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wip: sequencer edit mode
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parent
eac8986548
commit
0af5f97244
5 changed files with 72 additions and 147 deletions
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@ -9,6 +9,11 @@ pub trait FocusGrid<T: Copy + PartialEq> {
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let (x, y) = self.cursor();
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&self.layout()[y][x]
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}
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fn focus (&mut self, target: T) {
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while self.focused() != &target {
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self.focus_next()
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}
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}
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fn focus_up (&mut self) {
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let layout = self.layout();
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let (x, y) = self.cursor();
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@ -130,124 +130,52 @@ impl<N: Number> Area<N> for [N;4] {
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}
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pub trait Layout<E: Engine>: Widget<Engine = E> + Sized {
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fn align_center (self) -> Align<Self> {
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Align::Center(self)
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}
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fn align_w (self) -> Align<Self> {
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Align::W(self)
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}
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fn align_e (self) -> Align<Self> {
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Align::E(self)
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}
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fn align_x (self) -> Align<Self> {
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Align::X(self)
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}
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fn align_y (self) -> Align<Self> {
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Align::Y(self)
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}
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fn fixed_x (self, x: E::Unit) -> Fixed<E::Unit, Self> {
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Fixed::X(x, self)
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}
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fn fixed_y (self, y: E::Unit) -> Fixed<E::Unit, Self> {
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Fixed::Y(y, self)
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}
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fn fixed_xy (self, x: E::Unit, y: E::Unit) -> Fixed<E::Unit, Self> {
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Fixed::XY(x, y, self)
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}
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fn min_x (self, x: E::Unit) -> Min<E::Unit, Self> {
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Min::X(x, self)
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}
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fn min_y (self, y: E::Unit) -> Min<E::Unit, Self> {
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Min::Y(y, self)
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}
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fn min_xy (self, x: E::Unit, y: E::Unit) -> Min<E::Unit, Self> {
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Min::XY(x, y, self)
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}
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fn max_x (self, x: E::Unit) -> Max<E::Unit, Self> {
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Max::X(x, self)
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}
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fn max_y (self, y: E::Unit) -> Max<E::Unit, Self> {
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Max::Y(y, self)
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}
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fn max_xy (self, x: E::Unit, y: E::Unit) -> Max<E::Unit, Self> {
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Max::XY(x, y, self)
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}
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fn push_x (self, x: E::Unit) -> Push<E::Unit, Self> {
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Push::X(x, self)
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}
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fn push_y (self, y: E::Unit) -> Push<E::Unit, Self> {
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Push::Y(y, self)
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}
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fn push_xy (self, x: E::Unit, y: E::Unit) -> Push<E::Unit, Self> {
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Push::XY(x, y, self)
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}
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fn pull_x (self, x: E::Unit) -> Pull<E::Unit, Self> {
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Pull::X(x, self)
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}
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fn pull_y (self, y: E::Unit) -> Pull<E::Unit, Self> {
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Pull::Y(y, self)
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}
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fn pull_xy (self, x: E::Unit, y: E::Unit) -> Pull<E::Unit, Self> {
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Pull::XY(x, y, self)
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}
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fn grow_x (self, x: E::Unit) -> Grow<E::Unit, Self> {
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Grow::X(x, self)
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}
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fn grow_y (self, y: E::Unit) -> Grow<E::Unit, Self> {
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Grow::Y(y, self)
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}
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fn grow_xy (self, x: E::Unit, y: E::Unit) -> Grow<E::Unit, Self> {
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Grow::XY(x, y, self)
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}
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fn shrink_x (self, x: E::Unit) -> Shrink<E::Unit, Self> {
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Shrink::X(x, self)
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}
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fn shrink_y (self, y: E::Unit) -> Shrink<E::Unit, Self> {
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Shrink::Y(y, self)
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}
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fn shrink_xy (self, x: E::Unit, y: E::Unit) -> Shrink<E::Unit, Self> {
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Shrink::XY(x, y, self)
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}
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fn inset_x (self, x: E::Unit) -> Inset<E::Unit, Self> {
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Inset::X(x, self)
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}
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fn inset_y (self, y: E::Unit) -> Inset<E::Unit, Self> {
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Inset::Y(y, self)
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}
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fn inset_xy (self, x: E::Unit, y: E::Unit) -> Inset<E::Unit, Self> {
