wip: refactor pt.21: api traits

This commit is contained in:
🪞👃🪞 2024-11-13 19:14:29 +01:00
parent b8708d6b2d
commit 029614631e
10 changed files with 626 additions and 490 deletions

View file

@ -10,3 +10,367 @@ submod! {
snd_sequencer
snd_transport
}
pub trait JackActivate: Sized {
fn activate_with <T: Audio + 'static> (
self,
init: impl FnOnce(&Arc<RwLock<JackClient>>)->Usually<T>
)
-> Usually<Arc<RwLock<T>>>;
}
impl JackActivate for JackClient {
fn activate_with <T: Audio + 'static> (
self,
init: impl FnOnce(&Arc<RwLock<JackClient>>)->Usually<T>
)
-> Usually<Arc<RwLock<T>>>
{
let client = Arc::new(RwLock::new(self));
let target = Arc::new(RwLock::new(init(&client)?));
let event = Box::new(move|_|{/*TODO*/}) as Box<dyn Fn(JackEvent) + Send + Sync>;
let events = Notifications(event);
let frame = Box::new({
let target = target.clone();
move|c: &_, s: &_|if let Ok(mut target) = target.write() {
target.process(c, s)
} else {
Control::Quit
}
});
let frames = contrib::ClosureProcessHandler::new(frame as BoxedAudioHandler);
let mut buffer = Self::Activating;
std::mem::swap(&mut*client.write().unwrap(), &mut buffer);
*client.write().unwrap() = Self::Active(Client::from(buffer).activate_async(events, frames)?);
Ok(target)
}
}
/// Trait for things that have a JACK process callback.
pub trait Audio: Send + Sync {
fn process(&mut self, _: &Client, _: &ProcessScope) -> Control {
Control::Continue
}
fn callback(
state: &Arc<RwLock<Self>>, client: &Client, scope: &ProcessScope
) -> Control where Self: Sized {
if let Ok(mut state) = state.write() {
state.process(client, scope)
} else {
Control::Quit
}
}
}
/// A UI component that may be associated with a JACK client by the `Jack` factory.
pub trait AudioComponent<E: Engine>: Component<E> + Audio {
/// Perform type erasure for collecting heterogeneous devices.
fn boxed(self) -> Box<dyn AudioComponent<E>>
where
Self: Sized + 'static,
{
Box::new(self)
}
}
/// All things that implement the required traits can be treated as `AudioComponent`.
impl<E: Engine, W: Component<E> + Audio> AudioComponent<E> for W {}
/// Trait for things that may expose JACK ports.
pub trait Ports {
fn audio_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(vec![])
}
fn audio_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(vec![])
}
fn midi_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(vec![])
}
fn midi_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
Ok(vec![])
}
}
fn register_ports<T: PortSpec + Copy>(
client: &Client,
names: Vec<String>,
spec: T,
) -> Usually<BTreeMap<String, Port<T>>> {
names
.into_iter()
.try_fold(BTreeMap::new(), |mut ports, name| {
let port = client.register_port(&name, spec)?;
ports.insert(name, port);
Ok(ports)
})
}
fn query_ports(client: &Client, names: Vec<String>) -> BTreeMap<String, Port<Unowned>> {
names.into_iter().fold(BTreeMap::new(), |mut ports, name| {
let port = client.port_by_name(&name).unwrap();
ports.insert(name, port);
ports
})
}
///// A [AudioComponent] bound to a JACK client and a set of ports.
//pub struct JackDevice<E: Engine> {
///// The active JACK client of this device.
//pub client: DynamicAsyncClient,
///// The device state, encapsulated for sharing between threads.
//pub state: Arc<RwLock<Box<dyn AudioComponent<E>>>>,
///// Unowned copies of the device's JACK ports, for connecting to the device.
///// The "real" readable/writable `Port`s are owned by the `state`.
//pub ports: UnownedJackPorts,
//}
//impl<E: Engine> std::fmt::Debug for JackDevice<E> {
//fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
//f.debug_struct("JackDevice")
//.field("ports", &self.ports)
//.finish()
//}
//}
//impl<E: Engine> Widget for JackDevice<E> {
//type Engine = E;
//fn layout(&self, to: E::Size) -> Perhaps<E::Size> {
//self.state.read().unwrap().layout(to)
//}
//fn render(&self, to: &mut E::Output) -> Usually<()> {
//self.state.read().unwrap().render(to)
//}
//}
//impl<E: Engine> Handle<E> for JackDevice<E> {
//fn handle(&mut self, from: &E::Input) -> Perhaps<E::Handled> {
//self.state.write().unwrap().handle(from)
//}
//}
//impl<E: Engine> Ports for JackDevice<E> {
//fn audio_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
//Ok(self.ports.audio_ins.values().collect())
//}
//fn audio_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
//Ok(self.ports.audio_outs.values().collect())
//}
//fn midi_ins(&self) -> Usually<Vec<&Port<Unowned>>> {
//Ok(self.ports.midi_ins.values().collect())
//}
//fn midi_outs(&self) -> Usually<Vec<&Port<Unowned>>> {
//Ok(self.ports.midi_outs.values().collect())
//}
//}
//impl<E: Engine> JackDevice<E> {
///// Returns a locked mutex of the state's contents.
//pub fn state(&self) -> LockResult<RwLockReadGuard<Box<dyn AudioComponent<E>>>> {
//self.state.read()
//}
///// Returns a locked mutex of the state's contents.
//pub fn state_mut(&self) -> LockResult<RwLockWriteGuard<Box<dyn AudioComponent<E>>>> {
//self.state.write()
//}
//pub fn connect_midi_in(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
//Ok(self
//.client
//.as_client()
//.connect_ports(port, self.midi_ins()?[index])?)
//}
//pub fn connect_midi_out(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
//Ok(self
//.client
//.as_client()
//.connect_ports(self.midi_outs()?[index], port)?)
