wip: sequencer edit mode

This commit is contained in:
🪞👃🪞 2024-10-17 22:20:36 +03:00
parent eac8986548
commit 0af5f97244
5 changed files with 72 additions and 147 deletions

View file

@ -9,6 +9,11 @@ pub trait FocusGrid<T: Copy + PartialEq> {
let (x, y) = self.cursor(); let (x, y) = self.cursor();
&self.layout()[y][x] &self.layout()[y][x]
} }
fn focus (&mut self, target: T) {
while self.focused() != &target {
self.focus_next()
}
}
fn focus_up (&mut self) { fn focus_up (&mut self) {
let layout = self.layout(); let layout = self.layout();
let (x, y) = self.cursor(); let (x, y) = self.cursor();

View file

@ -130,124 +130,52 @@ impl<N: Number> Area<N> for [N;4] {
} }
pub trait Layout<E: Engine>: Widget<Engine = E> + Sized { pub trait Layout<E: Engine>: Widget<Engine = E> + Sized {
fn align_center (self) -> Align<Self> { fn align_center (self) -> Align<Self> { Align::Center(self) }
Align::Center(self) fn align_nw (self) -> Align<Self> { Align::NW(self) }
} fn align_w (self) -> Align<Self> { Align::W(self) }
fn align_w (self) -> Align<Self> { fn align_sw (self) -> Align<Self> { Align::SW(self) }
Align::W(self) fn align_ne (self) -> Align<Self> { Align::NE(self) }
} fn align_e (self) -> Align<Self> { Align::E(self) }
fn align_e (self) -> Align<Self> { fn align_se (self) -> Align<Self> { Align::SE(self) }
Align::E(self) fn align_x (self) -> Align<Self> { Align::X(self) }
} fn align_y (self) -> Align<Self> { Align::Y(self) }
fn align_x (self) -> Align<Self> { fn fixed_x (self, x: E::Unit) -> Fixed<E::Unit, Self> { Fixed::X(x, self) }
Align::X(self) fn fixed_y (self, y: E::Unit) -> Fixed<E::Unit, Self> { Fixed::Y(y, self) }
} fn fixed_xy (self, x: E::Unit, y: E::Unit) -> Fixed<E::Unit, Self> { Fixed::XY(x, y, self) }
fn align_y (self) -> Align<Self> { fn min_x (self, x: E::Unit) -> Min<E::Unit, Self> { Min::X(x, self) }
Align::Y(self) fn min_y (self, y: E::Unit) -> Min<E::Unit, Self> { Min::Y(y, self) }
} fn min_xy (self, x: E::Unit, y: E::Unit) -> Min<E::Unit, Self> { Min::XY(x, y, self) }
fn fixed_x (self, x: E::Unit) -> Fixed<E::Unit, Self> { fn max_x (self, x: E::Unit) -> Max<E::Unit, Self> { Max::X(x, self) }
Fixed::X(x, self) fn max_y (self, y: E::Unit) -> Max<E::Unit, Self> { Max::Y(y, self) }
} fn max_xy (self, x: E::Unit, y: E::Unit) -> Max<E::Unit, Self> { Max::XY(x, y, self) }
fn fixed_y (self, y: E::Unit) -> Fixed<E::Unit, Self> { fn push_x (self, x: E::Unit) -> Push<E::Unit, Self> { Push::X(x, self) }
Fixed::Y(y, self) fn push_y (self, y: E::Unit) -> Push<E::Unit, Self> { Push::Y(y, self) }
} fn push_xy (self, x: E::Unit, y: E::Unit) -> Push<E::Unit, Self> { Push::XY(x, y, self) }
fn fixed_xy (self, x: E::Unit, y: E::Unit) -> Fixed<E::Unit, Self> { fn pull_x (self, x: E::Unit) -> Pull<E::Unit, Self> { Pull::X(x, self) }
Fixed::XY(x, y, self) fn pull_y (self, y: E::Unit) -> Pull<E::Unit, Self> { Pull::Y(y, self) }
} fn pull_xy (self, x: E::Unit, y: E::Unit) -> Pull<E::Unit, Self> { Pull::XY(x, y, self) }
fn min_x (self, x: E::Unit) -> Min<E::Unit, Self> { fn grow_x (self, x: E::Unit) -> Grow<E::Unit, Self> { Grow::X(x, self) }
Min::X(x, self) fn grow_y (self, y: E::Unit) -> Grow<E::Unit, Self> { Grow::Y(y, self) }
} fn grow_xy (self, x: E::Unit, y: E::Unit) -> Grow<E::Unit, Self> { Grow::XY(x, y, self) }
fn min_y (self, y: E::Unit) -> Min<E::Unit, Self> { fn shrink_x (self, x: E::Unit) -> Shrink<E::Unit, Self> { Shrink::X(x, self) }
Min::Y(y, self) fn shrink_y (self, y: E::Unit) -> Shrink<E::Unit, Self> { Shrink::Y(y, self) }
