fix track title and corners overlap

This commit is contained in:
🪞👃🪞 2024-10-19 01:07:24 +03:00
parent db5a96a7e4
commit 0f6c09cf2b
4 changed files with 80 additions and 68 deletions

View file

@ -158,6 +158,20 @@ impl<E: Engine> Arranger<E> {
},
}
}
/// Update status bar
pub fn update_status (&mut self) {
self.status = match self.focused() {
ArrangerFocus::Transport => ArrangerStatusBar::Transport,
ArrangerFocus::Arrangement => match self.arrangement.selected {
ArrangementFocus::Mix => ArrangerStatusBar::ArrangementMix,
ArrangementFocus::Track(_) => ArrangerStatusBar::ArrangementTrack,
ArrangementFocus::Scene(_) => ArrangerStatusBar::ArrangementScene,
ArrangementFocus::Clip(_, _) => ArrangerStatusBar::ArrangementClip,
},
ArrangerFocus::PhrasePool => ArrangerStatusBar::PhrasePool,
ArrangerFocus::PhraseEditor => ArrangerStatusBar::PhraseEditor,
}
}
}
/// Focus layout of arranger app
impl<E: Engine> FocusGrid<ArrangerFocus> for Arranger<E> {
@ -180,12 +194,7 @@ impl<E: Engine> FocusGrid<ArrangerFocus> for Arranger<E> {
focused == ArrangerFocus::PhrasePool;
self.editor.focused =
focused == ArrangerFocus::PhraseEditor;
self.status = match focused {
ArrangerFocus::Transport => ArrangerStatusBar::Transport,
ArrangerFocus::Arrangement => ArrangerStatusBar::ArrangementMix,
ArrangerFocus::PhrasePool => ArrangerStatusBar::PhrasePool,
ArrangerFocus::PhraseEditor => ArrangerStatusBar::PhraseEditor,
}
self.update_status();
}
}
/// General methods for arrangement

View file

@ -18,6 +18,7 @@ impl Handle<Tui> for Arranger<Tui> {
_ => return Ok(None)
}
};
self.update_status();
Ok(Some(true))
}
}
@ -40,7 +41,7 @@ impl Arranger<Tui> {
key!(KeyCode::Char('>')) => {
self.phrases_split = self.phrases_split + 1;
},
_ => return self.arrangement.handle(from)
_ => return self.phrases.handle(from)
}
Ok(Some(true))
}