//}
//pub fn connect_audio_in(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
//Ok(self
//.client
//.as_client()
//.connect_ports(port, self.audio_ins()?[index])?)
//}
//pub fn connect_audio_out(&self, index: usize, port: &Port<Unowned>) -> Usually<()> {
//Ok(self
//.client
//.as_client()
//.connect_ports(self.audio_outs()?[index], port)?)
//}
//}
///// Collection of JACK ports as [AudioIn]/[AudioOut]/[MidiIn]/[MidiOut].
//#[derive(Default, Debug)]
//pub struct JackPorts {
//pub audio_ins: BTreeMap<String, Port<AudioIn>>,
//pub midi_ins: BTreeMap<String, Port<MidiIn>>,
//pub audio_outs: BTreeMap<String, Port<AudioOut>>,
//pub midi_outs: BTreeMap<String, Port<MidiOut>>,
//}
///// Collection of JACK ports as [Unowned].
//#[derive(Default, Debug)]
//pub struct UnownedJackPorts {
//pub audio_ins: BTreeMap<String, Port<Unowned>>,
//pub midi_ins: BTreeMap<String, Port<Unowned>>,
//pub audio_outs: BTreeMap<String, Port<Unowned>>,
//pub midi_outs: BTreeMap<String, Port<Unowned>>,
//}
//impl JackPorts {
//pub fn clone_unowned(&self) -> UnownedJackPorts {
//let mut unowned = UnownedJackPorts::default();
//for (name, port) in self.midi_ins.iter() {
//unowned.midi_ins.insert(name.clone(), port.clone_unowned());
//}
//for (name, port) in self.midi_outs.iter() {
//unowned.midi_outs.insert(name.clone(), port.clone_unowned());
//}
//for (name, port) in self.audio_ins.iter() {
//unowned.audio_ins.insert(name.clone(), port.clone_unowned());
//}
//for (name, port) in self.audio_outs.iter() {
//unowned
//.audio_outs
//.insert(name.clone(), port.clone_unowned());
//}
//unowned
//}
//}
///// Implement the `Ports` trait.
//#[macro_export]
//macro_rules! ports {
//($T:ty $({ $(audio: {
//$(ins: |$ai_arg:ident|$ai_impl:expr,)?
//$(outs: |$ao_arg:ident|$ao_impl:expr,)?
//})? $(midi: {
//$(ins: |$mi_arg:ident|$mi_impl:expr,)?
//$(outs: |$mo_arg:ident|$mo_impl:expr,)?
//})?})?) => {
//impl Ports for $T {$(
//$(
//$(fn audio_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
//let cb = |$ai_arg:&'a Self|$ai_impl;
//cb(self)
//})?
//)?
//$(
//$(fn audio_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
//let cb = (|$ao_arg:&'a Self|$ao_impl);
//cb(self)
//})?
//)?
//)? $(
//$(
//$(fn midi_ins <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
//let cb = (|$mi_arg:&'a Self|$mi_impl);
//cb(self)
//})?
//)?
//$(
//$(fn midi_outs <'a> (&'a self) -> Usually<Vec<&'a Port<Unowned>>> {
//let cb = (|$mo_arg:&'a Self|$mo_impl);
//cb(self)
//})?
//)?
//)?}
//};
//}
///// `JackDevice` factory. Creates JACK `Client`s, performs port registration
///// and activation, and encapsulates a `AudioComponent` into a `JackDevice`.
//pub struct Jack {
//pub client: Client,
//pub midi_ins: Vec<String>,
//pub audio_ins: Vec<String>,
//pub midi_outs: Vec<String>,
//pub audio_outs: Vec<String>,
//}
//impl Jack {
//pub fn new(name: &str) -> Usually<Self> {
//Ok(Self {
//midi_ins: vec![],
//audio_ins: vec![],
//midi_outs: vec![],
//audio_outs: vec![],
//client: Client::new(name, ClientOptions::NO_START_SERVER)?.0,
//})
//}
//pub fn run<'a: 'static, D, E>(
//self,
//state: impl FnOnce(JackPorts) -> Box<D>,
//) -> Usually<JackDevice<E>>
//where
//D: AudioComponent<E> + Sized + 'static,
//E: Engine + 'static,
//{
//let owned_ports = JackPorts {
//audio_ins: register_ports(&self.client, self.audio_ins, AudioIn::default())?,
//audio_outs: register_ports(&self.client, self.audio_outs, AudioOut::default())?,
//midi_ins: register_ports(&self.client, self.midi_ins, MidiIn::default())?,
//midi_outs: register_ports(&self.client, self.midi_outs, MidiOut::default())?,
//};
//let midi_outs = owned_ports
//.midi_outs
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let midi_ins = owned_ports
//.midi_ins
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let audio_outs = owned_ports
//.audio_outs
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let audio_ins = owned_ports
//.audio_ins
//.values()
//.map(|p| Ok(p.name()?))
//.collect::<Usually<Vec<_>>>()?;
//let state = Arc::new(RwLock::new(state(owned_ports) as Box<dyn AudioComponent<E>>));
//let client = self.client.activate_async(
//Notifications(Box::new({
//let _state = state.clone();
//move |_event| {
//// FIXME: this deadlocks
////state.lock().unwrap().handle(&event).unwrap();
//}
//}) as Box<dyn Fn(JackEvent) + Send + Sync>),
//contrib::ClosureProcessHandler::new(Box::new({
//let state = state.clone();
//move |c: &Client, s: &ProcessScope| state.write().unwrap().process(c, s)
//}) as BoxedAudioHandler),
//)?;
//Ok(JackDevice {
//ports: UnownedJackPorts {
//audio_ins: query_ports(&client.as_client(), audio_ins),
//audio_outs: query_ports(&client.as_client(), audio_outs),
//midi_ins: query_ports(&client.as_client(), midi_ins),
//midi_outs: query_ports(&client.as_client(), midi_outs),
//},
//client,
//state,
//})
//}
//pub fn audio_in(mut self, name: &str) -> Self {
//self.audio_ins.push(name.to_string());
//self
//}
//pub fn audio_out(mut self, name: &str) -> Self {
//self.audio_outs.push(name.to_string());
//self
//}
//pub fn midi_in(mut self, name: &str) -> Self {
//self.midi_ins.push(name.to_string());
//self
//}
//pub fn midi_out(mut self, name: &str) -> Self {
//self.midi_outs.push(name.to_string());
//self
//}
//}