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Inset::XY(x, y, self)
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}
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fn outset_x (self, x: E::Unit) -> Outset<E::Unit, Self> {
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Outset::X(x, self)
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}
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fn outset_y (self, y: E::Unit) -> Outset<E::Unit, Self> {
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Outset::Y(y, self)
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}
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fn outset_xy (self, x: E::Unit, y: E::Unit) -> Outset<E::Unit, Self> {
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Outset::XY(x, y, self)
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}
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fn fill_x (self) -> Fill<E, Self> {
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Fill::X(self)
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}
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fn fill_y (self) -> Fill<E, Self> {
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Fill::Y(self)
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}
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fn fill_xy (self) -> Fill<E, Self> {
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Fill::XY(self)
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}
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fn debug (self) -> DebugOverlay<E, Self> {
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DebugOverlay(self)
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}
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fn align_center (self) -> Align<Self> { Align::Center(self) }
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fn align_nw (self) -> Align<Self> { Align::NW(self) }
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fn align_w (self) -> Align<Self> { Align::W(self) }
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fn align_sw (self) -> Align<Self> { Align::SW(self) }
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fn align_ne (self) -> Align<Self> { Align::NE(self) }
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fn align_e (self) -> Align<Self> { Align::E(self) }
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fn align_se (self) -> Align<Self> { Align::SE(self) }
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fn align_x (self) -> Align<Self> { Align::X(self) }
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fn align_y (self) -> Align<Self> { Align::Y(self) }
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fn fixed_x (self, x: E::Unit) -> Fixed<E::Unit, Self> { Fixed::X(x, self) }
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fn fixed_y (self, y: E::Unit) -> Fixed<E::Unit, Self> { Fixed::Y(y, self) }
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fn fixed_xy (self, x: E::Unit, y: E::Unit) -> Fixed<E::Unit, Self> { Fixed::XY(x, y, self) }
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fn min_x (self, x: E::Unit) -> Min<E::Unit, Self> { Min::X(x, self) }
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fn min_y (self, y: E::Unit) -> Min<E::Unit, Self> { Min::Y(y, self) }
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fn min_xy (self, x: E::Unit, y: E::Unit) -> Min<E::Unit, Self> { Min::XY(x, y, self) }
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fn max_x (self, x: E::Unit) -> Max<E::Unit, Self> { Max::X(x, self) }
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fn max_y (self, y: E::Unit) -> Max<E::Unit, Self> { Max::Y(y, self) }
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fn max_xy (self, x: E::Unit, y: E::Unit) -> Max<E::Unit, Self> { Max::XY(x, y, self) }
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fn push_x (self, x: E::Unit) -> Push<E::Unit, Self> { Push::X(x, self) }
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fn push_y (self, y: E::Unit) -> Push<E::Unit, Self> { Push::Y(y, self) }
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fn push_xy (self, x: E::Unit, y: E::Unit) -> Push<E::Unit, Self> { Push::XY(x, y, self) }
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fn pull_x (self, x: E::Unit) -> Pull<E::Unit, Self> { Pull::X(x, self) }
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fn pull_y (self, y: E::Unit) -> Pull<E::Unit, Self> { Pull::Y(y, self) }
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fn pull_xy (self, x: E::Unit, y: E::Unit) -> Pull<E::Unit, Self> { Pull::XY(x, y, self) }
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fn grow_x (self, x: E::Unit) -> Grow<E::Unit, Self> { Grow::X(x, self) }
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fn grow_y (self, y: E::Unit) -> Grow<E::Unit, Self> { Grow::Y(y, self) }
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fn grow_xy (self, x: E::Unit, y: E::Unit) -> Grow<E::Unit, Self> { Grow::XY(x, y, self) }
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fn shrink_x (self, x: E::Unit) -> Shrink<E::Unit, Self> { Shrink::X(x, self) }
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fn shrink_y (self, y: E::Unit) -> Shrink<E::Unit, Self> { Shrink::Y(y, self) }
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fn shrink_xy (self, x: E::Unit, y: E::Unit) -> Shrink<E::Unit, Self> { Shrink::XY(x, y, self) }
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fn inset_x (self, x: E::Unit) -> Inset<E::Unit, Self> { Inset::X(x, self) }
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fn inset_y (self, y: E::Unit) -> Inset<E::Unit, Self> { Inset::Y(y, self) }
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fn inset_xy (self, x: E::Unit, y: E::Unit) -> Inset<E::Unit, Self> { Inset::XY(x, y, self) }
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fn outset_x (self, x: E::Unit) -> Outset<E::Unit, Self> { Outset::X(x, self) }
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fn outset_y (self, y: E::Unit) -> Outset<E::Unit, Self> { Outset::Y(y, self) }
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fn outset_xy (self, x: E::Unit, y: E::Unit) -> Outset<E::Unit, Self> { Outset::XY(x, y, self) }
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fn fill_x (self) -> Fill<E, Self> { Fill::X(self) }
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fn fill_y (self) -> Fill<E, Self> { Fill::Y(self) }
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fn fill_xy (self) -> Fill<E, Self> { Fill::XY(self) }
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fn debug (self) -> DebugOverlay<E, Self> { DebugOverlay(self) }
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fn split <W: Widget<Engine = E>> (
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self, direction: Direction, amount: E::Unit, other: W
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) -> Split<E, Self, W> {
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Split::new(direction, amount, self, other)
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}
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) -> Split<E, Self, W> { Split::new(direction, amount, self, other) }
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fn split_flip <W: Widget<Engine = E>> (
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self, direction: Direction, amount: E::Unit, other: W
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) -> Split<E, W, Self> {
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Split::new(direction, amount, other, self)
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}
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) -> Split<E, W, Self> { Split::new(direction, amount, other, self) }
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}
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impl<E: Engine, W: Widget<Engine = E>> Layout<E> for W {}
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@ -34,7 +34,7 @@ impl Handle<Tui> for Arranger<Tui> {
