mirror of
https://codeberg.org/unspeaker/tek.git
synced 2025-12-06 19:56:42 +01:00
merge jack::client into jack
need to remove AudioEngine trait and register callbacks manually
This commit is contained in:
parent
411d4bc91d
commit
02878dd954
3 changed files with 70 additions and 116 deletions
117
src/jack.rs
117
src/jack.rs
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@ -13,10 +13,6 @@ pub mod activate;
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pub(crate) use self::activate::*;
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pub(crate) use self::activate::*;
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pub use self::activate::JackActivate;
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pub use self::activate::JackActivate;
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pub mod client;
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pub(crate) use self::client::*;
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pub use self::client::JackConnection;
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pub mod jack_event;
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pub mod jack_event;
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pub(crate) use self::jack_event::*;
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pub(crate) use self::jack_event::*;
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@ -61,56 +57,69 @@ pub trait Audio: Send + Sync {
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}
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}
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}
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}
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pub type DynamicAsyncClient = AsyncClient<DynamicNotifications, DynamicAudioHandler>;
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/// Trait for things that wrap a JACK client.
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pub type DynamicAudioHandler = ClosureProcessHandler<(), BoxedAudioHandler>;
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pub trait AudioEngine {
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fn transport (&self) -> Transport {
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pub type BoxedAudioHandler = Box<dyn FnMut(&Client, &ProcessScope) -> Control + Send>;
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self.client().transport()
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/// Wraps [Client] or [DynamicAsyncClient] in place.
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#[derive(Debug)]
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pub enum JackConnection {
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/// Before activation.
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Inactive(Client),
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/// During activation.
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Activating,
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/// After activation. Must not be dropped for JACK thread to persist.
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Active(DynamicAsyncClient),
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}
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from!(|jack: JackConnection|Client = match jack {
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JackConnection::Inactive(client) => client,
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JackConnection::Activating => panic!("jack client still activating"),
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JackConnection::Active(_) => panic!("jack client already activated"),
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});
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impl JackConnection {
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pub fn new (name: &str) -> Usually<Self> {
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let (client, _) = Client::new(name, ClientOptions::NO_START_SERVER)?;
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Ok(Self::Inactive(client))
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}
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}
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/// Return the internal [Client] handle that lets you call the JACK API.
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fn port_by_name (&self, name: &str) -> Option<Port<Unowned>> {
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pub fn client (&self) -> &Client {
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match self {
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Self::Inactive(ref client) => client,
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Self::Activating => panic!("jack client has not finished activation"),
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Self::Active(ref client) => client.as_client(),
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}
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}
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/// Bind a process callback to a `JackConnection::Inactive`,
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/// consuming it and returning a `JackConnection::Active`.
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///
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/// Needs work. Strange ownership situation between the callback
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/// and the host object.
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pub fn activate (
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self,
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mut cb: impl FnMut(&Arc<RwLock<Self>>, &Client, &ProcessScope) -> Control + Send + 'static,
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) -> Usually<Arc<RwLock<Self>>>
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where
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Self: Send + Sync + 'static
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{
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let client = Client::from(self);
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let state = Arc::new(RwLock::new(Self::Activating));
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let event = Box::new(move|_|{/*TODO*/}) as Box<dyn Fn(JackEvent) + Send + Sync>;
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let events = Notifications(event);
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let frame = Box::new({let state = state.clone(); move|c: &_, s: &_|cb(&state, c, s)});
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let frames = ClosureProcessHandler::new(frame as BoxedAudioHandler);
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*state.write().unwrap() = Self::Active(client.activate_async(events, frames)?);
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Ok(state)
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}
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pub fn port_by_name (&self, name: &str) -> Option<Port<Unowned>> {
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self.client().port_by_name(name)
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self.client().port_by_name(name)
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}
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}
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pub fn register_port <PS: PortSpec> (&self, name: &str, spec: PS) -> Usually<Port<PS>> {
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fn register_port <PS: PortSpec> (&self, name: &str, spec: PS) -> Usually<Port<PS>> {
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Ok(self.client().register_port(name, spec)?)
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Ok(self.client().register_port(name, spec)?)
