use mutex instead of msg passing between input and render threads

This commit is contained in:
🪞👃🪞 2024-06-05 22:19:28 +03:00
parent fc7f6f5407
commit 0ee9e58dc7
2 changed files with 100 additions and 79 deletions

View file

@ -25,111 +25,109 @@ pub enum Event {
}
pub struct Engine {
stdout: Stdout,
exited: Arc<AtomicBool>,
sender: Sender<Event>,
receiver: Receiver<Event>,
input_thread: JoinHandle<()>,
pub jack_client: Jack<Notifications>,
}
pub fn jack_client <N: NotificationHandler + Sync + 'static> (
name: &str,
notifications: N,
handler: BoxedProcessHandler
) -> Result<Jack<N>, Box<dyn Error>> {
let (client, _status) = Client::new(name, ClientOptions::NO_START_SERVER)?;
Ok(client.activate_async(notifications, ClosureProcessHandler::new(handler))?)
}
impl Engine {
pub fn new (name: Option<&str>) -> Result<Self, Box<dyn Error>> {
let (sender, receiver) = mpsc::channel::<self::Event>();
let exited = Arc::new(AtomicBool::new(false));
let jack_client = {
let sender = sender.clone();
let exited = exited.clone();
let (client, _status) = Client::new(
Ok(Self {
jack_client: jack_client(
name.unwrap_or("blinkenlive"),
ClientOptions::NO_START_SERVER
)?;
let handler = ClosureProcessHandler::new(
Box::new(move |_client: &Client, _ps: &ProcessScope| -> Control {
if exited.fetch_and(true, Ordering::Relaxed) {
Control::Quit
} else {
sender.send(Event::Update).unwrap();
Control::Continue
}
}) as BoxedProcessHandler
);
Notifications(sender.clone()),
Box::new({
let sender = sender.clone();
let exited = exited.clone();
move |_client: &Client, _ps: &ProcessScope| -> Control {
if exited.fetch_and(true, Ordering::Relaxed) {
Control::Quit
} else {
sender.send(Event::Update).unwrap();
Control::Continue
}
}}))?,
exited,
sender,
receiver,
})
}
client.activate_async(Notifications, handler)?
};
pub fn run <T: Exitable + WidgetRef + HandleInput + Send + 'static> (
&mut self, mut state: T,
) -> Result<(), Box<dyn Error>> {
let state = Arc::new(Mutex::new(state));
let input_thread = {
let sender = sender.clone();
let exited = exited.clone();
let state = state.clone();
let sender = self.sender.clone();
let exited = self.exited.clone();
let poll = std::time::Duration::from_millis(100);
spawn(move || {
loop {
// Exit if flag is set
if exited.fetch_and(true, Ordering::Relaxed) {
spawn(move || loop {
// Exit if flag is set
if exited.fetch_and(true, Ordering::Relaxed) {
break
}
// Listen for events and send them to the main thread
if event::poll(poll).is_ok() {
let event = event::read().unwrap();
let mut state = state.lock().unwrap();
if state.handle(&Event::Input(event)).is_err() {
break
}
// Listen for events and send them to the main thread
if event::poll(poll).is_ok() {
let event = event::read().unwrap();
if sender.send(Event::Input(event)).is_err() {
break
}
}
}
})
};
Ok(Self {
stdout: stdout(),
exited,
sender,
receiver,
jack_client,
input_thread,
})
}
let render_thread = {
stdout().queue(EnterAlternateScreen)?.flush()?;
enable_raw_mode()?;
let mut terminal = ratatui::Terminal::new(CrosstermBackend::new(stdout()))?;
let sleep = std::time::Duration::from_millis(16);
let exited = self.exited.clone();
spawn(move || loop {
terminal.draw(|frame|{
let area = frame.size();
frame.render_widget(
&*state.lock().unwrap(),
area
);
});
if state.lock().unwrap().exited() {
exited.store(true, Ordering::Relaxed);
break
}
std::thread::sleep(sleep);
})
};
render_thread.join();
stdout()
.queue(crossterm::terminal::LeaveAlternateScreen)?
.flush()?;
crossterm::terminal::disable_raw_mode()?;
pub fn run <T: Exitable + WidgetRef + HandleInput> (
&mut self, mut state: T,
) -> Result<(), Box<dyn Error>> {
stdout().queue(EnterAlternateScreen)?.flush();
enable_raw_mode()?;
let mut terminal = ratatui::Terminal::new(CrosstermBackend::new(stdout()))?;
let sleep = std::time::Duration::from_millis(20);
loop {
//stdout()
//.queue(crossterm::terminal::BeginSynchronizedUpdate)?
//.queue(Clear(ClearType::All))?;
terminal.draw(|frame|{
let area = frame.size();
frame.render_widget(&state, area);
});
//render(state, stdout, (0, 0))?;
//stdout()
//.queue(crossterm::terminal::EndSynchronizedUpdate)?
//.flush()?;
// Handle event if present (`None` redraws)
if let event = self.receiver.recv()? {
state.handle(&event)?;
}
if state.exited() {
self.exited.store(true, Ordering::Relaxed);
stdout()
.queue(crossterm::terminal::LeaveAlternateScreen)?
.flush()?;
crossterm::terminal::disable_raw_mode()?;
break
}
//std::thread::sleep(sleep);
}
Ok(())
}
}
pub struct Notifications;
pub struct Notifications(mpsc::Sender<self::Event>);
impl NotificationHandler for Notifications {
fn thread_init (&self, _: &Client) {