View file

@ -1,5 +1,5 @@
use crate::*;
/// The standalone arranger consists of transport, clip grid, and sequencer.
/// Layout for standalone arranger app.
impl Content for Arranger<Tui> {
type Engine = Tui;
fn content (&self) -> impl Widget<Engine = Tui> {
@ -19,7 +19,7 @@ impl Content for Arranger<Tui> {
)
)
)
).fill_xy()
)
}
}
impl Content for ArrangerStatusBar {
@ -38,8 +38,8 @@ impl Content for ArrangerStatusBar {
.fg(Color::Rgb(0, 0, 0))
.bold(true);
row!(label, " ", match self {
Self::ArrangementMix =>
"[G]et [S]et [A]dd [I]nsert [D]uplicate [E]dit [C]olor",
Self::ArrangementClip =>
"[G]et [S]et [A]dd [I]nsert [D]uplicate [E]dit [C]olor [,.]Choose",
Self::PhrasePool =>
"[A]ppend [I]nsert [D]uplicate [C]olor re[N]ame leng[T]h [,.]Move [<>]Resize",
_ => ""
@ -120,6 +120,55 @@ impl<'a> Content for VerticalArranger<'a, Tui> {
Ok(())
}))?;
// track titles
let track_titles = row!((track, w) in tracks.iter().zip(cols.iter().map(|col|col.0))=>{
let name = track.name.read().unwrap();
let max_w = w.saturating_sub(1).min(name.len());
(&format!("{}", &name[0..max_w]).as_str())
.min_xy(w as u16, 2)
.bg(track.color)
.push_x(offset - 1)
});
// scene titles
let scene_name = |scene, playing: bool, height|row!(
if playing { "" } else { " " },
(scene as &Scene).name.read().unwrap().as_str(),
).fixed_xy(offset.saturating_sub(1), height);
// scene clips
let scene_clip = |scene, track: usize, w: u16, h: u16|Layers::new(move |add|{
let mut color = clip_bg;
match (tracks.get(track), (scene as &Scene).clips.get(track)) {
(Some(_), Some(Some(phrase))) => {
let name = &(phrase as &Arc<RwLock<Phrase>>).read().unwrap().name;
let name = format!("{}", name);
let max_w = name.len().min((w as usize).saturating_sub(2));
add(&name.as_str()[0..max_w].push_x(1).fixed_x(w))?;
color = (phrase as &Arc<RwLock<Phrase>>).read().unwrap().color;
},
_ => {}
};
add(&Background(color))
}).fixed_xy(w, h);
add(&col!(track_titles, col!(
// scenes:
(scene, pulses) in scenes.iter().zip(rows.iter().map(|row|row.0)) => {
let height = 1.max((pulses / PPQ) as u16);
let playing = scene.is_playing(tracks);
Stack::right(move |add| {
// scene title:
add(&scene_name(scene, playing, height).bg(scene.color))?;
// clip per track:
for (track, w) in cols.iter().map(|col|col.0).enumerate() {
add(&scene_clip(scene, track, w as u16, height))?;
}
Ok(())
}).fixed_y(height)
}
)))?;
// cursor
add(&CustomWidget::new(|_|Ok(Some([0,0])), move|to: &mut TuiOutput|{
let area = to.area();
@ -165,63 +214,19 @@ impl<'a> Content for VerticalArranger<'a, Tui> {
if focused {
if let Some(clip_area) = clip_area {
to.render_in(clip_area, &CORNERS)?;
to.fill_bg(clip_area, Color::Rgb(40, 50, 30));
//to.fill_bg(clip_area, Color::Rgb(40, 50, 30));
} else if let Some(track_area) = track_area {
to.render_in(track_area.clip_h(2), &CORNERS)?;
to.fill_bg(track_area, Color::Rgb(40, 50, 30));
//to.fill_bg(track_area, Color::Rgb(40, 50, 30));
} else if let Some(scene_area) = scene_area {
to.render_in(scene_area.clip_w(offset-1), &CORNERS)?;
to.fill_bg(scene_area, Color::Rgb(40, 50, 30));
//to.fill_bg(scene_area, Color::Rgb(40, 50, 30));
}
}
Ok(())
}))?;
let track_titles = row!((track, w) in tracks.iter().zip(cols.iter().map(|col|col.0))=>{
let name = track.name.read().unwrap();
let max_w = w.min(name.len());
(&format!("{}", &name[0..max_w]).as_str())
.min_xy(w as u16, 2)
.bg(track.color)
.push_x(offset - 1)
});
let scene_name = |scene, playing: bool, height|row!(
if playing { "" } else { " " },
(scene as &Scene).name.read().unwrap().as_str(),
).fixed_xy(offset.saturating_sub(1), height);
let scene_clip = |scene, track: usize, w: u16, h: u16|Layers::new(move |add|{
let mut color = clip_bg;
match (tracks.get(track), (scene as &Scene).clips.get(track)) {
(Some(_), Some(Some(phrase))) => {
let name = &(phrase as &Arc<RwLock<Phrase>>).read().unwrap().name;
let name = format!("{}", name);
let max_w = name.len().min((w as usize).saturating_sub(2));
add(&name.as_str()[0..max_w].push_x(1).fixed_x(w))?;
color = (phrase as &Arc<RwLock<Phrase>>).read().unwrap().color;
},
_ => {}
};
add(&Background(color))
}).fixed_xy(w, h);
add(&col!(track_titles, col!(
// scenes:
(scene, pulses) in scenes.iter().zip(rows.iter().map(|row|row.0)) => {
let height = 1.max((pulses / PPQ) as u16);
let playing = scene.is_playing(tracks);
Stack::right(move |add| {
// scene title:
add(&scene_name(scene, playing, height).bg(scene.color))?;
// clip per track:
for (track, w) in cols.iter().map(|col|col.0).enumerate() {
add(&scene_clip(scene, track, w as u16, height))?;
}
Ok(())
}).fixed_y(height)
}
)))
Ok(())
}).bg(bg).border(border)
}
}

View file

@ -17,21 +17,18 @@ submod! {
pub const PPQ: usize = 96;
pub const CORNERS: CornersTall = CornersTall(NOT_DIM_GREEN);
pub const CORNERS: CornersTall = CornersTall(CORNERS_STYLE);
tui_style!(CORNERS_STYLE =
Some(Color::Rgb(96, 255, 32)), None, None, Modifier::empty(), Modifier::DIM);
/// Octave number (from -1 to 9)
pub const NTH_OCTAVE: [&'static str;11] = [
"-1", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9"
];
tui_style!(GRAY_DIM =
Some(Color::Gray), None, None, Modifier::DIM, Modifier::empty());
tui_style!(GRAY_NOT_DIM_BOLD =
Some(Color::Gray), None, None, Modifier::BOLD, Modifier::DIM);
tui_style!(NOT_DIM_GREEN =
Some(Color::Rgb(96, 255, 32)), Some(COLOR_BG1), None, Modifier::empty(), Modifier::DIM);
tui_style!(WHITE_NOT_DIM_BOLD =
Some(Color::White), None, None, Modifier::BOLD, Modifier::DIM);
tui_style!(GRAY_DIM = Some(Color::Gray), None, None, Modifier::DIM, Modifier::empty());
tui_style!(GRAY_NOT_DIM_BOLD = Some(Color::Gray), None, None, Modifier::BOLD, Modifier::DIM);
tui_style!(WHITE_NOT_DIM_BOLD = Some(Color::White), None, None, Modifier::BOLD, Modifier::DIM);
pub fn random_okhsl () -> Okhsl<f32> {
let mut rng = thread_rng();