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146 lines
5.3 KiB
Rust
146 lines
5.3 KiB
Rust
use crate::*;
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pub struct TreeTable<'a>(pub(crate) &'a Taggart);
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impl<'a> Content<TuiOut> for TreeTable<'a> {
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fn render (&self, to: &mut TuiOut) {
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let (active_x, active_w) = self.0.columns.xw(self.0.column);
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let active_w = active_w.saturating_sub(1);
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let area = to.area();
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Self::column_cursor(to, area, active_x, active_w);
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self.rows(to, area, active_x, active_w);
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to.area = area;
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}
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}
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impl<'a> TreeTable<'a> {
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pub(crate) const BG_COLUMN: Color = Color::Rgb(0, 0, 0);
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pub(crate) const FG_ROW: Color = Color::Rgb(0, 0, 0);
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pub(crate) const BG_ROW: Color = Color::Rgb(192, 128, 0);
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pub(crate) const BG_CELL: Color = Color::Rgb(224, 192, 0);
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pub(crate) const BG_EDIT: Color = Color::Rgb(48, 96, 0);
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pub(crate) const FG_EDIT: Color = Color::Rgb(255, 255, 255);
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fn rows (&self, to: &mut TuiOut, area: [u16;4], active_x: u16, active_w: u16) {
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for (row_index, row_y) in area.iter_y().enumerate() {
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let row_index_scrolled = row_index + self.0.offset;
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let selected = self.0.cursor == row_index_scrolled;
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let mut column_x = area.x();
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if let Some(entry) = self.0.paths.get(row_index_scrolled) {
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for (index, _fragment) in entry.path.iter().enumerate() {
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if index == entry.depth - 1 {
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let _cursor = if selected { ">" } else { " " };
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to.area[1] = row_y;
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if selected {
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Self::row_cursor(to, area.x(), row_y, area.w());
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self.cell_cursor(to, area.x(), active_x, row_y, active_w);
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}
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self.row_data(to, entry, row_index_scrolled, &mut column_x);
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}
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}
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} else {
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break
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}
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}
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}
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fn column_cursor (to: &mut TuiOut, area: [u16;4], active_x: u16, active_w: u16) {
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to.fill_bg([area.x() + active_x, area.y(), active_w, area.h()], Self::BG_COLUMN);
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}
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fn row_cursor (to: &mut TuiOut, x: u16, y: u16, w: u16) {
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let fill = [x, y, w, 1];
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to.fill_fg(fill, Self::FG_ROW);
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to.fill_bg(fill, Self::BG_ROW);
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}
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fn cell_cursor (&self, to: &mut TuiOut, xa: u16, x0: u16, y: u16, w: u16) {
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let fill = [xa + x0, y, w, 1];
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to.fill_bg(fill, Self::BG_CELL);
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}
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fn row_data (&self, to: &mut TuiOut, entry: &Entry, row: usize, x: &mut u16) {
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for (column_index, Column { width, getter, .. }) in self.0.columns.0.iter().enumerate() {
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to.area[0] = *x;
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if let Some((_edit_index, value)) = self.0.editing.as_ref()
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&& self.0.column == column_index
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&& self.0.cursor == row
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{
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to.fill_bg([*x, to.area().y(), *width as u16, 1], Self::BG_EDIT);
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to.fill_fg([*x, to.area().y(), *width as u16, 1], Self::FG_EDIT);
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Content::render(&TrimStringRef(*width as u16, &value), to);
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} else if let Some(value) = getter(entry) {
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Content::render(&TrimStringRef(*width as u16, &value), to);
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}
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*x += *width as u16 + 1;
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}
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}
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}
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pub struct Column<T> {
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pub title: Arc<str>,
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pub width: usize,
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pub getter: fn(&T)->Option<Arc<str>>,
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pub setter: Option<fn(&mut T, &str)>,
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}
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impl<T> Column<T> {
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pub fn new (
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title: &impl AsRef<str>,
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width: usize,
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getter: fn(&T)->Option<Arc<str>>,
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setter: Option<fn(&mut T, &str)>,
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) -> Self {
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Self {
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width,
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title: title.as_ref().into(),
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getter,
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setter,
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}
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}
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}
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pub struct Columns<T>(pub Vec<Column<T>>);
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impl Default for Columns<Entry> {
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fn default () -> Self {
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Self(vec![
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Column::new(&"HASH", 16, |entry: &Entry|entry.hash(), None),
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Column::new(&"FILE", 80, |entry: &Entry|entry.name(), None),
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Column::new(&"ARTIST", 30,
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|entry: &Entry|entry.artist(),
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Some(|entry: &mut Entry, value: &str|entry.set_artist(&value))),
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Column::new(&"RELEASE", 30,
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|entry: &Entry|entry.album(),
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Some(|entry: &mut Entry, value: &str|entry.set_album(&value))),
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Column::new(&"TRACK", 5,
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|entry: &Entry|entry.track(),
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Some(|entry: &mut Entry, value: &str|entry.set_track(&value))),
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Column::new(&"TITLE", 80,
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|entry: &Entry|entry.title(),
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Some(|entry: &mut Entry, value: &str|entry.set_title(&value))),
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])
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}
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}
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impl<T> Columns<T> {
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pub fn header (&self) -> Arc<str> {
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let mut output = String::new();
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for Column { width, title, .. } in self.0.iter() {
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let cell = title.pad_to_width(*width);
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output = format!("{output}{cell}│");
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}
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output.into()
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}
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pub fn xw (&self, column: usize) -> (u16, u16) {
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let mut x: u16 = 0;
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for (index, Column { width, .. }) in self.0.iter().enumerate() {
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let w = *width as u16 + 1;
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if index == column {
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if x > 0 {
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return (x - 1, w + 1)
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} else {
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return (x, w)
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}
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} else {
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x += w;
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}
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}
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(0, 0)
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}
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}
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