} fn shrink_xy (self, x: E::Unit, y: E::Unit) -> Shrink<E::Unit, Self> { Shrink::XY(x, y, self) }
fn min_xy (self, x: E::Unit, y: E::Unit) -> Min<E::Unit, Self> { fn inset_x (self, x: E::Unit) -> Inset<E::Unit, Self> { Inset::X(x, self) }
Min::XY(x, y, self) fn inset_y (self, y: E::Unit) -> Inset<E::Unit, Self> { Inset::Y(y, self) }
} fn inset_xy (self, x: E::Unit, y: E::Unit) -> Inset<E::Unit, Self> { Inset::XY(x, y, self) }
fn max_x (self, x: E::Unit) -> Max<E::Unit, Self> { fn outset_x (self, x: E::Unit) -> Outset<E::Unit, Self> { Outset::X(x, self) }
Max::X(x, self) fn outset_y (self, y: E::Unit) -> Outset<E::Unit, Self> { Outset::Y(y, self) }
} fn outset_xy (self, x: E::Unit, y: E::Unit) -> Outset<E::Unit, Self> { Outset::XY(x, y, self) }
fn max_y (self, y: E::Unit) -> Max<E::Unit, Self> { fn fill_x (self) -> Fill<E, Self> { Fill::X(self) }
Max::Y(y, self) fn fill_y (self) -> Fill<E, Self> { Fill::Y(self) }
} fn fill_xy (self) -> Fill<E, Self> { Fill::XY(self) }
fn max_xy (self, x: E::Unit, y: E::Unit) -> Max<E::Unit, Self> { fn debug (self) -> DebugOverlay<E, Self> { DebugOverlay(self) }
Max::XY(x, y, self)
}
fn push_x (self, x: E::Unit) -> Push<E::Unit, Self> {
Push::X(x, self)
}
fn push_y (self, y: E::Unit) -> Push<E::Unit, Self> {
Push::Y(y, self)
}
fn push_xy (self, x: E::Unit, y: E::Unit) -> Push<E::Unit, Self> {
Push::XY(x, y, self)
}
fn pull_x (self, x: E::Unit) -> Pull<E::Unit, Self> {
Pull::X(x, self)
}
fn pull_y (self, y: E::Unit) -> Pull<E::Unit, Self> {
Pull::Y(y, self)
}
fn pull_xy (self, x: E::Unit, y: E::Unit) -> Pull<E::Unit, Self> {
Pull::XY(x, y, self)
}
fn grow_x (self, x: E::Unit) -> Grow<E::Unit, Self> {
Grow::X(x, self)
}
fn grow_y (self, y: E::Unit) -> Grow<E::Unit, Self> {
Grow::Y(y, self)
}
fn grow_xy (self, x: E::Unit, y: E::Unit) -> Grow<E::Unit, Self> {
Grow::XY(x, y, self)
}
fn shrink_x (self, x: E::Unit) -> Shrink<E::Unit, Self> {
Shrink::X(x, self)
}
fn shrink_y (self, y: E::Unit) -> Shrink<E::Unit, Self> {
Shrink::Y(y, self)
}
fn shrink_xy (self, x: E::Unit, y: E::Unit) -> Shrink<E::Unit, Self> {
Shrink::XY(x, y, self)
}
fn inset_x (self, x: E::Unit) -> Inset<E::Unit, Self> {
Inset::X(x, self)
}
fn inset_y (self, y: E::Unit) -> Inset<E::Unit, Self> {
Inset::Y(y, self)
}
fn inset_xy (self, x: E::Unit, y: E::Unit) -> Inset<E::Unit, Self> {
Inset::XY(x, y, self)
}
fn outset_x (self, x: E::Unit) -> Outset<E::Unit, Self> {
Outset::X(x, self)
}
fn outset_y (self, y: E::Unit) -> Outset<E::Unit, Self> {
Outset::Y(y, self)
}
fn outset_xy (self, x: E::Unit, y: E::Unit) -> Outset<E::Unit, Self> {
Outset::XY(x, y, self)
}
fn fill_x (self) -> Fill<E, Self> {
Fill::X(self)
}
fn fill_y (self) -> Fill<E, Self> {
Fill::Y(self)
}
fn fill_xy (self) -> Fill<E, Self> {
Fill::XY(self)
}
fn debug (self) -> DebugOverlay<E, Self> {
DebugOverlay(self)
}
fn split <W: Widget<Engine = E>> ( fn split <W: Widget<Engine = E>> (
self, direction: Direction, amount: E::Unit, other: W self, direction: Direction, amount: E::Unit, other: W
) -> Split<E, Self, W> { ) -> Split<E, Self, W> { Split::new(direction, amount, self, other) }
Split::new(direction, amount, self, other)
}
fn split_flip <W: Widget<Engine = E>> ( fn split_flip <W: Widget<Engine = E>> (
self, direction: Direction, amount: E::Unit, other: W self, direction: Direction, amount: E::Unit, other: W
) -> Split<E, W, Self> { ) -> Split<E, W, Self> { Split::new(direction, amount, other, self) }
Split::new(direction, amount, other, self)
}
} }
impl<E: Engine, W: Widget<Engine = E>> Layout<E> for W {} impl<E: Engine, W: Widget<Engine = E>> Layout<E> for W {}

