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https://codeberg.org/unspeaker/tek.git
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wip: show single-device chain in launcher
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parent
1f194dafd8
commit
2f52e97c58
7 changed files with 315 additions and 239 deletions
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@ -7,11 +7,21 @@ pub struct Launcher {
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chains: Vec<DynamicDevice<Chain>>,
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rows: usize,
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show_help: bool,
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view: LauncherView,
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}
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pub enum LauncherView {
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Tracks,
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Sequencer,
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Chains
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}
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impl Launcher {
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pub fn new (name: &str, timebase: &Arc<Timebase>) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
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pub fn new (
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name: &str,
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timebase: &Arc<Timebase>,
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) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
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Ok(DynamicDevice::new(render, handle, process, Self {
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name: name.into(),
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view: LauncherView::Tracks,
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timebase: timebase.clone(),
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cursor: (0, 0),
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rows: 8,
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@ -22,7 +32,18 @@ impl Launcher {
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Sequencer::new("Lead", timebase)?,
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],
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chains: vec![
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// TODO
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Chain::new("Chain#0000", vec![
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Box::new(Plugin::new("Plugin#000")?),
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])?,
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Chain::new("Chain#0000", vec![
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Box::new(Plugin::new("Plugin#001")?),
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])?,
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Chain::new("Chain#0000", vec![
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Box::new(Plugin::new("Plugin#002")?),
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])?,
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Chain::new("Chain#0000", vec![
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Box::new(Plugin::new("Plugin#003")?),
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])?,
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],
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show_help: true
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}))
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@ -72,38 +93,52 @@ impl DevicePorts for Launcher {}
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pub fn process (_: &mut Launcher, _: &Client, _: &ProcessScope) -> Control {
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Control::Continue
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}
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macro_rules! set {
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($buf:expr, $style:expr, $x: expr, $y: expr, $fmt: literal $(, $val:expr)*) => {
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$buf.set_string($x, $y, &format!($fmt $(, $val)*), $style)
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}
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}
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trait Blit {
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fn blit (&self, buf: &mut Buffer, x: u16, y: u16, style: Option<Style>);
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}
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impl<T: AsRef<str>> Blit for T {
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fn blit (&self, buf: &mut Buffer, x: u16, y: u16, style: Option<Style>) {
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buf.set_string(x, y, self.as_ref(), style.unwrap_or(Style::default()))
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}
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}
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pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
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let Rect { x, y, width, height } = area;
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let separator = format!("├{}┤", "-".repeat((width - 2).into()));
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let scenes = draw_launcher_scenes(state, buf, x, y);
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let track_area = Rect { x: 0, y: 0, width, height: 22 };
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let seq_area = Rect { x: 0, y: 23, width, height: 18 };
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let chain_area = Rect { x: 0, y: 40, width, height: 22 };
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let separator = format!("├{}┤", "-".repeat((width - 2).into()));
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let scenes = draw_scenes(state, buf, x, y);
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separator.blit(buf, x, y + 2, Some(Style::default().dim()));
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separator.blit(buf, x, y + 4, Some(Style::default().dim()));
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separator.blit(buf, x, y + 40, Some(Style::default().dim()));
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let (w, mut highlight) = draw_launcher_tracks(state, buf, x, y);
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let (w, mut highlight) = draw_tracks(state, buf, x, y);
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if state.col() == 0 {
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highlight = Some(scenes);
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}
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draw_crossings(state, buf, x + w - 2, y);
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draw_sequencer(state, buf, x, y + 21, width, height - 22)?;
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draw_box(buf, area);
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draw_launcher_highlight(state, buf, &highlight);
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draw_highlight(state, buf, &highlight);
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let style = Some(Style::default().green().not_dim());
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crate::device::chain::draw_as_row(
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&*state.chains[0].state(), buf, chain_area, Some(Style::default().green().dim())
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)?;
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match state.view {
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LauncherView::Tracks => draw_box_styled(buf, track_area, style),
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LauncherView::Sequencer => draw_box_styled(buf, seq_area, style),
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LauncherView::Chains => draw_box_styled(buf, chain_area, style),
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};
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if state.show_help {
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let style = Some(Style::default().bold().white().not_dim().on_black().italic());
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//" [Tab] ".blit(buf, 1, match state.view {
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//LauncherView::Tracks => 21,
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//LauncherView::Sequencer => 40,
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//LauncherView::Chains => 0,
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//}, style);
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//" [Shift-Tab] ".blit(buf, 1, match state.view {
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//LauncherView::Tracks => 40,
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//LauncherView::Sequencer => 0,
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//LauncherView::Chains => 21,
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//}, style);
