remodularize 3

This commit is contained in:
🪞👃🪞 2025-01-08 19:40:06 +01:00
parent d38dc14e84
commit 113e7b0bad
24 changed files with 262 additions and 370 deletions

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@ -19,10 +19,13 @@ mod tui_theme; pub use self::tui_theme::*;
mod tui_border; pub use self::tui_border::*;
mod tui_field; pub use self::tui_field::*;
mod tui_buffer; pub use self::tui_buffer::*;
mod tui_file; pub use self::tui_file::*;
pub(crate) use std::sync::{Arc, RwLock, atomic::{AtomicUsize, AtomicBool, Ordering::*}};
pub(crate) use std::io::{stdout, Stdout};
pub(crate) use std::error::Error;
pub(crate) use std::path::PathBuf;
pub(crate) use std::ffi::OsString;
/// Standard result type.
pub type Usually<T> = Result<T, Box<dyn Error>>;

87
tui/src/tui_file.rs Normal file
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@ -0,0 +1,87 @@
use crate::*;
/// Browses for phrase to import/export
#[derive(Debug, Clone)]
pub struct FileBrowser {
pub cwd: PathBuf,
pub dirs: Vec<(OsString, String)>,
pub files: Vec<(OsString, String)>,
pub filter: String,
pub index: usize,
pub scroll: usize,
pub size: Measure<TuiOut>
}
/// Commands supported by [FileBrowser]
#[derive(Debug, Clone, PartialEq)]
pub enum FileBrowserCommand {
Begin,
Cancel,
Confirm,
Select(usize),
Chdir(PathBuf),
Filter(Arc<str>),
}
render!(TuiOut: (self: FileBrowser) => /*Stack::down(|add|{
let mut i = 0;
for (_, name) in self.dirs.iter() {
if i >= self.scroll {
add(&Tui::bold(i == self.index, name.as_str()))?;
}
i += 1;
}
for (_, name) in self.files.iter() {
if i >= self.scroll {
add(&Tui::bold(i == self.index, name.as_str()))?;
}
i += 1;
}
add(&format!("{}/{i}", self.index))?;
Ok(())
})*/"todo");
impl FileBrowser {
pub fn new (cwd: Option<PathBuf>) -> Usually<Self> {
let cwd = if let Some(cwd) = cwd { cwd } else { std::env::current_dir()? };
let mut dirs = vec![];
let mut files = vec![];
for entry in std::fs::read_dir(&cwd)? {
let entry = entry?;
let name = entry.file_name();
let decoded = name.clone().into_string().unwrap_or_else(|_|"<unreadable>".to_string());
let meta = entry.metadata()?;
if meta.is_dir() {
dirs.push((name, format!("📁 {decoded}")));
} else if meta.is_file() {
files.push((name, format!("📄 {decoded}")));
}
}
Ok(Self {
cwd,
dirs,
files,
filter: "".to_string(),
index: 0,
scroll: 0,
size: Measure::new(),
})
}
pub fn len (&self) -> usize {
self.dirs.len() + self.files.len()
}
pub fn is_dir (&self) -> bool {
self.index < self.dirs.len()
}
pub fn is_file (&self) -> bool {
self.index >= self.dirs.len()
}
pub fn path (&self) -> PathBuf {
self.cwd.join(if self.is_dir() {
&self.dirs[self.index].0
} else if self.is_file() {
&self.files[self.index - self.dirs.len()].0
} else {
unreachable!()
})
}
pub fn chdir (&self) -> Usually<Self> {
Self::new(Some(self.path()))
}
}