View file

@ -34,7 +34,7 @@ impl Handle<Tui> for Arranger<Tui> {
key!(KeyCode::Right) => { self.focus_right(); }, key!(KeyCode::Right) => { self.focus_right(); },
key!(KeyCode::Char('e')) => { key!(KeyCode::Char('e')) => {
self.editor.phrase = self.arrangement.phrase().clone(); self.editor.phrase = self.arrangement.phrase().clone();
self.focus_cursor = (1, 2); self.focus(ArrangerFocus::PhraseEditor);
} }
// Global play/pause binding // Global play/pause binding
key!(KeyCode::Char(' ')) => match self.transport { key!(KeyCode::Char(' ')) => match self.transport {

View file

@ -54,10 +54,8 @@ impl Content for Arrangement<Tui> {
ArrangementViewMode::Horizontal => add(&HorizontalArranger(&self)), ArrangementViewMode::Horizontal => add(&HorizontalArranger(&self)),
ArrangementViewMode::Vertical(factor) => add(&VerticalArranger(&self, factor)) ArrangementViewMode::Vertical(factor) => add(&VerticalArranger(&self, factor))
}?; }?;
add(&Align::SE(self.selected.description( let description = self.selected.description(&self.tracks, &self.scenes);
&self.tracks, add(&Align::SE(description.as_str()))
&self.scenes,
).as_str()))
}) })
} }
} }

