wip: launcher grid

This commit is contained in:
🪞👃🪞 2024-06-24 21:35:45 +03:00
parent 55e6c19c92
commit 1f194dafd8
5 changed files with 371 additions and 129 deletions

View file

@ -1,38 +1,256 @@
use crate::prelude::*;
pub struct Launcher {
name: String
name: String,
timebase: Arc<Timebase>,
cursor: (usize, usize),
tracks: Vec<DynamicDevice<Sequencer>>,
chains: Vec<DynamicDevice<Chain>>,
rows: usize,
show_help: bool,
}
impl Launcher {
pub fn new (name: &str) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
pub fn new (name: &str, timebase: &Arc<Timebase>) -> Result<DynamicDevice<Self>, Box<dyn Error>> {
Ok(DynamicDevice::new(render, handle, process, Self {
name: name.into(),
name: name.into(),
timebase: timebase.clone(),
cursor: (0, 0),
rows: 8,
tracks: vec![
Sequencer::new("Drum", timebase)?,
Sequencer::new("Bass", timebase)?,
Sequencer::new("Pads", timebase)?,
Sequencer::new("Lead", timebase)?,
],
chains: vec![
// TODO
],
show_help: true
}))
}
fn cols (&self) -> usize {
(self.tracks.len() + 1) as usize
}
fn col (&self) -> usize {
self.cursor.0 as usize
}
fn dec_col (&mut self) {
self.cursor.0 = if self.cursor.0 > 0 {
self.cursor.0 - 1
} else {
(self.cols() - 1) as usize
}
}
fn inc_col (&mut self) {
self.cursor.0 = if self.cursor.0 >= self.cols() - 1 {
0
} else {
self.cursor.0 + 1
}
}
fn rows (&self) -> usize {
(self.rows + 2) as usize
}
fn row (&self) -> usize {
self.cursor.1 as usize
}
fn dec_row (&mut self) {
self.cursor.1 = if self.cursor.1 > 0 {
self.cursor.1 - 1
} else {
self.rows() - 1
}
}
fn inc_row (&mut self) {
self.cursor.1 = if self.cursor.1 >= self.rows() - 1 {
0
} else {
self.cursor.1 + 1
}
}
}
impl DevicePorts for Launcher {}
pub fn process (_: &mut Launcher, _: &Client, _: &ProcessScope) -> Control {
Control::Continue
}
pub fn render (_: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
for i in 1..=8 {
buf.set_string(area.x + 2 + (i-1) * 10, area.y, format!("Track#{i} | "), Style::default())
macro_rules! set {
($buf:expr, $style:expr, $x: expr, $y: expr, $fmt: literal $(, $val:expr)*) => {
$buf.set_string($x, $y, &format!($fmt $(, $val)*), $style)
}
for i in 0..=7 {
for j in 0..=7 {
buf.set_string(area.x + 2 + i * 10, area.y + 2 + j, format!("······· | "), Style::default().dim())
}
trait Blit {
fn blit (&self, buf: &mut Buffer, x: u16, y: u16, style: Option<Style>);
}
impl<T: AsRef<str>> Blit for T {
fn blit (&self, buf: &mut Buffer, x: u16, y: u16, style: Option<Style>) {
buf.set_string(x, y, self.as_ref(), style.unwrap_or(Style::default()))
}
}
pub fn render (state: &Launcher, buf: &mut Buffer, area: Rect) -> Usually<Rect> {
let Rect { x, y, width, height } = area;
let separator = format!("{}", "-".repeat((width - 2).into()));
let scenes = draw_launcher_scenes(state, buf, x, y);
separator.blit(buf, x, y + 2, Some(Style::default().dim()));
separator.blit(buf, x, y + 4, Some(Style::default().dim()));
separator.blit(buf, x, y + 40, Some(Style::default().dim()));
let (w, mut highlight) = draw_launcher_tracks(state, buf, x, y);
if state.col() == 0 {
highlight = Some(scenes);
}
draw_crossings(state, buf, x + w - 2, y);
draw_sequencer(state, buf, x, y + 21, width, height - 22)?;
draw_box(buf, area);
draw_launcher_highlight(state, buf, &highlight);
Ok(area)
}
fn draw_launcher_scenes (
state: &Launcher, buf: &mut Buffer, x: u16, y: u16,
) -> Rect {
let style = Style::default().not_dim().bold();
let row = state.row() as u16;
let col = state.col() as u16;
let mut width = 8u16;
let mut height = 6u16;
format!("{} | ", state.name).blit(buf, x+2, y+1, Some(
if row == 0 && col == 0 { Style::default().green() } else { Style::default() }
));
format!("Sync 1/1").blit(buf, x+2, y+3, Some(
if row == 1 && col == 0 { Style::default().green() } else { Style::default() }
));
for j in 0..=7 {
let y = y + 5 + j as u16 * 2;
let label = format!("▶ Scene {j}");
width = width.max(label.len() as u16 + 3);
label.blit(buf, x + 2, y, Some(
