;
fill_bg(buf, Rect { x: x, y, width: offset.saturating_sub(1), height: 2 }, COLOR_BG1);
fill_bg(buf, Rect { x: x, y, width: offset.saturating_sub(1), height: area.height }, COLOR_BG1);
for (track, (w, x)) in track_cols.iter().enumerate() {
let x = *x as u16 + offset;