306
tui/src/tui_focus.rs Normal file
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@ -0,0 +1,306 @@
use crate::*;
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum FocusState<T: Copy + Debug + PartialEq> {
Focused(T),
Entered(T),
}
impl<T: Copy + Debug + PartialEq> FocusState<T> {
pub fn inner (&self) -> T {
match self {
Self::Focused(inner) => *inner,
Self::Entered(inner) => *inner,
}
}
pub fn set_inner (&mut self, inner: T) {
*self = match self {
Self::Focused(_) => Self::Focused(inner),
Self::Entered(_) => Self::Entered(inner),
}
}
pub fn is_focused (&self) -> bool { matches!(self, Self::Focused(_)) }
pub fn is_entered (&self) -> bool { matches!(self, Self::Entered(_)) }
pub fn focus (&mut self) { *self = Self::Focused(self.inner()) }
pub fn enter (&mut self) { *self = Self::Entered(self.inner()) }
}
#[derive(Copy, Clone, PartialEq, Debug)]
pub enum FocusCommand<T: Send + Sync> {
Up,
Down,
Left,
Right,
Next,
Prev,
Enter,
Exit,
Set(T)
}
impl<F: HasFocus + HasEnter + FocusGrid + FocusOrder> Command<F> for FocusCommand<F::Item> {
fn execute (self, state: &mut F) -> Perhaps<FocusCommand<F::Item>> {
match self {
Self::Next => { state.focus_next(); },
Self::Prev => { state.focus_prev(); },
Self::Up => { state.focus_up(); },
Self::Down => { state.focus_down(); },
Self::Left => { state.focus_left(); },
Self::Right => { state.focus_right(); },
Self::Enter => { state.focus_enter(); },
Self::Exit => { state.focus_exit(); },
Self::Set(to) => { state.set_focused(to); },
}
Ok(None)
}
}
/// Trait for things that have focusable subparts.
pub trait HasFocus {
type Item: Copy + PartialEq + Debug + Send + Sync;
/// Get the currently focused item.
fn focused (&self) -> Self::Item;
/// Get the currently focused item.
fn set_focused (&mut self, to: Self::Item);
/// Loop forward until a specific item is focused.
fn focus_to (&mut self, to: Self::Item) {
self.set_focused(to);
self.focus_updated();
}
/// Run this on focus update
fn focus_updated (&mut self) {}
}
/// Trait for things that have enterable subparts.
pub trait HasEnter: HasFocus {
/// Get the currently focused item.
fn entered (&self) -> bool;
/// Get the currently focused item.
fn set_entered (&mut self, entered: bool);
/// Enter into the currently focused component
fn focus_enter (&mut self) {
self.set_entered(true);
self.focus_updated();
}
/// Exit the currently entered component
fn focus_exit (&mut self) {
self.set_entered(false);
self.focus_updated();
}
}
/// Trait for things that implement directional navigation between focusable elements.
pub trait FocusGrid: HasFocus {
fn focus_layout (&self) -> &[&[Self::Item]];
fn focus_cursor (&self) -> (usize, usize);
fn focus_cursor_mut (&mut self) -> &mut (usize, usize);
fn focus_current (&self) -> Self::Item {
let (x, y) = self.focus_cursor();
self.focus_layout()[y][x]
}
fn focus_update (&mut self) {
self.focus_to(self.focus_current());
self.focus_updated()
}
fn focus_up (&mut self) {
let original_focused = self.focused();
let (_, original_y) = self.focus_cursor();
loop {
let (x, y) = self.focus_cursor();
let next_y = if y == 0 {
self.focus_layout().len().saturating_sub(1)
} else {
y - 1
};
if next_y == original_y {
break
}
let next_x = if self.focus_layout()[y].len() == self.focus_layout()[next_y].len() {
x
} else {
((x as f32 / self.focus_layout()[original_y].len() as f32)
* self.focus_layout()[next_y].len() as f32) as usize
};
*self.focus_cursor_mut() = (next_x, next_y);
if self.focus_current() != original_focused {
break
}
}
self.focus_update();
}
fn focus_down (&mut self) {
let original_focused = self.focused();
let (_, original_y) = self.focus_cursor();
loop {
let (x, y) = self.focus_cursor();
let next_y = if y >= self.focus_layout().len().saturating_sub(1) {
0
} else {
y + 1
};
if next_y == original_y {
break
}
let next_x = if self.focus_layout()[y].len() == self.focus_layout()[next_y].len() {
x
} else {
((x as f32 / self.focus_layout()[original_y].len() as f32)
* self.focus_layout()[next_y].len() as f32) as usize
};
*self.focus_cursor_mut() = (next_x, next_y);
if self.focus_current() != original_focused {
break
}
}
self.focus_update();
}
fn focus_left (&mut self) {
let original_focused = self.focused();
let (original_x, y) = self.focus_cursor();
loop {
let x = self.focus_cursor().0;
let next_x = if x == 0 {
self.focus_layout()[y].len().saturating_sub(1)
} else {
x - 1
};
if next_x == original_x {
break
}
*self.focus_cursor_mut() = (next_x, y);
if self.focus_current() != original_focused {
break
}
}
self.focus_update();
}
fn focus_right (&mut self) {
let original_focused = self.focused();
let (original_x, y) = self.focus_cursor();
loop {
let x = self.focus_cursor().0;
let next_x = if x >= self.focus_layout()[y].len().saturating_sub(1) {
0
} else {
x + 1
};
if next_x == original_x {
break
}
self.focus_cursor_mut().0 = next_x;
if self.focus_current() != original_focused {
break
}
}
self.focus_update();
}
}
/// Trait for things that implement next/prev navigation between focusable elements.
pub trait FocusOrder {
/// Focus the next item.
fn focus_next (&mut self);
/// Focus the previous item.
fn focus_prev (&mut self);
}
/// Next/prev navigation for directional focusables works in the given way.
impl<T: FocusGrid + HasEnter> FocusOrder for T {
/// Focus the next item.
fn focus_next (&mut self) {
let current = self.focused();
let (x, y) = self.focus_cursor();
if x < self.focus_layout()[y].len().saturating_sub(1) {
self.focus_right();
} else {
self.focus_down();
self.focus_cursor_mut().0 = 0;
}
if self.focused() == current { // FIXME: prevent infinite loop
self.focus_next()
}
self.focus_exit();
self.focus_update();
}
/// Focus the previous item.
fn focus_prev (&mut self) {
let current = self.focused();
let (x, _) = self.focus_cursor();
if x > 0 {
self.focus_left();
} else {
self.focus_up();
let (_, y) = self.focus_cursor();
let next_x = self.focus_layout()[y].len().saturating_sub(1);
self.focus_cursor_mut().0 = next_x;
}
if self.focused() == current { // FIXME: prevent infinite loop
self.focus_prev()
}
self.focus_exit();
self.focus_update();
}
}
pub trait FocusWrap<T> {
fn wrap <W: Content<TuiOut>> (self, focus: T, content: &'_ W) -> impl Content<TuiOut> + '_;
}
pub fn to_focus_command <T: Send + Sync> (input: &TuiIn) -> Option<FocusCommand<T>> {
Some(match input.event() {
kpat!(Tab) => FocusCommand::Next,
kpat!(Shift-Tab) => FocusCommand::Prev,
kpat!(BackTab) => FocusCommand::Prev,
kpat!(Shift-BackTab) => FocusCommand::Prev,
kpat!(Up) => FocusCommand::Up,
kpat!(Down) => FocusCommand::Down,
kpat!(Left) => FocusCommand::Left,
kpat!(Right) => FocusCommand::Right,
kpat!(Enter) => FocusCommand::Enter,
kpat!(Esc) => FocusCommand::Exit,
_ => return None
})
}
#[macro_export] macro_rules! impl_focus {
($Struct:ident $Focus:ident $Grid:expr $(=> [$self:ident : $update_focus:expr])?) => {
impl HasFocus for $Struct {
type Item = $Focus;
/// Get the currently focused item.
fn focused (&self) -> Self::Item {
self.focus.inner()
}
/// Get the currently focused item.
fn set_focused (&mut self, to: Self::Item) {
self.focus.set_inner(to)
}
$(fn focus_updated (&mut $self) { $update_focus })?
}
impl HasEnter for $Struct {
/// Get the currently focused item.
fn entered (&self) -> bool {
self.focus.is_entered()
}
/// Get the currently focused item.
fn set_entered (&mut self, entered: bool) {
if entered {
self.focus.to_entered()
} else {
self.focus.to_focused()
}
}
}
impl FocusGrid for $Struct {
fn focus_cursor (&self) -> (usize, usize) {
self.cursor
}
fn focus_cursor_mut (&mut self) -> &mut (usize, usize) {
&mut self.cursor
}
fn focus_layout (&self) -> &[&[$Focus]] {
use $Focus::*;
&$Grid
}
}
}
}

