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wip: big flat pt.4: extract layout crate
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21 changed files with 2125 additions and 83 deletions
139
layout/src/collection.rs
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139
layout/src/collection.rs
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use crate::*;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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mod bsp; pub use self::bsp::*;
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mod layers; pub use self::layers::*;
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mod split; pub use self::split::*;
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mod stack; pub use self::stack::*;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// A function or closure that emits renderables.
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pub trait CollectCallback<E: Engine>: Send
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+ Sync
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+ Fn(&mut dyn FnMut(&dyn Render<E>)->Usually<()>)->Usually<()>
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{}
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/// Any function or closure that emits renderables for the given engine matches [CollectCallback].
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impl<E, F> CollectCallback<E> for F
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where
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E: Engine,
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F: Send + Sync + Fn(&mut dyn FnMut(&dyn Render<E>)->Usually<()>)->Usually<()>
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{}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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pub enum Collect<'a, E: Engine, const N: usize> {
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Callback(CallbackCollection<'a, E>),
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//Iterator(IteratorCollection<'a, E>),
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Array(ArrayCollection<'a, E, N>),
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Slice(SliceCollection<'a, E>),
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}
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impl<'a, E: Engine, const N: usize> Collect<'a, E, N> {
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pub fn iter (&'a self) -> CollectIterator<'a, E, N> {
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CollectIterator(0, &self)
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}
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}
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impl<'a, E: Engine, const N: usize> From<CallbackCollection<'a, E>> for Collect<'a, E, N> {
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fn from (callback: CallbackCollection<'a, E>) -> Self {
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Self::Callback(callback)
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}
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}
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impl<'a, E: Engine, const N: usize> From<SliceCollection<'a, E>> for Collect<'a, E, N> {
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fn from (slice: SliceCollection<'a, E>) -> Self {
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Self::Slice(slice)
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}
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}
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impl<'a, E: Engine, const N: usize> From<ArrayCollection<'a, E, N>> for Collect<'a, E, N>{
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fn from (array: ArrayCollection<'a, E, N>) -> Self {
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Self::Array(array)
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}
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}
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type CallbackCollection<'a, E> =
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&'a dyn Fn(&'a mut dyn FnMut(&dyn Render<E>)->Usually<()>);
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//type IteratorCollection<'a, E> =
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//&'a mut dyn Iterator<Item = dyn Render<E>>;
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type SliceCollection<'a, E> =
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&'a [&'a dyn Render<E>];
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type ArrayCollection<'a, E, const N: usize> =
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[&'a dyn Render<E>; N];
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pub struct CollectIterator<'a, E: Engine, const N: usize>(usize, &'a Collect<'a, E, N>);
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impl<'a, E: Engine, const N: usize> Iterator for CollectIterator<'a, E, N> {
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type Item = &'a dyn Render<E>;
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fn next (&mut self) -> Option<Self::Item> {
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match self.1 {
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Collect::Callback(callback) => {
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todo!()
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},
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//Collection::Iterator(iterator) => {
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//iterator.next()
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//},
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Collect::Array(array) => {
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if let Some(item) = array.get(self.0) {
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self.0 += 1;
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//Some(item)
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None
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} else {
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None
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}
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}
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Collect::Slice(slice) => {
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if let Some(item) = slice.get(self.0) {
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self.0 += 1;
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//Some(item)
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None
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} else {
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None
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}
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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pub struct Map<E: Engine, T, I: Iterator<Item=T>, R: Render<E>, F: Fn(T)->R>(
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PhantomData<E>,
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I,
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F
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);
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////////////////////////////////////////////////////////////////////////////////////////////////////
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pub struct Reduce<E: Engine, T, I: Iterator<Item=T>, R: Render<E>, F: Fn(&dyn Render<E>, T)->R>(
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PhantomData<(E, R)>,
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I,
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F
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);
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impl<E: Engine, T, I: Iterator<Item=T>+Send+Sync, R: Render<E>, F: Fn(&dyn Render<E>, T)->R+Send+Sync> Render<E> for Reduce<E, T, I, R, F> {
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fn min_size (&self, to: E::Size) -> Perhaps<E::Size> {
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todo!()
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}
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fn render (&self, to: &mut E::Output) -> Usually<()> {
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todo!()
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#[cfg(test)] #[test] fn test_bsp () {
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// TODO
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}
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