View file

@ -94,7 +94,7 @@ impl Content for PhraseEditor<Tui> {
// keys // keys
CustomWidget::new(|_|Ok(Some([32u16,4u16])), |to: &mut TuiOutput|{ CustomWidget::new(|_|Ok(Some([32u16,4u16])), |to: &mut TuiOutput|{
if to.area().h() < 2 { return Ok(()) } if to.area().h() < 2 { return Ok(()) }
Ok(to.buffer_update(to.area().set_w(5).shrink_y(2), &|cell, x, y|{ Ok(to.buffer_update(to.area().set_w(5), &|cell, x, y|{
let y = y + self.note_axis.start as u16; let y = y + self.note_axis.start as u16;
if x < self.keys.area.width && y < self.keys.area.height { if x < self.keys.area.width && y < self.keys.area.height {
*cell = self.keys.get(x, y).clone() *cell = self.keys.get(x, y).clone()
@ -124,7 +124,7 @@ impl Content for PhraseEditor<Tui> {
CustomWidget::new(|_|Ok(Some([32u16,4u16])), |to: &mut TuiOutput|{ CustomWidget::new(|_|Ok(Some([32u16,4u16])), |to: &mut TuiOutput|{
let offset = Self::H_KEYS_OFFSET as u16; let offset = Self::H_KEYS_OFFSET as u16;
if to.area().h() < 2 || to.area().w() < offset { return Ok(()) } if to.area().h() < 2 || to.area().w() < offset { return Ok(()) }
let area = to.area().push_x(offset).shrink_x(offset).shrink_y(2); let area = to.area().push_x(offset).shrink_x(offset);
Ok(to.buffer_update(area, &move |cell, x, y|{ Ok(to.buffer_update(area, &move |cell, x, y|{
cell.set_bg(Color::Rgb(20, 20, 20)); cell.set_bg(Color::Rgb(20, 20, 20));
let src_x = ((x as usize + self.time_axis.start) * self.time_axis.scale) as usize; let src_x = ((x as usize + self.time_axis.start) * self.time_axis.scale) as usize;
@ -148,33 +148,27 @@ impl Content for PhraseEditor<Tui> {
} }
Ok(()) Ok(())
}), }),
// zoom
CustomWidget::new(|_|Ok(Some([10u16,1u16])), |to: &mut TuiOutput|{
let [x, y, w, h] = to.area.xywh();
let quant = ppq_to_name(self.time_axis.scale);
Ok(to.blit(
&quant,
x + w - 1 - quant.len() as u16,
y + h - 2,
self.style_focus()
))
}),
); );
let content = row!(piano_roll) let border_color =
.fill_x() if self.focused { Color::Rgb(100, 110, 40) } else { Color::Rgb(70, 80, 50) };
.bg(Color::Rgb(40, 50, 30)) let title_color =
.border(Lozenge(Style::default() if self.focused { Color::Rgb(150, 160, 90) } else { Color::Rgb(120, 130, 100) };
.bg(Color::Rgb(40, 50, 30)) let border =
.fg(if self.focused { Lozenge(Style::default().bg(Color::Rgb(40, 50, 30)).fg(border_color));
Color::Rgb(100, 110, 40) let content =
} else { piano_roll.fill_x().bg(Color::Rgb(40, 50, 30)).border(border);
Color::Rgb(70, 80, 50) let title = TuiStyle::fg("Sequencer", title_color)
}))); .push_x(1);
lay!(content, TuiStyle::fg("Sequencer", if self.focused { let zoom = TuiStyle::fg(format!("{}Zoom: {}",
Color::Rgb(150, 160, 90) if self.focused && !self.entered { "[,.] " } else { "" },
} else { ppq_to_name(self.time_axis.scale),
Color::Rgb(120, 130, 100) ), title_color).pull_x(1).align_se().fill_xy();
}).push_x(1)) let enter = TuiStyle::fg(if self.focused {
if self.entered { "[Esc] Exit edit mode [A]ppend [I]nsert" } else {
"[Enter] Edit notes"
}
} else { "" }, title_color).push_x(1).align_sw().fill_xy();
lay!(content, title, enter, zoom)
} }
} }
impl PhraseEditor<Tui> { impl PhraseEditor<Tui> {