63
tui/src/tui_menu.rs Normal file
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@ -0,0 +1,63 @@
use crate::*;
pub struct MenuBar<E: Engine, S, C: Command<S>> {
pub menus: Vec<Menu<E, S, C>>,
pub index: usize,
}
impl<E: Engine, S, C: Command<S>> MenuBar<E, S, C> {
pub fn new () -> Self { Self { menus: vec![], index: 0 } }
pub fn add (mut self, menu: Menu<E, S, C>) -> Self {
self.menus.push(menu);
self
}
}
pub struct Menu<E: Engine, S, C: Command<S>> {
pub title: Arc<str>,
pub items: Vec<MenuItem<E, S, C>>,
pub index: Option<usize>,
}
impl<E: Engine, S, C: Command<S>> Menu<E, S, C> {
pub fn new (title: impl AsRef<str>) -> Self {
Self {
title: title.as_ref().to_string(),
items: vec![],
index: None,
}
}
pub fn add (mut self, item: MenuItem<E, S, C>) -> Self {
self.items.push(item);
self
}
pub fn sep (mut self) -> Self {
self.items.push(MenuItem::sep());
self
}
pub fn cmd (mut self, hotkey: &'static str, text: &'static str, command: C) -> Self {
self.items.push(MenuItem::cmd(hotkey, text, command));
self
}
pub fn off (mut self, hotkey: &'static str, text: &'static str) -> Self {
self.items.push(MenuItem::off(hotkey, text));
self
}
}
pub enum MenuItem<E: Engine, S, C: Command<S>> {
/// Unused.
__(PhantomData<E>, PhantomData<S>),
/// A separator. Skip it.
Separator,
/// A menu item with command, description and hotkey.
Command(&'static str, &'static str, C),
/// A menu item that can't be activated but has description and hotkey
Disabled(&'static str, &'static str)
}
impl<E: Engine, S, C: Command<S>> MenuItem<E, S, C> {
pub fn sep () -> Self {
Self::Separator
}
pub fn cmd (hotkey: &'static str, text: &'static str, command: C) -> Self {
Self::Command(hotkey, text, command)
}
pub fn off (hotkey: &'static str, text: &'static str) -> Self {
Self::Disabled(hotkey, text)
}
}