if row == j + 2 && col == 0 { Style::default().green() } else { Style::default() }
));
height = height + 2;
}
Rect { x, y, width, height }
}
fn draw_launcher_tracks (
state: &Launcher, buf: &mut Buffer, x: u16, y: u16
) -> (u16, Option<Rect>) {
let mut w = 15;
let mut highlight = None;
for (i, track) in state.tracks.iter().enumerate() {
let track = track.state();
draw_crossings(state, buf, x + w - 2, y);
let width = draw_launcher_track(state, buf, x + w, y, i as u16, &track);
if i + 1 == state.col() {
highlight = Some(Rect { x: x + w - 2, y, width: width + 1, height: 22 });
}
w = w + width;
}
(w, highlight)
}
fn draw_launcher_track (
state: &Launcher, buf: &mut Buffer, x: u16, y: u16, i: u16, track: &Sequencer
) -> u16 {
let mut width = track.name.len() as u16 + 3;
let row = state.row() as u16;
let col = state.col() as u16;
track.name.blit(buf, x, y + 1, Some(
if row == 0 && col == i + 1 { Style::default().green() } else { Style::default() }
));
"(global)".blit(buf, x, y + 3, Some(
if row == 1 && col == i + 1 { Style::default().green() } else { Style::default().dim() }
));
"".blit(buf, x - 2, y + 3, Some(
Style::default().dim()
));
for j in 0..=7 {
let y = y + 5 + j as u16 * 2;
if let Some(sequence) = track.sequences.get(j) {
let label = format!("{}", &sequence.name);
width = width.max(label.len() as u16 + 1);
let style = if j + 2 == row as usize && i + 1 == col {
Style::default().green().bold()
} else {
Style::default()
};
buf.set_string(x - 0, y + 0, &label, style);
buf.set_string(x - 2, y + 0, &"", style.dim());
buf.set_string(x - 2, y + 1, &"", style.dim());
buf.set_string(x + width - 2, y + 0, &"", style.dim());
buf.set_string(x + width - 2, y + 1, &"", style.dim());
} else {
buf.set_string(x - 2, y as u16,
format!("{}", &"·".repeat(track.name.len())),
Style::default().dim()
);
}
}
Ok(draw_box(buf, Rect {
x: area.x,
y: area.y - 1,
width: area.width,
height: 12
}))
width
}
pub fn handle (_: &mut Launcher, _: &AppEvent) -> Usually<bool> {
Ok(false)
fn draw_crossings (state: &Launcher, buf: &mut Buffer, x: u16, y: u16) {
"".blit(buf, x, y + 0, None);
"".blit(buf, x, y + 1, Some(Style::default().dim()));
"".blit(buf, x, y + 2, Some(Style::default().dim()));
"".blit(buf, x, y + 3, Some(Style::default().dim()));
"".blit(buf, x, y + 4, Some(Style::default().dim()));
}
fn draw_sequencer (
state: &Launcher, buf: &mut Buffer, x: u16, y: u16, width: u16, height: u16
) -> Usually<()> {
if let Some(sequencer) = state.tracks.get(state.col().saturating_sub(1)) {
crate::device::sequencer::horizontal::footer(
&sequencer.state(), buf, 0, y, width, 0
);
crate::device::sequencer::horizontal::keys(
&sequencer.state(), buf, Rect { x, y: y + 3, width, height }
)?;
}
Ok(())
}
fn draw_launcher_highlight (
state: &Launcher, buf: &mut Buffer, highlight: &Option<Rect>) {
if let Some(area) = highlight {
draw_box_styled(buf, *area, Some(Style::default().green().dim()));
}
}
pub fn handle (state: &mut Launcher, event: &AppEvent) -> Usually<bool> {
handle_keymap(state, event, KEYMAP)
}
pub const KEYMAP: &'static [KeyBinding<Launcher>] = keymap!(Launcher {
[Up, NONE, "cursor_up", "move cursor up", cursor_up],
[Down, NONE, "cursor_down", "move cursor down", cursor_down],
[Left, NONE, "cursor_left", "move cursor left", cursor_left],
[Right, NONE, "cursor_right", "move cursor right", cursor_right],
[Char('r'), NONE, "rename", "rename current element", rename],
[F(1), NONE, "toggle_help", "toggle help", toggle_help],
});
fn rename (_: &mut Launcher) -> Usually<bool> {
Ok(true)
}
fn cursor_up (state: &mut Launcher) -> Usually<bool> {
state.dec_row();
Ok(true)
}
fn cursor_down (state: &mut Launcher) -> Usually<bool> {
state.inc_row();
Ok(true)
}
fn cursor_left (state: &mut Launcher) -> Usually<bool> {
state.dec_col();
Ok(true)
}
fn cursor_right (state: &mut Launcher) -> Usually<bool> {
state.inc_col();
Ok(true)
}
fn toggle_help (state: &mut Launcher) -> Usually<bool> {
state.show_help = !state.show_help;
Ok(true)
}