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key!(KeyCode::Right) => { self.focus_right(); },
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key!(KeyCode::Char('e')) => {
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self.editor.phrase = self.arrangement.phrase().clone();
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self.focus_cursor = (1, 2);
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self.focus(ArrangerFocus::PhraseEditor);
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}
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// Global play/pause binding
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key!(KeyCode::Char(' ')) => match self.transport {
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@ -54,10 +54,8 @@ impl Content for Arrangement<Tui> {
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ArrangementViewMode::Horizontal => add(&HorizontalArranger(&self)),
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ArrangementViewMode::Vertical(factor) => add(&VerticalArranger(&self, factor))
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}?;
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add(&Align::SE(self.selected.description(
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&self.tracks,
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&self.scenes,
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).as_str()))
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let description = self.selected.description(&self.tracks, &self.scenes);
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add(&Align::SE(description.as_str()))
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})
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}
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}
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@ -94,7 +94,7 @@ impl Content for PhraseEditor<Tui> {
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// keys
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CustomWidget::new(|_|Ok(Some([32u16,4u16])), |to: &mut TuiOutput|{
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if to.area().h() < 2 { return Ok(()) }
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Ok(to.buffer_update(to.area().set_w(5).shrink_y(2), &|cell, x, y|{
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Ok(to.buffer_update(to.area().set_w(5), &|cell, x, y|{
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let y = y + self.note_axis.start as u16;
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if x < self.keys.area.width && y < self.keys.area.height {
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*cell = self.keys.get(x, y).clone()
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@ -124,7 +124,7 @@ impl Content for PhraseEditor<Tui> {
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CustomWidget::new(|_|Ok(Some([32u16,4u16])), |to: &mut TuiOutput|{
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let offset = Self::H_KEYS_OFFSET as u16;
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if to.area().h() < 2 || to.area().w() < offset { return Ok(()) }
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let area = to.area().push_x(offset).shrink_x(offset).shrink_y(2);
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let area = to.area().push_x(offset).shrink_x(offset);
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Ok(to.buffer_update(area, &move |cell, x, y|{
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cell.set_bg(Color::Rgb(20, 20, 20));
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let src_x = ((x as usize + self.time_axis.start) * self.time_axis.scale) as usize;
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@ -148,33 +148,27 @@ impl Content for PhraseEditor<Tui> {
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}
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Ok(())
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}),
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// zoom
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CustomWidget::new(|_|Ok(Some([10u16,1u16])), |to: &mut TuiOutput|{
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let [x, y, w, h] = to.area.xywh();
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let quant = ppq_to_name(self.time_axis.scale);
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Ok(to.blit(
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&quant,
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x + w - 1 - quant.len() as u16,
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y + h - 2,
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self.style_focus()
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))
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}),
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);
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let content = row!(piano_roll)
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.fill_x()
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.bg(Color::Rgb(40, 50, 30))
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.border(Lozenge(Style::default()
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.bg(Color::Rgb(40, 50, 30))
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.fg(if self.focused {
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Color::Rgb(100, 110, 40)
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} else {
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Color::Rgb(70, 80, 50)
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})));
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lay!(content, TuiStyle::fg("Sequencer", if self.focused {
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Color::Rgb(150, 160, 90)
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} else {
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Color::Rgb(120, 130, 100)
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}).push_x(1))
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let border_color =
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if self.focused { Color::Rgb(100, 110, 40) } else { Color::Rgb(70, 80, 50) };
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let title_color =
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if self.focused { Color::Rgb(150, 160, 90) } else { Color::Rgb(120, 130, 100) };
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let border =
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Lozenge(Style::default().bg(Color::Rgb(40, 50, 30)).fg(border_color));
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let content =
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piano_roll.fill_x().bg(Color::Rgb(40, 50, 30)).border(border);
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let title = TuiStyle::fg("Sequencer", title_color)
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.push_x(1);
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let zoom = TuiStyle::fg(format!("{}Zoom: {}",
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if self.focused && !self.entered { "[,.] " } else { "" },
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ppq_to_name(self.time_axis.scale),
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), title_color).pull_x(1).align_se().fill_xy();
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let enter = TuiStyle::fg(if self.focused {
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if self.entered { "[Esc] Exit edit mode [A]ppend [I]nsert" } else {
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"[Enter] Edit notes"
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}
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} else { "" }, title_color).push_x(1).align_sw().fill_xy();
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lay!(content, title, enter, zoom)
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}
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}
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impl PhraseEditor<Tui> {
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