View file

@ -1,18 +1,8 @@
use crate::*;
pub struct ArrangerAudio(pub Arc<RwLock<ArrangerModel>>);
impl Audio for ArrangerAudio {
impl<T: ArrangerModelApi + Send + Sync> Audio for T {
#[inline] fn process (&mut self, client: &Client, scope: &ProcessScope) -> Control {
ArrangerRefAudio(&mut*self.0.write().unwrap()).process(client, scope)
}
}
pub struct ArrangerRefAudio<'a>(pub &'a mut ArrangerModel);
impl<'a> Audio for ArrangerRefAudio<'a> {
#[inline] fn process (&mut self, client: &Client, scope: &ProcessScope) -> Control {
for track in self.0.tracks.iter_mut() {
for track in self.tracks_mut().iter_mut() {
if MIDIPlayerAudio::from(&mut track.player).process(client, scope) == Control::Quit {
return Control::Quit
}
@ -20,3 +10,24 @@ impl<'a> Audio for ArrangerRefAudio<'a> {
Control::Continue
}
}
//pub struct ArrangerAudio(pub Arc<RwLock<ArrangerModel>>);
//impl Audio for ArrangerAudio {
//#[inline] fn process (&mut self, client: &Client, scope: &ProcessScope) -> Control {
//ArrangerRefAudio(&mut*self.0.write().unwrap()).process(client, scope)
//}
//}
//pub struct ArrangerRefAudio<'a>(pub &'a mut ArrangerModel);
//impl<'a> Audio for ArrangerRefAudio<'a> {
//#[inline] fn process (&mut self, client: &Client, scope: &ProcessScope) -> Control {
//for track in self.0.tracks.iter_mut() {
//if MIDIPlayerAudio::from(&mut track.player).process(client, scope) == Control::Quit {
//return Control::Quit
//}
//}
//Control::Continue
//}
//}