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}
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}
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fn client (&self) -> &Client;
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fn activate (
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self,
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process: impl FnMut(&Arc<RwLock<Self>>, &Client, &ProcessScope) -> Control + Send + 'static
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) -> Usually<Arc<RwLock<Self>>> where Self: Send + Sync + 'static;
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fn thread_init (&self, _: &Client) {}
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unsafe fn shutdown (&mut self, _status: ClientStatus, _reason: &str) {}
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fn freewheel (&mut self, _: &Client, _enabled: bool) {}
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fn client_registration (&mut self, _: &Client, _name: &str, _reg: bool) {}
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fn port_registration (&mut self, _: &Client, _id: PortId, _reg: bool) {}
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fn ports_connected (&mut self, _: &Client, _a: PortId, _b: PortId, _are: bool) {}
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fn sample_rate (&mut self, _: &Client, _frames: Frames) -> Control {
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Control::Continue
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}
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fn port_rename (&mut self, _: &Client, _id: PortId, _old: &str, _new: &str) -> Control {
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Control::Continue
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}
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fn graph_reorder (&mut self, _: &Client) -> Control {
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Control::Continue
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}
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fn xrun (&mut self, _: &Client) -> Control {
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Control::Continue
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////
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@ -375,3 +384,17 @@ pub trait AudioEngine {
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//self
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//self
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//}
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//}
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//}
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//}
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///// A UI component that may be associated with a JACK client by the `Jack` factory.
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//pub trait AudioComponent<E: Engine>: Component<E> + Audio {
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///// Perform type erasure for collecting heterogeneous devices.
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//fn boxed(self) -> Box<dyn AudioComponent<E>>
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//where
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//Self: Sized + 'static,
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//{
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//Box::new(self)
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//}
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//}
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///// All things that implement the required traits can be treated as `AudioComponent`.
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//impl<E: Engine, W: Component<E> + Audio> AudioComponent<E> for W {}
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@ -34,17 +34,3 @@ impl JackActivate for JackConnection {
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Ok(target)
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Ok(target)
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}
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}
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}
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}
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/// A UI component that may be associated with a JACK client by the `Jack` factory.
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pub trait AudioComponent<E: Engine>: Component<E> + Audio {
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/// Perform type erasure for collecting heterogeneous devices.
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fn boxed(self) -> Box<dyn AudioComponent<E>>
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where
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Self: Sized + 'static,
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{
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Box::new(self)
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}
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}
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/// All things that implement the required traits can be treated as `AudioComponent`.
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impl<E: Engine, W: Component<E> + Audio> AudioComponent<E> for W {}
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@ -1,55 +0,0 @@
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use crate::*;
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pub type DynamicAsyncClient = AsyncClient<DynamicNotifications, DynamicAudioHandler>;
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pub type DynamicAudioHandler = ClosureProcessHandler<(), BoxedAudioHandler>;
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pub type BoxedAudioHandler = Box<dyn FnMut(&Client, &ProcessScope) -> Control + Send>;
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/// Wraps [Client] or [DynamicAsyncClient] in place.
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#[derive(Debug)]
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pub enum JackConnection {
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/// Before activation.
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Inactive(Client),
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/// During activation.
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Activating,
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/// After activation. Must not be dropped for JACK thread to persist.
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Active(DynamicAsyncClient),
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}
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from!(|jack: JackConnection|Client = match jack {
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JackConnection::Inactive(client) => client,
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JackConnection::Activating => panic!("jack client still activating"),
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JackConnection::Active(_) => panic!("jack client already activated"),
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});
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impl JackConnection {
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pub fn new (name: &str) -> Usually<Self> {
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let (client, _) = Client::new(name, ClientOptions::NO_START_SERVER)?;
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Ok(Self::Inactive(client))
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}
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}
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impl AudioEngine for JackConnection {
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/// Return the internal [Client] handle that lets you call the JACK API.
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fn client(&self) -> &Client {
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match self {
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Self::Inactive(ref client) => client,
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Self::Activating => panic!("jack client has not finished activation"),
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Self::Active(ref client) => client.as_client(),
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}
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}
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/// Bind a process callback to a `JackConnection::Inactive`,
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/// turning it into a `JackConnection::Active`. Needs work.
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/// Strange ownership situation between the callback and
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/// the host object.
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fn activate(
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self,
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mut cb: impl FnMut(&Arc<RwLock<Self>>, &Client, &ProcessScope) -> Control + Send + 'static,
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) -> Usually<Arc<RwLock<Self>>>
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where
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Self: Send + Sync + 'static
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{
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let client = Client::from(self);
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let state = Arc::new(RwLock::new(Self::Activating));
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let event = Box::new(move|_|{/*TODO*/}) as Box<dyn Fn(JackEvent) + Send + Sync>;
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let events = Notifications(event);
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let frame = Box::new({let state = state.clone(); move|c: &_, s: &_|cb(&state, c, s)});
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let frames = ClosureProcessHandler::new(frame as BoxedAudioHandler);
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*state.write().unwrap() = Self::Active(client.activate_async(events, frames)?);
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Ok(state)
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}
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}
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