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let hide = "[F1] Toggle help ";
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hide.blit(buf, width - hide.len() as u16, height - 1, style);
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}
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Ok(area)
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}
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fn draw_launcher_scenes (
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fn draw_scenes (
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state: &Launcher, buf: &mut Buffer, x: u16, y: u16,
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) -> Rect {
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let style = Style::default().not_dim().bold();
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@ -128,8 +163,7 @@ fn draw_launcher_scenes (
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}
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Rect { x, y, width, height }
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}
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fn draw_launcher_tracks (
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fn draw_tracks (
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state: &Launcher, buf: &mut Buffer, x: u16, y: u16
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) -> (u16, Option<Rect>) {
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let mut w = 15;
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@ -137,7 +171,7 @@ fn draw_launcher_tracks (
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for (i, track) in state.tracks.iter().enumerate() {
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let track = track.state();
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draw_crossings(state, buf, x + w - 2, y);
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let width = draw_launcher_track(state, buf, x + w, y, i as u16, &track);
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let width = draw_track(state, buf, x + w, y, i as u16, &track);
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if i + 1 == state.col() {
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highlight = Some(Rect { x: x + w - 2, y, width: width + 1, height: 22 });
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}
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@ -145,8 +179,7 @@ fn draw_launcher_tracks (
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}
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(w, highlight)
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}
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fn draw_launcher_track (
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fn draw_track (
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state: &Launcher, buf: &mut Buffer, x: u16, y: u16, i: u16, track: &Sequencer
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) -> u16 {
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let mut width = track.name.len() as u16 + 3;
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@ -190,7 +223,6 @@ fn draw_launcher_track (
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width
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}
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fn draw_crossings (state: &Launcher, buf: &mut Buffer, x: u16, y: u16) {
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"╭".blit(buf, x, y + 0, None);
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"┊".blit(buf, x, y + 1, Some(Style::default().dim()));
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@ -198,7 +230,6 @@ fn draw_crossings (state: &Launcher, buf: &mut Buffer, x: u16, y: u16) {
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"┊".blit(buf, x, y + 3, Some(Style::default().dim()));
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"┼".blit(buf, x, y + 4, Some(Style::default().dim()));
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}
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fn draw_sequencer (
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state: &Launcher, buf: &mut Buffer, x: u16, y: u16, width: u16, height: u16
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) -> Usually<()> {
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@ -212,9 +243,9 @@ fn draw_sequencer (
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}
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Ok(())
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}
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fn draw_launcher_highlight (
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state: &Launcher, buf: &mut Buffer, highlight: &Option<Rect>) {
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fn draw_highlight (
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state: &Launcher, buf: &mut Buffer, highlight: &Option<Rect>
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) {
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if let Some(area) = highlight {
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draw_box_styled(buf, *area, Some(Style::default().green().dim()));
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}
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@ -224,12 +255,14 @@ pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
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handle_keymap(state, event, KEYMAP)
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}
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pub const KEYMAP: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
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[Up, NONE, "cursor_up", "move cursor up", cursor_up],
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[Down, NONE, "cursor_down", "move cursor down", cursor_down],
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[Left, NONE, "cursor_left", "move cursor left", cursor_left],
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[Right, NONE, "cursor_right", "move cursor right", cursor_right],
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[Char('r'), NONE, "rename", "rename current element", rename],
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[F(1), NONE, "toggle_help", "toggle help", toggle_help],
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[Up, NONE, "cursor_up", "move cursor up", cursor_up],
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[Down, NONE, "cursor_down", "move cursor down", cursor_down],
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[Left, NONE, "cursor_left", "move cursor left", cursor_left],
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[Right, NONE, "cursor_right", "move cursor right", cursor_right],
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[Char('r'), NONE, "rename", "rename current element", rename],
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[F(1), NONE, "toggle_help", "toggle help", toggle_help],
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[Tab, SHIFT, "focus_prev", "focus previous area", focus_prev],
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[Tab, NONE, "focus_next", "focus next area", focus_next],
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});
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fn rename (_: &mut Launcher) -> Usually<bool> {
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Ok(true)
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@ -254,3 +287,19 @@ fn toggle_help (state: &mut Launcher) -> Usually<bool> {
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state.show_help = !state.show_help;
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Ok(true)
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}
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fn focus_next (state: &mut Launcher) -> Usually<bool> {
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state.view = match state.view {
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LauncherView::Tracks => LauncherView::Sequencer,
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LauncherView::Sequencer => LauncherView::Chains,
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LauncherView::Chains => LauncherView::Tracks,
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};
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Ok(true)
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}
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fn focus_prev (state: &mut Launcher) -> Usually<bool> {
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state.view = match state.view {
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LauncherView::Tracks => LauncherView::Chains,
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LauncherView::Chains => LauncherView::Sequencer,
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LauncherView::Sequencer => LauncherView::Tracks,
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};
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Ok(true)
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}
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